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authorCampbell Barton <campbell@blender.org>2022-10-07 14:52:53 +0300
committerCampbell Barton <campbell@blender.org>2022-10-07 14:55:03 +0300
commit331f8500569df9b3b2aa776c5bcaad7b99c57295 (patch)
tree93547846177ff3415f9564ca54cb8f13433755cf /source/blender/editors/uvedit
parent11abeae99fdbfc8f047c4a3c1d2b9b8c47883516 (diff)
Cleanup: redundant parenthesis
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_path.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_select.c16
2 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/uvedit/uvedit_path.c b/source/blender/editors/uvedit/uvedit_path.c
index 7af6cbe942b..78436d17203 100644
--- a/source/blender/editors/uvedit/uvedit_path.c
+++ b/source/blender/editors/uvedit/uvedit_path.c
@@ -628,8 +628,8 @@ static int uv_shortest_path_pick_invoke(bContext *C, wmOperator *op, const wmEve
else {
l_src = ED_uvedit_active_edge_loop_get(bm);
if (l_src != NULL) {
- if ((!uvedit_uv_select_test(scene, l_src, cd_loop_uv_offset)) &&
- (!uvedit_uv_select_test(scene, l_src->next, cd_loop_uv_offset))) {
+ if (!uvedit_uv_select_test(scene, l_src, cd_loop_uv_offset) &&
+ !uvedit_uv_select_test(scene, l_src->next, cd_loop_uv_offset)) {
l_src = NULL;
}
ele_src = (BMElem *)l_src;
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index 6c8fb9360bd..7dd223a9252 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -228,7 +228,7 @@ bool uvedit_face_visible_test(const Scene *scene, BMFace *efa)
bool uvedit_face_select_test_ex(const ToolSettings *ts, BMFace *efa, const int cd_loop_uv_offset)
{
if (ts->uv_flag & UV_SYNC_SELECTION) {
- return (BM_elem_flag_test(efa, BM_ELEM_SELECT));
+ return BM_elem_flag_test(efa, BM_ELEM_SELECT);
}
BMLoop *l;
@@ -1549,7 +1549,7 @@ static int uv_select_edgeloop(Scene *scene, Object *obedit, UvNearestHit *hit, c
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if (extend) {
- select = !(uvedit_edge_select_test(scene, hit->l, cd_loop_uv_offset));
+ select = !uvedit_edge_select_test(scene, hit->l, cd_loop_uv_offset);
}
else {
select = true;
@@ -1618,7 +1618,7 @@ static int uv_select_edgeloop(Scene *scene, Object *obedit, UvNearestHit *hit, c
}
}
- return (select) ? 1 : -1;
+ return select ? 1 : -1;
}
/** \} */
@@ -1641,7 +1641,7 @@ static int uv_select_faceloop(Scene *scene, Object *obedit, UvNearestHit *hit, c
BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
if (extend) {
- select = !(uvedit_face_select_test(scene, hit->l->f, cd_loop_uv_offset));
+ select = !uvedit_face_select_test(scene, hit->l->f, cd_loop_uv_offset);
}
else {
select = true;
@@ -1710,7 +1710,7 @@ static int uv_select_edgering(Scene *scene, Object *obedit, UvNearestHit *hit, c
BM_mesh_elem_hflag_disable_all(em->bm, BM_EDGE, BM_ELEM_TAG, false);
if (extend) {
- select = !(uvedit_edge_select_test(scene, hit->l, cd_loop_uv_offset));
+ select = !uvedit_edge_select_test(scene, hit->l, cd_loop_uv_offset);
}
else {
select = true;
@@ -3636,7 +3636,7 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
bool has_selected = false;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ if (select != uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION)) {
/* UV_SYNC_SELECTION - can't do pinned selection */
if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
@@ -3856,7 +3856,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
}
bool has_selected = false;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ if (select != uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_circle_select_is_point_inside(luv->uv, offset, ellipse)) {
changed = true;
@@ -4086,7 +4086,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
}
bool has_selected = false;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ if (select != uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (do_lasso_select_mesh_uv_is_point_inside(
region, &rect, mcoords, mcoords_len, luv->uv)) {