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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-29 23:12:12 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-29 23:12:12 +0400
commit15d07720e515a2e9caada6ee9900c388c5e06490 (patch)
tree8154e70a86e3b9b0cf42a581db95f0a7d4029238 /source/blender/editors
parent7f5dc4644f72ffb56d23db79cc3208dbca2d5eab (diff)
Sorry, three commits in one, became difficult to untangle..
Editors Modules * render/ module added in editors, moved the preview render code there and also shading related operators. * physics/ module made more consistent with other modules. renaming files, making a single physics_ops.c for operators and keymaps. Also move all particle related operators here now. * space_buttons/ now should have only operators relevant to the buttons specificially. Updates & Notifiers * Material/Texture/World/Lamp can now be passed to DAG_id_flush_update, which will go back to a callback in editors. Eventually these should be in the depsgraph itself, but for now this gives a unified call for doing updates. * GLSL materials are now refreshed on changes. There's still various cases missing, * Preview icons now hook into this system, solving various update cases that were missed before. * Also fixes issue in my last commit, where some preview would not render, problem is avoided in the new system. Icon Rendering * On systems with support for non-power of two textures, an OpenGL texture is now used instead of glDrawPixels. This avoids problems with icons get clipped on region borders. On my Linux desktop, this gives an 1.1x speedup, and on my Mac laptop a 2.3x speedup overall in redrawing the full window, with the default setup. The glDrawPixels implementation on Mac seems to have a lot of overhread. * Preview icons are now drawn using proper premul alpha, and never faded so you can see them clearly. * Also tried to fix issue with texture node preview rendering, globals can't be used with threads reliably.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/Makefile2
-rw-r--r--source/blender/editors/SConscript2
-rw-r--r--source/blender/editors/include/ED_particle.h17
-rw-r--r--source/blender/editors/include/ED_physics.h7
-rw-r--r--source/blender/editors/include/ED_render.h (renamed from source/blender/editors/include/ED_previewrender.h)25
-rw-r--r--source/blender/editors/include/UI_interface_icons.h6
-rw-r--r--source/blender/editors/interface/interface_icons.c309
-rw-r--r--source/blender/editors/interface/interface_templates.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c16
-rw-r--r--source/blender/editors/object/object_intern.h4
-rw-r--r--source/blender/editors/object/object_ops.c3
-rw-r--r--source/blender/editors/physics/particle_boids.c (renamed from source/blender/editors/physics/physics_boids.c)100
-rw-r--r--source/blender/editors/physics/particle_edit.c (renamed from source/blender/editors/physics/editparticle.c)64
-rw-r--r--source/blender/editors/physics/particle_object.c575
-rw-r--r--source/blender/editors/physics/physics_fluid.c (renamed from source/blender/editors/physics/ed_fluidsim.c)7
-rw-r--r--source/blender/editors/physics/physics_intern.h66
-rw-r--r--source/blender/editors/physics/physics_ops.c173
-rw-r--r--source/blender/editors/physics/physics_pointcache.c (renamed from source/blender/editors/physics/ed_pointcache.c)24
-rw-r--r--source/blender/editors/render/Makefile (renamed from source/blender/editors/preview/Makefile)2
-rw-r--r--source/blender/editors/render/SConscript (renamed from source/blender/editors/preview/SConscript)2
-rw-r--r--source/blender/editors/render/render_intern.h (renamed from source/blender/editors/preview/previewrender_intern.h)20
-rw-r--r--source/blender/editors/render/render_ops.c54
-rw-r--r--source/blender/editors/render/render_preview.c (renamed from source/blender/editors/preview/previewrender.c)37
-rw-r--r--source/blender/editors/render/render_shading.c645
-rw-r--r--source/blender/editors/space_api/spacetypes.c10
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h27
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c986
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c29
-rw-r--r--source/blender/editors/space_file/file_draw.c6
-rw-r--r--source/blender/editors/space_node/node_draw.c15
-rw-r--r--source/blender/editors/space_node/node_edit.c2
-rw-r--r--source/blender/editors/space_node/space_node.c2
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c9
33 files changed, 1870 insertions, 1378 deletions
diff --git a/source/blender/editors/Makefile b/source/blender/editors/Makefile
index 6a9d695ab0e..e259168a4ef 100644
--- a/source/blender/editors/Makefile
+++ b/source/blender/editors/Makefile
@@ -43,7 +43,7 @@ DIRS = armature \
metaball \
gpencil \
physics \
- preview \
+ render \
uvedit \
space_outliner \
space_time \
diff --git a/source/blender/editors/SConscript b/source/blender/editors/SConscript
index ccffbdb15d5..226e9247f91 100644
--- a/source/blender/editors/SConscript
+++ b/source/blender/editors/SConscript
@@ -14,7 +14,7 @@ SConscript(['datafiles/SConscript',
'curve/SConscript',
'gpencil/SConscript',
'physics/SConscript',
- 'preview/SConscript',
+ 'render/SConscript',
'sound/SConscript',
'space_buttons/SConscript',
'space_file/SConscript',
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index 28807caa255..a052142102d 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -38,6 +38,7 @@ struct RadialControl;
struct rcti;
struct wmWindowManager;
struct PTCacheEdit;
+struct Scene;
/* particle edit mode */
void PE_free_ptcache_edit(struct PTCacheEdit *edit);
@@ -46,7 +47,7 @@ int PE_start_edit(struct PTCacheEdit *edit);
/* access */
struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob);
int PE_minmax(struct Scene *scene, float *min, float *max);
-struct ParticleEditSettings *PE_settings(Scene *scene);
+struct ParticleEditSettings *PE_settings(struct Scene *scene);
/* update calls */
void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra);
@@ -59,15 +60,11 @@ int PE_circle_select(struct bContext *C, int selecting, short *mval, float rad);
int PE_lasso_select(struct bContext *C, short mcords[][2], short moves, short select);
/* undo */
-void PE_undo_push(Scene *scene, char *str);
-void PE_undo_step(Scene *scene, int step);
-void PE_undo(Scene *scene);
-void PE_redo(Scene *scene);
-void PE_undo_menu(Scene *scene, Object *ob);
-
-/* operators */
-void ED_operatortypes_particle(void);
-void ED_keymap_particle(struct wmWindowManager *wm);
