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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 16:38:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | bf1b622dd962416fef94ccb2f47878eced31e20d (patch) | |
tree | 8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/editors/uvedit/uvedit_smart_stitch.c | |
parent | 10558d6973be8fc461a4b8aad734ba0881d18e85 (diff) |
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly
set the blend equation.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_smart_stitch.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_smart_stitch.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index 6332a6ab48f..6dac31794b4 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -1765,7 +1765,7 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(region), void pos_id = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - GPU_blend(true); + GPU_blend(GPU_BLEND_ALPHA); /* Static Tris */ if (stitch_preview->static_tris) { @@ -1829,7 +1829,7 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(region), void stitch_draw_vbo(vbo_line, GPU_PRIM_LINES, col); } - GPU_blend(false); + GPU_blend(GPU_BLEND_NONE); /* draw stitch vert/lines preview */ if (ssc->mode == STITCH_VERT) { |