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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-23 04:41:55 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-23 04:41:55 +0400
commite2b6cea3b95ca41854661726ccea684421738c8f (patch)
tree8f0feed0ee4e3af460145984f183f24ef111d044 /source/blender/editors/uvedit
parent272fac8fd6e8c64472c856b85994f841678f172c (diff)
2.5: Tool Settings
* Moved proportional edit, snap, autokey mode, and a few others from Scene to ToolSettings. * RNA wrapped properties in ToolSettings for the UV editor: proportional edit, snap settings, selection modes.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c22
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c112
2 files changed, 82 insertions, 52 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index aded5a4cff9..b811906f5e5 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -102,17 +102,19 @@ static void drawcursor_sima(SpaceImage *sima, ARegion *ar)
static int draw_uvs_face_check(Scene *scene)
{
+ ToolSettings *ts= scene->toolsettings;
+
/* checks if we are selecting only faces */
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode == SCE_SELECT_FACE)
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode == SCE_SELECT_FACE)
return 2;
- else if(scene->selectmode & SCE_SELECT_FACE)
+ else if(ts->selectmode & SCE_SELECT_FACE)
return 1;
else
return 0;
}
else
- return (scene->toolsettings->uv_selectmode == UV_SELECT_FACE);
+ return (ts->uv_selectmode == UV_SELECT_FACE);
}
static void draw_uvs_shadow(SpaceImage *sima, Object *obedit)
@@ -418,7 +420,7 @@ static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTFac
/* draws uv's in the image space */
static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
{
- ToolSettings *settings;
+ ToolSettings *ts;
Mesh *me= obedit->data;
EditMesh *em;
EditFace *efa, *efa_act;
@@ -432,13 +434,13 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
em= BKE_mesh_get_editmesh(me);
activetf= EM_get_active_mtface(em, &efa_act, NULL, 0); /* will be set to NULL if hidden */
- settings= scene->toolsettings;
+ ts= scene->toolsettings;
drawfaces= draw_uvs_face_check(scene);
- if(settings->uv_flag & UV_SYNC_SELECTION)
- interpedges= (scene->selectmode & SCE_SELECT_VERTEX);
+ if(ts->uv_flag & UV_SYNC_SELECTION)
+ interpedges= (ts->selectmode & SCE_SELECT_VERTEX);
else
- interpedges= (settings->uv_selectmode == UV_SELECT_VERTEX);
+ interpedges= (ts->uv_selectmode == UV_SELECT_VERTEX);
/* draw other uvs */
if(sima->flag & SI_DRAW_OTHER)
@@ -454,7 +456,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
/* when sync selection is enabled, all faces are drawn (except for hidden)
* so if cage is the same as the final, theres no point in drawing this */
- if(!((settings->uv_flag & UV_SYNC_SELECTION) && (cagedm == finaldm)))
+ if(!((ts->uv_flag & UV_SYNC_SELECTION) && (cagedm == finaldm)))
draw_uvs_dm_shadow(finaldm);
/* release derivedmesh again */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 7dca4d34c48..7582145c63b 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -191,7 +191,9 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
int uvedit_face_visible_nolocal(Scene *scene, EditFace *efa)
{
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SYNC_SELECTION)
return (efa->h==0);
else
return (efa->h==0 && (efa->f & SELECT));
@@ -199,7 +201,9 @@ int uvedit_face_visible_nolocal(Scene *scene, EditFace *efa)
int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
{
- if(scene->toolsettings->uv_flag & UV_SHOW_SAME_IMAGE)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SHOW_SAME_IMAGE)
return (tf->tpage==ima)? uvedit_face_visible_nolocal(scene, efa): 0;
else
return uvedit_face_visible_nolocal(scene, efa);
@@ -207,7 +211,9 @@ int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
int uvedit_face_selected(Scene *scene, EditFace *efa, MTFace *tf)
{
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SYNC_SELECTION)
return (efa->f & SELECT);
else
return (!(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) &&(!efa->v4 || tf->flag & TF_SEL4));
@@ -215,7 +221,9 @@ int uvedit_face_selected(Scene *scene, EditFace *efa, MTFace *tf)
void uvedit_face_select(Scene *scene, EditFace *efa, MTFace *tf)
{
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SYNC_SELECTION)
EM_select_face(efa, 1);
else
tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
@@ -223,7 +231,9 @@ void uvedit_face_select(Scene *scene, EditFace *efa, MTFace *tf)
void uvedit_face_deselect(Scene *scene, EditFace *efa, MTFace *tf)
{
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SYNC_SELECTION)
EM_select_face(efa, 0);
else
tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
@@ -231,12 +241,13 @@ void uvedit_face_deselect(Scene *scene, EditFace *efa, MTFace *tf)
int uvedit_edge_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
{
+ ToolSettings *ts= scene->toolsettings;
int nvert= (efa->v4)? 4: 3;
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode == SCE_SELECT_FACE)
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode == SCE_SELECT_FACE)
return (efa->f & SELECT);
- else if(scene->selectmode == SCE_SELECT_EDGE)
+ else if(ts->selectmode == SCE_SELECT_EDGE)
return (*(&efa->e1 + i))->f & SELECT;
else
return (((efa->v1 + i)->f & SELECT) && ((efa->v1 + (i+1)%nvert)->f & SELECT));
@@ -247,12 +258,13 @@ int uvedit_edge_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
void uvedit_edge_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
{
+ ToolSettings *ts= scene->toolsettings;
int nvert= (efa->v4)? 4: 3;
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode == SCE_SELECT_FACE)
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode == SCE_SELECT_FACE)
EM_select_face(efa, 1);
- else if(scene->selectmode == SCE_SELECT_EDGE)
+ else if(ts->selectmode == SCE_SELECT_EDGE)
EM_select_edge((*(&efa->e1 + i)), 1);
else {
(efa->v1 + i)->f |= SELECT;
@@ -265,12 +277,13 @@ void uvedit_edge_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
void uvedit_edge_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
{
+ ToolSettings *ts= scene->toolsettings;
int nvert= (efa->v4)? 4: 3;
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode == SCE_SELECT_FACE)
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode == SCE_SELECT_FACE)
EM_select_face(efa, 0);
- else if(scene->selectmode == SCE_SELECT_EDGE)
+ else if(ts->selectmode == SCE_SELECT_EDGE)
EM_select_edge((*(&efa->e1 + i)), 0);
else {
(efa->v1 + i)->f &= ~SELECT;
@@ -283,8 +296,10 @@ void uvedit_edge_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
int uvedit_uv_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
{
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode == SCE_SELECT_FACE)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode == SCE_SELECT_FACE)
return (efa->f & SELECT);
else
return (*(&efa->v1 + i))->f & SELECT;
@@ -295,8 +310,10 @@ int uvedit_uv_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
void uvedit_uv_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
{
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode == SCE_SELECT_FACE)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode == SCE_SELECT_FACE)
EM_select_face(efa, 1);
else
(*(&efa->v1 + i))->f |= SELECT;
@@ -307,8 +324,10 @@ void uvedit_uv_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
void uvedit_uv_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
{
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode == SCE_SELECT_FACE)
+ ToolSettings *ts= scene->toolsettings;
+
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode == SCE_SELECT_FACE)
EM_select_face(efa, 0);
else
(*(&efa->v1 + i))->f &= ~SELECT;
@@ -1289,6 +1308,7 @@ void UV_OT_stitch(wmOperatorType *ot)
static int select_inverse_exec(bContext *C, wmOperator *op)
{
Scene *scene;
+ ToolSettings *ts;
Object *obedit;
EditMesh *em;
EditFace *efa;
@@ -1296,11 +1316,12 @@ static int select_inverse_exec(bContext *C, wmOperator *op)
MTFace *tf;
scene= CTX_data_scene(C);
+ ts= CTX_data_tool_settings(C);
obedit= CTX_data_edit_object(C);
em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
ima= CTX_data_edit_image(C);
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
EM_select_swap(em);
}
else {
@@ -1339,6 +1360,7 @@ void UV_OT_select_invert(wmOperatorType *ot)
static int de_select_all_exec(bContext *C, wmOperator *op)
{
Scene *scene;
+ ToolSettings *ts;
Object *obedit;
EditMesh *em;
EditFace *efa;
@@ -1347,11 +1369,12 @@ static int de_select_all_exec(bContext *C, wmOperator *op)
int sel;
scene= CTX_data_scene(C);
+ ts= CTX_data_tool_settings(C);
obedit= CTX_data_edit_object(C);
em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
ima= CTX_data_edit_image(C);
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
EM_toggle_select_all(em);
}
else {
@@ -1431,6 +1454,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
{
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
+ ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
@@ -1445,12 +1469,12 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
uvedit_pixel_to_float(sima, penalty, 5.0f);
/* retrieve operation mode */
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
sync= 1;
- if(scene->selectmode & SCE_SELECT_FACE)
+ if(ts->selectmode & SCE_SELECT_FACE)
selectmode= UV_SELECT_FACE;
- else if(scene->selectmode & SCE_SELECT_EDGE)
+ else if(ts->selectmode & SCE_SELECT_EDGE)
selectmode= UV_SELECT_EDGE;
else
selectmode= UV_SELECT_VERTEX;
@@ -1459,7 +1483,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
}
else {
sync= 0;
- selectmode= scene->toolsettings->uv_selectmode;
+ selectmode= ts->uv_selectmode;
sticky= sima->sticky;
}
@@ -1681,7 +1705,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
if(sync) {
/* flush for mesh selection */
- if(scene->selectmode != SCE_SELECT_FACE) {
+ if(ts->selectmode != SCE_SELECT_FACE) {
if(flush==1) EM_select_flush(em);
else if(flush==-1) EM_deselect_flush(em);
}
@@ -1794,13 +1818,14 @@ static int select_linked_exec(bContext *C, wmOperator *op)
{
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
+ ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
float limit[2];
int extend;
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't select linked when sync selection is enabled.");
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
@@ -1838,13 +1863,14 @@ void UV_OT_select_linked(wmOperatorType *ot)
static int unlink_selection_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
+ ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
EditFace *efa;
MTFace *tf;
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't unlink selection when sync selection is enabled.");
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
@@ -1901,12 +1927,13 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
* This only needs to be done when the Mesh is not used for
* selection (so for sticky modes, vertex or location based). */
+ ToolSettings *ts= CTX_data_tool_settings(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
EditFace *efa;
MTFace *tf;
int nverts, i;
- if((scene->toolsettings->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_VERTEX) {
+ if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_VERTEX) {
/* Tag all verts as untouched, then touch the ones that have a face center
* in the loop and select all MTFace UV's that use a touched vert. */
EditVert *eve;
@@ -1937,7 +1964,7 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
}
}
}
- else if((scene->toolsettings->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_LOC) {
+ else if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_LOC) {
EditFace *efa_vlist;
MTFace *tf_vlist;
UvMapVert *start_vlist=NULL, *vlist_iter;
@@ -2008,7 +2035,7 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
EM_free_uv_vert_map(vmap);
}
- else { /* SI_STICKY_DISABLE or scene->toolsettings->uv_flag & UV_SYNC_SELECTION */
+ else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
for(efa= em->faces.first; efa; efa= efa->next) {
if(efa->tmp.l) {
tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
@@ -2026,6 +2053,7 @@ static int border_select_exec(bContext *C, wmOperator *op)
{
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
+ ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
ARegion *ar= CTX_wm_region(C);
@@ -2049,10 +2077,10 @@ static int border_select_exec(bContext *C, wmOperator *op)
select= (RNA_int_get(op->ptr, "event_type") == LEFTMOUSE); // XXX hardcoded
pinned= RNA_boolean_get(op->ptr, "pinned");
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION)
- faces= (scene->selectmode == SCE_SELECT_FACE);
+ if(ts->uv_flag & UV_SYNC_SELECTION)
+ faces= (ts->selectmode == SCE_SELECT_FACE);
else
- faces= (scene->toolsettings->uv_selectmode == UV_SELECT_FACE);
+ faces= (ts->uv_selectmode == UV_SELECT_FACE);
/* do actual selection */
if(faces && !pinned) {
@@ -2084,7 +2112,7 @@ static int border_select_exec(bContext *C, wmOperator *op)
for(efa= em->faces.first; efa; efa= efa->next) {
tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(!pinned || (scene->toolsettings->uv_flag & UV_SYNC_SELECTION) ) {
+ if(!pinned || (ts->uv_flag & UV_SYNC_SELECTION) ) {
/* UV_SYNC_SELECTION - can't do pinned selection */
if(BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
if(select) uvedit_uv_select(scene, efa, tface, 0);
@@ -2133,8 +2161,8 @@ static int border_select_exec(bContext *C, wmOperator *op)
if(change) {
/* make sure newly selected vert selection is updated*/
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(scene->selectmode != SCE_SELECT_FACE) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->selectmode != SCE_SELECT_FACE) {
if(select) EM_select_flush(em);
else EM_deselect_flush(em);
}
@@ -2668,14 +2696,14 @@ void UV_OT_select_pinned(wmOperatorType *ot)
static int hide_exec(bContext *C, wmOperator *op)
{
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
- Scene *scene= CTX_data_scene(C);
+ ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
EditFace *efa;
MTFace *tf;
int swap= RNA_boolean_get(op->ptr, "unselected");
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
EM_hide_mesh(em, swap);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
@@ -2811,14 +2839,14 @@ void UV_OT_hide(wmOperatorType *ot)
static int reveal_exec(bContext *C, wmOperator *op)
{
SpaceImage *sima= (SpaceImage*)CTX_wm_space_data(C);
- Scene *scene= CTX_data_scene(C);
+ ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
EditFace *efa;
MTFace *tf;
/* call the mesh function if we are in mesh sync sel */
- if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
EM_reveal_mesh(em);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);