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authorCampbell Barton <ideasman42@gmail.com>2012-03-27 08:46:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-27 08:46:52 +0400
commit09f29c0b70357684b270745167cc30a3134b8d98 (patch)
tree8cb909d1fa49f5f017e0a0c4d09b426a4d1bd7cb /source/blender/editors
parentea270a690387c8c65ca31610a3c8ce5f06328eac (diff)
style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_mesh.h202
-rw-r--r--source/blender/editors/mesh/editface.c8
-rw-r--r--source/blender/editors/mesh/editmesh_add.c20
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c2
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c8
-rw-r--r--source/blender/editors/mesh/editmesh_select.c94
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c184
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c134
-rw-r--r--source/blender/editors/mesh/mesh_data.c6
-rw-r--r--source/blender/editors/mesh/mesh_intern.h40
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c12
-rw-r--r--source/blender/editors/mesh/meshtools.c6
-rw-r--r--source/blender/editors/object/object_edit.c6
-rw-r--r--source/blender/editors/object/object_hook.c4
-rw-r--r--source/blender/editors/object/object_relations.c4
-rw-r--r--source/blender/editors/object/object_transform.c2
-rw-r--r--source/blender/editors/object/object_vgroup.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c20
-rw-r--r--source/blender/editors/space_image/space_image.c8
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c4
-rw-r--r--source/blender/editors/space_view3d/drawobject.c70
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c74
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c8
-rw-r--r--source/blender/editors/transform/transform_conversions.c6
-rw-r--r--source/blender/editors/transform/transform_generics.c4
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
-rw-r--r--source/blender/editors/transform/transform_snap.c18
-rw-r--r--source/blender/editors/util/ed_util.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c60
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c26
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c8
37 files changed, 534 insertions, 534 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 69376a9bde3..71bce196ddf 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -71,74 +71,52 @@ struct Material;
struct Object;
struct rcti;
-#define EM_FGON_DRAW 1 // face flag
-#define EM_FGON 2 // edge and face flag both
+#define EM_FGON_DRAW 1 // face flag
+#define EM_FGON 2 // edge and face flag both
/* editbutflag */
-#define B_CLOCKWISE 1
-#define B_KEEPORIG 2
-#define B_BEAUTY 4
-#define B_SMOOTH 8
-#define B_BEAUTY_SHORT 0x10
-#define B_AUTOFGON 0x20
-#define B_KNIFE 0x80
-#define B_PERCENTSUBD 0x40
+#define B_CLOCKWISE 1
+#define B_KEEPORIG 2
+#define B_BEAUTY 4
+#define B_SMOOTH 8
+#define B_BEAUTY_SHORT 0x10
+#define B_AUTOFGON 0x20
+#define B_KNIFE 0x80
+#define B_PERCENTSUBD 0x40
//#define B_MESH_X_MIRROR 0x100 // deprecated, use mesh
-#define B_JOINTRIA_UV 0x200
-#define B_JOINTRIA_VCOL 0X400
-#define B_JOINTRIA_SHARP 0X800
-#define B_JOINTRIA_MAT 0X1000
-#define B_FRACTAL 0x2000
-#define B_SPHERE 0x4000
+#define B_JOINTRIA_UV 0x200
+#define B_JOINTRIA_VCOL 0X400
+#define B_JOINTRIA_SHARP 0X800
+#define B_JOINTRIA_MAT 0X1000
+#define B_FRACTAL 0x2000
+#define B_SPHERE 0x4000
intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode);
int mesh_mirrtopo_table(struct Object *ob, char mode);
/* bmeshutils.c */
-/**
- * [note: I've decided to use ideasman's code for non-editmode stuff, but since
- * it has a big "not for editmode!" disclaimer, I'm going to keep what I have here
- * - joeedh]
- *
- * x-mirror editing api. usage:
- *
- * EDBM_CacheMirrorVerts(em);
- * ...
- * ...
- * BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
- * mirrorv = EDBM_GetMirrorVert(em, v);
- * }
- * ...
- * ...
- * EDBM_EndMirrorCache(em);
- *
- * \note why do we only allow x axis mirror editing?
- */
-void EDBM_CacheMirrorVerts(struct BMEditMesh *em, const short use_select); /* note, replaces EM_cache_x_mirror_vert in trunk */
/* retrieves mirrored cache vert, or NULL if there isn't one.
* note: calling this without ensuring the mirror cache state
* is bad.*/
-struct BMVert *EDBM_GetMirrorVert(struct BMEditMesh *em, struct BMVert *v);
-void EDBM_ClearMirrorVert(struct BMEditMesh *em, struct BMVert *v);
-void EDBM_EndMirrorCache(struct BMEditMesh *em);
-void EDBM_ApplyMirrorCache(struct BMEditMesh *em, const int sel_from, const int sel_to);
+void EDBM_verts_mirror_cache_begin(struct BMEditMesh *em, const short use_select); /* note, replaces EM_cache_x_mirror_vert in trunk */
+void EDBM_verts_mirror_apply(struct BMEditMesh *em, const int sel_from, const int sel_to);
+struct BMVert *EDBM_verts_mirror_get(struct BMEditMesh *em, struct BMVert *v);
+void EDBM_verts_mirror_cache_clear(struct BMEditMesh *em, struct BMVert *v);
+void EDBM_verts_mirror_cache_end(struct BMEditMesh *em);
-void EDBM_RecalcNormals(struct BMEditMesh *em);
+void EDBM_mesh_normals_update(struct BMEditMesh *em);
-void EDBM_MakeEditBMesh(struct ToolSettings *ts, struct Scene *scene, struct Object *ob);
-void EDBM_FreeEditBMesh(struct BMEditMesh *tm);
-void EDBM_LoadEditBMesh(struct Scene *scene, struct Object *ob);
+void EDBM_mesh_make(struct ToolSettings *ts, struct Scene *scene, struct Object *ob);
+void EDBM_mesh_free(struct BMEditMesh *tm);
+void EDBM_mesh_load(struct Scene *scene, struct Object *ob);
-void EDBM_init_index_arrays(struct BMEditMesh *em, int forvert, int foredge, int forface);
-void EDBM_free_index_arrays(struct BMEditMesh *em);
-struct BMVert *EDBM_get_vert_for_index(struct BMEditMesh *em, int index);
-struct BMEdge *EDBM_get_edge_for_index(struct BMEditMesh *em, int index);
-struct BMFace *EDBM_get_face_for_index(struct BMEditMesh *em, int index);
-
-int EDBM_CallAndSelectOpf(struct BMEditMesh *em, struct wmOperator *op,
- const char *selectslot, const char *fmt, ...);
+void EDBM_index_arrays_init(struct BMEditMesh *em, int forvert, int foredge, int forface);
+void EDBM_index_arrays_free(struct BMEditMesh *em);
+struct BMVert *EDBM_vert_at_index(struct BMEditMesh *em, int index);
+struct BMEdge *EDBM_edge_at_index(struct BMEditMesh *em, int index);
+struct BMFace *EDBM_face_at_index(struct BMEditMesh *em, int index);
/* flushes based on the current select mode. if in vertex select mode,
* verts select/deselect edges and faces, if in edge select mode,
@@ -147,8 +125,6 @@ int EDBM_CallAndSelectOpf(struct BMEditMesh *em, struct wmOperator *op,
void EDBM_select_more(struct BMEditMesh *em);
void EDBM_select_less(struct BMEditMesh *em);
-int EDBM_get_actSelection(struct BMEditMesh *em, struct BMEditSelection *ese);
-
void EDBM_selectmode_flush_ex(struct BMEditMesh *em, int selectmode);
void EDBM_selectmode_flush(struct BMEditMesh *em);
@@ -156,45 +132,47 @@ void EDBM_deselect_flush(struct BMEditMesh *em);
void EDBM_select_flush(struct BMEditMesh *em);
void EDBM_selectmode_set(struct BMEditMesh *em);
-void EDBM_convertsel(struct BMEditMesh *em, short oldmode, short selectmode);
-void undo_push_mesh(struct bContext *C, const char *name);
+void EDBM_selectmode_convert(struct BMEditMesh *em, short oldmode, short selectmode);
+void undo_push_mesh(struct bContext *C, const char *name);
+int EDBM_editselection_active_get(struct BMEditMesh *em, struct BMEditSelection *ese);
void EDBM_editselection_center(struct BMEditMesh *em, float *center, struct BMEditSelection *ese);
void EDBM_editselection_plane(struct BMEditMesh *em, float *plane, struct BMEditSelection *ese);
void EDBM_editselection_normal(float *normal, struct BMEditSelection *ese);
-int EDBM_vertColorCheck(struct BMEditMesh *em);
-void EDBM_validate_selections(struct BMEditMesh *em);
+int EDBM_vert_color_check(struct BMEditMesh *em);
+void EDBM_editselection_validate(struct BMEditMesh *em);
-void EDBM_hide_mesh(struct BMEditMesh *em, int swap);
-void EDBM_reveal_mesh(struct BMEditMesh *em);
+void EDBM_mesh_hide(struct BMEditMesh *em, int swap);
+void EDBM_mesh_reveal(struct BMEditMesh *em);
void EDBM_update_generic(struct bContext *C, struct BMEditMesh *em, const short do_tessface);
-int EDBM_check_backbuf(unsigned int index);
-int EDBM_mask_init_backbuf_border(struct ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
-void EDBM_free_backbuf(void);
-int EDBM_init_backbuf_border(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
-int EDBM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short rads);
+int EDBM_backbuf_check(unsigned int index);
+int EDBM_backbuf_border_mask_init(struct ViewContext *vc, int mcords[][2], short tot,
+ short xmin, short ymin, short xmax, short ymax);
+void EDBM_backbuf_free(void);
+int EDBM_backbuf_border_init(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
+int EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads);
void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select);
-int EDBM_select_interior_faces(struct BMEditMesh *em);
+struct UvElementMap *EDBM_uv_element_map_create(struct BMEditMesh *em, int selected, int doIslands);
+void EDBM_uv_element_map_free(struct UvElementMap *vmap);
-struct UvElementMap *EDBM_make_uv_element_map(struct BMEditMesh *em, int selected, int doIslands);
-void EDBM_free_uv_element_map(struct UvElementMap *vmap);
+int EDBM_mtexpoly_check(struct BMEditMesh *em);
+struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace **r_act_efa, int sloppy);
-void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
-
-int EDBM_texFaceCheck(struct BMEditMesh *em);
-struct MTexPoly *EDBM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **r_act_efa, int sloppy);
+void EDBM_uv_vert_map_free(struct UvVertMap *vmap);
+struct UvMapVert *EDBM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);
+struct UvVertMap *EDBM_uv_vert_map_create(struct BMEditMesh *em, int selected, int do_face_idx_array, float *limit);
-void EDBM_free_uv_vert_map(struct UvVertMap *vmap);
-struct UvMapVert *EDBM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
-struct UvVertMap *EDBM_make_uv_vert_map(struct BMEditMesh *em, int selected, int do_face_idx_array, float *limit);
-void EM_add_data_layer(struct BMEditMesh *em, struct CustomData *data, int type, const char *name);
-void EM_free_data_layer(struct BMEditMesh *em, struct CustomData *data, int type);
+void EDBM_data_layer_add(struct BMEditMesh *em, struct CustomData *data, int type, const char *name);
+void EDBM_data_layer_free(struct BMEditMesh *em, struct CustomData *data, int type);
void EDBM_select_toggle_all(struct BMEditMesh *em);
+void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
+int EDBM_select_interior_faces(struct BMEditMesh *em);
+
void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag);
void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
void EDBM_select_mirrored(struct Object *obedit, struct BMEditMesh *em, int extend);
@@ -203,25 +181,25 @@ void EDBM_automerge(struct Scene *scene, struct Object *ob, int update);
/* editmesh_mods.c */
extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
-int mouse_mesh(struct bContext *C, const int mval[2], short extend);
+int mouse_mesh(struct bContext *C, const int mval[2], short extend);
-struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, float *co, int index);
-int mesh_get_x_mirror_vert(struct Object *ob, int index);
-int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
+struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, float *co, int index);
+int mesh_get_x_mirror_vert(struct Object *ob, int index);
+int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
-int join_mesh_exec(struct bContext *C, struct wmOperator *op);
-int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
+int join_mesh_exec(struct bContext *C, struct wmOperator *op);
+int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
/* mesh_ops.c */
-void ED_operatortypes_mesh(void);
-void ED_operatormacros_mesh(void);
-void ED_keymap_mesh(struct wmKeyConfig *keyconf);
+void ED_operatortypes_mesh(void);
+void ED_operatormacros_mesh(void);
+void ED_keymap_mesh(struct wmKeyConfig *keyconf);
/* editmesh.c */
-void ED_spacetypes_init(void);
-void ED_keymap_mesh(struct wmKeyConfig *keyconf);
+void ED_spacetypes_init(void);
+void ED_keymap_mesh(struct wmKeyConfig *keyconf);
/* bmesh_mods.c */
extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
@@ -241,7 +219,7 @@ void paintface_hide(struct Object *ob, const int unselected);
void paintface_reveal(struct Object *ob);
void paintvert_deselect_all_visible(struct Object *ob, int action, short flush_flags);
-void paintvert_flush_flags(struct Object *ob);
+void paintvert_flush_flags(struct Object *ob);
/* object_vgroup.c */
@@ -249,25 +227,25 @@ void paintvert_flush_flags(struct Object *ob);
#define WEIGHT_ADD 2
#define WEIGHT_SUBTRACT 3
-struct bDeformGroup *ED_vgroup_add(struct Object *ob);
-struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name);
-void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup);
-void ED_vgroup_clear(struct Object *ob);
-void ED_vgroup_select_by_name(struct Object *ob, const char *name);
-int ED_vgroup_data_create(struct ID *id);
-int ED_vgroup_give_array(struct ID *id, struct MDeformVert **dvert_arr, int *dvert_tot);
-int ED_vgroup_copy_array(struct Object *ob, struct Object *ob_from);
-void ED_vgroup_mirror(struct Object *ob, const short mirror_weights, const short flip_vgroups, const short all_vgroups);
+struct bDeformGroup *ED_vgroup_add(struct Object *ob);
+struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name);
+void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup);
+void ED_vgroup_clear(struct Object *ob);
+void ED_vgroup_select_by_name(struct Object *ob, const char *name);
+int ED_vgroup_data_create(struct ID *id);
+int ED_vgroup_give_array(struct ID *id, struct MDeformVert **dvert_arr, int *dvert_tot);
+int ED_vgroup_copy_array(struct Object *ob, struct Object *ob_from);
+void ED_vgroup_mirror(struct Object *ob, const short mirror_weights, const short flip_vgroups, const short all_vgroups);
-int ED_vgroup_object_is_edit_mode(struct Object *ob);
+int ED_vgroup_object_is_edit_mode(struct Object *ob);
-void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode);
-void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum);
-float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum);
+void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode);
+void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum);
+float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum);
-struct BMVert *EDBM_findnearestvert(struct ViewContext *vc, int *dist, short sel, short strict);
-struct BMEdge *EDBM_findnearestedge(struct ViewContext *vc, int *dist);
-struct BMFace *EDBM_findnearestface(struct ViewContext *vc, int *dist);
+struct BMVert *EDBM_vert_find_nearest(struct ViewContext *vc, int *dist, short sel, short strict);
+struct BMEdge *EDBM_edge_find_nearest(struct ViewContext *vc, int *dist);
+struct BMFace *EDBM_face_find_nearest(struct ViewContext *vc, int *dist);
/* mesh_data.c */
// void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces);
@@ -295,7 +273,7 @@ int ED_mesh_color_remove(struct bContext *C, struct Object *ob, struct Mesh *me)
int ED_mesh_color_remove_named(struct bContext *C, struct Object *ob, struct Mesh *me, const char *name);
void EDBM_selectmode_to_scene(struct bContext *C);
-void EDBM_ClearMesh(struct BMEditMesh *em);
+void EDBM_mesh_clear(struct BMEditMesh *em);
#include "../mesh/editmesh_bvh.h"
@@ -303,9 +281,9 @@ void EDBM_ClearMesh(struct BMEditMesh *em);
/* mirrtopo */
typedef struct MirrTopoStore_t {
intptr_t *index_lookup;
- int prev_vert_tot;
- int prev_edge_tot;
- int prev_ob_mode;
+ int prev_vert_tot;
+ int prev_edge_tot;
+ int prev_ob_mode;
} MirrTopoStore_t;
int ED_mesh_mirrtopo_recalc_check(struct Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store);
@@ -319,9 +297,9 @@ void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
#define SUBDIV_SELECT_LOOPCUT 3
/* edge subdivide corner cut types */
-#define SUBDIV_CORNER_PATH 0
-#define SUBDIV_CORNER_INNERVERT 1
-#define SUBDIV_CORNER_FAN 2
+#define SUBDIV_CORNER_PATH 0
+#define SUBDIV_CORNER_INNERVERT 1
+#define SUBDIV_CORNER_FAN 2
#ifdef __cplusplus
}
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 3fad6f6a2cb..d2446d1ad0e 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -879,7 +879,7 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
if (em) {
if (skip_em_vert_array_init == FALSE) {
- EDBM_init_index_arrays(em, 1, 0, 0);
+ EDBM_index_arrays_init(em, 1, 0, 0);
}
}
@@ -904,8 +904,8 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
if ((a == totvert) || (topo_pairs[a - 1].hash != topo_pairs[a].hash)) {
if (a - last == 2) {
if (em) {
- index_lookup[topo_pairs[a - 1].v_index] = (intptr_t)EDBM_get_vert_for_index(em, topo_pairs[a - 2].v_index);
- index_lookup[topo_pairs[a - 2].v_index] = (intptr_t)EDBM_get_vert_for_index(em, topo_pairs[a - 1].v_index);
+ index_lookup[topo_pairs[a - 1].v_index] = (intptr_t)EDBM_vert_at_index(em, topo_pairs[a - 2].v_index);
+ index_lookup[topo_pairs[a - 2].v_index] = (intptr_t)EDBM_vert_at_index(em, topo_pairs[a - 1].v_index);
}
else {
index_lookup[topo_pairs[a - 1].v_index] = topo_pairs[a - 2].v_index;
@@ -917,7 +917,7 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
}
if (em) {
if (skip_em_vert_array_init == FALSE) {
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
}
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 0d40e8585c3..a464e40217a 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -51,6 +51,8 @@
#include "ED_screen.h"
#include "ED_object.h"
+#include "mesh_intern.h"
+
/* uses context to figure out transform for primitive */
/* returns standard diameter */
static float new_primitive_matrix(bContext *C, float *loc, float *rot, float primmat[][4])
@@ -137,7 +139,7 @@ static int add_primitive_plane_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ if (!EDBM_op_call_and_selectf(em, op, "vertout",
"create_grid xsegments=%i ysegments=%i size=%f mat=%m4", 1, 1, dia, mat))
{
return OPERATOR_CANCELLED;
@@ -183,7 +185,7 @@ static int add_primitive_cube_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(em, op, "vertout", "create_cube mat=%m4 size=%f", mat, 2.0f)) {
+ if (!EDBM_op_call_and_selectf(em, op, "vertout", "create_cube mat=%m4 size=%f", mat, 2.0f)) {
return OPERATOR_CANCELLED;
}
@@ -237,7 +239,7 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ if (!EDBM_op_call_and_selectf(em, op, "vertout",
"create_circle segments=%i diameter=%f cap_ends=%b cap_tris=%b mat=%m4",
RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius"),
cap_end, cap_tri, mat))
@@ -296,7 +298,7 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(
+ if (!EDBM_op_call_and_selectf(
em, op, "vertout",
"create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%b cap_tris=%b depth=%f mat=%m4",
RNA_int_get(op->ptr, "vertices"),
@@ -361,7 +363,7 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(
+ if (!EDBM_op_call_and_selectf(
em, op, "vertout",
"create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%b cap_tris=%b depth=%f mat=%m4",
RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius1"),
@@ -422,7 +424,7 @@ static int add_primitive_grid_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ if (!EDBM_op_call_and_selectf(em, op, "vertout",
"create_grid xsegments=%i ysegments=%i size=%f mat=%m4",
RNA_int_get(op->ptr, "x_subdivisions"),
RNA_int_get(op->ptr, "y_subdivisions"),
@@ -481,7 +483,7 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(em, op, "vertout", "create_monkey mat=%m4", mat)) {
+ if (!EDBM_op_call_and_selectf(em, op, "vertout", "create_monkey mat=%m4", mat)) {
return OPERATOR_CANCELLED;
}
@@ -524,7 +526,7 @@ static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ if (!EDBM_op_call_and_selectf(em, op, "vertout",
"create_uvsphere segments=%i revolutions=%i diameter=%f mat=%m4",
RNA_int_get(op->ptr, "segments"), RNA_int_get(op->ptr, "ring_count"),
RNA_float_get(op->ptr, "size"), mat))
@@ -580,7 +582,7 @@ static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
me = obedit->data;
em = me->edit_btmesh;
- if (!EDBM_CallAndSelectOpf(
+ if (!EDBM_op_call_and_selectf(
em, op, "vertout",
"create_icosphere subdivisions=%i diameter=%f mat=%m4",
RNA_int_get(op->ptr, "subdivisions"),
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index d1dc873aa08..0ef6e2b81a8 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1269,7 +1269,7 @@ static BMFace *knife_find_closest_face(knifetool_opdata *kcd, float co[3], float
if (!f) {
/* try to use backbuffer selection method if ray casting failed */
- f = EDBM_findnearestface(&kcd->vc, &dist);
+ f = EDBM_face_find_nearest(&kcd->vc, &dist);
/* cheat for now; just put in the origin instead
* of a true coordinate on the face.