+void PE_undo_push(struct Scene *scene, char *str);
+void PE_undo_step(struct Scene *scene, int step);
+void PE_undo(struct Scene *scene);
+void PE_redo(struct Scene *scene);
+void PE_undo_menu(struct Scene *scene, struct Object *ob);
#endif /* ED_PARTICLE_H */
diff --git a/source/blender/editors/include/ED_physics.h b/source/blender/editors/include/ED_physics.h
index 6ab804230d0..ee340c54e7d 100644
--- a/source/blender/editors/include/ED_physics.h
+++ b/source/blender/editors/include/ED_physics.h
@@ -31,11 +31,8 @@
#define ED_PHYSICS_H
/* operators */
-
-void ED_operatortypes_boids(void);
-void ED_operatortypes_pointcache(void);
-void ED_operatortypes_fluid(void);
-//void ED_keymap_pointcache(struct wmWindowManager *wm);
+void ED_operatortypes_physics(void);
+void ED_keymap_physics(struct wmWindowManager *wm);
#endif /* ED_PHYSICS_H */
diff --git a/source/blender/editors/include/ED_previewrender.h b/source/blender/editors/include/ED_render.h
index b858a269236..be93bf92e5e 100644
--- a/source/blender/editors/include/ED_previewrender.h
+++ b/source/blender/editors/include/ED_render.h
@@ -21,22 +21,29 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifndef ED_PREVIEWRENDER_H
-#define ED_PREVIEWRENDER_H
+#ifndef ED_RENDER_H
+#define ED_RENDER_H
#include "DNA_vec_types.h"
-struct View3D;
-struct SpaceButs;
-struct RenderInfo;
-struct Scene;
-struct Image;
-struct Render;
struct bContext;
struct ID;
+struct Main;
struct MTex;
+struct Render;
+struct RenderInfo;
+
+/* render_ops.c */
+
+void ED_operatortypes_render(void);
+
+/* render_shading.c */
+
+void ED_render_id_flush_update(struct Main *bmain, struct ID *id);
+
+/* render_preview.c */
-#define PREVIEW_RENDERSIZE 140
+#define _RENDERSIZE 140
/* stores rendered preview - is also used for icons */
typedef struct RenderInfo {
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index bf160b4ad68..afe6a2b9dcb 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -57,9 +57,9 @@ int UI_icon_get_height(int icon_id);
void UI_icon_draw(float x, float y, int icon_id);
void UI_icon_draw_preview(float x, float y, int icon_id, int nocreate);
-void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect);
-void UI_icon_draw_aspect_blended(float x, float y, int icon_id, float aspect, int shade);
-void UI_icon_draw_size_blended(float x, float y, int size, int icon_id, int shade);
+void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect, float alpha);
+void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, float *rgb);
+void UI_icon_draw_size(float x, float y, int size, int icon_id, float alpha);
void UI_icons_free();
void UI_icons_free_drawinfo(void *drawinfo);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 0c11e64c0bb..1153c475339 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -59,7 +59,7 @@
#include "BIF_glutil.h"
#include "ED_datafiles.h"
-#include "ED_previewrender.h"
+#include "ED_render.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
@@ -86,23 +86,45 @@ typedef struct IconImage {
typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
+#define ICON_TYPE_PREVIEW 0
+#define ICON_TYPE_TEXTURE 1
+#define ICON_TYPE_BUFFER 2
+#define ICON_TYPE_VECTOR 3
+
typedef struct DrawInfo {
+ int type;
+
+ union {
+ /* type specific data */
+ struct {
+ VectorDrawFunc func;
+ } vector;
+ struct {
+ IconImage* image;
+ } buffer;
+ struct {
+ int x, y, w, h;
+ } texture;
+ } data;
+} DrawInfo;
+
+typedef struct IconTexture {
+ GLuint id;
int w;
int h;
- float aspect;
- VectorDrawFunc drawFunc; /* If drawFunc is defined then it is a vector icon, otherwise use rect */
- IconImage* icon;
-} DrawInfo;
+ float invw;
+ float invh;
+} IconTexture;
/* ******************* STATIC LOCAL VARS ******************* */
/* static here to cache results of icon directory scan, so it's not
* scanning the filesystem each time the menu is drawn */
static struct ListBase iconfilelist = {0, 0};
-
+static IconTexture icongltex = {0, 0, 0, 0.0f, 0.0f};
/* **************************************************** */
-static void def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size)
+static void def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type)
{
Icon *new_icon = NULL;
IconImage *iimg = NULL;
@@ -116,23 +138,28 @@ static void def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int
new_icon->type = 0;
di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
- di->drawFunc = 0;
- di->w = size;
- di->h = size;
- di->aspect = 1.0f;
-
- iimg = MEM_mallocN(sizeof(IconImage), "icon_img");
- iimg->rect = MEM_mallocN(size*size*sizeof(unsigned int), "icon_rect");
- iimg->w = size;
- iimg->h = size;
+ di->type= type;
- /* Here we store the rect in the icon - same as before */
- imgsize = bbuf->x;
- for (y=0; y<size; y++) {
- memcpy(&iimg->rect[y*size], &bbuf->rect[(y+yofs)*imgsize+xofs], size*sizeof(int));
+ if(type == ICON_TYPE_TEXTURE) {
+ di->data.texture.x= xofs;
+ di->data.texture.y= yofs;
+ di->data.texture.w= size;
+ di->data.texture.h= size;
}
+ else if(type == ICON_TYPE_BUFFER) {
+ iimg = MEM_mallocN(sizeof(IconImage), "icon_img");
+ iimg->rect = MEM_mallocN(size*size*sizeof(unsigned int), "icon_rect");
+ iimg->w = size;
+ iimg->h = size;
+
+ /* Here we store the rect in the icon - same as before */
+ imgsize = bbuf->x;
+ for (y=0; y<size; y++) {
+ memcpy(&iimg->rect[y*size], &bbuf->rect[(y+yofs)*imgsize+xofs], size*sizeof(int));
+ }
- di->icon = iimg;
+ di->data.buffer.image = iimg;
+ }
new_icon->drawinfo_free = UI_icons_free_drawinfo;
new_icon->drawinfo = di;
@@ -151,11 +178,8 @@ static void def_internal_vicon( int icon_id, VectorDrawFunc drawFunc)
new_icon->type = 0;
di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
- di->drawFunc =drawFunc;
- di->w = ICON_DEFAULT_HEIGHT;
- di->h = ICON_DEFAULT_HEIGHT;
- di->aspect = 1.0f;
- di->icon = NULL;
+ di->type= ICON_TYPE_VECTOR;
+ di->data.vector.func =drawFunc;
new_icon->drawinfo_free = 0;
new_icon->drawinfo = di;
@@ -431,7 +455,7 @@ static void init_internal_icons()
{
bTheme *btheme= U.themes.first;
ImBuf *bbuf= NULL;
- int x, y;
+ int x, y, icontype;
char iconfilestr[FILE_MAXDIR+FILE_MAXFILE];
char filenamestr[FILE_MAXFILE+16]; // 16 == strlen(".blender/icons/")+1
@@ -451,17 +475,54 @@ static void init_internal_icons()
printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr);
IMB_freeImBuf(bbuf);
bbuf= NULL;
+ }
}
}
- }
if(bbuf==NULL)
bbuf = IMB_ibImageFromMemory((int *)datatoc_blenderbuttons, datatoc_blenderbuttons_size, IB_rect);
