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author | Campbell Barton <ideasman42@gmail.com> | 2013-02-02 08:58:03 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-02-02 08:58:03 +0400 |
commit | 518bfbb1c92e786c8f2cb651819d0302ec13e6ef (patch) | |
tree | 4bc72962f47c60054987b5ed9afd235b898cc21c /source/blender/editors/uvedit/uvedit_smart_stitch.c | |
parent | 9da4cab9fdc63505b9f0e7f96214cc03ca9ad554 (diff) |
style cleanup
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_smart_stitch.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_smart_stitch.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index b1bb5c85e50..1b43d829947 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -650,7 +650,7 @@ static void stitch_uv_edge_generate_linked_edges(GHash *edge_hash, StitchState * edge2 = BLI_ghash_lookup(edge_hash, &edgetmp); /* here I am taking care of non manifold case, assuming more than two matching edges. - * I am not too sure we want this though */ + * I am not too sure we want this though */ last_set->next = edge2; last_set = edge2; /* set first, similarly to uv elements. Now we can iterate among common edges easily */ |