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index eb28359c333..b151978c1f1 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -334,9 +334,9 @@ static void ringsel_finish(bContext *C, wmOperator *op)
/* sets as active, useful for other tools */
if (em->selectmode & SCE_SELECT_VERTEX)
- EDBM_store_selection(em, lcd->eed->v1); /* low priority TODO, get vertrex close to mouse */
+ EDBM_editselection_store(em, &lcd->eed->v1->head); /* low priority TODO, get vertrex close to mouse */
if (em->selectmode & SCE_SELECT_EDGE)
- EDBM_store_selection(em, lcd->eed);
+ EDBM_editselection_store(em, &lcd->eed->head);
EDBM_selectmode_flush(lcd->em);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, lcd->ob->data);
@@ -418,7 +418,7 @@ static int ringcut_invoke(bContext *C, wmOperator *op, wmEvent *evt)
lcd->vc.mval[0] = evt->mval[0];
lcd->vc.mval[1] = evt->mval[1];
- edge = EDBM_findnearestedge(&lcd->vc, &dist);
+ edge = EDBM_edge_find_nearest(&lcd->vc, &dist);
if (edge != lcd->eed) {
lcd->eed = edge;
ringsel_find_edge(lcd, 1);
@@ -502,7 +502,7 @@ static int loopcut_modal(bContext *C, wmOperator *op, wmEvent *event)
lcd->vc.mval[0] = event->mval[0];
lcd->vc.mval[1] = event->mval[1];
- edge = EDBM_findnearestedge(&lcd->vc, &dist);
+ edge = EDBM_edge_find_nearest(&lcd->vc, &dist);
if (edge != lcd->eed) {
lcd->eed = edge;
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index deca9228cdf..af1beba7841 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -83,7 +83,7 @@ void EDBM_select_mirrored(Object *UNUSED(obedit), BMEditMesh *em, int extend)
}
}
- EDBM_CacheMirrorVerts(em, TRUE);
+ EDBM_verts_mirror_cache_begin(em, TRUE);
if (!extend)
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
@@ -92,13 +92,13 @@ void EDBM_select_mirrored(Object *UNUSED(obedit), BMEditMesh *em, int extend)
if (!BM_elem_flag_test(v1, BM_ELEM_TAG) || BM_elem_flag_test(v1, BM_ELEM_HIDDEN))
continue;
- v2 = EDBM_GetMirrorVert(em, v1);
+ v2 = EDBM_verts_mirror_get(em, v1);
if (v2 && !BM_elem_flag_test(v2, BM_ELEM_HIDDEN)) {
BM_elem_select_set(em->bm, v2, TRUE);
}
}
- EDBM_EndMirrorCache(em);
+ EDBM_verts_mirror_cache_end(em);
}
void EDBM_automerge(Scene *scene, Object *obedit, int update)
@@ -175,7 +175,7 @@ static void draw_triangulated(int mcords[][2], short tot)
/* reads rect, and builds selection array for quick lookup */
/* returns if all is OK */
-int EDBM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
+int EDBM_backbuf_border_init(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
{
struct ImBuf *buf;
unsigned int *dr;
@@ -204,7 +204,7 @@ int EDBM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax
return 1;
}
-int EDBM_check_backbuf(unsigned int index)
+int EDBM_backbuf_check(unsigned int index)
{
if (selbuf == NULL) return 1;
if (index > 0 && index <= bm_vertoffs)
@@ -212,7 +212,7 @@ int EDBM_check_backbuf(unsigned int index)
return 0;
}
-void EDBM_free_backbuf(void)
+void EDBM_backbuf_free(void)
{
if (selbuf) MEM_freeN(selbuf);
selbuf = NULL;
@@ -224,7 +224,7 @@ void EDBM_free_backbuf(void)
* - grab again and compare
* returns 'OK'
*/
-int EDBM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
+int EDBM_backbuf_border_mask_init(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
{
unsigned int *dr, *drm;
struct ImBuf *buf, *bufmask;
@@ -285,7 +285,7 @@ int EDBM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, s
}
/* circle shaped sample area */
-int EDBM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
+int EDBM_backbuf_circle_init(ViewContext *vc, short xs, short ys, short rads)
{
struct ImBuf *buf;
unsigned int *dr;
@@ -376,7 +376,7 @@ static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int
* if 0, unselected vertice are given the bias
* strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
*/
-BMVert *EDBM_findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
+BMVert *EDBM_vert_find_nearest(ViewContext *vc, int *dist, short sel, short strict)
{
if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
int distance;
@@ -494,7 +494,7 @@ static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int
}
}
}
-BMEdge *EDBM_findnearestedge(ViewContext *vc, int *dist)
+BMEdge *EDBM_edge_find_nearest(ViewContext *vc, int *dist)
{
if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
@@ -567,7 +567,7 @@ static void findnearestface__doClosest(void *userData, BMFace *efa, int x, int y
}
}
-BMFace *EDBM_findnearestface(ViewContext *vc, int *dist)
+BMFace *EDBM_face_find_nearest(ViewContext *vc, int *dist)
{
if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
@@ -650,13 +650,13 @@ static int unified_findnearest(ViewContext *vc, BMVert **r_eve, BMEdge **r_eed,
view3d_validate_backbuf(vc);
if (em->selectmode & SCE_SELECT_VERTEX)
- *r_eve = EDBM_findnearestvert(vc, &dist, BM_ELEM_SELECT, 0);
+ *r_eve = EDBM_vert_find_nearest(vc, &dist, BM_ELEM_SELECT, 0);
if (em->selectmode & SCE_SELECT_FACE)
- *r_efa = EDBM_findnearestface(vc, &dist);
+ *r_efa = EDBM_face_find_nearest(vc, &dist);
dist -= 20; /* since edges select lines, we give dots advantage of 20 pix */
if (em->selectmode & SCE_SELECT_EDGE)
- *r_eed = EDBM_findnearestedge(vc, &dist);
+ *r_eed = EDBM_edge_find_nearest(vc, &dist);
/* return only one of 3 pointers, for frontbuffer redraws */
if (*r_eed) {
@@ -707,7 +707,7 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
float thresh = RNA_float_get(op->ptr, "threshold");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "similarfaces faces=%hf type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
+ EDBM_op_init(em, &bmop, op, "similarfaces faces=%hf type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
@@ -719,7 +719,7 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_ALL, BM_ELEM_SELECT, TRUE);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -745,7 +745,7 @@ static int similar_edge_select_exec(bContext *C, wmOperator *op)
float thresh = RNA_float_get(op->ptr, "threshold");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "similaredges edges=%he type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
+ EDBM_op_init(em, &bmop, op, "similaredges edges=%he type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
@@ -758,7 +758,7 @@ static int similar_edge_select_exec(bContext *C, wmOperator *op)
EDBM_selectmode_flush(em);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -786,7 +786,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
float thresh = RNA_float_get(op->ptr, "threshold");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "similarverts verts=%hv type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
+ EDBM_op_init(em, &bmop, op, "similarverts verts=%hv type=%i thresh=%f", BM_ELEM_SELECT, type, thresh);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
@@ -798,7 +798,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "vertout", BM_ALL, BM_ELEM_SELECT, TRUE);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1008,7 +1008,7 @@ static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring)
/* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
view3d_validate_backbuf(&vc);
- eed = EDBM_findnearestedge(&vc, &dist);
+ eed = EDBM_edge_find_nearest(&vc, &dist);
if (eed) {
if (extend == 0) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
@@ -1047,10 +1047,10 @@ static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring)
/* TODO: would be nice if the edge vertex chosen here
* was the one closer to the selection pointer, instead
* of arbitrarily selecting the first one */
- EDBM_store_selection(em, eed->v1);
+ EDBM_editselection_store(em, &eed->v1->head);
}
else if (em->selectmode & SCE_SELECT_EDGE) {
- EDBM_store_selection(em, eed);
+ EDBM_editselection_store(em, &eed->head);
}
/* TODO: would be nice if the nearest face that
* belongs to the selected edge could be set to
@@ -1136,13 +1136,13 @@ static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BM
static void edgetag_add_adjacent(BMEditMesh *em, SmallHash *visithash, Heap *heap, int mednum, int vertnum,
int *nedges, int *edges, int *prevedge, float *cost)
{
- BMEdge *e1 = EDBM_get_edge_for_index(em, mednum);
- BMVert *v = EDBM_get_vert_for_index(em, vertnum);
+ BMEdge *e1 = EDBM_edge_at_index(em, mednum);
+ BMVert *v = EDBM_vert_at_index(em, vertnum);
int startadj, endadj = nedges[vertnum + 1];
for (startadj = nedges[vertnum]; startadj < endadj; startadj++) {
int adjnum = edges[startadj];
- BMEdge *e2 = EDBM_get_edge_for_index(em, adjnum);
+ BMEdge *e2 = EDBM_edge_at_index(em, adjnum);
float newcost;
float cutcost;
@@ -1280,7 +1280,7 @@ static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, B
for (i = 0; i < totvert; i++) {
int start = nedges[i], end = nedges[i + 1], cur;
for (cur = start; cur < end; cur++) {
- BMEdge *e = EDBM_get_edge_for_index(em, edges[cur]);
+ BMEdge *e = EDBM_edge_at_index(em, edges[cur]);
}
}
#endif
@@ -1289,12 +1289,12 @@ static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, B
heap = BLI_heap_new();
BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(BM_elem_index_get(source)));
cost[BM_elem_index_get(source)] = 0.0f;
- EDBM_init_index_arrays(em, 1, 1, 0);
+ EDBM_index_arrays_init(em, 1, 1, 0);
targetnum = BM_elem_index_get(target);
while (!BLI_heap_empty(heap)) {
mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
- e = EDBM_get_edge_for_index(em, mednum);
+ e = EDBM_edge_at_index(em, mednum);
if (mednum == targetnum)
break;
@@ -1315,7 +1315,7 @@ static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, B
* if it is, the tags will be cleared instead of set. */
mednum = targetnum;
do {
- e = EDBM_get_edge_for_index(em, mednum);
+ e = EDBM_edge_at_index(em, mednum);
if (!edgetag_context_check(scene, em, e)) {
allseams = 0;
break;
@@ -1326,7 +1326,7 @@ static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, B
/* Follow path back and source and add or remove tags */
mednum = targetnum;
do {
- e = EDBM_get_edge_for_index(em, mednum);
+ e = EDBM_edge_at_index(em, mednum);
if (allseams)
edgetag_context_set(em, scene, e, 0);
else
@@ -1335,7 +1335,7 @@ static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, B
} while (mednum != -1);
}
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
MEM_freeN(nedges);
MEM_freeN(edges);
MEM_freeN(prevedge);
@@ -1361,7 +1361,7 @@ static void mouse_mesh_shortest_path(bContext *C, int mval[2])
vc.mval[1] = mval[1];
em = vc.em;
- e = EDBM_findnearestedge(&vc, &dist);
+ e = EDBM_edge_find_nearest(&vc, &dist);
if (e) {
Mesh *me = vc.obedit->data;
int path = 0;
@@ -1374,7 +1374,7 @@ static void mouse_mesh_shortest_path(bContext *C, int mval[2])
e_act = (BMEdge *)ese->ele;
if (e_act != e) {
if (edgetag_shortest_path(vc.scene, em, e_act, e)) {
- EDBM_remove_selection(em, e_act);
+ EDBM_editselection_remove(em, &e_act->head);
path = 1;
}
}
@@ -1389,9 +1389,9 @@ static void mouse_mesh_shortest_path(bContext *C, int mval[2])
/* even if this is selected it may not be in the selection list */
if (edgetag_context_check(vc.scene, em, e) == 0)
- EDBM_remove_selection(em, e);
+ EDBM_editselection_remove(em, &e->head);
else
- EDBM_store_selection(em, e);
+ EDBM_editselection_store(em, &e->head);
/* force drawmode for mesh */
switch (CTX_data_tool_settings(C)->edge_mode) {
@@ -1467,31 +1467,31 @@ int mouse_mesh(bContext *C, const int mval[2], short extend)
BM_active_face_set(vc.em->bm, efa);
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
- EDBM_store_selection(vc.em, efa);
+ EDBM_editselection_store(vc.em, &efa->head);
BM_elem_select_set(vc.em->bm, efa, TRUE);
}
else if (extend) {
- EDBM_remove_selection(vc.em, efa);
+ EDBM_editselection_remove(vc.em, &efa->head);
BM_elem_select_set(vc.em->bm, efa, FALSE);
}
}
else if (eed) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- EDBM_store_selection(vc.em, eed);
+ EDBM_editselection_store(vc.em, &eed->head);
BM_elem_select_set(vc.em->bm, eed, TRUE);
}
else if (extend) {
- EDBM_remove_selection(vc.em, eed);
+ EDBM_editselection_remove(vc.em, &eed->head);
BM_elem_select_set(vc.em->bm, eed, FALSE);
}
}
else if (eve) {
if (!BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- EDBM_store_selection(vc.em, eve);
+ EDBM_editselection_store(vc.em, &eve->head);
BM_elem_select_set(vc.em->bm, eve, TRUE);
}
else if (extend) {
- EDBM_remove_selection(vc.em, eve);
+ EDBM_editselection_remove(vc.em, &eve->head);
BM_elem_select_set(vc.em->bm, eve, FALSE);
}
}
@@ -1513,7 +1513,7 @@ int mouse_mesh(bContext *C, const int mval[2], short extend)
return 0;
}
-static void EDBM_strip_selections(BMEditMesh *em)
+static void edbm_strip_selections(BMEditMesh *em)
{
BMEditSelection *ese, *nextese;
@@ -1554,7 +1554,7 @@ void EDBM_selectmode_set(BMEditMesh *em)
em->bm->selectmode = em->selectmode;
- EDBM_strip_selections(em); /* strip BMEditSelections from em->selected that are not relevant to new mode */
+ edbm_strip_selections(em); /* strip BMEditSelections from em->selected that are not relevant to new mode */
if (em->selectmode & SCE_SELECT_VERTEX) {
EDBM_select_flush(em);
@@ -1588,7 +1588,7 @@ void EDBM_selectmode_set(BMEditMesh *em)
}
}
-void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode)
+void EDBM_selectmode_convert(BMEditMesh *em, short oldmode, short selectmode)
{
BMEdge *eed;
BMFace *efa;
@@ -2127,7 +2127,7 @@ static void deselect_nth_active(BMEditMesh *em, BMVert **r_eve, BMEdge **r_eed,
}
}
-static int EM_deselect_nth(BMEditMesh *em, int nth, int offset)
+static int edbm_deselect_nth(BMEditMesh *em, int nth, int offset)
{
BMVert *v;
BMEdge *e;
@@ -2160,7 +2160,7 @@ static int edbm_select_nth_exec(bContext *C, wmOperator *op)