+ if(bbuf) {
+ /* free existing texture if any */
+ if(icongltex.id) {
+ glDeleteTextures(1, &icongltex.id);
+ icongltex.id= 0;
+ }
+
+ /* we only use a texture for cards with non-power of two */
+ if(GLEW_ARB_texture_non_power_of_two) {
+ glGenTextures(1, &icongltex.id);
+
+ if(icongltex.id) {
+ icongltex.w = bbuf->x;
+ icongltex.h = bbuf->y;
+ icongltex.invw = 1.0f/bbuf->x;
+ icongltex.invh = 1.0f/bbuf->y;
+
+ glBindTexture(GL_TEXTURE_2D, icongltex.id);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bbuf->x, bbuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, bbuf->rect);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ if(glGetError() == GL_OUT_OF_MEMORY) {
+ glDeleteTextures(1, &icongltex.id);
+ icongltex.id= 0;
+ }
+ }
+ }
+ }
+
+ if(icongltex.id)
+ icontype= ICON_TYPE_TEXTURE;
+ else
+ icontype= ICON_TYPE_BUFFER;
+
for (y=0; y<ICON_GRID_ROWS; y++) {
for (x=0; x<ICON_GRID_COLS; x++) {
def_internal_icon(bbuf, BIFICONID_FIRST + y*ICON_GRID_COLS + x,
x*(ICON_GRID_W+ICON_GRID_MARGIN)+ICON_GRID_MARGIN,
- y*(ICON_GRID_H+ICON_GRID_MARGIN)+ICON_GRID_MARGIN, ICON_GRID_W);
+ y*(ICON_GRID_H+ICON_GRID_MARGIN)+ICON_GRID_MARGIN, ICON_GRID_W,
+ icontype);
}
}
@@ -588,6 +649,11 @@ ListBase *UI_iconfile_list(void)
void UI_icons_free()
{
+ if(icongltex.id) {
+ glDeleteTextures(1, &icongltex.id);
+ icongltex.id= 0;
+ }
+
free_iconfile_list(&iconfilelist);
BKE_icons_free();
}
@@ -596,12 +662,14 @@ void UI_icons_free_drawinfo(void *drawinfo)
{
DrawInfo *di = drawinfo;
- if (di)
- {
- if (di->icon) {
- MEM_freeN(di->icon->rect);
- MEM_freeN(di->icon);
+ if(di) {
+ if(di->type == ICON_TYPE_BUFFER) {
+ if(di->data.buffer.image) {
+ MEM_freeN(di->data.buffer.image->rect);
+ MEM_freeN(di->data.buffer.image);
+ }
}
+
MEM_freeN(di);
}
}
@@ -611,12 +679,7 @@ static DrawInfo *icon_create_drawinfo()
DrawInfo *di = NULL;
di = MEM_callocN(sizeof(DrawInfo), "di_icon");
-
- di->drawFunc = 0;
- di->w = ICON_DEFAULT_HEIGHT;
- di->h = ICON_DEFAULT_HEIGHT;
- di->icon = NULL;
- di->aspect = 1.0f;
+ di->type= ICON_TYPE_PREVIEW;
return di;
}
@@ -640,7 +703,7 @@ int UI_icon_get_width(int icon_id)
}
if (di)
- return di->w;
+ return ICON_DEFAULT_HEIGHT;
return 0;
}
@@ -665,7 +728,7 @@ int UI_icon_get_height(int icon_id)
}
if (di)
- return di->h;
+ return ICON_DEFAULT_HEIGHT;
return 0;
}
@@ -718,12 +781,23 @@ static void icon_set_image(bContext *C, ID *id, PreviewImage* prv_img, int miple
prv_img->w[miplevel], prv_img->h[miplevel]);
}
-static void icon_draw_rect(float x, float y, int w, int h, float aspect, int rw, int rh, unsigned int *rect)
+static void icon_draw_rect(float x, float y, int w, int h, float aspect, int rw, int rh, unsigned int *rect, float alpha, float *rgb)
{
-
+ /* modulate color */
+ if(alpha != 1.0f)
+ glPixelTransferf(GL_ALPHA_SCALE, alpha);
+
+ if(rgb) {
+ glPixelTransferf(GL_RED_SCALE, rgb[0]);
+ glPixelTransferf(GL_GREEN_SCALE, rgb[1]);
+ glPixelTransferf(GL_BLUE_SCALE, rgb[2]);
+ }
+
+ /* position */
glRasterPos2f(x, y);
// XXX ui_rasterpos_safe(x, y, aspect);
+ /* draw */
if((w<1 || h<1)) {
// XXX - TODO 2.5 verify whether this case can happen
// and only print in debug
@@ -731,23 +805,68 @@ static void icon_draw_rect(float x, float y, int w, int h, float aspect, int rw,
}
/* rect contains image in 'rendersize', we only scale if needed */
else if(rw!=w && rh!=h) {
- ImBuf *ima;
if(w>2000 || h>2000) { /* something has gone wrong! */
printf("insane icon size w=%d h=%d\n",w,h);
- return;
}
- /* first allocate imbuf for scaling and copy preview into it */
- ima = IMB_allocImBuf(rw, rh, 32, IB_rect, 0);
- memcpy(ima->rect, rect, rw*rh*sizeof(unsigned int));
-
- /* scale it */
- IMB_scaleImBuf(ima, w, h);
- glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, ima->rect);
-
- IMB_freeImBuf(ima);
+ else {
+ ImBuf *ima;
+
+ /* first allocate imbuf for scaling and copy preview into it */
+ ima = IMB_allocImBuf(rw, rh, 32, IB_rect, 0);
+ memcpy(ima->rect, rect, rw*rh*sizeof(unsigned int));
+
+ /* scale it */
+ IMB_scaleImBuf(ima, w, h);
+ glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, ima->rect);
+
+ IMB_freeImBuf(ima);
+ }
}
else
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect);
+
+ /* restore color */
+ if(alpha != 0.0f)
+ glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
+
+ if(rgb) {
+ glPixelTransferf(GL_RED_SCALE, 1.0f);
+ glPixelTransferf(GL_GREEN_SCALE, 1.0f);
+ glPixelTransferf(GL_BLUE_SCALE, 1.0f);
+ }
+}
+
+static void icon_draw_texture(float x, float y, float w, float h, int ix, int iy, int iw, int ih, float alpha, float *rgb)
+{
+ float x1, x2, y1, y2;
+
+ if(rgb) glColor4f(rgb[0], rgb[1], rgb[2], alpha);
+ else glColor4f(1.0f, 1.0f, 1.0f, alpha);
+
+ x1= ix*icongltex.invw;
+ x2= (ix + ih)*icongltex.invw;
+ y1= iy*icongltex.invh;
+ y2= (iy + ih)*icongltex.invh;
+
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, icongltex.id);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(x1, y1);
+ glVertex2f(x, y);
+
+ glTexCoord2f(x2, y1);
+ glVertex2f(x+w, y);
+
+ glTexCoord2f(x2, y2);
+ glVertex2f(x+w, y+h);
+
+ glTexCoord2f(x1, y2);
+ glVertex2f(x, y+h);
+ glEnd();
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDisable(GL_TEXTURE_2D);
}
/* Drawing size for preview images at level miplevel */
@@ -760,10 +879,12 @@ static int preview_size(int miplevel)
return 0;
}
-static void icon_draw_size(float x, float y, int icon_id, float aspect, int miplevel, int draw_size, int nocreate)
+static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, float *rgb, int miplevel, int draw_size, int nocreate)
{
Icon *icon = NULL;
DrawInfo *di = NULL;
+ IconImage *iimg;
+ int w, h;
icon = BKE_icon_get(icon_id);
@@ -771,7 +892,7 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, int mipl
printf("icon_draw_mipmap: Internal error, no icon for icon ID: %d\n", icon_id);
return;
}
-
+
di = (DrawInfo*)icon->drawinfo;
if (!di) {
@@ -781,31 +902,38 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, int mipl
icon->drawinfo_free = UI_icons_free_drawinfo;
}
- di->aspect = aspect;
/* scale width and height according to aspect */
- di->w = (int)(draw_size/di->aspect + 0.5f);
- di->h = (int)(draw_size/di->aspect + 0.5f);
+ w = (int)(draw_size/aspect + 0.5f);
+ h = (int)(draw_size/aspect + 0.5f);
- if (di->drawFunc) {
+ if(di->type == ICON_TYPE_VECTOR) {
/* vector icons use the uiBlock transformation, they are not drawn
with untransformed coordinates like the other icons */
- di->drawFunc(x, y, ICON_DEFAULT_HEIGHT, ICON_DEFAULT_HEIGHT, 1.0f);
