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authorCampbell Barton <ideasman42@gmail.com>2011-03-15 06:13:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-03-15 06:13:17 +0300
commit2113450ac545a205f6b601aff1ea5f9c66103e1e (patch)
tree9a3e4961d0e8524793aaa1f79d28616aa74f55a7 /source/blender/editors/uvedit
parented0167175bc7eb207823539a67272584886c6c27 (diff)
fix [#26504] Deselection of vertices not working in UVs editor
Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 682015e3c52..b60eb6b9a72 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1468,7 +1468,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
* the selection rather then de-selecting the closest. */
uvedit_pixel_to_float(sima, limit, 0.05f);
- uvedit_pixel_to_float(sima, penalty, 5.0f);
+ uvedit_pixel_to_float(sima, penalty, 5.0f / sima->zoom);
/* retrieve operation mode */
if(ts->uv_flag & UV_SYNC_SELECTION) {