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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-04 23:19:36 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-05 18:49:14 +0300 |
commit | 7d4adbdfaba4f23b2adbf96f97ce18806aca31c8 (patch) | |
tree | 4797d2fda9bb09a0c9a33b1b49a5f12b8a4e3bb9 /source/blender/editors | |
parent | 541de201fe24ededf9ba9535d6919fd7087c020d (diff) |
GLTexture: Add validation for empty slots before drawing
This is to have better error detection in debug builds.
This is not a replacement for a full check like in renderdoc but it
might catch some issues early on.
Diffstat (limited to 'source/blender/editors')
0 files changed, 0 insertions, 0 deletions