+ di->data.vector.func(x, y, ICON_DEFAULT_HEIGHT, ICON_DEFAULT_HEIGHT, 1.0f);
}
- else if (di->icon) {
+ else if(di->type == ICON_TYPE_TEXTURE) {
+ icon_draw_texture(x, y, w, h, di->data.texture.x, di->data.texture.y,
+ di->data.texture.w, di->data.texture.h, alpha, rgb);
+ }
+ else if(di->type == ICON_TYPE_BUFFER) {
/* it is a builtin icon */
- if (!di->icon->rect) return; /* something has gone wrong! */
+ iimg= di->data.buffer.image;
- icon_draw_rect(x,y,di->w, di->h, di->aspect, di->icon->w, di->icon->h, di->icon->rect);
+ if(!iimg->rect) return; /* something has gone wrong! */
+
+ icon_draw_rect(x, y, w, h, aspect, iimg->w, iimg->h, iimg->rect, alpha, rgb);
}
- else {
+ else if(di->type == ICON_TYPE_PREVIEW) {
PreviewImage* pi = BKE_previewimg_get((ID*)icon->obj);
- if (pi) {
+ if(pi) {
/* no create icon on this level in code */
+ if(!pi->rect[miplevel]) return; /* something has gone wrong! */
- if (!pi->rect[miplevel]) return; /* something has gone wrong! */
-
- icon_draw_rect(x,y,di->w, di->h, di->aspect, pi->w[miplevel], pi->h[miplevel], pi->rect[miplevel]);
+ /* preview images use premul alpha ... */
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ icon_draw_rect(x, y, w, h, aspect, pi->w[miplevel], pi->h[miplevel], pi->rect[miplevel], 1.0f, NULL);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
}
}
@@ -847,50 +975,35 @@ int ui_id_icon_get(bContext *C, ID *id)
return iconid;
}
-static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, int miplevel, int nocreate)
+static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, float alpha, int miplevel, int nocreate)
{
int draw_size = preview_size(miplevel);
- icon_draw_size(x,y,icon_id, aspect, miplevel, draw_size, nocreate);
+ icon_draw_size(x, y, icon_id, aspect, alpha, NULL, miplevel, draw_size, nocreate);
}
+void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect, float alpha)
+{
+ icon_draw_mipmap(x, y, icon_id, aspect, alpha, PREVIEW_MIPMAP_ZERO, 0);
+}
-void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect)
+void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, float *rgb)
{
- icon_draw_mipmap(x,y,icon_id, aspect, PREVIEW_MIPMAP_ZERO, 0);
+ int draw_size = preview_size(PREVIEW_MIPMAP_ZERO);
+ icon_draw_size(x, y, icon_id, aspect, 1.0f, rgb, PREVIEW_MIPMAP_ZERO, draw_size, 0);
}
void UI_icon_draw(float x, float y, int icon_id)
{
- UI_icon_draw_aspect(x, y, icon_id, 1.0f);
+ UI_icon_draw_aspect(x, y, icon_id, 1.0f, 1.0f);
}
-void UI_icon_draw_size_blended(float x, float y, int size, int icon_id, int shade)
+void UI_icon_draw_size(float x, float y, int size, int icon_id, float alpha)
{
- if(shade < 0) {
- float r= (128+shade)/128.0f;
- glPixelTransferf(GL_ALPHA_SCALE, r);
- }
-
- icon_draw_size(x,y,icon_id, 1.0f, 0, size, 1);
-
- if(shade < 0)
- glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
+ icon_draw_size(x, y, icon_id, 1.0f, alpha, NULL, 0, size, 1);
}
void UI_icon_draw_preview(float x, float y, int icon_id, int nocreate)
{
- icon_draw_mipmap(x,y,icon_id, 1.0f, PREVIEW_MIPMAP_LARGE, nocreate);
+ icon_draw_mipmap(x, y, icon_id, 1.0f, 1.0f, PREVIEW_MIPMAP_LARGE, nocreate);
}
-void UI_icon_draw_aspect_blended(float x, float y, int icon_id, float aspect, int shade)
-{
- if(shade < 0) {
- float r= (128+shade)/128.0f;
- glPixelTransferf(GL_ALPHA_SCALE, r);
- }
-
- UI_icon_draw_aspect(x, y, icon_id, aspect);
-
- if(shade < 0)
- glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
-}
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index d7b136cd661..57dc484f975 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -40,7 +40,7 @@
#include "BKE_utildefines.h"
#include "ED_screen.h"
-#include "ED_previewrender.h"
+#include "ED_render.h"
#include "RNA_access.h"
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index d9a6c50315a..007a57fb67a 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -697,7 +697,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
/* icons have been standardized... and this call draws in untransformed coordinates */
#define ICON_HEIGHT 16.0f
-static void widget_draw_icon(uiBut *but, BIFIconID icon, int blend, rcti *rect)
+static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, rcti *rect)
{
int xs=0, ys=0;
float aspect, height;
@@ -724,7 +724,7 @@ static void widget_draw_icon(uiBut *but, BIFIconID icon, int blend, rcti *rect)
if ELEM4(but->type, TOG, ROW, TOGN, LISTROW) {
if(but->flag & UI_SELECT);
else if(but->flag & UI_ACTIVE);
- else blend= -60;
+ else alpha= 0.5f;
}
glEnable(GL_BLEND);
@@ -757,14 +757,14 @@ static void widget_draw_icon(uiBut *but, BIFIconID icon, int blend, rcti *rect)
ys= (rect->ymin+rect->ymax- height)/2;
}
- UI_icon_draw_aspect_blended(xs, ys, icon, aspect, blend);
+ UI_icon_draw_aspect(xs, ys, icon, aspect, alpha);
}
if(but->flag & UI_ICON_SUBMENU) {
xs= rect->xmax-17;
ys= (rect->ymin+rect->ymax- height)/2;
- UI_icon_draw_aspect_blended(xs, ys, ICON_RIGHTARROW_THIN, aspect, blend);
+ UI_icon_draw_aspect(xs, ys, ICON_RIGHTARROW_THIN, aspect, alpha);
}
glDisable(GL_BLEND);
@@ -902,7 +902,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
/* check for button text label */
if (but->type == ICONTEXTROW) {
- widget_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0, rect);
+ widget_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 1.0f, rect);
}
else {
@@ -913,14 +913,14 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
else if(but->pointype==INT)
dualset= BTST( *(((int *)but->poin)+1), but->bitnr);
- widget_draw_icon(but, ICON_DOT, dualset?0:-100, rect);
+ widget_draw_icon(but, ICON_DOT, dualset?1.0f:0.25f, rect);
}
/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
and offset the text label to accomodate it */
if (but->flag & UI_HAS_ICON) {
- widget_draw_icon(but, but->icon+but->iconadd, 0, rect);
+ widget_draw_icon(but, but->icon+but->iconadd, 1.0f, rect);
rect->xmin += UI_icon_get_width(but->icon+but->iconadd);
@@ -2581,7 +2581,7 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, char *name, int iconid,
int xs= rect->xmin+4;
int ys= 1 + (rect->ymin+rect->ymax- ICON_HEIGHT)/2;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(xs, ys, iconid, 1.2f, 0); /* XXX scale weak get from fstyle? */
+ UI_icon_draw_aspect(xs, ys, iconid, 1.2f, 0.5f); /* XXX scale weak get from fstyle? */
glDisable(GL_BLEND);
}
}
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 87c4560916d..c5499ef8f5d 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -175,5 +175,9 @@ void OBJECT_OT_game_property_remove(struct wmOperatorType *ot);
