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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-16 23:27:08 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-16 23:27:08 +0400
commitf8abfce7ce022e4a7ac53a68477f56e4b740e91e (patch)
tree36279821a73fe6591f71932d1eebda6e9425afdc /source/blender/editors/uvedit
parent5129b08064817aa4bbb28011a4dc215d320ee9e4 (diff)
Image Panels
* The image panels in the image editor and texture buttons should be more complete now, with working new/open, refreshes, and using the layout engine. * Paint panels in image editor are now consistent with the ones in the 3d view toolbar. * Curves panel also uses layout engine, and doesn't look squashed anymore.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 9051300e117..cb05109d984 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -77,7 +77,7 @@ int ED_uvedit_test(Object *obedit)
EditMesh *em;
int ret;
- if(obedit->type != OB_MESH)
+ if(!obedit || obedit->type != OB_MESH)
return 0;
em = BKE_mesh_get_editmesh(obedit->data);