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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-15 17:18:16 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-15 17:21:07 +0300 |
commit | 709ffd94eeca1f2f6f7e929128b5657665b2736c (patch) | |
tree | dbeb41511aa8ba1d1574a2cfa1c93cfd2098c110 /source/blender/editors/uvedit | |
parent | 1816d1f992c45f6decf26a3afa2e8ba71964defc (diff) |
Depsgraph: Fix missing shader updates with copy on write
Basically, don't do full in-place copy of node tree datablock if it's
already expanded. Current way how node tree is evaluated is fully
built around the idea that evaluation copies values from original
to copied datablocks.
Changing links is handled on another level.
Diffstat (limited to 'source/blender/editors/uvedit')
0 files changed, 0 insertions, 0 deletions