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authorDalai Felinto <dfelinto@gmail.com>2018-11-25 14:50:34 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-11-25 14:50:34 +0300
commit4c3ed98ca27667c3403361199096e31eaa93cce2 (patch)
tree653c568d9d0547f7ac4beb847a590912d97102c0 /source/blender/editors/uvedit
parente60c49ecf06815039137c98f86a7198d6ee81e14 (diff)
Local View
Bring back per-viewport localview. This is based on Blender 2.79. We have a limit of 16 different local view viewports. We are using both the numpad /, as well as the regular /. Missing features: * Hack to make sure lights are always visible. * Make rendered mode with external engines to support this as well (probably just need to support this in the RNA iterators). * Support over 16 viewports by taking existing viewports out of local view. The code can use a cleanup pass in the future to unify the test to see if an object is visible (or we can use TESTBASE in more places).
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c34
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c3
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c21
4 files changed, 31 insertions, 29 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index d9805214964..dcdcc50db6e 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -481,7 +481,7 @@ void ED_uvedit_draw_main(
}
else if (show_uvedit) {
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
draw_uvs(sima, scene, ob_iter, depsgraph);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 50b7290e8fb..d02bd95c047 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1374,7 +1374,7 @@ static int uv_select_more_less(bContext *C, const bool select)
ToolSettings *ts = scene->toolsettings;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -1537,7 +1537,7 @@ static void uv_weld_align(bContext *C, eUVWeldAlign tool)
INIT_MINMAX2(min, max);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
if (tool == UV_ALIGN_AUTO) {
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
@@ -1825,7 +1825,7 @@ static int uv_remove_doubles_to_selected(bContext *C, wmOperator *op)
const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
bool *changed = MEM_callocN(sizeof(bool) * objects_len, "uv_remove_doubles_selected.changed");
@@ -1971,7 +1971,7 @@ static int uv_remove_doubles_to_unselected(bContext *C, wmOperator *op)
const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
/* Calculate max possible number of kdtree nodes. */
int uv_maxlen = 0;
@@ -2254,7 +2254,7 @@ static int uv_select_all_exec(bContext *C, wmOperator *op)
int action = RNA_enum_get(op->ptr, "action");
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
uv_select_all_perform_multi(scene, ima, objects, objects_len, action);
@@ -2585,7 +2585,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
{
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
int ret = uv_mouse_select_multi(C, objects, objects_len, co, extend, loop);
MEM_freeN(objects);
return ret;
@@ -2712,7 +2712,7 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent
uvedit_pixel_to_float(sima, limit, 0.05f);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
if (pick) {
float co[2];
@@ -2839,7 +2839,7 @@ static int uv_select_split_exec(bContext *C, wmOperator *op)
bool changed_multi = false;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -3203,7 +3203,7 @@ static int uv_box_select_exec(bContext *C, wmOperator *op)
bool changed_multi = false;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
@@ -3367,7 +3367,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
bool changed_multi = false;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -3484,7 +3484,7 @@ static bool do_lasso_select_mesh_uv(
BLI_lasso_boundbox(&rect, mcords, moves);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
@@ -3645,7 +3645,7 @@ static int uv_snap_cursor_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, &objects_len);
+ view_layer, ((View3D *)NULL), &objects_len);
changed = uv_snap_cursor_to_selection(scene, ima, objects, objects_len, sima);
MEM_freeN(objects);
break;
@@ -3843,7 +3843,7 @@ static int uv_snap_selection_exec(bContext *C, wmOperator *op)
float offset[2] = {0};
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
if (target == 2) {
float center[2];
@@ -3934,7 +3934,7 @@ static int uv_pin_exec(bContext *C, wmOperator *op)
const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -4011,7 +4011,7 @@ static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
MLoopUV *luv;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
@@ -4420,7 +4420,7 @@ static int uv_seams_from_islands_exec(bContext *C, wmOperator *op)
const bool mark_sharp = RNA_boolean_get(op->ptr, "mark_sharp");
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
@@ -4564,7 +4564,7 @@ static int uv_mark_seam_exec(bContext *C, wmOperator *op)
const bool synced_selection = (ts->uv_flag & UV_SYNC_SELECTION) != 0;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, ((View3D *)NULL), &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index ffdd371dfdb..07184249d2c 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -2241,8 +2241,9 @@ static int stitch_init_all(bContext *C, wmOperator *op)
ssc->states = NULL;
ViewLayer *view_layer = CTX_data_view_layer(C);
+ View3D *v3d = CTX_wm_view3d(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, v3d, &objects_len);
if (objects_len == 0) {
MEM_freeN(objects);
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index b344bb42318..66e64fe11a6 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -617,7 +617,7 @@ static bool minimize_stretch_init(bContext *C, wmOperator *op)
bool implicit = true;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, implicit)) {
MEM_freeN(objects);
@@ -866,7 +866,7 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
bool do_rotate = RNA_boolean_get(op->ptr, "rotate");
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, true)) {
MEM_freeN(objects);
@@ -921,7 +921,7 @@ static int average_islands_scale_exec(bContext *C, wmOperator *UNUSED(op))
ParamHandle *handle;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, implicit)) {
MEM_freeN(objects);
@@ -1436,7 +1436,7 @@ static int unwrap_exec(bContext *C, wmOperator *op)
bool subsurf_error = use_subsurf;
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, CTX_wm_view3d(C), &objects_len);
if (!uvedit_have_selection_multi(scene, objects, objects_len, implicit)) {
MEM_freeN(objects);
@@ -1591,7 +1591,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
/* Note: objects that aren't touched are set to NULL (to skip clipping). */
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, v3d, &objects_len);
if (use_orthographic) {
/* Calculate average object position. */
@@ -1731,10 +1731,11 @@ void UV_OT_project_from_view(wmOperatorType *ot)
static int reset_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
-
ViewLayer *view_layer = CTX_data_view_layer(C);
+ View3D *v3d = CTX_wm_view3d(C);
+
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
Mesh *me = (Mesh *)obedit->data;
@@ -1825,7 +1826,7 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -1913,7 +1914,7 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -2028,7 +2029,7 @@ static int cube_project_exec(bContext *C, wmOperator *op)
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, v3d, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);