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authorClément Foucault <foucault.clem@gmail.com>2019-05-09 13:10:47 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-09 13:22:12 +0300
commit209c01a6ba6468f234a826d1eea38f4341f58cac (patch)
tree2ba5e27897ce1ad153bbe1ee2f3ed11d6a5efc5c /source/blender/editors/uvedit
parentd2520511d20413e9edc8006a6f8c535825f1344b (diff)
Fix T64329 Crash when switching to Texture Paint
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 1bdcf28d496..3a5aead3d44 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -207,6 +207,7 @@ static void draw_uvs_shadow(SpaceImage *UNUSED(sima),
float col[4];
UI_GetThemeColor4fv(TH_UV_SHADOW, col);
+ DRW_mesh_batch_cache_validate(me);
GPUBatch *edges = DRW_mesh_batch_cache_get_uv_edges(me);
DRW_mesh_batch_cache_create_requested(eval_ob, me, scene->toolsettings, false, false);
@@ -229,6 +230,7 @@ static void draw_uvs_texpaint(Scene *scene, Object *ob, Depsgraph *depsgraph)
return;
}
+ DRW_mesh_batch_cache_validate(me);
GPUBatch *geom = DRW_mesh_batch_cache_get_uv_edges(me);
DRW_mesh_batch_cache_create_requested(eval_ob, me, scene->toolsettings, false, false);