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authorBastien Montagne <montagne29@wanadoo.fr>2016-05-14 11:00:52 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-05-14 11:00:52 +0300
commitb1e2f8be2371eeeed3300d42e796f6cf7901e8d9 (patch)
tree8181be409c9333e55c29b07ceb2abef241081c0b /source/blender/editors/uvedit
parentede742917a175319dcfdb63703126ed688f948bf (diff)
Fix T48426: Use same length for all header message strings.
Some languages like Chinese or Japanese take three or four bytes per char... Also fixed some missing translation markers for UI header messages.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c17
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c9
2 files changed, 17 insertions, 9 deletions
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 20a8ab5c98c..59442e89787 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -46,6 +46,8 @@
#include "BLI_math_vector.h"
#include "BLI_string.h"
+#include "BLT_translation.h"
+
#include "BIF_gl.h"
#include "BKE_context.h"
@@ -54,6 +56,8 @@
#include "BKE_mesh_mapping.h"
#include "BKE_editmesh.h"
+#include "UI_interface.h"
+
#include "ED_mesh.h"
#include "ED_uvedit.h"
#include "ED_screen.h"
@@ -259,25 +263,24 @@ static void stitch_preview_delete(StitchPreviewer *stitch_preview)
}
}
-#define HEADER_LENGTH 256
-
/* This function updates the header of the UV editor when the stitch tool updates its settings */
static void stitch_update_header(StitchState *state, bContext *C)
{
- static char str[] =
+ const char *str = IFACE_(
"Mode(TAB) %s, "
"(S)nap %s, "
"(M)idpoints %s, "
"(L)imit %.2f (Alt Wheel adjust) %s, "
"Switch (I)sland, "
- "shift select vertices";
+ "shift select vertices"
+ );
- char msg[HEADER_LENGTH];
+ char msg[UI_MAX_DRAW_STR];
ScrArea *sa = CTX_wm_area(C);
if (sa) {
- BLI_snprintf(msg, HEADER_LENGTH, str,
- state->mode == STITCH_VERT ? "Vertex" : "Edge",
+ BLI_snprintf(msg, sizeof(msg), str,
+ state->mode == STITCH_VERT ? IFACE_("Vertex") : IFACE_("Edge"),
WM_bool_as_string(state->snap_islands),
WM_bool_as_string(state->midpoints),
state->limit_dist,
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 768624b1968..8e4ba4c0afa 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -49,6 +49,8 @@
#include "BLI_uvproject.h"
#include "BLI_string.h"
+#include "BLT_translation.h"
+
#include "BKE_cdderivedmesh.h"
#include "BKE_subsurf.h"
#include "BKE_context.h"
@@ -62,6 +64,8 @@
#include "PIL_time.h"
+#include "UI_interface.h"
+
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_screen.h"
@@ -554,12 +558,13 @@ static void minimize_stretch_iteration(bContext *C, wmOperator *op, bool interac
RNA_int_set(op->ptr, "iterations", ms->i);
if (interactive && (PIL_check_seconds_timer() - ms->lasttime > 0.5)) {
- char str[100];
+ char str[UI_MAX_DRAW_STR];
param_flush(ms->handle);
if (sa) {
- BLI_snprintf(str, sizeof(str), "Minimize Stretch. Blend %.2f (Press + and -, or scroll wheel to set)", ms->blend);
+ BLI_snprintf(str, sizeof(str),
+ IFACE_("Minimize Stretch. Blend %.2f (Press + and -, or scroll wheel to set)"), ms->blend);
ED_area_headerprint(sa, str);
}