void OBJECT_OT_shape_key_add(struct wmOperatorType *ot);
void OBJECT_OT_shape_key_remove(struct wmOperatorType *ot);
+/* object_group.c */
+void OBJECT_OT_group_add(struct wmOperatorType *ot);
+void OBJECT_OT_group_remove(struct wmOperatorType *ot);
+
#endif /* ED_OBJECT_INTERN_H */
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 7397cead505..3f975d1e807 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -176,6 +176,9 @@ void ED_operatortypes_object(void)
WM_operatortype_append(LATTICE_OT_select_all_toggle);
WM_operatortype_append(LATTICE_OT_make_regular);
+
+ WM_operatortype_append(OBJECT_OT_group_add);
+ WM_operatortype_append(OBJECT_OT_group_remove);
/* macros */
ot= WM_operatortype_append_macro("OBJECT_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
diff --git a/source/blender/editors/physics/physics_boids.c b/source/blender/editors/physics/particle_boids.c
index 148359068ad..47d073e2dbb 100644
--- a/source/blender/editors/physics/physics_boids.c
+++ b/source/blender/editors/physics/particle_boids.c
@@ -25,35 +25,21 @@
* ***** END GPL LICENSE BLOCK *****
*/
-//#include <stdlib.h>
-//#include <string.h>
-//
+#include <stdlib.h>
+
#include "MEM_guardedalloc.h"
#include "DNA_boid_types.h"
#include "DNA_particle_types.h"
-//#include "DNA_curve_types.h"
#include "DNA_object_types.h"
-//#include "DNA_material_types.h"
-//#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
-//#include "DNA_world_types.h"
#include "BKE_boids.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
-//#include "BKE_font.h"
-//#include "BKE_library.h"
-//#include "BKE_main.h"
-//#include "BKE_material.h"
#include "BKE_particle.h"
-//#include "BKE_texture.h"
-//#include "BKE_utildefines.h"
-//#include "BKE_world.h"
-//#include "BLI_editVert.h"
#include "BLI_listbase.h"
-//
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "RNA_define.h"
@@ -61,13 +47,10 @@
#include "WM_api.h"
#include "WM_types.h"
-//#include "ED_curve.h"
-//#include "ED_mesh.h"
-//
-//#include "buttons_intern.h" // own include
+#include "physics_intern.h"
/************************ add/del boid rule operators *********************/
-static int boidrule_add_exec(bContext *C, wmOperator *op)
+static int rule_add_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
@@ -101,23 +84,23 @@ static int boidrule_add_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidrule_add(wmOperatorType *ot)
+void BOID_OT_rule_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Boid Rule";
ot->description = "Add a boid rule to the current boid state.";
- ot->idname= "BOID_OT_boidrule_add";
+ ot->idname= "BOID_OT_rule_add";
/* api callbacks */
ot->invoke= WM_menu_invoke;
- ot->exec= boidrule_add_exec;
+ ot->exec= rule_add_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", boidrule_type_items, 0, "Type", "");
}
-static int boidrule_del_exec(bContext *C, wmOperator *op)
+static int rule_del_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
@@ -153,21 +136,21 @@ static int boidrule_del_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidrule_del(wmOperatorType *ot)
+void BOID_OT_rule_del(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Boid Rule";
- ot->idname= "BOID_OT_boidrule_del";
+ ot->idname= "BOID_OT_rule_del";
/* api callbacks */
- ot->exec= boidrule_del_exec;
+ ot->exec= rule_del_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ move up/down boid rule operators *********************/
-static int boidrule_move_up_exec(bContext *C, wmOperator *op)
+static int rule_move_up_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
@@ -194,19 +177,19 @@ static int boidrule_move_up_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidrule_move_up(wmOperatorType *ot)
+void BOID_OT_rule_move_up(wmOperatorType *ot)
{
ot->name= "Move Up Boid Rule";
ot->description= "Move boid rule up in the list.";
- ot->idname= "BOID_OT_boidrule_move_up";
+ ot->idname= "BOID_OT_rule_move_up";
- ot->exec= boidrule_move_up_exec;
+ ot->exec= rule_move_up_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int boidrule_move_down_exec(bContext *C, wmOperator *op)
+static int rule_move_down_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
@@ -233,13 +216,13 @@ static int boidrule_move_down_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidrule_move_down(wmOperatorType *ot)
+void BOID_OT_rule_move_down(wmOperatorType *ot)
{
ot->name= "Move Down Boid Rule";
ot->description= "Move boid rule down in the list.";
- ot->idname= "BOID_OT_boidrule_move_down";
+ ot->idname= "BOID_OT_rule_move_down";
- ot->exec= boidrule_move_down_exec;
+ ot->exec= rule_move_down_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -247,7 +230,7 @@ void BOID_OT_boidrule_move_down(wmOperatorType *ot)
/************************ add/del boid state operators *********************/
-static int boidstate_add_exec(bContext *C, wmOperator *op)
+static int state_add_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
@@ -273,20 +256,20 @@ static int boidstate_add_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidstate_add(wmOperatorType *ot)
+void BOID_OT_state_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Boid State";
ot->description = "Add a boid state to the particle system.";
- ot->idname= "BOID_OT_boidstate_add";
+ ot->idname= "BOID_OT_state_add";
/* api callbacks */
- ot->exec= boidstate_add_exec;
+ ot->exec= state_add_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int boidstate_del_exec(bContext *C, wmOperator *op)
+static int state_del_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
@@ -327,21 +310,21 @@ static int boidstate_del_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidstate_del(wmOperatorType *ot)
+void BOID_OT_state_del(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Boid State";
- ot->idname= "BOID_OT_boidstate_del";
+ ot->idname= "BOID_OT_state_del";
/* api callbacks */
- ot->exec= boidstate_del_exec;
+ ot->exec= state_del_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ move up/down boid state operators *********************/
-static int boidstate_move_up_exec(bContext *C, wmOperator *op)
+static int state_move_up_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
@@ -366,19 +349,19 @@ static int boidstate_move_up_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidstate_move_up(wmOperatorType *ot)
+void BOID_OT_state_move_up(wmOperatorType *ot)
{
ot->name= "Move Up Boid State";
