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author | Campbell Barton <ideasman42@gmail.com> | 2020-11-19 17:35:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-11-19 17:35:26 +0300 |
commit | e01bf7a92ecad3c64d0b1ae176f402d2638e246c (patch) | |
tree | be8996940717b0c9fcc4e3be84bb0c97f5038e38 /source/blender/editors/uvedit/uvedit_unwrap_ops.c | |
parent | 256e77c987d2d8a3c1fc672eb75b3efe32441789 (diff) |
Fix T82540: Smart UV project ignores seams
The seam check was missed in 9296ba867462f7ff3c55bc0c9129af4121243bed
which calculates islands from the BMesh.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_unwrap_ops.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_unwrap_ops.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 6989f0afbe8..108eca209b9 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -2174,6 +2174,7 @@ static int smart_project_exec(bContext *C, wmOperator *op) .rotate_align_axis = 1, .only_selected_faces = true, .correct_aspect = true, + .use_seams = true, }); uv_map_clip_correct_multi(objects_changed, object_changed_len, op); |