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authorCampbell Barton <ideasman42@gmail.com>2019-04-20 10:15:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-20 10:15:06 +0300
commit44ca116ca2aec7651e1fdab9cba6f63c244a8f93 (patch)
tree36bd6f2e79734714919e108d26644023be384a83 /source/blender/editors
parent2a39f2595bfa5b7fdfd751fb4fa435047c2b60fa (diff)
Cleanup: formatting, unused args
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c3
2 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 8a0d1b5b322..0b98ad3cacd 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1128,8 +1128,8 @@ static void view3d_header_region_listener(wmWindow *UNUSED(win),
break;
}
- /* From topbar, which ones are needed? split per header? */
- /* Disable for now, re-enable if neede, or remove - campbell. */
+ /* From topbar, which ones are needed? split per header? */
+ /* Disable for now, re-enable if neede, or remove - campbell. */
#if 0
/* context changes */
switch (wmn->category) {
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index e78eb790072..c705a8608d5 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -260,12 +260,11 @@ void ED_view3d_backbuf_depth_validate(ViewContext *vc)
{
if (vc->v3d->flag & V3D_INVALID_BACKBUF) {
ARegion *ar = vc->ar;
- RegionView3D *rv3d = ar->regiondata;
Object *obact_eval = DEG_get_evaluated_object(vc->depsgraph, vc->obact);
if (obact_eval && ((obact_eval->base_flag & BASE_VISIBLE) != 0)) {
GPUViewport *viewport = WM_draw_region_get_viewport(ar, 0);
- DRW_draw_depth_object(vc->ar, vc->v3d, viewport, obact_eval);
+ DRW_draw_depth_object(vc->ar, viewport, obact_eval);
}
vc->v3d->flag &= ~V3D_INVALID_BACKBUF;