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author | Campbell Barton <ideasman42@gmail.com> | 2011-01-23 15:42:07 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-01-23 15:42:07 +0300 |
commit | d2076e38f1b5b605909ba824ba5552fa93e508fa (patch) | |
tree | 248d7b728c087245b41db74a674e5db60139f935 /source/blender/editors/uvedit/uvedit_parametrizer.c | |
parent | d75216ba1c0fbaae1f2fe20741f23b9c35816eca (diff) |
correct own bad spelling
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_parametrizer.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_parametrizer.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c index 3f27ee52034..dc5e17b5fae 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.c +++ b/source/blender/editors/uvedit/uvedit_parametrizer.c @@ -4360,7 +4360,7 @@ void param_pack(ParamHandle *handle, float margin) } if(margin>0.0f) { - /* multiply the margin by the area to give pradictable results not dependant on UV scale, + /* multiply the margin by the area to give predictable results not dependant on UV scale, * ...Without using the area running pack multiple times also gives a bad feedback loop. * multiply by 0.1 so the margin value from the UI can be from 0.0 to 1.0 but not give a massive margin */ margin = (margin*(float)area) * 0.1; |