offset = MIN2(nth, offset);
- if (EM_deselect_nth(em, nth, offset) == 0) {
+ if (edbm_deselect_nth(em, nth, offset) == 0) {
BKE_report(op->reports, RPT_ERROR, "Mesh has no active vert/edge/face");
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 3e809f1241b..ba1f2924ad9 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -183,7 +183,7 @@ static short edbm_extrude_face_indiv(BMEditMesh *em, wmOperator *op, const char
BMLoop *l;
BMOperator bmop;
- EDBM_InitOpf(em, &bmop, op, "extrude_face_indiv faces=%hf", hflag);
+ EDBM_op_init(em, &bmop, op, "extrude_face_indiv faces=%hf", hflag);
/* deselect original verts */
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
@@ -199,7 +199,7 @@ static short edbm_extrude_face_indiv(BMEditMesh *em, wmOperator *op, const char
}
}
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return 0;
}
@@ -211,7 +211,7 @@ static short edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char
{
BMOperator bmop;
- EDBM_InitOpf(em, &bmop, op, "extrude_edge_only edges=%he", hflag);
+ EDBM_op_init(em, &bmop, op, "extrude_edge_only edges=%he", hflag);
/* deselect original verts */
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
@@ -219,7 +219,7 @@ static short edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char
BMO_op_exec(em->bm, &bmop);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "geomout", BM_VERT | BM_EDGE, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return 0;
}
@@ -231,7 +231,7 @@ static short edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char
{
BMOperator bmop;
- EDBM_InitOpf(em, &bmop, op, "extrude_vert_indiv verts=%hv", hflag);
+ EDBM_op_init(em, &bmop, op, "extrude_vert_indiv verts=%hv", hflag);
/* deselect original verts */
BMO_slot_buffer_hflag_disable(em->bm, &bmop, "verts", BM_VERT, BM_ELEM_SELECT, TRUE);
@@ -239,7 +239,7 @@ static short edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char
BMO_op_exec(em->bm, &bmop);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "vertout", BM_VERT, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return 0;
}
@@ -404,7 +404,7 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
//translateflag(em, SELECT, dvec);
}
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
@@ -525,7 +525,7 @@ static int edbm_extrude_region_exec(bContext *C, wmOperator *op)
/* This normally happens when pushing undo but modal operators
* like this one don't push undo data until after modal mode is
* done.*/
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
@@ -832,7 +832,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
}
if (rot_src) {
- EDBM_CallOpf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
+ EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
BM_ELEM_SELECT, cent, mat);
/* also project the source, for retopo workflow */
@@ -841,9 +841,9 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
}
edbm_extrude_edge(vc.obedit, vc.em, BM_ELEM_SELECT, nor);
- EDBM_CallOpf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
+ EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
BM_ELEM_SELECT, cent, mat);
- EDBM_CallOpf(vc.em, op, "translate verts=%hv vec=%v",
+ EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v",
BM_ELEM_SELECT, min);
}
else {
@@ -857,14 +857,14 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
mul_m4_v3(vc.obedit->imat, min); // back in object space
- EDBM_InitOpf(vc.em, &bmop, op, "makevert co=%v", min);
+ EDBM_op_init(vc.em, &bmop, op, "makevert co=%v", min);
BMO_op_exec(vc.em->bm, &bmop);
BMO_ITER(v1, &oiter, vc.em->bm, &bmop, "newvertout", BM_VERT) {
BM_elem_select_set(vc.em->bm, v1, TRUE);
}
- if (!EDBM_FinishOp(vc.em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(vc.em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
}
@@ -875,7 +875,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
/* This normally happens when pushing undo but modal operators
* like this one don't push undo data until after modal mode is
* done. */
- EDBM_RecalcNormals(vc.em);
+ EDBM_mesh_normals_update(vc.em);
EDBM_update_generic(C, vc.em, TRUE);
@@ -918,24 +918,24 @@ static int edbm_delete_exec(bContext *C, wmOperator *op)
BMEditMesh *bem = BMEdit_FromObject(obedit);
if (type == 0) {
- if (!EDBM_CallOpf(bem, op, "del geom=%hv context=%i", BM_ELEM_SELECT, DEL_VERTS)) /* Erase Vertices */
+ if (!EDBM_op_callf(bem, op, "del geom=%hv context=%i", BM_ELEM_SELECT, DEL_VERTS)) /* Erase Vertices */
return OPERATOR_CANCELLED;
}
else if (type == 1) {
- if (!EDBM_CallOpf(bem, op, "del geom=%he context=%i", BM_ELEM_SELECT, DEL_EDGES)) /* Erase Edges */
+ if (!EDBM_op_callf(bem, op, "del geom=%he context=%i", BM_ELEM_SELECT, DEL_EDGES)) /* Erase Edges */
return OPERATOR_CANCELLED;
}
else if (type == 2) {
- if (!EDBM_CallOpf(bem, op, "del geom=%hf context=%i", BM_ELEM_SELECT, DEL_FACES)) /* Erase Faces */
+ if (!EDBM_op_callf(bem, op, "del geom=%hf context=%i", BM_ELEM_SELECT, DEL_FACES)) /* Erase Faces */
return OPERATOR_CANCELLED;
}
else if (type == 3) {
- if (!EDBM_CallOpf(bem, op, "del geom=%hef context=%i", BM_ELEM_SELECT, DEL_EDGESFACES)) /* Edges and Faces */
+ if (!EDBM_op_callf(bem, op, "del geom=%hef context=%i", BM_ELEM_SELECT, DEL_EDGESFACES)) /* Edges and Faces */
return OPERATOR_CANCELLED;
}
else if (type == 4) {
//"Erase Only Faces";
- if (!EDBM_CallOpf(bem, op, "del geom=%hf context=%i",
+ if (!EDBM_op_callf(bem, op, "del geom=%hf context=%i",
BM_ELEM_SELECT, DEL_ONLYFACES))
return OPERATOR_CANCELLED;
}
@@ -972,7 +972,7 @@ static int edbm_collapse_edge_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (!EDBM_CallOpf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
@@ -1000,7 +1000,7 @@ static int edbm_collapse_edge_loop_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (!EDBM_CallOpf(em, op, "dissolve_edge_loop edges=%he", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "dissolve_edge_loop edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
@@ -1029,13 +1029,13 @@ static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (!EDBM_InitOpf(em, &bmop, op, "contextual_create geom=%hfev", BM_ELEM_SELECT))
+ if (!EDBM_op_init(em, &bmop, op, "contextual_create geom=%hfev", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
BMO_op_exec(em->bm, &bmop);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_FACE, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1177,12 +1177,12 @@ static int edbm_vert_connect(bContext *C, wmOperator *op)
BMOperator bmop;
int len = 0;
- if (!EDBM_InitOpf(em, &bmop, op, "connectverts verts=%hv", BM_ELEM_SELECT)) {
+ if (!EDBM_op_init(em, &bmop, op, "connectverts verts=%hv", BM_ELEM_SELECT)) {
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &bmop);
len = BMO_slot_get(&bmop, "edgeout")->len;
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1213,12 +1213,12 @@ static int edbm_edge_split_exec(bContext *C, wmOperator *op)
BMOperator bmop;
int len = 0;
- if (!EDBM_InitOpf(em, &bmop, op, "edgesplit edges=%he", BM_ELEM_SELECT)) {
+ if (!EDBM_op_init(em, &bmop, op, "edgesplit edges=%he", BM_ELEM_SELECT)) {
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &bmop);
len = BMO_slot_get(&bmop, "edgeout")->len;
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1249,14 +1249,14 @@ static int edbm_duplicate_exec(bContext *C, wmOperator *op)
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
- EDBM_InitOpf(em, &bmop, op, "dupe geom=%hvef", BM_ELEM_SELECT);
+ EDBM_op_init(em, &bmop, op, "dupe geom=%hvef", BM_ELEM_SELECT);
BMO_op_exec(em->bm, &bmop);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "newout", BM_ALL, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1296,7 +1296,7 @@ static int edbm_flip_normals_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (!EDBM_CallOpf(em, op, "reversefaces faces=%hf", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "reversefaces faces=%hf", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
@@ -1363,7 +1363,7 @@ static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_InitOpf(em, &bmop, op, "edgerotate edges=%he ccw=%b", BM_ELEM_TAG, do_ccw);
+ EDBM_op_init(em, &bmop, op, "edgerotate edges=%he ccw=%b", BM_ELEM_TAG, do_ccw);
/* avoids leaving old verts selected which can be a problem running multiple times,
* since this means the edges become selected around the face which then attempt to rotate */
@@ -1375,7 +1375,7 @@ static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "edgeout", BM_EDGE, BM_ELEM_SELECT, TRUE);
EDBM_selectmode_flush(em);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1408,7 +1408,7 @@ static int edbm_hide_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- EDBM_hide_mesh(em, RNA_boolean_get(op->ptr, "unselected"));
+ EDBM_mesh_hide(em, RNA_boolean_get(op->ptr, "unselected"));
EDBM_update_generic(C, em, TRUE);
@@ -1438,7 +1438,7 @@ static int edbm_reveal_exec(bContext *C, wmOperator *UNUSED(op))
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- EDBM_reveal_mesh(em);
+ EDBM_mesh_reveal(em);
EDBM_update_generic(C, em, TRUE);
@@ -1467,11 +1467,11 @@ static int edbm_normals_make_consistent_exec(bContext *C, wmOperator *op)
/* doflip has to do with bmesh_rationalize_normals, it's an internal
* thing */
- if (!EDBM_CallOpf(em, op, "righthandfaces faces=%hf do_flip=%b", BM_ELEM_SELECT, TRUE))
+ if (!EDBM_op_callf(em, op, "righthandfaces faces=%hf do_flip=%b", BM_ELEM_SELECT, TRUE))
return OPERATOR_CANCELLED;
if (RNA_boolean_get(op->ptr, "inside"))
- EDBM_CallOpf(em, op, "reversefaces faces=%hf", BM_ELEM_SELECT);
+ EDBM_op_callf(em, op, "reversefaces faces=%hf", BM_ELEM_SELECT);
EDBM_update_generic(C, em, TRUE);
@@ -1508,7 +1508,7 @@ static int edbm_do_smooth_vertex_exec(bContext *C, wmOperator *op)
/* mirror before smooth */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
- EDBM_CacheMirrorVerts(em, TRUE);
+ EDBM_verts_mirror_cache_begin(em, TRUE);
}
/* if there is a mirror modifier with clipping, flag the verts that
@@ -1536,7 +1536,7 @@ static int edbm_do_smooth_vertex_exec(bContext *C, wmOperator *op)
repeat = 1;
for (i = 0; i < repeat; i++) {
- if (!EDBM_CallOpf(em, op,
+ if (!EDBM_op_callf(em, op,
"vertexsmooth verts=%hv mirror_clip_x=%b mirror_clip_y=%b mirror_clip_z=%b clipdist=%f",
BM_ELEM_SELECT, mirrx, mirry, mirrz, clipdist))
{
@@ -1546,8 +1546,8 @@ static int edbm_do_smooth_vertex_exec(bContext *C, wmOperator *op)
/* apply mirror */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
- EDBM_ApplyMirrorCache(em, BM_ELEM_SELECT, 0);
- EDBM_EndMirrorCache(em);
+ EDBM_verts_mirror_apply(em, BM_ELEM_SELECT, 0);
+ EDBM_verts_mirror_cache_end(em);
}
EDBM_update_generic(C, em, TRUE);
@@ -1655,13 +1655,13 @@ static int edbm_rotate_uvs_exec(bContext *C, wmOperator *op)
int dir = RNA_enum_get(op->ptr, "direction");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "face_rotateuvs faces=%hf dir=%i", BM_ELEM_SELECT, dir);
+ EDBM_op_init(em, &bmop, op, "face_rotateuvs faces=%hf dir=%i", BM_ELEM_SELECT, dir);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1678,13 +1678,13 @@ static int edbm_reverse_uvs_exec(bContext *C, wmOperator *op)
BMOperator bmop;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "face_reverseuvs faces=%hf", BM_ELEM_SELECT);
+ EDBM_op_init(em, &bmop, op, "face_reverseuvs faces=%hf", BM_ELEM_SELECT);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1704,13 +1704,13 @@ static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
int dir = RNA_enum_get(op->ptr, "direction");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "face_rotatecolors faces=%hf dir=%i", BM_ELEM_SELECT, dir);
+ EDBM_op_init(em, &bmop, op, "face_rotatecolors faces=%hf dir=%i", BM_ELEM_SELECT, dir);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1729,13 +1729,13 @@ static int edbm_reverse_colors_exec(bContext *C, wmOperator *op)
BMOperator bmop;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "face_reversecolors faces=%hf", BM_ELEM_SELECT);
+ EDBM_op_init(em, &bmop, op, "face_reversecolors faces=%hf", BM_ELEM_SELECT);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -1834,11 +1834,11 @@ static int merge_firstlast(BMEditMesh *em, int first, int uvmerge, wmOperator *w
return OPERATOR_CANCELLED;
if (uvmerge) {
- if (!EDBM_CallOpf(em, wmop, "pointmerge_facedata verts=%hv snapv=%e", BM_ELEM_SELECT, mergevert))
+ if (!EDBM_op_callf(em, wmop, "pointmerge_facedata verts=%hv snapv=%e", BM_ELEM_SELECT, mergevert))
return OPERATOR_CANCELLED;
}
- if (!EDBM_CallOpf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_ELEM_SELECT, mergevert->co))
+ if (!EDBM_op_callf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_ELEM_SELECT, mergevert->co))
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
@@ -1879,11 +1879,11 @@ static int merge_target(BMEditMesh *em, Scene *scene, View3D *v3d, Object *ob,
return OPERATOR_CANCELLED;
if (uvmerge) {
- if (!EDBM_CallOpf(em, wmop, "vert_average_facedata verts=%hv", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, wmop, "vert_average_facedata verts=%hv", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
}
- if (!EDBM_CallOpf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_ELEM_SELECT, co))
+ if (!EDBM_op_callf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_ELEM_SELECT, co))
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
@@ -1912,7 +1912,7 @@ static int edbm_merge_exec(bContext *C, wmOperator *op)
break;
case 5:
status = 1;
- if (!EDBM_CallOpf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
status = 0;
break;
}
@@ -2003,17 +2003,17 @@ static int edbm_remove_doubles_exec(bContext *C, wmOperator *op)
BMOperator bmop;
int count;
