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authorTon Roosendaal <ton@blender.org>2013-04-18 20:26:58 +0400
committerTon Roosendaal <ton@blender.org>2013-04-18 20:26:58 +0400
commit4ad289a22de9d20d264bf6e62a2434401ff2e065 (patch)
treebfa4a7d78daed52f55cf91549a8316b85c7dd830 /source/blender/editors/uvedit/uvedit_parametrizer.c
parent01ffbab8f54425bc3211859fe03aa9739cfbafdc (diff)
Bugfix #34895
Error in shadowbuffer with halo effect. It had render error when you look straight into the lamp, with something in front of lamp. The code that was sampling the shadowbuffer exited too soon (for ray going perpendicular to buffer it should take at least 1 sample). Code from 90ies. And still got a bug fix. Whoa :)
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_parametrizer.c')
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