diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-03-25 08:36:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-25 08:36:01 +0300 |
commit | c3764fe1e80670cd578df7bbc5c37c267e81013a (patch) | |
tree | 7ef223c60db4c2b643e680bd5d9c86575fe6b7af /source/blender/editors/uvedit | |
parent | 188ccfb0dd6739fb6af8741aeecbc1da82c068ab (diff) |
Cleanup: update doxy sections
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_unwrap_ops.c | 108 |
1 files changed, 90 insertions, 18 deletions
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 84d38a88902..0814407a553 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -77,6 +77,10 @@ #include "uvedit_intern.h" #include "uvedit_parametrizer.h" +/* -------------------------------------------------------------------- */ +/** \name Utility Functions + * \{ */ + static void modifier_unwrap_state(Object *obedit, const Scene *scene, bool *r_use_subsurf) { ModifierData *md; @@ -133,13 +137,21 @@ static bool ED_uvedit_ensure_uvs(Object *obedit) return 1; } -/****************** Parametrizer Conversion ***************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Parametrizer Conversion + * \{ */ typedef struct UnwrapOptions { - bool topology_from_uvs; /* Connectivity based on UV coordinates instead of seams. */ - bool only_selected; /* Only affect selected faces. */ - bool fill_holes; /* Fill holes to better preserve shape. */ - bool correct_aspect; /* Correct for mapped image texture aspect ratio. */ + /** Connectivity based on UV coordinates instead of seams. */ + bool topology_from_uvs; + /** Only affect selected faces. */ + bool only_selected; + /** Fill holes to better preserve shape. */ + bool fill_holes; + /** Correct for mapped image texture aspect ratio. */ + bool correct_aspect; } UnwrapOptions; static bool uvedit_have_selection(const Scene *scene, BMEditMesh *em, const UnwrapOptions *options) @@ -635,7 +647,11 @@ static ParamHandle *construct_param_handle_subsurfed(const Scene *scene, return handle; } -/* ******************** Minimize Stretch operator **************** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Minimize Stretch Operator + * \{ */ typedef struct MinStretch { const Scene *scene; @@ -908,7 +924,11 @@ void UV_OT_minimize_stretch(wmOperatorType *ot) 100); } -/* ******************** Pack Islands operator **************** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Pack UV Islands Operator + * \{ */ static void uvedit_pack_islands(const Scene *scene, Object *ob, BMesh *bm) { @@ -1006,7 +1026,11 @@ void UV_OT_pack_islands(wmOperatorType *ot) ot->srna, "margin", 0.001f, 0.0f, 1.0f, "Margin", "Space between islands", 0.0f, 1.0f); } -/* ******************** Average Islands Scale operator **************** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Average UV Islands Scale Operator + * \{ */ static int average_islands_scale_exec(bContext *C, wmOperator *UNUSED(op)) { @@ -1065,7 +1089,11 @@ void UV_OT_average_islands_scale(wmOperatorType *ot) ot->poll = ED_operator_uvedit; } -/**************** Live Unwrap *****************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Live UV Unwrap + * \{ */ static struct { ParamHandle **handles; @@ -1144,7 +1172,11 @@ void ED_uvedit_live_unwrap_end(short cancel) } } -/*************** UV Map Common Transforms *****************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name UV Map Common Transforms + * \{ */ #define VIEW_ON_EQUATOR 0 #define VIEW_ON_POLES 1 @@ -1427,7 +1459,18 @@ static void correct_uv_aspect(const Scene *scene, Object *ob, BMEditMesh *em) } } -/******************** Map Clip & Correct ******************/ +#undef VIEW_ON_EQUATOR +#undef VIEW_ON_POLES +#undef ALIGN_TO_OBJECT + +#undef POLAR_ZX +#undef POLAR_ZY + +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name UV Map Clip & Correct + * \{ */ static void uv_map_clip_correct_properties(wmOperatorType *ot) { @@ -1542,7 +1585,11 @@ static void uv_map_clip_correct(const Scene *scene, Object *ob, wmOperator *op) uv_map_clip_correct_multi(scene, &ob, 1, op); } -/* ******************** Unwrap operator **************** */ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name UV Unwrap Operator + * \{ */ /* Assumes UV Map exists, doesn't run update funcs. */ static void uvedit_unwrap(const Scene *scene, Object *obedit, const UnwrapOptions *options) @@ -1783,7 +1830,12 @@ void UV_OT_unwrap(wmOperatorType *ot) ot->srna, "margin", 0.001f, 0.0f, 1.0f, "Margin", "Space between islands", 0.0f, 1.0f); } -/**************** Project From View operator **************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Project UV From View Operator + * \{ */ + static int uv_from_view_exec(bContext *C, wmOperator *op); static int uv_from_view_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) @@ -1969,7 +2021,11 @@ void UV_OT_project_from_view(wmOperatorType *ot) uv_map_clip_correct_properties(ot); } -/********************** Reset operator ********************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Reset UV Operator + * \{ */ static int reset_exec(bContext *C, wmOperator *UNUSED(op)) { @@ -2017,7 +2073,11 @@ void UV_OT_reset(wmOperatorType *ot) ot->poll = ED_operator_uvmap; } -/****************** Sphere Project operator ***************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Sphere UV Project Operator + * \{ */ static void uv_sphere_project(float target[2], const float source[3], @@ -2144,7 +2204,11 @@ void UV_OT_sphere_project(wmOperatorType *ot) uv_map_clip_correct_properties(ot); } -/***************** Cylinder Project operator **************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Cylinder UV Project Operator + * \{ */ static void uv_cylinder_project(float target[2], const float source[3], @@ -2238,7 +2302,9 @@ void UV_OT_cylinder_project(wmOperatorType *ot) uv_map_clip_correct_properties(ot); } -/******************* Cube Project operator ****************/ +/* -------------------------------------------------------------------- */ +/** \name Cube UV Project Operator + * \{ */ static void uvedit_unwrap_cube_project(BMesh *bm, float cube_size, @@ -2367,7 +2433,11 @@ void UV_OT_cube_project(wmOperatorType *ot) uv_map_clip_correct_properties(ot); } -/************************* Simple UVs for texture painting *****************/ +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Simple UVs for Texture Painting + * \{ */ void ED_uvedit_add_simple_uvs(Main *bmain, const Scene *scene, Object *ob) { @@ -2403,3 +2473,5 @@ void ED_uvedit_add_simple_uvs(Main *bmain, const Scene *scene, Object *ob) scene->toolsettings->uv_flag |= UV_SYNC_SELECTION; } } + +/** \} */ |