- EDBM_InitOpf(em, &bmop, op, "finddoubles verts=%hv dist=%f", BM_ELEM_SELECT, RNA_float_get(op->ptr, "mergedist"));
+ EDBM_op_init(em, &bmop, op, "finddoubles verts=%hv dist=%f", BM_ELEM_SELECT, RNA_float_get(op->ptr, "mergedist"));
BMO_op_exec(em->bm, &bmop);
count = BMO_slot_map_count(em->bm, &bmop, "targetmapout");
- if (!EDBM_CallOpf(em, op, "weldverts targetmap=%s", &bmop, "targetmapout")) {
+ if (!EDBM_op_callf(em, op, "weldverts targetmap=%s", &bmop, "targetmapout")) {
BMO_op_finish(em->bm, &bmop);
return OPERATOR_CANCELLED;
}
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -2079,7 +2079,7 @@ static int edbm_select_vertex_path_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_InitOpf(em, &bmop, op, "vertexshortestpath startv=%e endv=%e type=%i", sv->ele, ev->ele, type);
+ EDBM_op_init(em, &bmop, op, "vertexshortestpath startv=%e endv=%e type=%i", sv->ele, ev->ele, type);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
@@ -2091,7 +2091,7 @@ static int edbm_select_vertex_path_exec(bContext *C, wmOperator *op)
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "vertout", BM_ALL, BM_ELEM_SELECT, TRUE);
/* finish the operator */
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -2182,7 +2182,7 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
singlesel = TRUE;
/* find selected vert - same some time and check history first */
- if (EDBM_get_actSelection(em, &ese) && ese.htype == BM_VERT) {
+ if (EDBM_editselection_active_get(em, &ese) && ese.htype == BM_VERT) {
v = (BMVert *)ese.ele;
}
else {
@@ -2262,7 +2262,7 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
- if (!EDBM_InitOpf(em, &bmop, op, "edgesplit edges=%he verts=%hv use_verts=%b",
+ if (!EDBM_op_init(em, &bmop, op, "edgesplit edges=%he verts=%hv use_verts=%b",
BM_ELEM_TAG, BM_ELEM_SELECT, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -2361,7 +2361,7 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
BLI_assert(singlesel ? (bm->totvertsel > 0) : (bm->totedgesel > 0));
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -2649,7 +2649,7 @@ static int edbm_solidify_exec(bContext *C, wmOperator *op)
float thickness = RNA_float_get(op->ptr, "thickness");
- if (!EDBM_InitOpf(em, &bmop, op, "solidify geom=%hf thickness=%f", BM_ELEM_SELECT, thickness)) {
+ if (!EDBM_op_init(em, &bmop, op, "solidify geom=%hf thickness=%f", BM_ELEM_SELECT, thickness)) {
return OPERATOR_CANCELLED;
}
@@ -2664,7 +2664,7 @@ static int edbm_solidify_exec(bContext *C, wmOperator *op)
/* select the newly generated faces */
BMO_slot_buffer_hflag_enable(bm, &bmop, "geomout", BM_FACE, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -2946,7 +2946,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
BLI_ghash_insert(gh, bv, scr);
}
- if (!EDBM_InitOpf(em, &bmop, op, "esubd")) {
+ if (!EDBM_op_init(em, &bmop, op, "esubd")) {
return OPERATOR_CANCELLED;
}
@@ -2986,7 +2986,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
BMO_slot_float_set(&bmop, "radius", 0);
BMO_op_exec(bm, &bmop);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -3052,8 +3052,8 @@ static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase, wmO
ED_base_object_select(basenew, BA_DESELECT);
- EDBM_CallOpf(em, wmop, "dupe geom=%hvef dest=%p", BM_ELEM_SELECT, bm_new);
- EDBM_CallOpf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_FACES);
+ EDBM_op_callf(em, wmop, "dupe geom=%hvef dest=%p", BM_ELEM_SELECT, bm_new);
+ EDBM_op_callf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_FACES);
/* clean up any loose edges */
BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
@@ -3064,7 +3064,7 @@ static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase, wmO
BM_elem_select_set(em->bm, e, FALSE);
}
}
- EDBM_CallOpf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_EDGES);
+ EDBM_op_callf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_EDGES);
/* clean up any loose verts */
BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
@@ -3076,7 +3076,7 @@ static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase, wmO
}
}
- EDBM_CallOpf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_VERTS);
+ EDBM_op_callf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_VERTS);
BM_mesh_normals_update(bm_new, TRUE);
BMO_op_callf(bm_new, "bmesh_to_mesh mesh=%p object=%p notessellation=%b",
@@ -3226,7 +3226,7 @@ static int edbm_fill_exec(bContext *C, wmOperator *op)
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
- if (!EDBM_InitOpf(em, &bmop, op, "triangle_fill edges=%he", BM_ELEM_SELECT)) {
+ if (!EDBM_op_init(em, &bmop, op, "triangle_fill edges=%he", BM_ELEM_SELECT)) {
return OPERATOR_CANCELLED;
}
@@ -3235,7 +3235,7 @@ static int edbm_fill_exec(bContext *C, wmOperator *op)
/* select new geometry */
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "geomout", BM_FACE | BM_EDGE, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -3264,7 +3264,7 @@ static int edbm_beautify_fill_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (!EDBM_CallOpf(em, op, "beautify_fill faces=%hf", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "beautify_fill faces=%hf", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
@@ -3294,7 +3294,7 @@ static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
BMEditMesh *em = BMEdit_FromObject(obedit);
int use_beauty = RNA_boolean_get(op->ptr, "use_beauty");
- if (!EDBM_CallOpf(em, op, "triangulate faces=%hf use_beauty=%b", BM_ELEM_SELECT, use_beauty))
+ if (!EDBM_op_callf(em, op, "triangulate faces=%hf use_beauty=%b", BM_ELEM_SELECT, use_beauty))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
@@ -3330,7 +3330,7 @@ static int edbm_tris_convert_to_quads_exec(bContext *C, wmOperator *op)
dovcols = RNA_boolean_get(op->ptr, "vcols");
domaterials = RNA_boolean_get(op->ptr, "materials");
- if (!EDBM_CallOpf(em, op,
+ if (!EDBM_op_callf(em, op,
"join_triangles faces=%hf limit=%f cmp_sharp=%b cmp_uvs=%b cmp_vcols=%b cmp_materials=%b",
BM_ELEM_SELECT, limit, dosharp, douvs, dovcols, domaterials))
{
@@ -3375,15 +3375,15 @@ static int edbm_dissolve_exec(bContext *C, wmOperator *op)
int use_verts = RNA_boolean_get(op->ptr, "use_verts");
if (em->selectmode & SCE_SELECT_FACE) {
- if (!EDBM_CallOpf(em, op, "dissolve_faces faces=%hf use_verts=%b", BM_ELEM_SELECT, use_verts))
+ if (!EDBM_op_callf(em, op, "dissolve_faces faces=%hf use_verts=%b", BM_ELEM_SELECT, use_verts))
return OPERATOR_CANCELLED;
}
else if (em->selectmode & SCE_SELECT_EDGE) {
- if (!EDBM_CallOpf(em, op, "dissolve_edges edges=%he use_verts=%b", BM_ELEM_SELECT, use_verts))
+ if (!EDBM_op_callf(em, op, "dissolve_edges edges=%he use_verts=%b", BM_ELEM_SELECT, use_verts))
return OPERATOR_CANCELLED;
}
else if (em->selectmode & SCE_SELECT_VERTEX) {
- if (!EDBM_CallOpf(em, op, "dissolve_verts verts=%hv", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "dissolve_verts verts=%hv", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
}
@@ -3417,7 +3417,7 @@ static int edbm_dissolve_limited_exec(bContext *C, wmOperator *op)
BMEditMesh *em = BMEdit_FromObject(obedit);
float angle_limit = RNA_float_get(op->ptr, "angle_limit");
- if (!EDBM_CallOpf(em, op,
+ if (!EDBM_op_callf(em, op,
"dissolve_limit edges=%he verts=%hv angle_limit=%f",
BM_ELEM_SELECT, BM_ELEM_SELECT, angle_limit))
{
@@ -3456,16 +3456,16 @@ static int edbm_split_exec(bContext *C, wmOperator *op)
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
- EDBM_InitOpf(em, &bmop, op, "split geom=%hvef use_only_faces=%b", BM_ELEM_SELECT, FALSE);
+ EDBM_op_init(em, &bmop, op, "split geom=%hvef use_only_faces=%b", BM_ELEM_SELECT, FALSE);
BMO_op_exec(em->bm, &bmop);
BM_mesh_elem_flag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "geomout", BM_ALL, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
/* Geometry has changed, need to recalc normals and looptris */
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
@@ -3512,7 +3512,7 @@ static int edbm_spin_exec(bContext *C, wmOperator *op)
mul_m3_v3(imat, cent);
mul_m3_v3(imat, axis);
- if (!EDBM_InitOpf(em, &spinop, op,
+ if (!EDBM_op_init(em, &spinop, op,
"spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i ang=%f do_dupli=%b",
BM_ELEM_SELECT, cent, axis, d, steps, degr, dupli))
{
@@ -3521,7 +3521,7 @@ static int edbm_spin_exec(bContext *C, wmOperator *op)
BMO_op_exec(bm, &spinop);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(bm, &spinop, "lastout", BM_ALL, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &spinop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &spinop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -3635,7 +3635,7 @@ static int edbm_screw_exec(bContext *C, wmOperator *op)
if (dot_v3v3(nor, dvec) > 0.000f)
negate_v3(dvec);
- if (!EDBM_InitOpf(em, &spinop, op,
+ if (!EDBM_op_init(em, &spinop, op,
"spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i ang=%f do_dupli=%b",
BM_ELEM_SELECT, cent, axis, dvec, turns * steps, 360.0f * turns, FALSE))
{
@@ -3644,7 +3644,7 @@ static int edbm_screw_exec(bContext *C, wmOperator *op)
BMO_op_exec(bm, &spinop);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(bm, &spinop, "lastout", BM_ALL, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &spinop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &spinop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
@@ -4265,7 +4265,7 @@ static int edbm_noise_exec(bContext *C, wmOperator *op)
}
}
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
@@ -4337,7 +4337,7 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op)
for (i = 0; i < recursion; i++) {
float fac = w[recursion - i - 1] * factor;
- if (!EDBM_InitOpf(em, &bmop, op,
+ if (!EDBM_op_init(em, &bmop, op,
"bevel geom=%hev percent=%f lengthlayer=%i use_lengths=%b use_even=%b use_dist=%b",
BM_ELEM_SELECT, fac, li, TRUE, use_even, use_dist))
{
@@ -4345,7 +4345,7 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op)
}
BMO_op_exec(em->bm, &bmop);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE))
+ if (!EDBM_op_finish(em, &bmop, op, TRUE))
return OPERATOR_CANCELLED;
}
@@ -4353,7 +4353,7 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op)
MEM_freeN(w);
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
@@ -4387,7 +4387,7 @@ static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- if (!EDBM_CallOpf(em, op, "bridge_loops edges=%he", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "bridge_loops edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
@@ -4425,7 +4425,7 @@ static int edbm_inset_exec(bContext *C, wmOperator *op)
const float thickness = RNA_float_get(op->ptr, "thickness");
const int use_outset = RNA_boolean_get(op->ptr, "use_outset");
- EDBM_InitOpf(em, &bmop, op,
+ EDBM_op_init(em, &bmop, op,
"inset faces=%hf use_boundary=%b use_even_offset=%b use_relative_offset=%b thickness=%f use_outset=%b",
BM_ELEM_SELECT, use_boundary, use_even_offset, use_relative_offset, thickness, use_outset);
@@ -4436,7 +4436,7 @@ static int edbm_inset_exec(bContext *C, wmOperator *op)
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_FACE, BM_ELEM_SELECT, TRUE);
- if (!EDBM_FinishOp(em, &bmop, op, TRUE)) {
+ if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
else {
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 5d2bb359d3c..22420c50e2f 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -56,12 +56,14 @@
#include "bmesh.h"
-void EDBM_RecalcNormals(BMEditMesh *em)
+#include "mesh_intern.h"
+
+void EDBM_mesh_normals_update(BMEditMesh *em)
{
BM_mesh_normals_update(em->bm, TRUE);
}
-void EDBM_ClearMesh(BMEditMesh *em)
+void EDBM_mesh_clear(BMEditMesh *em)
{
/* clear bmesh */
BM_mesh_clear(em->bm);
@@ -111,7 +113,7 @@ void EDBM_stats_update(BMEditMesh *em)
}
}
-int EDBM_InitOpf(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *fmt, ...)
+int EDBM_op_init(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *fmt, ...)
{
BMesh *bm = em->bm;
va_list list;
@@ -135,7 +137,7 @@ int EDBM_InitOpf(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *f
/* returns 0 on error, 1 on success. executes and finishes a bmesh operator */
-int EDBM_FinishOp(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const int report)
+int EDBM_op_finish(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const int report)
{
const char *errmsg;
@@ -170,7 +172,7 @@ int EDBM_FinishOp(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const int re
return 1;
}
-int EDBM_CallOpf(BMEditMesh *em, wmOperator *op, const char *fmt, ...)
+int EDBM_op_callf(BMEditMesh *em, wmOperator *op, const char *fmt, ...)
{
BMesh *bm = em->bm;
BMOperator bmop;
@@ -191,10 +193,10 @@ int EDBM_CallOpf(BMEditMesh *em, wmOperator *op, const char *fmt, ...)
BMO_op_exec(bm, &bmop);
va_end(list);
- return EDBM_FinishOp(em, &bmop, op, TRUE);
+ return EDBM_op_finish(em, &bmop, op, TRUE);
}
-int EDBM_CallAndSelectOpf(BMEditMesh *em, wmOperator *op, const char *selectslot, const char *fmt, ...)
+int EDBM_op_call_and_selectf(BMEditMesh *em, wmOperator *op, const char *selectslot, const char *fmt, ...)
{
BMesh *bm = em->bm;
BMOperator bmop;
@@ -219,10 +221,10 @@ int EDBM_CallAndSelectOpf(BMEditMesh *em, wmOperator *op, const char *selectslot
BMO_slot_buffer_hflag_enable(em->bm, &bmop, selectslot, BM_ALL, BM_ELEM_SELECT, TRUE);
va_end(list);
- return EDBM_FinishOp(em, &bmop, op, TRUE);
+ return EDBM_op_finish(em, &bmop, op, TRUE);
}
-int EDBM_CallOpfSilent(BMEditMesh *em, const char *fmt, ...)
+int EDBM_op_call_silentf(BMEditMesh *em, const char *fmt, ...)
{
BMesh *bm = em->bm;
BMOperator bmop;
@@ -242,7 +244,7 @@ int EDBM_CallOpfSilent(BMEditMesh *em, const char *fmt, ...)