ot->description= "Move boid state up in the list.";
- ot->idname= "BOID_OT_boidstate_move_up";
+ ot->idname= "BOID_OT_state_move_up";
- ot->exec= boidstate_move_up_exec;
+ ot->exec= state_move_up_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int boidstate_move_down_exec(bContext *C, wmOperator *op)
+static int state_move_down_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
@@ -403,28 +386,15 @@ static int boidstate_move_down_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BOID_OT_boidstate_move_down(wmOperatorType *ot)
+void BOID_OT_state_move_down(wmOperatorType *ot)
{
ot->name= "Move Down Boid State";
ot->description= "Move boid state down in the list.";
- ot->idname= "BOID_OT_boidstate_move_down";
+ ot->idname= "BOID_OT_state_move_down";
- ot->exec= boidstate_move_down_exec;
+ ot->exec= state_move_down_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/*******************************************************************************/
-void ED_operatortypes_boids(void)
-{
- WM_operatortype_append(BOID_OT_boidrule_add);
- WM_operatortype_append(BOID_OT_boidrule_del);
- WM_operatortype_append(BOID_OT_boidrule_move_up);
- WM_operatortype_append(BOID_OT_boidrule_move_down);
-
- WM_operatortype_append(BOID_OT_boidstate_add);
- WM_operatortype_append(BOID_OT_boidstate_del);
- WM_operatortype_append(BOID_OT_boidstate_move_up);
- WM_operatortype_append(BOID_OT_boidstate_move_down);
-}
diff --git a/source/blender/editors/physics/editparticle.c b/source/blender/editors/physics/particle_edit.c
index a5e169eba06..3478d63f67e 100644
--- a/source/blender/editors/physics/editparticle.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -106,7 +106,7 @@ static void PTCacheUndo_clear(PTCacheEdit *edit);
/**************************** utilities *******************************/
-static int PE_poll(bContext *C)
+int PE_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -120,7 +120,7 @@ static int PE_poll(bContext *C)
return (edit && (ob->mode & OB_MODE_PARTICLE_EDIT));
}
-static int PE_hair_poll(bContext *C)
+int PE_hair_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -134,7 +134,7 @@ static int PE_hair_poll(bContext *C)
return (edit && edit->psys && (ob->mode & OB_MODE_PARTICLE_EDIT));
}
-static int PE_poll_3dview(bContext *C)
+int PE_poll_3dview(bContext *C)
{
return PE_poll(C) && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
@@ -3948,61 +3948,3 @@ void PARTICLE_OT_specials_menu(wmOperatorType *ot)
ot->poll= PE_hair_poll;
}
-/**************************** registration **********************************/
-
-void ED_operatortypes_particle(void)
-{
- WM_operatortype_append(PARTICLE_OT_select_all_toggle);
- WM_operatortype_append(PARTICLE_OT_select_first);
- WM_operatortype_append(PARTICLE_OT_select_last);
- WM_operatortype_append(PARTICLE_OT_select_linked);
- WM_operatortype_append(PARTICLE_OT_select_less);
- WM_operatortype_append(PARTICLE_OT_select_more);
-
- WM_operatortype_append(PARTICLE_OT_hide);
- WM_operatortype_append(PARTICLE_OT_reveal);
-
- WM_operatortype_append(PARTICLE_OT_rekey);
- WM_operatortype_append(PARTICLE_OT_subdivide);
- WM_operatortype_append(PARTICLE_OT_remove_doubles);
- WM_operatortype_append(PARTICLE_OT_delete);
- WM_operatortype_append(PARTICLE_OT_mirror);
-
- WM_operatortype_append(PARTICLE_OT_brush_set);
- WM_operatortype_append(PARTICLE_OT_brush_edit);
- WM_operatortype_append(PARTICLE_OT_brush_radial_control);
-
- WM_operatortype_append(PARTICLE_OT_specials_menu);
-
- WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
- WM_operatortype_append(PARTICLE_OT_edited_clear);
-}
-
-void ED_keymap_particle(wmWindowManager *wm)
-{
- wmKeyMap *keymap;
-
- keymap= WM_keymap_find(wm, "Particle", 0, 0);
- keymap->poll= PE_poll;
-
- WM_keymap_add_item(keymap, "PARTICLE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, 0, 0);
- RNA_boolean_set(WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
-
- WM_keymap_add_item(keymap, "PARTICLE_OT_delete", XKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_delete", DELKEY, KM_PRESS, 0, 0);
-
- WM_keymap_add_item(keymap, "PARTICLE_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, 0, 0);
- RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
-
- WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
- RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
-
- WM_keymap_add_item(keymap, "PARTICLE_OT_specials_menu", WKEY, KM_PRESS, 0, 0);
-}
-
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
new file mode 100644
index 00000000000..cef630b6711
--- /dev/null
+++ b/source/blender/editors/physics/particle_object.c
@@ -0,0 +1,575 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BLI_arithb.h"
+#include "BLI_listbase.h"
+
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_main.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_utildefines.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_particle.h"
+
+#include "physics_intern.h"
+
+/********************** particle system slot operators *********************/
+
+static int particle_system_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Scene *scene = CTX_data_scene(C);
+
+ if(!scene || !ob)
+ return OPERATOR_CANCELLED;
+
+ object_add_particle_system(scene, ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_particle_system_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Particle System Slot";
+ ot->idname= "OBJECT_OT_particle_system_add";
+ ot->description="Add a particle system.";
+
+ /* api callbacks */
+ ot->exec= particle_system_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int particle_system_remove_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ Scene *scene = CTX_data_scene(C);
+
+ if(!scene || !ob)
+ return OPERATOR_CANCELLED;
+
+ object_remove_particle_system(scene, ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_particle_system_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Particle System Slot";
+ ot->idname= "OBJECT_OT_particle_system_remove";
+ ot->description="Remove the selected particle system.";
+
+ /* api callbacks */
+ ot->exec= particle_system_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** new particle settings operator *********************/
+
+static int psys_poll(bContext *C)
+{
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ return (ptr.data != NULL);
+}
+
+static int new_particle_settings_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Main *bmain= CTX_data_main(C);
+ ParticleSystem *psys;
+ ParticleSettings *part = NULL;
+ Object *ob;
+ PointerRNA ptr;
+
+ ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+
+ psys = ptr.data;
+
+ /* add or copy particle setting */
+ if(psys->part)
+ part= psys_copy_settings(psys->part);
+ else
+ part= psys_new_settings("ParticleSettings", bmain);
+
+ ob= ptr.id.data;
+
+ if(psys->part)
+ psys->part->id.us--;
+
+ psys->part = part;
+
+ psys_check_boid_data(psys);
+
+ DAG_scene_sort(scene);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Particle Settings";
+ ot->idname= "PARTICLE_OT_new";
+ ot->description="Add new particle settings.";
+
+ /* api callbacks */
+ ot->exec= new_particle_settings_exec;
+ ot->poll= psys_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** keyed particle target operators *********************/
+
+static int new_particle_target_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+
+ ParticleTarget *pt;
+
+ if(!psys)
+ return OPERATOR_CANCELLED;
+
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next)
+ pt->flag &= ~PTARGET_CURRENT;
+
+ pt = MEM_callocN(sizeof(ParticleTarget), "keyed particle target");
+
+ pt->flag |= PTARGET_CURRENT;
+ pt->psys = 1;
+
+ BLI_addtail(&psys->targets, pt);
+
+ DAG_scene_sort(scene);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_new_target(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Particle Target";
+ ot->idname= "PARTICLE_OT_new_target";
+ ot->description="Add a new particle target.";
+
+ /* api callbacks */
+ ot->exec= new_particle_target_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int remove_particle_target_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+
+ ParticleTarget *pt;
+
+ if(!psys)
+ return OPERATOR_CANCELLED;
+
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next) {
+ if(pt->flag & PTARGET_CURRENT) {
+ BLI_remlink(&psys->targets, pt);
+ MEM_freeN(pt);
+ break;
+ }
+
+ }
+ pt = psys->targets.last;
+
+ if(pt)
+ pt->flag |= PTARGET_CURRENT;
+
+ DAG_scene_sort(scene);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_remove_target(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Particle Target";
+ ot->idname= "PARTICLE_OT_remove_target";
+ ot->description="Remove the selected particle target.";
+
+ /* api callbacks */
+ ot->exec= remove_particle_target_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/************************ move up particle target operator *********************/
+
+static int target_move_up_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ ParticleTarget *pt;
+
+ if(!psys)
+ return OPERATOR_CANCELLED;
+
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next) {
+ if(pt->flag & PTARGET_CURRENT && pt->prev) {
+ BLI_remlink(&psys->targets, pt);
+ BLI_insertlink(&psys->targets, pt->prev->prev, pt);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ break;
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_target_move_up(wmOperatorType *ot)
+{
+ ot->name= "Move Up Target";
+ ot->idname= "PARTICLE_OT_target_move_up";
+ ot->description= "Move particle target up in the list.";
+
+ ot->exec= target_move_up_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/************************ move down particle target operator *********************/
+
+static int target_move_down_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ ParticleTarget *pt;
+
+ if(!psys)
+ return OPERATOR_CANCELLED;
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next) {
+ if(pt->flag & PTARGET_CURRENT && pt->next) {
+ BLI_remlink(&psys->targets, pt);
+ BLI_insertlink(&psys->targets, pt->next, pt);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ break;
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_target_move_down(wmOperatorType *ot)
+{
+ ot->name= "Move Down Target";
+ ot->idname= "PARTICLE_OT_target_move_down";
+ ot->description= "Move particle target down in the list.";
+
+ ot->exec= target_move_down_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/************************ connect/disconnect hair operators *********************/
+
+static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleData *pa;
+ PTCacheEdit *edit;
+ PTCacheEditPoint *point;
+ PTCacheEditKey *ekey = NULL;
+ HairKey *key;
+ int i, k;
+ float hairmat[4][4];
+
+ if(!ob || !psys || psys->flag & PSYS_GLOBAL_HAIR)
+ return;
+
+ if(!psys->part || psys->part->type != PART_HAIR)
+ return;
+
+ edit = psys->edit;
+ point= edit ? edit->points : NULL;
+
+ for(i=0, pa=psys->particles; i<psys->totpart; i++,pa++) {
+ if(point) {
+ ekey = point->keys;
+ point++;
+ }
+
+ psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
+
+ for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
+ Mat4MulVecfl(hairmat,key->co);
+
+ if(ekey) {
+ ekey->flag &= ~PEK_USE_WCO;
+ ekey++;
+ }
+ }
+ }
+
+ psys_free_path_cache(psys, psys->edit);
+
+ psys->flag |= PSYS_GLOBAL_HAIR;
+
+ PE_update_object(scene, ob, 0);
+}
+
+static int disconnect_hair_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= NULL;
+ int all = RNA_boolean_get(op->ptr, "all");
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ if(all) {
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ disconnect_hair(scene, ob, psys);
+ }
+ }
+ else {
+ psys = ptr.data;
+ disconnect_hair(scene, ob, psys);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_disconnect_hair(wmOperatorType *ot)
+{
+ ot->name= "Disconnect Hair";
+ ot->description= "Disconnect hair from the emitter mesh.";
+ ot->idname= "PARTICLE_OT_disconnect_hair";
+
+ ot->exec= disconnect_hair_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "all", 0, "All hair", "Disconnect all hair systems from the emitter mesh");
+}
+
+static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleData *pa;
+ PTCacheEdit *edit;
+ PTCacheEditPoint *point;
+ PTCacheEditKey *ekey;
+ HairKey *key;
+ BVHTreeFromMesh bvhtree;
+ BVHTreeNearest nearest;
+ MFace *mface;
+ DerivedMesh *dm = NULL;
+ int numverts;
+ int i, k;
+ float hairmat[4][4], imat[4][4];
+ float v[4][3], vec[3];
+
+ if(!psys || !psys->part || psys->part->type != PART_HAIR)
+ return;
+
+ edit= psys->edit;
+ point= edit ? edit->points : NULL;
+
+ if(psmd->dm->deformedOnly)
+ dm= psmd->dm;
+ else
+ dm= mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
+
+ numverts = dm->getNumVerts (dm);
+
+ memset( &bvhtree, 0, sizeof(bvhtree) );
+
+ /* convert to global coordinates */
+ for (i=0; i<numverts; i++)
+ Mat4MulVecfl (ob->obmat, CDDM_get_vert(dm, i)->co);
+
+ bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
+
