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author | Campbell Barton <ideasman42@gmail.com> | 2012-02-18 15:44:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-18 15:44:30 +0400 |
commit | 2fd4877c766f42f38882c512ad9572c27173fefa (patch) | |
tree | e2a9b2a0eae5cf06012923a3539c27afc7704ad3 /source/blender/editors/uvedit | |
parent | a677e016d6f04f580ceebddecaf5f86132a5b147 (diff) |
minor bmesh api changes.
- use SMOOTH flag for edges (removed sharp flag and inverted), gives us an extra flag slot available.
- rename BM_edge_is_nonmanifold --> BM_edge_is_manifold and invert result, BM_vert_is_nonmanifold too.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index c1e7e6cd04c..0df2a70302a 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -3452,7 +3452,7 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op) if(mark_seams) BM_elem_flag_enable(editedge, BM_ELEM_SEAM); if(mark_sharp) - BM_elem_flag_enable(editedge, BM_ELEM_SHARP); + BM_elem_flag_disable(editedge, BM_ELEM_SMOOTH); } } |