BMO_op_exec(bm, &bmop);
va_end(list);
- return EDBM_FinishOp(em, &bmop, NULL, FALSE);
+ return EDBM_op_finish(em, &bmop, NULL, FALSE);
}
void EDBM_selectmode_to_scene(bContext *C)
@@ -260,7 +262,7 @@ void EDBM_selectmode_to_scene(bContext *C)
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, scene);
}
-void EDBM_MakeEditBMesh(ToolSettings *ts, Scene *UNUSED(scene), Object *ob)
+void EDBM_mesh_make(ToolSettings *ts, Scene *UNUSED(scene), Object *ob)
{
Mesh *me = ob->data;
BMesh *bm;
@@ -290,7 +292,7 @@ void EDBM_MakeEditBMesh(ToolSettings *ts, Scene *UNUSED(scene), Object *ob)
me->edit_btmesh->ob = ob;
}
-void EDBM_LoadEditBMesh(Scene *scene, Object *ob)
+void EDBM_mesh_load(Scene *scene, Object *ob)
{
Mesh *me = ob->data;
BMesh *bm = me->edit_btmesh->bm;
@@ -303,14 +305,14 @@ void EDBM_LoadEditBMesh(Scene *scene, Object *ob)
}
-void EDBM_FreeEditBMesh(BMEditMesh *tm)
+void EDBM_mesh_free(BMEditMesh *tm)
{
BMEdit_Free(tm);
}
-void EDBM_init_index_arrays(BMEditMesh *tm, int forvert, int foredge, int forface)
+void EDBM_index_arrays_init(BMEditMesh *tm, int forvert, int foredge, int forface)
{
- EDBM_free_index_arrays(tm);
+ EDBM_index_arrays_free(tm);
if (forvert) {
BMIter iter;
@@ -352,7 +354,7 @@ void EDBM_init_index_arrays(BMEditMesh *tm, int forvert, int foredge, int forfac
}
}
-void EDBM_free_index_arrays(BMEditMesh *tm)
+void EDBM_index_arrays_free(BMEditMesh *tm)
{
if (tm->vert_index) {
MEM_freeN(tm->vert_index);
@@ -370,17 +372,17 @@ void EDBM_free_index_arrays(BMEditMesh *tm)
}
}
-BMVert *EDBM_get_vert_for_index(BMEditMesh *tm, int index)
+BMVert *EDBM_vert_at_index(BMEditMesh *tm, int index)
{
return tm->vert_index && index < tm->bm->totvert ? tm->vert_index[index] : NULL;
}
-BMEdge *EDBM_get_edge_for_index(BMEditMesh *tm, int index)
+BMEdge *EDBM_edge_at_index(BMEditMesh *tm, int index)
{
return tm->edge_index && index < tm->bm->totedge ? tm->edge_index[index] : NULL;
}
-BMFace *EDBM_get_face_for_index(BMEditMesh *tm, int index)
+BMFace *EDBM_face_at_index(BMEditMesh *tm, int index)
{
return (tm->face_index && index < tm->bm->totface && index >= 0) ? tm->face_index[index] : NULL;
}
@@ -444,7 +446,7 @@ void EDBM_select_less(BMEditMesh *em)
EDBM_selectmode_flush(em);
}
-int EDBM_get_actSelection(BMEditMesh *em, BMEditSelection *ese)
+int EDBM_editselection_active_get(BMEditMesh *em, BMEditSelection *ese)
{
BMEditSelection *ese_last = em->bm->selected.last;
BMFace *efa = BM_active_face_get(em->bm, FALSE);
@@ -577,7 +579,7 @@ void undo_push_mesh(bContext *C, const char *name)
}
/* write comment here */
-UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_array, float *limit)
+UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx_array, float *limit)
{
BMVert *ev;
BMFace *efa;
@@ -592,7 +594,7 @@ UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_a
int totverts, i, totuv;
if (do_face_idx_array)
- EDBM_init_index_arrays(em, 0, 0, 1);
+ EDBM_index_arrays_init(em, 0, 0, 1);
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
@@ -607,13 +609,13 @@ UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_a
if (totuv == 0) {
if (do_face_idx_array)
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
return NULL;
}
vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap");
if (!vmap) {
if (do_face_idx_array)
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
return NULL;
}
@@ -623,7 +625,7 @@ UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_a
if (!vmap->vert || !vmap->buf) {
free_uv_vert_map(vmap);
if (do_face_idx_array)
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
return NULL;
}
@@ -660,7 +662,7 @@ UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_a
v->next = newvlist;
newvlist = v;
- efa = EDBM_get_face_for_index(em, v->f);
+ efa = EDBM_face_at_index(em, v->f);
/* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
l = BM_iter_at_index(em->bm, BM_LOOPS_OF_FACE, efa, v->tfindex);
@@ -672,7 +674,7 @@ UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_a
while (iterv) {
next = iterv->next;
- efa = EDBM_get_face_for_index(em, iterv->f);
+ efa = EDBM_face_at_index(em, iterv->f);
/* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
l = BM_iter_at_index(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
@@ -702,13 +704,13 @@ UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_a
}
if (do_face_idx_array)
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
return vmap;
}
-UvMapVert *EDBM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
+UvMapVert *EDBM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v)
{
return vmap->vert[v];
}
@@ -717,7 +719,7 @@ UvMapVert *EDBM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
/* A specialized vert map used by stitch operator */
-UvElementMap *EDBM_make_uv_element_map(BMEditMesh *em, int selected, int do_islands)
+UvElementMap *EDBM_uv_element_map_create(BMEditMesh *em, int selected, int do_islands)
{
BMVert *ev;
BMFace *efa;
@@ -767,7 +769,7 @@ UvElementMap *EDBM_make_uv_element_map(BMEditMesh *em, int selected, int do_isla
buf = element_map->buf = (UvElement *)MEM_callocN(sizeof(*element_map->buf) * totuv, "UvElement");
if (!element_map->vert || !element_map->buf) {
- EDBM_free_uv_element_map(element_map);
+ EDBM_uv_element_map_free(element_map);
MEM_freeN(island_number);
return NULL;
}
@@ -906,7 +908,7 @@ UvElementMap *EDBM_make_uv_element_map(BMEditMesh *em, int selected, int do_isla
MEM_freeN(islandbuf);
MEM_freeN(stack);
MEM_freeN(map);
- EDBM_free_uv_element_map(element_map);
+ EDBM_uv_element_map_free(element_map);
MEM_freeN(island_number);
}
@@ -936,13 +938,7 @@ UvElementMap *EDBM_make_uv_element_map(BMEditMesh *em, int selected, int do_isla
return element_map;
}
-
-UvMapVert *EM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
-{
- return vmap->vert[v];
-}
-
-void EDBM_free_uv_vert_map(UvVertMap *vmap)
+void EDBM_uv_vert_map_free(UvVertMap *vmap)
{
if (vmap) {
if (vmap->vert) MEM_freeN(vmap->vert);
@@ -951,7 +947,7 @@ void EDBM_free_uv_vert_map(UvVertMap *vmap)
}
}
-void EDBM_free_uv_element_map(UvElementMap *element_map)
+void EDBM_uv_element_map_free(UvElementMap *element_map)
{
if (element_map) {
if (element_map->vert) MEM_freeN(element_map->vert);
@@ -963,11 +959,11 @@ void EDBM_free_uv_element_map(UvElementMap *element_map)
/* last_sel, use em->act_face otherwise get the last selected face in the editselections
* at the moment, last_sel is mainly useful for making sure the space image dosnt flicker */
-MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **r_act_efa, int sloppy)
+MTexPoly *EDBM_mtexpoly_active_get(BMEditMesh *em, BMFace **r_act_efa, int sloppy)
{
BMFace *efa = NULL;
- if (!EDBM_texFaceCheck(em))
+ if (!EDBM_mtexpoly_check(em))
return NULL;
efa = BM_active_face_get(em->bm, sloppy);
@@ -982,14 +978,14 @@ MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **r_act_efa, int slopp
}
/* can we edit UV's for this mesh?*/
-int EDBM_texFaceCheck(BMEditMesh *em)
+int EDBM_mtexpoly_check(BMEditMesh *em)
{
/* some of these checks could be a touch overkill */
return em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY) &&
CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV);
}
-int EDBM_vertColorCheck(BMEditMesh *em)
+int EDBM_vert_color_check(BMEditMesh *em)
{
/* some of these checks could be a touch overkill */
return em && em->bm->totface && CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL);
@@ -1001,11 +997,31 @@ static BMVert *cache_mirr_intptr_as_bmvert(intptr_t *index_lookup, int index)
return (eve_i == -1) ? NULL : (BMVert *)eve_i;
}
+/**
+ * [note: I've decided to use ideasman's code for non-editmode stuff, but since
+ * it has a big "not for editmode!" disclaimer, I'm going to keep what I have here
+ * - joeedh]
+ *
+ * x-mirror editing api. usage:
+ *
+ * EDBM_verts_mirror_cache_begin(em);
+ * ...
+ * ...
+ * BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ * mirrorv = EDBM_verts_mirror_get(em, v);
+ * }
+ * ...
+ * ...
+ * EDBM_verts_mirror_cache_end(em);
+ *
+ * \note why do we only allow x axis mirror editing?
+ */
+
/* BM_SEARCH_MAXDIST is too big, copied from 2.6x MOC_THRESH, should become a
* preference */
#define BM_SEARCH_MAXDIST_MIRR 0.00002f
#define BM_CD_LAYER_ID "__mirror_index"
-void EDBM_CacheMirrorVerts(BMEditMesh *em, const short use_select)
+void EDBM_verts_mirror_cache_begin(BMEditMesh *em, const short use_select)
{
Mesh *me = em->me;
BMesh *bm = em->bm;
@@ -1022,7 +1038,7 @@ void EDBM_CacheMirrorVerts(BMEditMesh *em, const short use_select)
}
if (!em->vert_index) {
- EDBM_init_index_arrays(em, 1, 0, 0);
+ EDBM_index_arrays_init(em, 1, 0, 0);
em->mirr_free_arrays = 1;
}
@@ -1084,7 +1100,7 @@ void EDBM_CacheMirrorVerts(BMEditMesh *em, const short use_select)
em->mirror_cdlayer = li;
}
-BMVert *EDBM_GetMirrorVert(BMEditMesh *em, BMVert *v)
+BMVert *EDBM_verts_mirror_get(BMEditMesh *em, BMVert *v)
{
int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
@@ -1093,7 +1109,7 @@ BMVert *EDBM_GetMirrorVert(BMEditMesh *em, BMVert *v)
if (mirr && *mirr >= 0 && *mirr < em->bm->totvert) {
if (!em->vert_index) {
printf("err: should only be called between "
- "EDBM_CacheMirrorVerts and EDBM_EndMirrorCache");
+ "EDBM_verts_mirror_cache_begin and EDBM_verts_mirror_cache_end");
return NULL;
}
@@ -1103,7 +1119,7 @@ BMVert *EDBM_GetMirrorVert(BMEditMesh *em, BMVert *v)
return NULL;
}
-void EDBM_ClearMirrorVert(BMEditMesh *em, BMVert *v)
+void EDBM_verts_mirror_cache_clear(BMEditMesh *em, BMVert *v)
{
int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
@@ -1114,7 +1130,7 @@ void EDBM_ClearMirrorVert(BMEditMesh *em, BMVert *v)
}
}
-void EDBM_EndMirrorCache(BMEditMesh *em)
+void EDBM_verts_mirror_cache_end(BMEditMesh *em)
{
if (em->mirr_free_arrays) {
MEM_freeN(em->vert_index);
@@ -1124,7 +1140,7 @@ void EDBM_EndMirrorCache(BMEditMesh *em)
em->mirror_cdlayer = -1;
}
-void EDBM_ApplyMirrorCache(BMEditMesh *em, const int sel_from, const int sel_to)
+void EDBM_verts_mirror_apply(BMEditMesh *em, const int sel_from, const int sel_to)
{
BMIter iter;
BMVert *v;
@@ -1133,7 +1149,7 @@ void EDBM_ApplyMirrorCache(BMEditMesh *em, const int sel_from, const int sel_to)
BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == sel_from) {
- BMVert *mirr = EDBM_GetMirrorVert(em, v);
+ BMVert *mirr = EDBM_verts_mirror_get(em, v);
if (mirr) {
if (BM_elem_flag_test(mirr, BM_ELEM_SELECT) == sel_to) {
copy_v3_v3(mirr->co, v->co);
@@ -1146,7 +1162,7 @@ void EDBM_ApplyMirrorCache(BMEditMesh *em, const int sel_from, const int sel_to)
/* swap is 0 or 1, if 1 it hides not selected */
-void EDBM_hide_mesh(BMEditMesh *em, int swap)
+void EDBM_mesh_hide(BMEditMesh *em, int swap)
{
BMIter iter;
BMElem *ele;
@@ -1178,7 +1194,7 @@ void EDBM_hide_mesh(BMEditMesh *em, int swap)
}
-void EDBM_reveal_mesh(BMEditMesh *em)
+void EDBM_mesh_reveal(BMEditMesh *em)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
@@ -1257,17 +1273,17 @@ void EDBM_editselection_plane(BMEditMesh *em, float *plane, BMEditSelection *ese
BM_editselection_plane(em->bm, plane, ese);
}
-void EDBM_remove_selection(BMEditMesh *em, BMElem *ele)
+void EDBM_editselection_remove(BMEditMesh *em, BMHeader *ele)
{
- BM_select_history_remove(em->bm, ele);
+ BM_select_history_remove(em->bm, (BMElem *)ele);
}
-void EDBM_store_selection(BMEditMesh *em, BMElem *ele)
+void EDBM_editselection_store(BMEditMesh *em, BMHeader *ele)
{
- BM_select_history_store(em->bm, ele);
+ BM_select_history_store(em->bm, (BMElem *)ele);
}
-void EDBM_validate_selections(BMEditMesh *em)
+void EDBM_editselection_validate(BMEditMesh *em)
{
BM_select_history_validate(em->bm);
}
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index fe3fe698626..2ea5ac800ce 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -604,7 +604,7 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event)
obedit = base->object;
me = obedit->data;
if (me->edit_btmesh == NULL) {
- EDBM_MakeEditBMesh(scene->toolsettings, scene, obedit);
+ EDBM_mesh_make(scene->toolsettings, scene, obedit);
exitmode = 1;
}
if (me->edit_btmesh == NULL)
@@ -613,8 +613,8 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event)
ED_uvedit_assign_image(bmain, scene, obedit, ima, NULL);
if (exitmode) {
- EDBM_LoadEditBMesh(scene, obedit);
- EDBM_FreeEditBMesh(me->edit_btmesh);
+ EDBM_mesh_load(scene, obedit);
+ EDBM_mesh_free(me->edit_btmesh);
MEM_freeN(me->edit_btmesh);
me->edit_btmesh = NULL;
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 4f94294e6c6..59d7b24f7b8 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -35,18 +35,19 @@
#ifndef __MESH_INTERN_H__
#define __MESH_INTERN_H__
-struct bContext;
-struct wmOperatorType;
-struct ViewContext;
-struct BMEditMesh;
-struct BMesh;
struct BMEdge;
+struct BMEditMesh;
struct BMFace;
+struct BMHeader;
struct BMOperator;
-struct wmOperator;
-struct wmKeyMap;
-struct wmKeyConfig;
+struct BMesh;
struct EnumPropertyItem;
+struct ViewContext;
+struct bContext;
+struct wmKeyConfig;
+struct wmKeyMap;
+struct wmOperator;
+struct wmOperatorType;
/* ******************** bmeshutils.c */
@@ -57,26 +58,29 @@ struct EnumPropertyItem;
*/
/*calls a bmesh op, reporting errors to the user, etc*/
-int EDBM_CallOpf(struct BMEditMesh *em, struct wmOperator *op, const char *fmt, ...);
+int EDBM_op_callf(struct BMEditMesh *em, struct wmOperator *op, const char *fmt, ...);
+
+int EDBM_op_call_and_selectf(struct BMEditMesh *em, struct wmOperator *op,
+ const char *selectslot, const char *fmt, ...);
/* same as above, but doesn't report errors.*/
-int EDBM_CallOpfSilent(struct BMEditMesh *em, const char *fmt, ...);
+int EDBM_op_call_silentf(struct BMEditMesh *em, const char *fmt, ...);
-/* these next two functions are the split version of EDBM_CallOpf, so you can
+/* these next two functions are the split version of EDBM_op_callf, so you can
* do stuff with a bmesh operator, after initializing it but before executing
* it.
