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authorAntony Riakiotakis <kalast@gmail.com>2013-12-10 06:27:53 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-12-10 06:28:16 +0400
commit07d09267964b70893d81e2d2fd6958ad6075e16c (patch)
treec1ddcf42fc0df64c1d9059a831ca72bb1a97bd8a /source/blender/editors/uvedit
parenta7ac6481ef72d8968445146f348d6d10aa70163e (diff)
Style changes to refactor commit.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 6d766572ec6..9be3f395fbd 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -140,7 +140,7 @@ static void draw_uvs_shadow(Object *obedit)
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
- /* draws the gray mesh when painting */
+ /* draws the mesh when painting */
UI_ThemeColor(TH_UV_SHADOW);
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {