diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2022-06-07 15:36:37 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2022-06-07 15:36:45 +0300 |
commit | 503bcaf1a2cd2bfd5d66494dd52a0a91472ee8ea (patch) | |
tree | a8e1db8f7fe5c216ee7a15e2aff0f94c770ad831 /source/blender/editors | |
parent | f49efed9533bf70cdc863c9bf6e136df0d99ec91 (diff) |
Marker drawing: don't restore GPU line width
Adhere to the documented use of `GPU_line_width()` and don't restore the
previously set line width.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/animation/anim_markers.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 8519b2061f2..ad06b185132 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -543,7 +543,6 @@ void ED_markers_draw(const bContext *C, int flag) View2D *v2d = UI_view2d_fromcontext(C); int cfra = CTX_data_scene(C)->r.cfra; - const float line_width = GPU_line_width_get(); GPU_line_width(1.0f); rctf markers_region_rect; @@ -578,7 +577,6 @@ void ED_markers_draw(const bContext *C, int flag) } } - GPU_line_width(line_width); GPU_matrix_pop(); } |