*
* execute the operator with BM_Exec_Op */
-int EDBM_InitOpf(struct BMEditMesh *em, struct BMOperator *bmop,
- struct wmOperator *op, const char *fmt, ...);
+int EDBM_op_init(struct BMEditMesh *em, struct BMOperator *bmop,
+ struct wmOperator *op, const char *fmt, ...);
/*cleans up after a bmesh operator*/
-int EDBM_FinishOp(struct BMEditMesh *em, struct BMOperator *bmop,
- struct wmOperator *op, const int report);
+int EDBM_op_finish(struct BMEditMesh *em, struct BMOperator *bmop,
+ struct wmOperator *op, const int report);
void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
-void EDBM_store_selection(struct BMEditMesh *em, void *data);
-void EDBM_validate_selections(struct BMEditMesh *em);
-void EDBM_remove_selection(struct BMEditMesh *em, void *data);
+void EDBM_editselection_store(struct BMEditMesh *em, struct BMHeader *ele);
+void EDBM_editselection_validate(struct BMEditMesh *em);
+void EDBM_editselection_remove(struct BMEditMesh *em, struct BMHeader *ele);
void EDBM_stats_update(struct BMEditMesh *em);
/* TODO, move to math_geometry.c */
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index c95a81d5a37..f1b0a82b654 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -326,7 +326,7 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
if (!createob) {
/* clear */
- EDBM_ClearMesh(em);
+ EDBM_mesh_clear(em);
}
/* create verts for polygon mesh */
@@ -373,7 +373,7 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
BM_vert_create(em->bm, co, NULL);
}
- EDBM_init_index_arrays(em, 1, 0, 0);
+ EDBM_index_arrays_init(em, 1, 0, 0);
/* create faces */
for (j = 0; j < trinum; j++) {
@@ -388,9 +388,9 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
face[k] = uniquevbase + tri[k] - nv; /* unique vertex */
}
newFace = BM_face_create_quad_tri(em->bm,
- EDBM_get_vert_for_index(em, face[0]),
- EDBM_get_vert_for_index(em, face[2]),
- EDBM_get_vert_for_index(em, face[1]), NULL,
+ EDBM_vert_at_index(em, face[0]),
+ EDBM_vert_at_index(em, face[2]),
+ EDBM_vert_at_index(em, face[1]), NULL,
NULL, FALSE);
/* set navigation polygon idx to the custom layer */
@@ -398,7 +398,7 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
*polygonIdx = i + 1; /* add 1 to avoid zero idx */
}
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
recast_destroyPolyMesh(pmesh);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 3dfc66bce25..f6fd4b45288 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -542,9 +542,9 @@ int join_mesh_exec(bContext *C, wmOperator *op)
ED_object_exit_editmode(C, EM_FREEDATA | EM_WAITCURSOR | EM_DO_UNDO);
#else
/* toggle editmode using lower level functions so this can be called from python */
- EDBM_MakeEditBMesh(scene->toolsettings, scene, ob);
- EDBM_LoadEditBMesh(scene, ob);
- EDBM_FreeEditBMesh(me->edit_btmesh);
+ EDBM_mesh_make(scene->toolsettings, scene, ob);
+ EDBM_mesh_load(scene, ob);
+ EDBM_mesh_free(me->edit_btmesh);
MEM_freeN(me->edit_btmesh);
me->edit_btmesh = NULL;
DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 4d0e67eafee..c40ea73d543 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -327,10 +327,10 @@ void ED_object_exit_editmode(bContext *C, int flag)
return;
}
- EDBM_LoadEditBMesh(scene, obedit);
+ EDBM_mesh_load(scene, obedit);
if (freedata) {
- EDBM_FreeEditBMesh(me->edit_btmesh);
+ EDBM_mesh_free(me->edit_btmesh);
MEM_freeN(me->edit_btmesh);
me->edit_btmesh= NULL;
}
@@ -444,7 +444,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
ok= 1;
scene->obedit = ob; /* context sees this */
- EDBM_MakeEditBMesh(CTX_data_tool_settings(C), scene, ob);
+ EDBM_mesh_make(CTX_data_tool_settings(C), scene, ob);
em = BMEdit_FromObject(ob);
if (LIKELY(em)) {
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 7bb2be8e248..bdb53e25a07 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -308,8 +308,8 @@ static int object_hook_index_array(Scene *scene, Object *obedit, int *tot, int *
BMEditMesh *em;
- EDBM_LoadEditBMesh(scene, obedit);
- EDBM_MakeEditBMesh(scene->toolsettings, scene, obedit);
+ EDBM_mesh_load(scene, obedit);
+ EDBM_mesh_make(scene->toolsettings, scene, obedit);
em = me->edit_btmesh;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 341ba368729..f9b0cfeedb8 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -128,8 +128,8 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
Mesh *me= obedit->data;
BMEditMesh *em;
- EDBM_LoadEditBMesh(scene, obedit);
- EDBM_MakeEditBMesh(scene->toolsettings, scene, obedit);
+ EDBM_mesh_load(scene, obedit);
+ EDBM_mesh_make(scene->toolsettings, scene, obedit);
em= me->edit_btmesh;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 1d502aeb55c..474d10ffbd8 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -704,7 +704,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
sub_v3_v3(eve->co, cent);
}
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
tot_change++;
DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
}
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index cc8f91e4558..e0f808aa1a1 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1527,11 +1527,11 @@ void ED_vgroup_mirror(Object *ob, const short mirror_weights, const short flip_v
goto cleanup;
}
- EDBM_CacheMirrorVerts(em, FALSE);
+ EDBM_verts_mirror_cache_begin(em, FALSE);
/* Go through the list of editverts and assign them */
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
- if ((eve_mirr= EDBM_GetMirrorVert(em, eve))) {
+ if ((eve_mirr= EDBM_verts_mirror_get(em, eve))) {
sel= BM_elem_flag_test(eve, BM_ELEM_SELECT);
sel_mirr= BM_elem_flag_test(eve_mirr, BM_ELEM_SELECT);
@@ -1544,11 +1544,11 @@ void ED_vgroup_mirror(Object *ob, const short mirror_weights, const short flip_v
}
/* don't use these again */
- EDBM_ClearMirrorVert(em, eve);
- EDBM_ClearMirrorVert(em, eve_mirr);
+ EDBM_verts_mirror_cache_clear(em, eve);
+ EDBM_verts_mirror_cache_clear(em, eve_mirr);
}
}
- EDBM_EndMirrorCache(em);
+ EDBM_verts_mirror_cache_end(em);
}
else {
/* object mode / weight paint */
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 40b04437cdf..d2cf5c3c294 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -4668,7 +4668,7 @@ static int uv_sculpt_brush_poll(bContext *C)
return 0;
em = BMEdit_FromObject(obedit);
- ret = EDBM_texFaceCheck(em);
+ ret = EDBM_mtexpoly_check(em);
if (ret && sima) {
ARegion *ar= CTX_wm_region(C);
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 240a8feeb88..4aa56266a21 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -416,7 +416,7 @@ static void uv_sculpt_stroke_exit(bContext *C, wmOperator *op)
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), data->timer);
}
if (data->elementMap) {
- EDBM_free_uv_element_map(data->elementMap);
+ EDBM_uv_element_map_free(data->elementMap);
}
if (data->uv) {
MEM_freeN(data->uv);
@@ -435,9 +435,9 @@ static void uv_sculpt_stroke_exit(bContext *C, wmOperator *op)
op->customdata = NULL;
}
-static int get_uv_element_offset_from_face(UvElementMap *map, BMFace *efa, BMLoop *l, int island_index, int doIslands)
+static int uv_element_offset_from_face_get(UvElementMap *map, BMFace *efa, BMLoop *l, int island_index, int doIslands)
{
- UvElement *element = ED_get_uv_element(map, efa, l);
+ UvElement *element = ED_uv_element_get(map, efa, l);
if (!element || (doIslands && element->island != island_index)) {
return -1;
}
@@ -501,18 +501,18 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
if (do_island_optimization) {
/* We will need island information */
if (ts->uv_flag & UV_SYNC_SELECTION) {
- data->elementMap = EDBM_make_uv_element_map(em, 0, 1);
+ data->elementMap = EDBM_uv_element_map_create(em, 0, 1);
}
else {
- data->elementMap = EDBM_make_uv_element_map(em, 1, 1);
+ data->elementMap = EDBM_uv_element_map_create(em, 1, 1);
}
}
else {
if (ts->uv_flag & UV_SYNC_SELECTION) {
- data->elementMap = EDBM_make_uv_element_map(em, 0, 0);
+ data->elementMap = EDBM_uv_element_map_create(em, 0, 0);
}
else {
- data->elementMap = EDBM_make_uv_element_map(em, 1, 0);
+ data->elementMap = EDBM_uv_element_map_create(em, 1, 0);
}
}
@@ -531,7 +531,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
Image *ima= CTX_data_edit_image(C);
uv_find_nearest_vert(scene, ima, em, co, NULL, &hit);
- element = ED_get_uv_element(data->elementMap, hit.efa, hit.l);
+ element = ED_uv_element_get(data->elementMap, hit.efa, hit.l);
island_index = element->island;
}
@@ -597,8 +597,8 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
counter = 0;
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
- int offset1, itmp1 = get_uv_element_offset_from_face(data->elementMap, efa, l, island_index, do_island_optimization);
- int offset2, itmp2 = get_uv_element_offset_from_face(data->elementMap, efa, l->next, island_index, do_island_optimization);
+ int offset1, itmp1 = uv_element_offset_from_face_get(data->elementMap, efa, l, island_index, do_island_optimization);
+ int offset2, itmp2 = uv_element_offset_from_face_get(data->elementMap, efa, l->next, island_index, do_island_optimization);
/* Skip edge if not found(unlikely) or not on valid island */
if (itmp1 == -1 || itmp2 == -1)
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index f1967477d7a..55f767375d2 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -279,7 +279,7 @@ int ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
struct BMEditMesh *em = BMEdit_FromObject(obedit);
int ret;
- ret = EDBM_texFaceCheck(em);
+ ret = EDBM_mtexpoly_check(em);
return ret;
}
@@ -297,7 +297,7 @@ int ED_space_image_show_uvshadow(SpaceImage *sima, Object *obedit)
struct BMEditMesh *em = BMEdit_FromObject(obedit);
int ret;
- ret = EDBM_texFaceCheck(em);
+ ret = EDBM_mtexpoly_check(em);
return ret;
}
@@ -605,10 +605,10 @@ static void image_refresh(const bContext *C, ScrArea *UNUSED(sa))
/* old shading system, we set texface */
MTexPoly *tf;
- if (em && EDBM_texFaceCheck(em)) {
+ if (em && EDBM_mtexpoly_check(em)) {
sima->image= NULL;
- tf = EDBM_get_active_mtexpoly(em, NULL, TRUE); /* partially selected face is ok */
+ tf = EDBM_mtexpoly_active_get(em, NULL, TRUE); /* partially selected face is ok */
if (tf) {
/* don't need to check for pin here, see above */
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 211104e60f0..39f1552c8a6 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -564,7 +564,7 @@ static DMDrawOption draw_em_tf_mapped__set_draw(void *userData, int index)
{
drawEMTFMapped_userData *data = userData;
BMEditMesh *em = data->em;
- BMFace *efa = EDBM_get_face_for_index(em, index);
+ BMFace *efa = EDBM_face_at_index(em, index);
if (efa == NULL || BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
return DM_DRAW_OPTION_SKIP;
@@ -924,7 +924,7 @@ static int tex_mat_set_face_editmesh_cb(void *userData, int index)
/* editmode face hiding */
TexMatCallback *data = (TexMatCallback *)userData;
Mesh *me = (Mesh *)data->me;
- BMFace *efa = EDBM_get_face_for_index(me->edit_btmesh, index);
+ BMFace *efa = EDBM_face_at_index(me->edit_btmesh, index);
return !BM_elem_flag_test(efa, BM_ELEM_HIDDEN);
}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 0332bd0bdb7..258debc8e60 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2021,7 +2021,7 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob)
static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
foreachScreenVert_userData *data = userData;
- BMVert *eve = EDBM_get_vert_for_index(data->vc.em, index);
+ BMVert *eve = EDBM_vert_at_index(data->vc.em, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
short s[2] = {IS_CLIPPED, 0};
@@ -2056,9 +2056,9 @@ void mesh_foreachScreenVert(
if (clipVerts != V3D_CLIP_TEST_OFF)
ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
- EDBM_init_index_arrays(vc->em, 1, 0, 0);
+ EDBM_index_arrays_init(vc->em, 1, 0, 0);
dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data);
- EDBM_free_index_arrays(vc->em);
+ EDBM_index_arrays_free(vc->em);
dm->release(dm);
}
@@ -2100,7 +2100,7 @@ static int is_co_in_region(ARegion *ar, const short co[2])
static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0co, float *v1co)
{
foreachScreenEdge_userData *data = userData;
- BMEdge *eed = EDBM_get_edge_for_index(data->vc.em, index);
+ BMEdge *eed = EDBM_edge_at_index(data->vc.em, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
short s[2][2];
@@ -2147,9 +2147,9 @@ void mesh_foreachScreenEdge(
if (clipVerts != V3D_CLIP_TEST_OFF)
ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
- EDBM_init_index_arrays(vc->em, 0, 1, 0);
+ EDBM_index_arrays_init(vc->em, 0, 1, 0);
dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data);
- EDBM_free_index_arrays(vc->em);
+ EDBM_index_arrays_free(vc->em);
dm->release(dm);
}
@@ -2157,7 +2157,7 @@ void mesh_foreachScreenEdge(
static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *cent, float *UNUSED(no))
{
foreachScreenFace_userData *data = userData;
- BMFace *efa = EDBM_get_face_for_index(data->vc.em, index);
+ BMFace *efa = EDBM_face_at_index(data->vc.em, index);
if (efa && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
float cent2[3];
@@ -2187,9 +2187,9 @@ void mesh_foreachScreenFace(
//if (clipVerts)
ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
- EDBM_init_index_arrays(vc->em, 0, 0, 1);
+ EDBM_index_arrays_init(vc->em, 0, 0, 1);
dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data);
- EDBM_free_index_arrays(vc->em);
+ EDBM_index_arrays_free(vc->em);
dm->release(dm);
}
@@ -2261,7 +2261,7 @@ void nurbs_foreachScreenVert(
static void draw_dm_face_normals__mapFunc(void *userData, int index, float *cent, float *no)
{
drawDMNormal_userData *data = userData;
- BMFace *efa = EDBM_get_face_for_index(data->em, index);
+ BMFace *efa = EDBM_face_at_index(data->em, index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
glVertex3fv(cent);
@@ -2284,7 +2284,7 @@ static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
static void draw_dm_face_centers__mapFunc(void *userData, int index, float *cent, float *UNUSED(no))
{
- BMFace *efa = EDBM_get_face_for_index(((void **)userData)[0], index);
+ BMFace *efa = EDBM_face_at_index(((void **)userData)[0], index);
int sel = *(((int **)userData)[1]);
if (efa && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && BM_elem_flag_test(efa, BM_ELEM_SELECT) == sel) {
@@ -2303,7 +2303,7 @@ static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, int sel)
static void draw_dm_vert_normals__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
{
drawDMNormal_userData *data = userData;
- BMVert *eve = EDBM_get_vert_for_index(data->em, index);
+ BMVert *eve = EDBM_vert_at_index(data->em, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
glVertex3fv(co);
@@ -2336,7 +2336,7 @@ static void draw_dm_vert_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
drawDMVerts_userData *data = userData;
- BMVert *eve = EDBM_get_vert_for_index(data->em, index);
+ BMVert *eve = EDBM_vert_at_index(data->em, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BM_elem_flag_test(eve, BM_ELEM_SELECT) == data->sel) {
/* draw active larger - need to stop/start point drawing for this :/ */
@@ -2381,7 +2381,7 @@ static DMDrawOption draw_dm_edges_sel__setDrawOptions(void *userData, int index)
drawDMEdgesSel_userData *data = userData;
unsigned char *col;
- eed = EDBM_get_edge_for_index(data->em, index);
+ eed = EDBM_edge_at_index(data->em, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
if (eed == data->eed_act) {
@@ -2422,7 +2422,7 @@ static void draw_dm_edges_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
/* Draw edges */
static DMDrawOption draw_dm_edges__setDrawOptions(void *userData, int index)
{
- if (BM_elem_flag_test(EDBM_get_edge_for_index(userData, index), BM_ELEM_HIDDEN))
+ if (BM_elem_flag_test(EDBM_edge_at_index(userData, index), BM_ELEM_HIDDEN))
return DM_DRAW_OPTION_SKIP;
else
return DM_DRAW_OPTION_NORMAL;
@@ -2436,14 +2436,14 @@ static void draw_dm_edges(BMEditMesh *em, DerivedMesh *dm)
/* Draw edges with color interpolated based on selection */
static DMDrawOption draw_dm_edges_sel_interp__setDrawOptions(void *userData, int index)
{
- if (BM_elem_flag_test(EDBM_get_edge_for_index(((void **)userData)[0], index), BM_ELEM_HIDDEN))
+ if (BM_elem_flag_test(EDBM_edge_at_index(((void **)userData)[0], index), BM_ELEM_HIDDEN))
return DM_DRAW_OPTION_SKIP;
else
return DM_DRAW_OPTION_NORMAL;
}
static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int index, float t)
{
- BMEdge *eed = EDBM_get_edge_for_index(((void **)userData)[0], index);
+ BMEdge *eed = EDBM_edge_at_index(((void **)userData)[0], index);
unsigned char **cols = userData;
unsigned char *col0 = cols[(BM_elem_flag_test(eed->v1, BM_ELEM_SELECT)) ? 2 : 1];
unsigned char *col1 = cols[(BM_elem_flag_test(eed->v2, BM_ELEM_SELECT)) ? 2 : 1];
@@ -2464,7 +2464,7 @@ static void draw_dm_edges_sel_interp(BMEditMesh *em, DerivedMesh *dm, unsigned c
/* Draw only seam edges */
static DMDrawOption draw_dm_edges_seams__setDrawOptions(void *userData, int index)
{
- BMEdge *eed = EDBM_get_edge_for_index(userData, index);
+ BMEdge *eed = EDBM_edge_at_index(userData, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BM_elem_flag_test(eed, BM_ELEM_SEAM))
return DM_DRAW_OPTION_NORMAL;
@@ -2480,7 +2480,7 @@ static void draw_dm_edges_seams(BMEditMesh *em, DerivedMesh *dm)
/* Draw only sharp edges */
static DMDrawOption draw_dm_edges_sharp__setDrawOptions(void *userData, int index)
{
- BMEdge *eed = EDBM_get_edge_for_index(userData, index);
