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authorCampbell Barton <ideasman42@gmail.com>2012-03-03 20:31:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-03 20:31:46 +0400
commita2c182e9233333fc3b8ff40d352113ec95e7e30c (patch)
tree37a9e08f4e6c4bf794aa0c8c15af875299db4a1b /source/blender/editors/uvedit/uvedit_parametrizer.h
parent86cec98f9e1523ed41b67ef998174289dbae9b83 (diff)
style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide).
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_parametrizer.h')
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
index 5adb3074314..00cbbd16073 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.h
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -19,15 +19,15 @@ typedef enum ParamBool {
} ParamBool;
/* Chart construction:
- -------------------
- - faces and seams may only be added between construct_{begin|end}
- - the pointers to co and uv are stored, rather than being copied
- - vertices are implicitly created
- - in construct_end the mesh will be split up according to the seams
- - the resulting charts must be:
- - manifold, connected, open (at least one boundary loop)
- - output will be written to the uv pointers
-*/
+ * -------------------
+ * - faces and seams may only be added between construct_{begin|end}
+ * - the pointers to co and uv are stored, rather than being copied
+ * - vertices are implicitly created
+ * - in construct_end the mesh will be split up according to the seams
+ * - the resulting charts must be:
+ * - manifold, connected, open (at least one boundary loop)
+ * - output will be written to the uv pointers
+ */
ParamHandle *param_construct_begin(void);
@@ -51,15 +51,15 @@ void param_construct_end(ParamHandle *handle, ParamBool fill, ParamBool impl);
void param_delete(ParamHandle *chart);
/* Least Squares Conformal Maps:
- -----------------------------
- - charts with less than two pinned vertices are assigned 2 pins
- - lscm is divided in three steps:
- - begin: compute matrix and it's factorization (expensive)
- - solve using pinned coordinates (cheap)
- - end: clean up
- - uv coordinates are allowed to change within begin/end, for
- quick re-solving
-*/
+ * -----------------------------
+ * - charts with less than two pinned vertices are assigned 2 pins
+ * - lscm is divided in three steps:
+ * - begin: compute matrix and it's factorization (expensive)
+ * - solve using pinned coordinates (cheap)
+ * - end: clean up
+ * - uv coordinates are allowed to change within begin/end, for
+ * quick re-solving
+ */
void param_lscm_begin(ParamHandle *handle, ParamBool live, ParamBool abf);
void param_lscm_solve(ParamHandle *handle);