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authorCampbell Barton <ideasman42@gmail.com>2014-07-21 12:55:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-07-21 12:57:35 +0400
commit8489b94e07f9e73bd3c9c3e4f6a91f1f0a259827 (patch)
treec19fb4ce9919c44876fee88c143ead4722603ca5 /source/blender/editors/uvedit/uvedit_unwrap_ops.c
parent1fdaf5862feab049d6e8e60cd5f1469a17b9cda5 (diff)
Math Lib: rename mul_serie_m3 to mul_m3_series & reorder args
Importantly, reversed mul_serie_m3 argument order (so it matches the m4 function)
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_unwrap_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index f0929b90044..7442e7b6411 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -938,7 +938,7 @@ static void uv_map_rotation_matrix(float result[4][4], RegionView3D *rv3d, Objec
rotup[0][0] = 1.0f / radius;
/* calculate transforms*/
- mul_serie_m4(result, rotup, rotside, viewmatrix, rotobj);
+ mul_m4_series(result, rotup, rotside, viewmatrix, rotobj);
}
static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float rotmat[4][4])