+ BMEdge *eed = EDBM_edge_at_index(userData, index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && !BM_elem_flag_test(eed, BM_ELEM_SMOOTH))
return DM_DRAW_OPTION_NORMAL;
@@ -2499,7 +2499,7 @@ static void draw_dm_edges_sharp(BMEditMesh *em, DerivedMesh *dm)
static DMDrawOption draw_dm_faces_sel__setDrawOptions(void *userData, int index)
{
drawDMFacesSel_userData *data = userData;
- BMFace *efa = EDBM_get_face_for_index(data->em, index);
+ BMFace *efa = EDBM_face_at_index(data->em, index);
unsigned char *col;
if (!efa)
@@ -2533,8 +2533,8 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int
if (!data->orig_index)
return 0;
- efa = EDBM_get_face_for_index(data->em, data->orig_index[index]);
- next_efa = EDBM_get_face_for_index(data->em, data->orig_index[next_index]);
+ efa = EDBM_face_at_index(data->em, data->orig_index[index]);
+ next_efa = EDBM_face_at_index(data->em, data->orig_index[next_index]);
if (efa == next_efa)
return 1;
@@ -2570,7 +2570,7 @@ static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
static DMDrawOption draw_dm_creases__setDrawOptions(void *userData, int index)
{
BMEditMesh *em = userData;
- BMEdge *eed = EDBM_get_edge_for_index(userData, index);
+ BMEdge *eed = EDBM_edge_at_index(userData, index);
float *crease = eed ? (float *)CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_CREASE) : NULL;
if (!crease)
@@ -2594,7 +2594,7 @@ static void draw_dm_creases(BMEditMesh *em, DerivedMesh *dm)
static DMDrawOption draw_dm_bweights__setDrawOptions(void *userData, int index)
{
BMEditMesh *em = userData;
- BMEdge *eed = EDBM_get_edge_for_index(userData, index);
+ BMEdge *eed = EDBM_edge_at_index(userData, index);
float *bweight = (float *)CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_BWEIGHT);
if (!bweight)
@@ -2611,7 +2611,7 @@ static DMDrawOption draw_dm_bweights__setDrawOptions(void *userData, int index)
static void draw_dm_bweights__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
BMEditMesh *em = userData;
- BMVert *eve = EDBM_get_vert_for_index(userData, index);
+ BMVert *eve = EDBM_vert_at_index(userData, index);
float *bweight = (float *)CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_BWEIGHT);
if (!bweight)
@@ -2983,7 +2983,7 @@ static void draw_em_indices(BMEditMesh *em)
static DMDrawOption draw_em_fancy__setFaceOpts(void *userData, int index)
{
- BMFace *efa = EDBM_get_face_for_index(userData, index);
+ BMFace *efa = EDBM_face_at_index(userData, index);
if (efa && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
GPU_enable_material(efa->mat_nr + 1, NULL);
@@ -2995,7 +2995,7 @@ static DMDrawOption draw_em_fancy__setFaceOpts(void *userData, int index)
static DMDrawOption draw_em_fancy__setGLSLFaceOpts(void *userData, int index)
{
- BMFace *efa = EDBM_get_face_for_index(userData, index);
+ BMFace *efa = EDBM_face_at_index(userData, index);
if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
return DM_DRAW_OPTION_SKIP;
@@ -3029,7 +3029,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
}
}
- EDBM_init_index_arrays(em, 1, 1, 1);
+ EDBM_index_arrays_init(em, 1, 1, 1);
if (dt > OB_WIRE) {
if (CHECK_OB_DRAWTEXTURE(v3d, dt)) {
@@ -3179,7 +3179,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
GPU_disable_material();
}
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
/* Mesh drawing routines */
@@ -7167,7 +7167,7 @@ static void bbs_mesh_verts__mapFunc(void *userData, int index, float *co, float
{
void **ptrs = userData;
int offset = (intptr_t) ptrs[0];
- BMVert *eve = EDBM_get_vert_for_index(ptrs[1], index);
+ BMVert *eve = EDBM_vert_at_index(ptrs[1], index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
WM_set_framebuffer_index_color(offset + index);
@@ -7189,7 +7189,7 @@ static DMDrawOption bbs_mesh_wire__setDrawOptions(void *userData, int index)
{
void **ptrs = userData;
int offset = (intptr_t) ptrs[0];
- BMEdge *eed = EDBM_get_edge_for_index(ptrs[1], index);
+ BMEdge *eed = EDBM_edge_at_index(ptrs[1], index);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
WM_set_framebuffer_index_color(offset + index);
@@ -7207,7 +7207,7 @@ static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset)
static DMDrawOption bbs_mesh_solid__setSolidDrawOptions(void *userData, int index)
{
- BMFace *efa = EDBM_get_face_for_index(((void **)userData)[0], index);
+ BMFace *efa = EDBM_face_at_index(((void **)userData)[0], index);
if (efa && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
if (((void **)userData)[1]) {
@@ -7222,7 +7222,7 @@ static DMDrawOption bbs_mesh_solid__setSolidDrawOptions(void *userData, int inde
static void bbs_mesh_solid__drawCenter(void *userData, int index, float *cent, float *UNUSED(no))
{
- BMFace *efa = EDBM_get_face_for_index(((void **)userData)[0], index);
+ BMFace *efa = EDBM_face_at_index(((void **)userData)[0], index);
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
WM_set_framebuffer_index_color(index + 1);
@@ -7319,7 +7319,7 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
DerivedMesh *dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
- EDBM_init_index_arrays(em, 1, 1, 1);
+ EDBM_index_arrays_init(em, 1, 1, 1);
bbs_mesh_solid_EM(em, scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE);
if (ts->selectmode & SCE_SELECT_FACE)
@@ -7346,7 +7346,7 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
dm->release(dm);
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
else {
Mesh *me = ob->data;
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index f714260ed41..08d0afb1879 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -445,7 +445,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
}
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
}
if (median[3] != 0.0f) {
@@ -523,7 +523,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
}
}
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
Curve *cu = ob->data;
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index aa76d9a94c1..a3031bc3cfa 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -374,7 +374,7 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
if (em) {
if (shift == 0 || em->selectmode == 0) {
if ( (em->selectmode ^ SCE_SELECT_EDGE) == SCE_SELECT_VERTEX) {
- if (ctrl) EDBM_convertsel(em, SCE_SELECT_VERTEX, SCE_SELECT_EDGE);
+ if (ctrl) EDBM_selectmode_convert(em, SCE_SELECT_VERTEX, SCE_SELECT_EDGE);
}
em->selectmode = SCE_SELECT_EDGE;
}
@@ -388,7 +388,7 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
if (em) {
if (shift == 0 || em->selectmode == 0) {
if ( ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_VERTEX) || ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_EDGE)) {
- if (ctrl) EDBM_convertsel(em, (ts->selectmode ^ SCE_SELECT_FACE), SCE_SELECT_FACE);
+ if (ctrl) EDBM_selectmode_convert(em, (ts->selectmode ^ SCE_SELECT_FACE), SCE_SELECT_FACE);
}
em->selectmode = SCE_SELECT_FACE;
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 4251592e986..5646570a623 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -166,7 +166,7 @@ void view3d_get_transformation(const ARegion *ar, RegionView3D *rv3d, Object *ob
/* local prototypes */
-static void EDBM_backbuf_checkAndSelectVerts(BMEditMesh *em, int select)
+static void edbm_backbuf_check_and_select_verts(BMEditMesh *em, int select)
{
BMVert *eve;
BMIter iter;
@@ -175,14 +175,14 @@ static void EDBM_backbuf_checkAndSelectVerts(BMEditMesh *em, int select)
eve = BM_iter_new(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
for (; eve; eve = BM_iter_step(&iter), index++) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- if (EDBM_check_backbuf(index)) {
+ if (EDBM_backbuf_check(index)) {
BM_vert_select_set(em->bm, eve, select);
}
}
}
}
-static void EDBM_backbuf_checkAndSelectEdges(BMEditMesh *em, int select)
+static void edbm_backbuf_check_and_select_edges(BMEditMesh *em, int select)
{
BMEdge *eed;
BMIter iter;
@@ -191,14 +191,14 @@ static void EDBM_backbuf_checkAndSelectEdges(BMEditMesh *em, int select)
eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
for (; eed; eed = BM_iter_step(&iter), index++) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
- if (EDBM_check_backbuf(index)) {
+ if (EDBM_backbuf_check(index)) {
BM_edge_select_set(em->bm, eed, select);
}
}
}
}
-static void EDBM_backbuf_checkAndSelectFaces(BMEditMesh *em, int select)
+static void edbm_backbuf_check_and_select_faces(BMEditMesh *em, int select)
{
BMFace *efa;
BMIter iter;
@@ -207,7 +207,7 @@ static void EDBM_backbuf_checkAndSelectFaces(BMEditMesh *em, int select)
efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL);
for (; efa; efa = BM_iter_step(&iter), index++) {
if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
- if (EDBM_check_backbuf(index)) {
+ if (EDBM_backbuf_check(index)) {
BM_face_select_set(em->bm, efa, select);
}
}
@@ -216,14 +216,14 @@ static void EDBM_backbuf_checkAndSelectFaces(BMEditMesh *em, int select)
/* object mode, EM_ prefix is confusing here, rename? */
-static void EDBM_backbuf_checkAndSelectVerts_obmode(Mesh *me, int select)
+static void edbm_backbuf_check_and_select_verts_obmode(Mesh *me, int select)
{
MVert *mv = me->mvert;
int a;
if (mv) {
for (a = 1; a <= me->totvert; a++, mv++) {
- if (EDBM_check_backbuf(a)) {
+ if (EDBM_backbuf_check(a)) {
if (!(mv->flag & ME_HIDE)) {
mv->flag = select ? (mv->flag | SELECT) : (mv->flag & ~SELECT);
}
@@ -233,14 +233,14 @@ static void EDBM_backbuf_checkAndSelectVerts_obmode(Mesh *me, int select)
}
/* object mode, EM_ prefix is confusing here, rename? */
-static void EDBM_backbuf_checkAndSelectTFaces(Mesh *me, int select)
+static void edbm_backbuf_check_and_select_tfaces(Mesh *me, int select)
{
MPoly *mpoly = me->mpoly;
int a;
if (mpoly) {
for (a = 1; a <= me->totpoly; a++, mpoly++) {
- if (EDBM_check_backbuf(a)) {
+ if (EDBM_backbuf_check(a)) {
mpoly->flag = select ? (mpoly->flag | ME_FACE_SEL) : (mpoly->flag & ~ME_FACE_SEL);
}
}
@@ -481,7 +481,7 @@ static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int
{
LassoSelectUserData *data = userData;
- if (EDBM_check_backbuf(bm_solidoffs + index)) {
+ if (EDBM_backbuf_check(bm_solidoffs + index)) {
if (data->pass == 0) {
if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1) &&
lasso_inside(data->mcords, data->moves, x0, y0) &&
@@ -533,11 +533,11 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves,
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
glLoadMatrixf(vc->rv3d->viewmat);
- bbsel = EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ bbsel = EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
if (ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
- EDBM_backbuf_checkAndSelectVerts(vc->em, select);
+ edbm_backbuf_check_and_select_verts(vc->em, select);
}
else {
mesh_foreachScreenVert(vc, do_lasso_select_mesh__doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
@@ -556,14 +556,14 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves,
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
- EDBM_backbuf_checkAndSelectFaces(vc->em, select);
+ edbm_backbuf_check_and_select_faces(vc->em, select);
}
else {
mesh_foreachScreenFace(vc, do_lasso_select_mesh__doSelectFace, &data);
}
}
- EDBM_free_backbuf();
+ EDBM_backbuf_free();
EDBM_selectmode_flush(vc->em);
}
@@ -851,11 +851,11 @@ static void do_lasso_select_paintvert(ViewContext *vc, int mcords[][2], short mo
bm_vertoffs = me->totvert + 1; /* max index array */
lasso_select_boundbox(&rect, mcords, moves);
- EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- EDBM_backbuf_checkAndSelectVerts_obmode(me, select);
+ edbm_backbuf_check_and_select_verts_obmode(me, select);
- EDBM_free_backbuf();
+ EDBM_backbuf_free();
paintvert_flush_flags(ob);
}
@@ -874,11 +874,11 @@ static void do_lasso_select_paintface(ViewContext *vc, int mcords[][2], short mo
bm_vertoffs = me->totpoly + 1; /* max index array */
lasso_select_boundbox(&rect, mcords, moves);
- EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- EDBM_backbuf_checkAndSelectTFaces(me, select);
+ edbm_backbuf_check_and_select_tfaces(me, select);
- EDBM_free_backbuf();
+ EDBM_backbuf_free();
paintface_flush_flags(ob);
}
@@ -1763,7 +1763,7 @@ static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0
{
BoxSelectUserData *data = userData;
- if (EDBM_check_backbuf(bm_solidoffs + index)) {
+ if (EDBM_backbuf_check(bm_solidoffs + index)) {
if (data->pass == 0) {
if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) {
BM_elem_select_set(data->vc->em->bm, eed, data->select);
@@ -1804,11 +1804,11 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
glLoadMatrixf(vc->rv3d->viewmat);
- bbsel = EDBM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
+ bbsel = EDBM_backbuf_border_init(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
if (ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
- EDBM_backbuf_checkAndSelectVerts(vc->em, select);
+ edbm_backbuf_check_and_select_verts(vc->em, select);
}
else {
mesh_foreachScreenVert(vc, do_mesh_box_select__doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
@@ -1828,14 +1828,14 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
- EDBM_backbuf_checkAndSelectFaces(vc->em, select);
+ edbm_backbuf_check_and_select_faces(vc->em, select);
}
else {
mesh_foreachScreenFace(vc, do_mesh_box_select__doSelectFace, &data);
}
}
- EDBM_free_backbuf();
+ EDBM_backbuf_free();
EDBM_selectmode_flush(vc->em);
@@ -2332,7 +2332,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
int bbsel;
CircleSelectUserData data;
- bbsel = EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad + 1.0));
+ bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0));
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
vc->em = BMEdit_FromObject(vc->obedit);
@@ -2345,7 +2345,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
if (ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
- EDBM_backbuf_checkAndSelectVerts(vc->em, select == LEFTMOUSE);
+ edbm_backbuf_check_and_select_verts(vc->em, select == LEFTMOUSE);
}
else {
mesh_foreachScreenVert(vc, mesh_circle_doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
@@ -2354,7 +2354,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
if (ts->selectmode & SCE_SELECT_EDGE) {
if (bbsel) {
- EDBM_backbuf_checkAndSelectEdges(vc->em, select == LEFTMOUSE);
+ edbm_backbuf_check_and_select_edges(vc->em, select == LEFTMOUSE);
}
else {
mesh_foreachScreenEdge(vc, mesh_circle_doSelectEdge, &data, V3D_CLIP_TEST_OFF);
@@ -2363,14 +2363,14 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
- EDBM_backbuf_checkAndSelectFaces(vc->em, select == LEFTMOUSE);
+ edbm_backbuf_check_and_select_faces(vc->em, select == LEFTMOUSE);
}
else {
mesh_foreachScreenFace(vc, mesh_circle_doSelectFace, &data);
}
}
- EDBM_free_backbuf();
+ EDBM_backbuf_free();
EDBM_selectmode_flush(vc->em);
}
@@ -2383,9 +2383,9 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
if (me) {
bm_vertoffs = me->totpoly + 1; /* max index array */
- /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad + 1.0));
- EDBM_backbuf_checkAndSelectTFaces(me, select == LEFTMOUSE);
- EDBM_free_backbuf();
+ /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0));
+ edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE);
+ EDBM_backbuf_free();
}
}
@@ -2399,9 +2399,9 @@ static void paint_vertsel_circle_select(ViewContext *vc, int select, const int m
if (me) {
bm_vertoffs = me->totvert + 1; /* max index array */
- /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad + 1.0f));
- EDBM_backbuf_checkAndSelectVerts_obmode(me, select == LEFTMOUSE);
- EDBM_free_backbuf();
+ /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
+ edbm_backbuf_check_and_select_verts_obmode(me, select == LEFTMOUSE);
+ EDBM_backbuf_free();
paintvert_flush_flags(ob);
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 9d160fb361a..ac94accf991 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -198,7 +198,7 @@ static void set_mapped_co(void *vuserdata, int index, float *co, float *UNUSED(n
void **userdata = vuserdata;
BMEditMesh *em = userdata[0];
TransVert *tv = userdata[1];
- BMVert *eve = EDBM_get_vert_for_index(em, index);
+ BMVert *eve = EDBM_vert_at_index(em, index);
if (BM_elem_index_get(eve) != -1 && !(tv[BM_elem_index_get(eve)].flag & TX_VERT_USE_MAPLOC)) {
copy_v3_v3(tv[BM_elem_index_get(eve)].maploc, co);
@@ -317,9 +317,9 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
}
if (transvmain && em->derivedCage) {
- EDBM_init_index_arrays(em, 1, 0, 0);
+ EDBM_index_arrays_init(em, 1, 0, 0);
em->derivedCage->foreachMappedVert(em->derivedCage, set_mapped_co, userdata);
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
}
else if (obedit->type == OB_ARMATURE) {
@@ -991,7 +991,7 @@ static int snap_curs_to_active(bContext *C, wmOperator *UNUSED(op))
Mesh *me = obedit->data;
BMEditSelection ese;
- if (EDBM_get_actSelection(me->edit_btmesh, &ese)) {
+ if (EDBM_editselection_active_get(me->edit_btmesh, &ese)) {
EDBM_editselection_center(me->edit_btmesh, curs, &ese);
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 3f15a05d843..4754e1731c8 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2037,7 +2037,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
if (t->flag & T_MIRROR)
{
- EDBM_CacheMirrorVerts(em, TRUE);
+ EDBM_verts_mirror_cache_begin(em, TRUE);
mirror = 1;
}
@@ -2226,7 +2226,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
/* Mirror? */
if ( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
- BMVert *vmir= EDBM_GetMirrorVert(em, eve); //t->obedit, em, eve, tob->iloc, a);
