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authorCampbell Barton <ideasman42@gmail.com>2013-06-24 08:51:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-06-24 08:51:56 +0400
commit781184562b47846113a83549fe0ef5d36a957579 (patch)
tree5d052fdea8a750b3f716bc95d6eac83a519cc9c3 /source/blender/editors/uvedit/uvedit_ops.c
parentbc79e226eee4fd218b3d047007a5609a8f7c39b2 (diff)
add api calls for BM_mesh_active_vert/edge_get.
inspecting the edit-selection inline was cumbersome.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 75160cc8a16..1ed00c3aa20 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -2098,7 +2098,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
}
/* make active */
- BM_active_face_set(em->bm, hit.efa);
+ BM_mesh_active_face_set(em->bm, hit.efa);
/* mark all face vertices as being hit */