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authorCampbell Barton <ideasman42@gmail.com>2021-06-24 08:56:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-24 08:59:34 +0300
commit4b9ff3cd42be427e478743648e9951bf8c189a04 (patch)
treeb0cb1462a8fdae38df4a0a1067349f3118d56a43 /source/blender/editors/uvedit
parent2e99a74df9ecfa18c4081cdcc82227e2e24f14b1 (diff)
Cleanup: comment blocks, trailing space in comments
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c8
-rw-r--r--source/blender/editors/uvedit/uvedit_rip.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c13
3 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 7b034af1438..e18bbe0d7c2 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -624,7 +624,7 @@ static void uv_weld_align(bContext *C, eUVWeldAlign tool)
}
}
else {
- /* error - not a line, needs 3+ points */
+ /* error - not a line, needs 3+ points. */
}
if (eve_line) {
@@ -632,7 +632,7 @@ static void uv_weld_align(bContext *C, eUVWeldAlign tool)
}
}
else {
- /* error - can't find an endpoint */
+ /* error - can't find an endpoint. */
}
}
@@ -1194,8 +1194,8 @@ static bool uv_snap_uvs_to_adjacent_unselected(Scene *scene, Object *obedit)
int uv_tot = 0;
BM_ITER_ELEM (lsub, &lsubiter, l->v, BM_LOOPS_OF_VERT) {
- if (BM_elem_flag_test(lsub->f, BM_ELEM_TAG) && /* face: visible */
- !BM_elem_flag_test(lsub, BM_ELEM_TAG)) /* loop: unselected */
+ if (BM_elem_flag_test(lsub->f, BM_ELEM_TAG) && /* face: visible. */
+ !BM_elem_flag_test(lsub, BM_ELEM_TAG)) /* loop: unselected. */
{
luv = BM_ELEM_CD_GET_VOID_P(lsub, cd_loop_uv_offset);
add_v2_v2(uv, luv->uv);
diff --git a/source/blender/editors/uvedit/uvedit_rip.c b/source/blender/editors/uvedit/uvedit_rip.c
index f8b53879ac4..631b831411f 100644
--- a/source/blender/editors/uvedit/uvedit_rip.c
+++ b/source/blender/editors/uvedit/uvedit_rip.c
@@ -907,7 +907,7 @@ static int uv_rip_exec(bContext *C, wmOperator *op)
float aspx, aspy;
{
- /* Note that we only want to run this on the */
+ /* Note that we only want to run this on the. */
Object *obedit = CTX_data_edit_object(C);
ED_uvedit_get_aspect(obedit, &aspx, &aspy);
}
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 8ebf000baaa..0918717e051 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1069,8 +1069,7 @@ static int stitch_process_data(StitchStateContainer *ssc,
}
}
- /* remember stitchable candidates as places the 'I' button */
- /* will stop at. */
+ /* Remember stitchable candidates as places the 'I' button will stop at. */
for (int island_idx = 0; island_idx < state->element_map->totalIslands; island_idx++) {
state->island_is_stitchable[island_idx] = island_stitch_data[island_idx].stitchableCandidate ?
true :
@@ -2007,8 +2006,8 @@ static StitchState *stitch_init(bContext *C,
all_edges[counter].first = NULL;
all_edges[counter].flag = 0;
all_edges[counter].element = element;
- /* using an order policy, sort uvs according to address space. This avoids
- * Having two different UvEdges with the same uvs on different positions */
+ /* Using an order policy, sort UV's according to address space.
+ * This avoids having two different UvEdges with the same UV's on different positions. */
if (offset1 < offset2) {
all_edges[counter].uv1 = offset1;
all_edges[counter].uv2 = offset2;
@@ -2381,9 +2380,9 @@ static int stitch_init_all(bContext *C, wmOperator *op)
StitchState *state = ssc->states[ssc->active_object_index];
ssc->static_island %= state->element_map->totalIslands;
- /* If the initial active object doesn't have any stitchable islands */
- /* then no active island will be seen in the UI. Make sure we're on */
- /* a stitchable object and island. */
+ /* If the initial active object doesn't have any stitchable islands
+ * then no active island will be seen in the UI.
+ * Make sure we're on a stitchable object and island. */
if (!state->island_is_stitchable[ssc->static_island]) {
goto_next_island(ssc);
state = ssc->states[ssc->active_object_index];