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author | Germano Cavalcante <germano.costa@ig.com.br> | 2022-06-28 00:40:58 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-06-28 01:00:24 +0300 |
commit | 317dfc17358fd4ee0c7f19be62112d7037b6c6f2 (patch) | |
tree | c7c542d5164ae23d77cad96963c462ad08b8bfe1 /source/blender/editors/uvedit | |
parent | 17a773cdcee9ea413d5be72a95fe1567743c269b (diff) |
Fix T96776: Assets dropped upside down when looking through camera
In perspective mode the snap point direction needs to be taken into
account to define which side of the face is being looked at.
If there is no face under the mouse cursor, there is no direction
adjustment and the element normal will be used.
Diffstat (limited to 'source/blender/editors/uvedit')
0 files changed, 0 insertions, 0 deletions