diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 16:08:40 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 17:43:40 +0300 |
commit | 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch) | |
tree | 63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/editors/uvedit | |
parent | 05f970847e12ce30e8c4c624677d94ae239ce2bc (diff) |
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 2 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_select.c | 2 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_smart_stitch.c | 3 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_unwrap_ops.c | 2 |
4 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 2f88e50492f..0757e177235 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -1496,7 +1496,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op) } if (hide) { - /* note, a special case for edges could be used, + /* NOTE: a special case for edges could be used, * for now edges act like verts and get flushed */ if (use_face_center) { if (em->selectmode == SCE_SELECT_FACE) { diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c index 0a7cd579a0a..7709b76290f 100644 --- a/source/blender/editors/uvedit/uvedit_select.c +++ b/source/blender/editors/uvedit/uvedit_select.c @@ -1351,7 +1351,7 @@ static void uv_select_linked_multi(Scene *scene, BM_mesh_elem_table_ensure(em->bm, BM_FACE); /* we can use this too */ - /* Note, we had 'use winding' so we don't consider overlapping islands as connected, see T44320 + /* NOTE: we had 'use winding' so we don't consider overlapping islands as connected, see T44320 * this made *every* projection split the island into front/back islands. * Keep 'use_winding' to false, see: T50970. * diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index 71656784947..28853bcdedf 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -1746,7 +1746,8 @@ static void stitch_draw_vbo(GPUVertBuf *vbo, GPUPrimType prim_type, const float GPU_batch_discard(batch); } -/* TODO make things pretier : store batches inside StitchPreviewer instead of the bare verts pos */ +/* TODO: make things pretier : store batches inside StitchPreviewer instead of the bare verts pos + */ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(region), void *arg) { diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index ae02097707c..0e9669d0f60 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -2319,7 +2319,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op) const bool use_orthographic = RNA_boolean_get(op->ptr, "orthographic"); - /* Note: objects that aren't touched are set to NULL (to skip clipping). */ + /* NOTE: objects that aren't touched are set to NULL (to skip clipping). */ uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( view_layer, v3d, &objects_len); |