+ BMVert *vmir= EDBM_verts_mirror_get(em, eve); //t->obedit, em, eve, tob->iloc, a);
if (vmir && vmir != eve) {
tob->extra = vmir;
}
@@ -2260,7 +2260,7 @@ cleanup:
MEM_freeN(selstate);
if (t->flag & T_MIRROR) {
- EDBM_EndMirrorCache(em);
+ EDBM_verts_mirror_cache_end(em);
mirror = 1;
}
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 19dc968a8d2..eb04ad04aa7 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -724,7 +724,7 @@ static void recalcData_view3d(TransInfo *t)
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
- EDBM_RecalcNormals(em);
+ EDBM_mesh_normals_update(em);
BMEdit_RecalcTessellation(em);
}
else if (t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
@@ -1523,7 +1523,7 @@ void calculateCenter(TransInfo *t)
BMEditSelection ese;
BMEditMesh *em = BMEdit_FromObject(t->obedit);
- if (EDBM_get_actSelection(em, &ese)) {
+ if (EDBM_editselection_active_get(em, &ese)) {
EDBM_editselection_center(em, t->center, &ese);
calculateCenter2D(t);
break;
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index ece556f11ae..513f7df1957 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -300,7 +300,7 @@ int calc_manipulator_stats(const bContext *C)
float vec[3]= {0,0,0};
/* USE LAST SELECTE WITH ACTIVE */
- if (v3d->around==V3D_ACTIVE && EDBM_get_actSelection(em, &ese)) {
+ if (v3d->around==V3D_ACTIVE && EDBM_editselection_active_get(em, &ese)) {
EDBM_editselection_center(em, vec, &ese);
calc_tw_center(scene, vec);
totsel= 1;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 2a53a8e4ad2..d2cf74881f2 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -577,7 +577,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
float vec[3]= {0,0,0};
/* USE LAST SELECTED WITH ACTIVE */
- if (activeOnly && EDBM_get_actSelection(em, &ese)) {
+ if (activeOnly && EDBM_editselection_active_get(em, &ese)) {
EDBM_editselection_normal(normal, &ese);
EDBM_editselection_plane(em, plane, &ese);
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 7ad7b0f5c40..ea21a636300 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -1412,7 +1412,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
index_array = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
- EDBM_init_index_arrays(em, 0, 0, 1);
+ EDBM_index_arrays_init(em, 0, 0, 1);
}
for ( i = 0; i < totface; i++) {
@@ -1434,7 +1434,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
test = 0;
}
else {
- efa = EDBM_get_face_for_index(em, index);
+ efa = EDBM_face_at_index(em, index);
if (efa && BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
{
@@ -1478,7 +1478,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
#endif
break;
@@ -1493,7 +1493,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
- EDBM_init_index_arrays(em, 1, 0, 0);
+ EDBM_index_arrays_init(em, 1, 0, 0);
}
for ( i = 0; i < totvert; i++) {
@@ -1514,7 +1514,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
test = 0;
}
else {
- eve = EDBM_get_vert_for_index(em, index);
+ eve = EDBM_vert_at_index(em, index);
if (eve && (BM_elem_flag_test(eve, BM_ELEM_HIDDEN) || BM_elem_flag_test(eve, BM_ELEM_SELECT)))
{
@@ -1532,7 +1532,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
break;
}
@@ -1548,7 +1548,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
index_array = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
- EDBM_init_index_arrays(em, 0, 1, 0);
+ EDBM_index_arrays_init(em, 0, 1, 0);
}
for ( i = 0; i < totedge; i++) {
@@ -1570,7 +1570,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
test = 0;
}
else {
- eed = EDBM_get_edge_for_index(em, index);
+ eed = EDBM_edge_at_index(em, index);
if (eed && (BM_elem_flag_test(eed, BM_ELEM_HIDDEN) ||
BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
@@ -1590,7 +1590,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
}
break;
}
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index fcf95047414..78616a2c228 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -109,7 +109,7 @@ void ED_editors_exit(bContext *C)
if (ob->type==OB_MESH) {
Mesh *me= ob->data;
if (me->edit_btmesh) {
- EDBM_FreeEditBMesh(me->edit_btmesh);
+ EDBM_mesh_free(me->edit_btmesh);
MEM_freeN(me->edit_btmesh);
me->edit_btmesh= NULL;
}
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 383f97da6a0..4690f11d9af 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -455,7 +455,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
StitchPreviewer *stitch_preview = uv_get_stitch_previewer();
em= me->edit_btmesh;
- activetf= EDBM_get_active_mtexpoly(em, &efa_act, FALSE); /* will be set to NULL if hidden */
+ activetf= EDBM_mtexpoly_active_get(em, &efa_act, FALSE); /* will be set to NULL if hidden */
activef = BM_active_face_get(em->bm, FALSE);
ts= scene->toolsettings;
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 0e2154006c1..fdcb5db1911 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -79,7 +79,7 @@ void uv_find_nearest_edge(struct Scene *scene, struct Image *ima, struct BMEditM
/* utility tool functions */
-struct UvElement *ED_get_uv_element(struct UvElementMap *map, struct BMFace *efa, struct BMLoop *l);
+struct UvElement *ED_uv_element_get(struct UvElementMap *map, struct BMFace *efa, struct BMLoop *l);
void uvedit_live_unwrap_update(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit);
/* smart stitch */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 3e6be67f233..3f4352d8ab3 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -98,7 +98,7 @@ int ED_uvedit_test(Object *obedit)
return 0;
em = BMEdit_FromObject(obedit);
- ret = EDBM_texFaceCheck(em);
+ ret = EDBM_mtexpoly_check(em);
return ret;
}
@@ -927,7 +927,7 @@ static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, BMFace *efa, int a)
BMLoop *l;
l = BM_iter_at_index(NULL, BM_LOOPS_OF_FACE, efa, a);
- first= EDBM_get_uv_map_vert(vmap, BM_elem_index_get(l->v));
+ first= EDBM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
for (iterv=first; iterv; iterv=iterv->next) {
if (iterv->separate)
@@ -939,7 +939,7 @@ static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, BMFace *efa, int a)
return NULL;
}
-UvElement *ED_get_uv_element(UvElementMap *map, BMFace *efa, BMLoop *l)
+UvElement *ED_uv_element_get(UvElementMap *map, BMFace *efa, BMLoop *l)
{
UvElement *element;
@@ -969,7 +969,7 @@ static int uv_edge_tag_faces(BMEditMesh *em, UvMapVert *first1, UvMapVert *first
if (iterv1->f == iterv2->f) {
/* if face already tagged, don't do this edge */
- efa= EDBM_get_face_for_index(em, iterv1->f);
+ efa= EDBM_face_at_index(em, iterv1->f);
if (BMO_elem_flag_test(em->bm, efa, EFA_F1_FLAG))
return 0;
@@ -994,7 +994,7 @@ static int uv_edge_tag_faces(BMEditMesh *em, UvMapVert *first1, UvMapVert *first
break;
if (iterv1->f == iterv2->f) {
- efa= EDBM_get_face_for_index(em, iterv1->f);
+ efa= EDBM_face_at_index(em, iterv1->f);
BMO_elem_flag_enable(em->bm, efa, EFA_F1_FLAG);
break;
}
@@ -1015,8 +1015,8 @@ static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit
int a, count, looking, nverts, starttotf, select;
/* setup */
- EDBM_init_index_arrays(em, 0, 0, 1);
- vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_index_arrays_init(em, 0, 0, 1);
+ vmap= EDBM_uv_vert_map_create(em, 0, 0, limit);
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
@@ -1114,8 +1114,8 @@ static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit
}
/* cleanup */
- EDBM_free_uv_vert_map(vmap);
- EDBM_free_index_arrays(em);
+ EDBM_uv_vert_map_free(vmap);
+ EDBM_index_arrays_free(em);
return (select)? 1: -1;
}
@@ -1135,8 +1135,8 @@ static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, float limit[
unsigned int a;
char *flag;
- EDBM_init_index_arrays(em, 0, 0, 1); /* we can use this too */
- vmap= EDBM_make_uv_vert_map(em, 1, 1, limit);
+ EDBM_index_arrays_init(em, 0, 0, 1); /* we can use this too */
+ vmap= EDBM_uv_vert_map_create(em, 1, 1, limit);
if (vmap == NULL)
return;
@@ -1195,7 +1195,7 @@ static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, float limit[
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
/* make_uv_vert_map_EM sets verts tmp.l to the indices */
- vlist= EDBM_get_uv_map_vert(vmap, BM_elem_index_get(l->v));
+ vlist= EDBM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
startv= vlist;
@@ -1293,8 +1293,8 @@ static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, float limit[
MEM_freeN(stack);
MEM_freeN(flag);
- EDBM_free_uv_vert_map(vmap);
- EDBM_free_index_arrays(em);
+ EDBM_uv_vert_map_free(vmap);
+ EDBM_index_arrays_free(em);
}
/* WATCH IT: this returns first selected UV,
@@ -2340,8 +2340,8 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
uvedit_pixel_to_float(sima, limit, 0.05);
- EDBM_init_index_arrays(em, 0, 0, 1);
- vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_index_arrays_init(em, 0, 0, 1);
+ vmap= EDBM_uv_vert_map_create(em, 0, 0, limit);
/* verts are numbered above in make_uv_vert_map_EM, make sure this stays true! */
/* BMESH_TODO - why keep this commented? - campbell */
@@ -2364,7 +2364,7 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
else
uvedit_uv_deselect(em, scene, l);
- vlist_iter= EDBM_get_uv_map_vert(vmap, BM_elem_index_get(l->v));
+ vlist_iter= EDBM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
while (vlist_iter) {
if (vlist_iter->separate)
@@ -2383,7 +2383,7 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
break;
if (efa_index != vlist_iter->f) {
- efa_vlist = EDBM_get_face_for_index(em, vlist_iter->f);
+ efa_vlist = EDBM_face_at_index(em, vlist_iter->f);
/* tf_vlist = CustomData_bmesh_get(&em->bm->pdata, efa_vlist->head.data, CD_MTEXPOLY); */ /* UNUSED */
if (select)
@@ -2396,8 +2396,8 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
}
}
}
- EDBM_free_index_arrays(em);
- EDBM_free_uv_vert_map(vmap);
+ EDBM_index_arrays_free(em);
+ EDBM_uv_vert_map_free(vmap);
}
else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
@@ -3041,7 +3041,7 @@ static int hide_exec(bContext *C, wmOperator *op)
int facemode= sima ? sima->flag & SI_SELACTFACE : 0;
if (ts->uv_flag & UV_SYNC_SELECTION) {
- EDBM_hide_mesh(em, swap);
+ EDBM_mesh_hide(em, swap);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
return OPERATOR_FINISHED;
@@ -3100,7 +3100,7 @@ static int hide_exec(bContext *C, wmOperator *op)
}
- EDBM_validate_selections(em);
+ EDBM_editselection_validate(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
return OPERATOR_FINISHED;
@@ -3140,7 +3140,7 @@ static int reveal_exec(bContext *C, wmOperator *UNUSED(op))
/* call the mesh function if we are in mesh sync sel */
if (ts->uv_flag & UV_SYNC_SELECTION) {
- EDBM_reveal_mesh(em);
+ EDBM_mesh_reveal(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
return OPERATOR_FINISHED;
@@ -3372,13 +3372,13 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
em = me->edit_btmesh;
bm = em->bm;
- if (!EDBM_texFaceCheck(em)) {
+ if (!EDBM_mtexpoly_check(em)) {
return OPERATOR_CANCELLED;
}
/* This code sets editvert->tmp.l to the index. This will be useful later on. */
- EDBM_init_index_arrays(em, 0, 0, 1);
- vmap = EDBM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_index_arrays_init(em, 0, 0, 1);
+ vmap = EDBM_uv_vert_map_create(em, 0, 0, limit);
BM_ITER(editedge, &iter, bm, BM_EDGES_OF_MESH, NULL) {
/* flags to determine if we uv is separated from first editface match */
@@ -3406,14 +3406,14 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
v1coincident = 0;
separated2 = 0;
- efa1 = EDBM_get_face_for_index(em, mv1->f);
+ efa1 = EDBM_face_at_index(em, mv1->f);
mvinit2 = vmap->vert[BM_elem_index_get(editedge->v2)];
for (mv2 = mvinit2; mv2; mv2 = mv2->next) {
if (mv2->separate)
mv2sep = mv2;
- efa2 = EDBM_get_face_for_index(em, mv2->f);
+ efa2 = EDBM_face_at_index(em, mv2->f);
if (efa1 == efa2) {
/* if v1 is not coincident no point in comparing */
if (v1coincident) {
@@ -3456,8 +3456,8 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
me->drawflag |= ME_DRAWSEAMS;
- EDBM_free_uv_vert_map(vmap);
- EDBM_free_index_arrays(em);
+ EDBM_uv_vert_map_free(vmap);
+ EDBM_index_arrays_free(em);
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index af87f4d4b07..384581247a0 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -453,7 +453,7 @@ static void stitch_state_delete(StitchState *stitch_state)
{
if (stitch_state) {
if (stitch_state->element_map) {
- EDBM_free_uv_element_map(stitch_state->element_map);
+ EDBM_uv_element_map_free(stitch_state->element_map);
}
if (stitch_state->uvs) {
MEM_freeN(stitch_state->uvs);
@@ -685,7 +685,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
/* copy data from MTFaces to the preview display buffers */
BM_ITER(efa, &iter, state->em->bm, BM_FACES_OF_MESH, NULL) {
/* just to test if face was added for processing. uvs of inselected vertices will return NULL */
- UvElement *element = ED_get_uv_element(state->element_map, efa, BM_FACE_FIRST_LOOP(efa));
+ UvElement *element = ED_uv_element_get(state->element_map, efa, BM_FACE_FIRST_LOOP(efa));
if (element) {
int numoftris = efa->len - 2;
@@ -1001,10 +1001,10 @@ static int stitch_init(bContext *C, wmOperator *op)
state->midpoints = RNA_boolean_get(op->ptr, "midpoint_snap");
/* in uv synch selection, all uv's are visible */
if (ts->uv_flag & UV_SYNC_SELECTION) {
- state->element_map = EDBM_make_uv_element_map(state->em, 0, 1);
+ state->element_map = EDBM_uv_element_map_create(state->em, 0, 1);
}
else {
- state->element_map = EDBM_make_uv_element_map(state->em, 1, 1);
+ state->element_map = EDBM_uv_element_map_create(state->em, 1, 1);
}
if (!state->element_map) {
stitch_state_delete(state);
@@ -1063,9 +1063,9 @@ static int stitch_init(bContext *C, wmOperator *op)
continue;
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
- UvElement *element = ED_get_uv_element(state->element_map, efa, l);
+ UvElement *element = ED_uv_element_get(state->element_map, efa, l);
int offset1, itmp1 = element - state->element_map->buf;
- int offset2, itmp2 = ED_get_uv_element(state->element_map, efa, l->next) - state->element_map->buf;
+ int offset2, itmp2 = ED_uv_element_get(state->element_map, efa, l->next) - state->element_map->buf;
offset1 = map[itmp1];
offset2 = map[itmp2];
@@ -1157,18 +1157,18 @@ static int stitch_init(bContext *C, wmOperator *op)
int faceIndex, elementIndex;
UvElement *element;
- EDBM_init_index_arrays(em, 0, 0, 1);
+ EDBM_index_arrays_init(em, 0, 0, 1);
RNA_BEGIN(op->ptr, itemptr, "selection") {
faceIndex = RNA_int_get(&itemptr, "face_index");
elementIndex = RNA_int_get(&itemptr, "element_index");
- efa = EDBM_get_face_for_index(em, faceIndex);
- element = ED_get_uv_element(state->element_map, efa, BM_iter_at_index(NULL, BM_LOOPS_OF_FACE, efa, elementIndex));
+ efa = EDBM_face_at_index(em, faceIndex);
+ element = ED_uv_element_get(state->element_map, efa, BM_iter_at_index(NULL, BM_LOOPS_OF_FACE, efa, elementIndex));
stitch_select_uv(element, state, 1);
}
RNA_END;
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
/* Clear the selection */
RNA_collection_clear(op->ptr, "selection");
@@ -1178,7 +1178,7 @@ static int stitch_init(bContext *C, wmOperator *op)
i = 0;
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
if (uvedit_uv_selected(em, scene, l)) {
- UvElement *element = ED_get_uv_element(state->element_map, efa, l);
+ UvElement *element = ED_uv_element_get(state->element_map, efa, l);
stitch_select_uv(element, state, 1);
}
i++;
@@ -1195,7 +1195,7 @@ static int stitch_init(bContext *C, wmOperator *op)
}
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
- UvElement *element = ED_get_uv_element(state->element_map, efa, BM_FACE_FIRST_LOOP(efa));
+ UvElement *element = ED_uv_element_get(state->element_map, efa, BM_FACE_FIRST_LOOP(efa));
if (element) {
state->tris_per_island[element->island] += (efa->len > 2)? efa->len-2 : 0;
@@ -1313,7 +1313,7 @@ static void stitch_select(bContext *C, Scene *scene, wmEvent *event, StitchState
* you can do stuff like deselect the opposite stitchable vertex and the initial still gets deselected */
/* This works due to setting of tmp in find nearest uv vert */
- UvElement *element = ED_get_uv_element(stitch_state->element_map, hit.efa, hit.l);
+ UvElement *element = ED_uv_element_get(stitch_state->element_map, hit.efa, hit.l);
stitch_select_uv(element, stitch_state, 0);
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 3c150769e50..ac04e25216d 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -417,11 +417,11 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, BMEditMesh *e
faceMap = MEM_mallocN(numOfFaces*sizeof(BMFace *), "unwrap_edit_face_map");
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
- EDBM_init_index_arrays(em, 0, 1, 1);
+ EDBM_index_arrays_init(em, 0, 1, 1);
/* map subsurfed faces to original editFaces */
for (i = 0; i < numOfFaces; i++)
- faceMap[i] = EDBM_get_face_for_index(em, origFaceIndices[i]);
+ faceMap[i] = EDBM_face_at_index(em, origFaceIndices[i]);
edgeMap = MEM_mallocN(numOfEdges*sizeof(BMEdge *), "unwrap_edit_edge_map");
@@ -429,10 +429,10 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, BMEditMesh *e
for (i = 0; i < numOfEdges; i++) {
/* not all edges correspond to an old edge */
edgeMap[i] = (origEdgeIndices[i] != -1)?
- EDBM_get_edge_for_index(em, origEdgeIndices[i]) : NULL;
+ EDBM_edge_at_index(em, origEdgeIndices[i]) : NULL;
}
- EDBM_free_index_arrays(em);
+ EDBM_index_arrays_free(em);
/* Prepare and feed faces to the solver */
for (i = 0; i < numOfFaces; i++) {