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authorCampbell Barton <ideasman42@gmail.com>2019-04-14 11:48:42 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-14 11:48:42 +0300
commiteff8cc9cccdaa7248d9d869473704e9db69c2f41 (patch)
tree95c67fbd688b1f63dfef77372a7eaeb40aa15ec5 /source/blender/editors/uvedit
parentb7e5433890debe629a0677473ba920f743de3342 (diff)
Cleanup: doxy comments
Use doxy references to function and enums, also correct some names which became out of sync.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index a4247ec370d..1bcf60077ff 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -2827,10 +2827,12 @@ static void UV_OT_select_linked_pick(wmOperatorType *ot)
/** \name Select Split Operator
* \{ */
-/* note: this is based on similar use case to MESH_OT_split(), which has a similar effect
+/**
+ * \note This is based on similar use case to #MESH_OT_split(), which has a similar effect
* but in this case they are not joined to begin with (only having the behavior of being joined)
- * so its best to call this uv_select_split() instead of just split(), but assigned to the same key
- * as MESH_OT_split - Campbell */
+ * so its best to call this #uv_select_split() instead of just split(), but assigned to the same key
+ * as #MESH_OT_split - Campbell.
+ */
static int uv_select_split_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);