diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-19 18:38:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-19 18:38:09 +0400 |
commit | b40476455ea41788741d45b6dc4c7ea219b59a61 (patch) | |
tree | f6626059ed524a458f6087f7bcb5a0e5cf729c51 /source/blender/editors/uvedit | |
parent | ac6b702c9326df0ba55b8bc02a149b92e7119b09 (diff) |
code cleanup: remove unused BMesh args.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_draw.c | 4 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 4bcfcdc76f1..f40e344deb7 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -200,7 +200,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len); - totarea += BM_face_area_calc(bm, efa); + totarea += BM_face_area_calc(efa); //totuvarea += tf_area(tf, efa->v4!=0); totuvarea += poly_uv_area(tf_uv, efa->len); @@ -232,7 +232,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe else { BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) { if (BM_elem_flag_test(efa, BM_ELEM_TAG)) { - area = BM_face_area_calc(bm, efa) / totarea; + area = BM_face_area_calc(efa) / totarea; BLI_array_empty(tf_uv); BLI_array_empty(tf_uvorig); diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 006b2fcf564..7eb71ecc9d0 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -3511,7 +3511,7 @@ static int mark_seam_exec(bContext *C, wmOperator *UNUSED(op)) BMIter iter, liter; - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { + BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) { BM_ITER_ELEM (loop, &liter, efa, BM_LOOPS_OF_FACE) { if (uvedit_edge_selected(em, scene, loop)) { BM_elem_flag_enable(loop->e, BM_ELEM_SEAM); |