diff options
author | Monique Dewanchand <mdewanchand> | 2022-09-14 22:30:20 +0300 |
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committer | Monique <mdewanchand@atmind.nl> | 2022-09-14 22:30:56 +0300 |
commit | 23276bcc37acc54f1e1814abdf482a432523c3a6 (patch) | |
tree | 8677bacc96fb953fb27625a6ae563aa1ae5e1769 /source/blender/editors/uvedit/uvedit_select.c | |
parent | 1a4854898000661dd7cf57492a7a75cb60ea63ef (diff) |
Adding `const Scene*` parameter in many areas.
Related to {D15885} that requires scene parameter
to be added in many places. To speed up the review process
the adding of the scene parameter was added in a separate
patch.
Reviewed By: mont29
Maniphest Tasks: T73411
Differential Revision: https://developer.blender.org/D15930
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_select.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_select.c | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c index 43c8620df1d..6c8fb9360bd 100644 --- a/source/blender/editors/uvedit/uvedit_select.c +++ b/source/blender/editors/uvedit/uvedit_select.c @@ -2048,7 +2048,7 @@ static int uv_select_more_less(bContext *C, const bool select) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); const bool is_uv_face_selectmode = (ts->uv_selectmode == UV_SELECT_FACE); @@ -2403,7 +2403,7 @@ static int uv_select_all_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); uv_select_all_perform_multi(scene, objects, objects_len, action); @@ -2665,10 +2665,11 @@ static bool uv_mouse_select_multi(bContext *C, } static bool uv_mouse_select(bContext *C, const float co[2], const struct SelectPick_Params *params) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); bool changed = uv_mouse_select_multi(C, objects, objects_len, co, params); MEM_freeN(objects); return changed; @@ -2817,10 +2818,11 @@ static int uv_mouse_select_loop_generic(bContext *C, const bool extend, enum eUVLoopGenericType loop_type) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); int ret = uv_mouse_select_loop_generic_multi(C, objects, objects_len, co, extend, loop_type); MEM_freeN(objects); return ret; @@ -2977,7 +2979,7 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); if (pick) { float co[2]; @@ -3135,7 +3137,7 @@ static int uv_select_split_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -3538,7 +3540,7 @@ static int uv_box_select_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); if (use_pre_deselect) { uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); @@ -3785,7 +3787,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); const eSelectOp sel_op = ED_select_op_modal(RNA_enum_get(op->ptr, "mode"), WM_gesture_is_modal_first(op->customdata)); @@ -3991,7 +3993,7 @@ static bool do_lasso_select_mesh_uv(bContext *C, uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); if (use_pre_deselect) { uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT); @@ -4190,7 +4192,7 @@ static int uv_select_pinned_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; @@ -4325,7 +4327,7 @@ static int uv_select_overlap(bContext *C, const bool extend) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); /* Calculate maximum number of tree nodes and prepare initial selection. */ uint uv_tri_len = 0; @@ -4673,7 +4675,7 @@ static int uv_select_similar_vert_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); int max_verts_selected_all = 0; for (uint ob_index = 0; ob_index < objects_len; ob_index++) { @@ -4786,7 +4788,7 @@ static int uv_select_similar_edge_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); int max_edges_selected_all = 0; for (uint ob_index = 0; ob_index < objects_len; ob_index++) { @@ -4905,7 +4907,7 @@ static int uv_select_similar_face_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); int max_faces_selected_all = 0; for (uint ob_index = 0; ob_index < objects_len; ob_index++) { @@ -5010,7 +5012,7 @@ static int uv_select_similar_island_exec(bContext *C, wmOperator *op) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); ListBase *island_list_ptr = MEM_callocN(sizeof(*island_list_ptr) * objects_len, __func__); int island_list_len = 0; @@ -5503,7 +5505,7 @@ void ED_uvedit_selectmode_clean_multi(bContext *C) uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( - view_layer, ((View3D *)NULL), &objects_len); + scene, view_layer, ((View3D *)NULL), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; |