diff options
author | Alexander Gavrilov <angavrilov@gmail.com> | 2018-07-07 14:41:29 +0300 |
---|---|---|
committer | Alexander Gavrilov <angavrilov@gmail.com> | 2018-07-07 15:10:41 +0300 |
commit | 5480de3fca8dc4841670e96cdf02759f6ad5e8d2 (patch) | |
tree | 0fab1ebb424875b1da2396c3c1a7a472efca003f /source/blender/editors | |
parent | 97cd8bfae19666554db17c42b3d2a7cfa16498f8 (diff) |
Fix scale in Apply Pose As Rest Pose for bendy bones.
Scale is multiplicative, and adding it up causes the bone to bloat.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/armature/pose_transform.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c index 43dfa2f13d7..2d8f5dbecbe 100644 --- a/source/blender/editors/armature/pose_transform.c +++ b/source/blender/editors/armature/pose_transform.c @@ -164,8 +164,8 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op) curbone->roll2 += pchan->roll2; curbone->ease1 += pchan->ease1; curbone->ease2 += pchan->ease2; - curbone->scaleIn += pchan->scaleIn; - curbone->scaleOut += pchan->scaleOut; + curbone->scaleIn *= pchan->scaleIn; + curbone->scaleOut *= pchan->scaleOut; pchan->curveInX = pchan->curveOutX = 0.0f; pchan->curveInY = pchan->curveOutY = 0.0f; |