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authorGermano Cavalcante <germano.costa@ig.com.br>2022-06-28 00:40:58 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2022-06-28 01:00:24 +0300
commit317dfc17358fd4ee0c7f19be62112d7037b6c6f2 (patch)
treec7c542d5164ae23d77cad96963c462ad08b8bfe1 /source/blender/editors/uvedit
parent17a773cdcee9ea413d5be72a95fe1567743c269b (diff)
Fix T96776: Assets dropped upside down when looking through camera
In perspective mode the snap point direction needs to be taken into account to define which side of the face is being looked at. If there is no face under the mouse cursor, there is no direction adjustment and the element normal will be used.
Diffstat (limited to 'source/blender/editors/uvedit')
0 files changed, 0 insertions, 0 deletions