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authorCampbell Barton <ideasman42@gmail.com>2014-11-06 17:17:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-06 17:35:46 +0300
commita081a4817cf43ec20fc7ba26b2b92fad2d976c8e (patch)
tree440dc7241ba7eebff4eb11b8119575dd340044d8 /source/blender/editors/uvedit
parentd1eb762b579b531a78f117a1c123465b8647296d (diff)
Editmesh: select more/less can now step over adjacent faces
This keeps a square shaped selection when using grid topology.
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index bcddd6b4156..b58944e4003 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1309,10 +1309,10 @@ static int uv_select_more_less(bContext *C, const bool select)
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (select) {
- EDBM_select_more(em);
+ EDBM_select_more(em, true);
}
else {
- EDBM_select_less(em);
+ EDBM_select_less(em, true);
}
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);