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authorCampbell Barton <ideasman42@gmail.com>2020-09-05 18:45:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-05 19:19:58 +0300
commit3a8d9198b33d9c90abd3a134ee26e2f68ff52002 (patch)
treeaea4d5dadccc4485857173af0c28a76c73e98b73 /source/blender/editors
parent9978485e8207d1f842f16864bda4260c8fc1335a (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c2
-rw-r--r--source/blender/editors/interface/interface_layout.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c4
-rw-r--r--source/blender/editors/transform/transform.h6
4 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 0a464e6709a..b7aa150ea7a 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -4406,7 +4406,7 @@ void ANIM_channel_draw(
}
/* step 4) draw special toggles .................................
- * - in Graph Editor, checkboxes for visibility in curves area
+ * - in Graph Editor, check-boxes for visibility in curves area
* - in NLA Editor, glowing dots for solo/not solo...
* - in Grease Pencil mode, color swatches for layer color
*/
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index f27714324fc..da3ab7556ed 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -5648,7 +5648,7 @@ void UI_paneltype_draw(bContext *C, PanelType *pt, uiLayout *layout)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Layout (Debuging/Introspection)
+/** \name Layout (Debugging/Introspection)
*
* Serialize the layout as a Python compatible dictionary,
*
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 843454e6f59..fd17793b6de 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -278,8 +278,8 @@ typedef struct SculptGestureOperation {
/* Apply the gesture action for each symmetry pass. */
void (*sculpt_gesture_apply_for_symmetry_pass)(struct bContext *, SculptGestureContext *);
- /* Remaining actions after finishing the symmetry passes iterations (updating datalayers, tagging
- * PBVH updates...) */
+ /* Remaining actions after finishing the symmetry passes iterations
+ * (updating data-layers, tagging PBVH updates...). */
void (*sculpt_gesture_end)(struct bContext *, SculptGestureContext *);
} SculptGestureOperation;
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 1e4992e5f1a..31e8f262557 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -164,7 +164,7 @@ typedef struct MouseInput {
* to avoid jumping values when its toggled.
*
* This works well for scaling drag motion,
- * but not for rotating around a point (rotaton needs its own custom accumulator)
+ * but not for rotating around a point (rotation needs its own custom accumulator)
*/
bool use_virtual_mval;
struct {
@@ -282,7 +282,7 @@ typedef struct TransInfo {
short state;
/** Current context/options for transform. */
int options;
- /** Init value for some transformations (and rotation angle). */
+ /** Initial value for some transformations (and rotation angle). */
float val;
void (*transform)(struct TransInfo *, const int[2]);
/** Transform function pointer. */
@@ -319,7 +319,7 @@ typedef struct TransInfo {
float snap[3];
/** Spatial snapping gears(even when rotating, scaling... etc). */
float snap_spatial[3];
- /** Mouse side of the cfra, 'L', 'R' or 'B' */
+ /** Mouse side of the current frame, 'L', 'R' or 'B' */
char frame_side;
/** copy from G.vd, prevents feedback. */