diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-02-05 13:23:58 +0300 |
---|---|---|
committer | Antonio Vazquez <blendergit@gmail.com> | 2020-02-05 17:56:50 +0300 |
commit | 1bc2a98a9d609e54c928672f148edfba9d5f8c5a (patch) | |
tree | 0884042019d5c886348e643d30744b4bdcf5a60f /source/blender/editors/uvedit | |
parent | 06c560864607562acdc1e61b13369f24b22c102c (diff) |
T73589: Code Quality: Renaming on BKE_material.h
Old Name New Name
========= =========
init_def_material BKE_materials_init
BKE_material_gpencil_default_free BKE_materials_exit
test_object_materials BKE_object_materials_test
test_all_objects_materials BKE_objects_materials_test_all
give_matarar BKE_object_material_array
give_totcolp BKE_object_material_num
give_current_material_p BKE_object_material_get_p
give_current_material BKE_object_material_get
assign_material BKE_object_material_assign
assign_matarar BKE_object_material_array_assign
give_matarar_id BKE_id_material_array
give_totcolp_id BKE_id_material_num
assign_material_id BKE_id_material_assign
clear_matcopybuf BKE_material_copybuf_clear
free_matcopybuf BKE_material_copybuf_free
copy_matcopybuf BKE_material_copybuf_copy
paste_matcopybuf BKE_material_copybuf_paste
BKE_material_init_gpencil_settings BKE_gpencil_material_attr_init
BKE_material_add_gpencil BKE_gpencil_material_add
BKE_material_gpencil_get BKE_gpencil_material
BKE_material_gpencil_default_get BKE_gpencil_material_default
BKE_material_gpencil_settings_get BKE_gpencil_material_settings
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 5be3f676658..ffa142dfcf3 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -165,7 +165,7 @@ bool ED_object_get_active_image(Object *ob, bNode **r_node, bNodeTree **r_ntree) { - Material *ma = give_current_material(ob, mat_nr); + Material *ma = BKE_object_material_get(ob, mat_nr); bNodeTree *ntree = (ma && ma->use_nodes) ? ma->nodetree : NULL; bNode *node = (ntree) ? nodeGetActiveTexture(ntree) : NULL; @@ -211,7 +211,7 @@ bool ED_object_get_active_image(Object *ob, void ED_object_assign_active_image(Main *bmain, Object *ob, int mat_nr, Image *ima) { - Material *ma = give_current_material(ob, mat_nr); + Material *ma = BKE_object_material_get(ob, mat_nr); bNode *node = (ma && ma->use_nodes) ? nodeGetActiveTexture(ma->nodetree) : NULL; if (node && is_image_texture_node(node)) { |