diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 18:51:49 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 19:58:01 +0300 |
commit | b79b8478ee3bb1b115c5d6b8bdb0cc74d5169955 (patch) | |
tree | d67b529dc95488186255631660d3251cfb5da5da /source/blender/editors/uvedit | |
parent | 2f9df08aa8eaad1127f1b44aed518e1beaf91df7 (diff) |
Cleanup: Rename ViewLayer *sl > ViewLayer *view_layer
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_draw.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 43e779dead1..db6f2c27623 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -517,7 +517,7 @@ static void draw_uvs_other_mesh(Object *ob, const Image *curimage, const bool ne } } -static void draw_uvs_other(ViewLayer *sl, Object *obedit, const Image *curimage, const bool new_shading_nodes, +static void draw_uvs_other(ViewLayer *view_layer, Object *obedit, const Image *curimage, const bool new_shading_nodes, const int other_uv_filter) { unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); @@ -526,7 +526,7 @@ static void draw_uvs_other(ViewLayer *sl, Object *obedit, const Image *curimage, immUniformThemeColor(TH_UV_OTHERS); - for (Base *base = sl->object_bases.first; base; base = base->next) { + for (Base *base = view_layer->object_bases.first; base; base = base->next) { if (((base->flag & BASE_SELECTED) != 0) && ((base->flag & BASE_VISIBLED) != 0)) { @@ -539,7 +539,7 @@ static void draw_uvs_other(ViewLayer *sl, Object *obedit, const Image *curimage, immUnbindProgram(); } -static void draw_uvs_texpaint(SpaceImage *sima, Scene *scene, ViewLayer *sl, Object *ob) +static void draw_uvs_texpaint(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Object *ob) { const bool new_shading_nodes = BKE_scene_use_new_shading_nodes(scene); Image *curimage = ED_space_image(sima); @@ -547,7 +547,7 @@ static void draw_uvs_texpaint(SpaceImage *sima, Scene *scene, ViewLayer *sl, Obj Material *ma; if (sima->flag & SI_DRAW_OTHER) { - draw_uvs_other(sl, ob, curimage, new_shading_nodes, sima->other_uv_filter); + draw_uvs_other(view_layer, ob, curimage, new_shading_nodes, sima->other_uv_filter); } ma = give_current_material(ob, ob->actcol); @@ -604,7 +604,7 @@ static void draw_uvs_looptri(BMEditMesh *em, unsigned int *r_loop_index, const i } /* draws uv's in the image space */ -static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *sl, Object *obedit, Depsgraph *depsgraph) +static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Object *obedit, Depsgraph *depsgraph) { const bool new_shading_nodes = BKE_scene_use_new_shading_nodes(scene); ToolSettings *ts; @@ -649,7 +649,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *sl, Object *obed curimage = (efa_act) ? BKE_object_material_edit_image_get(obedit, efa_act->mat_nr) : ima; } - draw_uvs_other(sl, obedit, curimage, new_shading_nodes, sima->other_uv_filter); + draw_uvs_other(view_layer, obedit, curimage, new_shading_nodes, sima->other_uv_filter); } /* 1. draw shadow mesh */ @@ -1045,7 +1045,7 @@ static void draw_uv_shadows_get(SpaceImage *sima, Object *ob, Object *obedit, bo *show_texpaint = (ob && ob->type == OB_MESH && ob->mode == OB_MODE_TEXTURE_PAINT); } -void ED_uvedit_draw_main(SpaceImage *sima, ARegion *ar, Scene *scene, ViewLayer *sl, Object *obedit, Object *obact, Depsgraph *depsgraph) +void ED_uvedit_draw_main(SpaceImage *sima, ARegion *ar, Scene *scene, ViewLayer *view_layer, Object *obedit, Object *obact, Depsgraph *depsgraph) { ToolSettings *toolsettings = scene->toolsettings; bool show_uvedit, show_uvshadow, show_texpaint_uvshadow; @@ -1057,9 +1057,9 @@ void ED_uvedit_draw_main(SpaceImage *sima, ARegion *ar, Scene *scene, ViewLayer if (show_uvshadow) draw_uvs_shadow(obedit); else if (show_uvedit) - draw_uvs(sima, scene, sl, obedit, depsgraph); + draw_uvs(sima, scene, view_layer, obedit, depsgraph); else - draw_uvs_texpaint(sima, scene, sl, obact); + draw_uvs_texpaint(sima, scene, view_layer, obact); if (show_uvedit && !(toolsettings->use_uv_sculpt)) ED_image_draw_cursor(ar, sima->cursor); |