+ for(i=0, pa= psys->particles; i<psys->totpart; i++,pa++) {
+ key = pa->hair;
+
+ nearest.index = -1;
+ nearest.dist = FLT_MAX;
+
+ BLI_bvhtree_find_nearest(bvhtree.tree, key->co, &nearest, bvhtree.nearest_callback, &bvhtree);
+
+ if(nearest.index == -1) {
+ printf("No nearest point found for hair root!");
+ continue;
+ }
+
+ mface = CDDM_get_face(dm,nearest.index);
+
+ VecCopyf(v[0], CDDM_get_vert(dm,mface->v1)->co);
+ VecCopyf(v[1], CDDM_get_vert(dm,mface->v2)->co);
+ VecCopyf(v[2], CDDM_get_vert(dm,mface->v3)->co);
+ if(mface->v4) {
+ VecCopyf(v[3], CDDM_get_vert(dm,mface->v4)->co);
+ MeanValueWeights(v, 4, nearest.co, pa->fuv);
+ }
+ else
+ MeanValueWeights(v, 3, nearest.co, pa->fuv);
+
+ pa->num = nearest.index;
+ pa->num_dmcache = psys_particle_dm_face_lookup(ob,psmd->dm,pa->num,pa->fuv,NULL);
+
+ psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
+ Mat4Invert(imat,hairmat);
+
+ VECSUB(vec, nearest.co, key->co);
+
+ if(point) {
+ ekey = point->keys;
+ point++;
+ }
+
+ for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
+ VECADD(key->co, key->co, vec);
+ Mat4MulVecfl(imat,key->co);
+
+ if(ekey) {
+ ekey->flag |= PEK_USE_WCO;
+ ekey++;
+ }
+ }
+ }
+
+ free_bvhtree_from_mesh(&bvhtree);
+ if(!psmd->dm->deformedOnly)
+ dm->release(dm);
+
+ psys_free_path_cache(psys, psys->edit);
+
+ psys->flag &= ~PSYS_GLOBAL_HAIR;
+
+ PE_update_object(scene, ob, 0);
+}
+
+static int connect_hair_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= NULL;
+ int all = RNA_boolean_get(op->ptr, "all");
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ if(all) {
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ connect_hair(scene, ob, psys);
+ }
+ }
+ else {
+ psys = ptr.data;
+ connect_hair(scene, ob, psys);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_connect_hair(wmOperatorType *ot)
+{
+ ot->name= "Connect Hair";
+ ot->description= "Connect hair to the emitter mesh.";
+ ot->idname= "PARTICLE_OT_connect_hair";
+
+ ot->exec= connect_hair_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "all", 0, "All hair", "Connect all hair systems to the emitter mesh");
+}
+
diff --git a/source/blender/editors/physics/ed_fluidsim.c b/source/blender/editors/physics/physics_fluid.c
index 093fa3f0a49..126c21a554b 100644
--- a/source/blender/editors/physics/ed_fluidsim.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -93,6 +93,8 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "physics_intern.h" // own include
+
/* enable/disable overall compilation */
#ifndef DISABLE_ELBEEM
@@ -1200,8 +1202,3 @@ void FLUID_OT_bake(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
}
-void ED_operatortypes_fluid(void)
-{
- WM_operatortype_append(FLUID_OT_bake);
-}
-
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index e03649575cb..956f26c478d 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -33,6 +33,72 @@
#ifndef ED_PHYSICS_INTERN_H
#define ED_PHYSICS_INTERN_H
+struct wmOperatorType;
+
+/* particle_edit.c */
+int PE_poll(struct bContext *C);
+int PE_hair_poll(struct bContext *C);
+int PE_poll_3dview(struct bContext *C);
+
+void PARTICLE_OT_select_all_toggle(struct wmOperatorType *ot);
+void PARTICLE_OT_select_first(struct wmOperatorType *ot);
+void PARTICLE_OT_select_last(struct wmOperatorType *ot);
+void PARTICLE_OT_select_linked(struct wmOperatorType *ot);
+void PARTICLE_OT_select_less(struct wmOperatorType *ot);
+void PARTICLE_OT_select_more(struct wmOperatorType *ot);
+
+void PARTICLE_OT_hide(struct wmOperatorType *ot);
+void PARTICLE_OT_reveal(struct wmOperatorType *ot);
+
+void PARTICLE_OT_rekey(struct wmOperatorType *ot);
+void PARTICLE_OT_subdivide(struct wmOperatorType *ot);
+void PARTICLE_OT_remove_doubles(struct wmOperatorType *ot);
+void PARTICLE_OT_delete(struct wmOperatorType *ot);
+void PARTICLE_OT_mirror(struct wmOperatorType *ot);
+
+void PARTICLE_OT_brush_set(struct wmOperatorType *ot);
+void PARTICLE_OT_brush_edit(struct wmOperatorType *ot);
+void PARTICLE_OT_brush_radial_control(struct wmOperatorType *ot);
+
+void PARTICLE_OT_specials_menu(struct wmOperatorType *ot);
+
+void PARTICLE_OT_particle_edit_toggle(struct wmOperatorType *ot);
+void PARTICLE_OT_edited_clear(struct wmOperatorType *ot);
+
+/* particle_object.c */
+void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
+void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);
+
+void PARTICLE_OT_new(struct wmOperatorType *ot);
+void PARTICLE_OT_new_target(struct wmOperatorType *ot);
+void PARTICLE_OT_remove_target(struct wmOperatorType *ot);
+void PARTICLE_OT_target_move_up(struct wmOperatorType *ot);
+void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
+void PARTICLE_OT_connect_hair(struct wmOperatorType *ot);
+void PARTICLE_OT_disconnect_hair(struct wmOperatorType *ot);
+
+/* particle_boids.c */
+void BOID_OT_rule_add(struct wmOperatorType *ot);
+void BOID_OT_rule_del(struct wmOperatorType *ot);
+void BOID_OT_rule_move_up(struct wmOperatorType *ot);
+void BOID_OT_rule_move_down(struct wmOperatorType *ot);
+
+void BOID_OT_state_add(struct wmOperatorType *ot);
+void BOID_OT_state_del(struct wmOperatorType *ot);
+void BOID_OT_state_move_up(struct wmOperatorType *ot);
+void BOID_OT_state_move_down(struct wmOperatorType *ot);
+
+/* physics_fluid.c */
+void FLUID_OT_bake(struct wmOperatorType *ot);
+
+/* physics_pointcache.c */
+void PTCACHE_OT_bake_all(struct wmOperatorType *ot);
+void PTCACHE_OT_free_bake_all(struct wmOperatorType *ot);
+void PTCACHE_OT_bake(struct wmOperatorType *ot);
+void PTCACHE_OT_free_bake(struct wmOperatorType *ot);
+void PTCACHE_OT_bake_from_cache(struct wmOperatorType *ot);
+void PTCACHE_OT_add_new(struct wmOperatorType *ot);
+void PTCACHE_OT_remove(struct wmOperatorType *ot);
#endif /* ED_PHYSICS_INTERN_H */
diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c
new file mode 100644
index 00000000000..a62d3d8fd78
--- /dev/null
+++ b/source/blender/editors/physics/physics_ops.c
@@ -0,0 +1,173 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+
+#include "DNA_windowmanager_types.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_physics.h"
+
+#include "physics_intern.h" // own include
+
+/***************************** particles ***********************************/
+
+static void operatortypes_particle(void)
+{
+ WM_operatortype_append(PARTICLE_OT_select_all_toggle);
+ WM_operatortype_append(PARTICLE_OT_select_first);
+ WM_operatortype_append(PARTICLE_OT_select_last);
+ WM_operatortype_append(PARTICLE_OT_select_linked);
+ WM_operatortype_append(PARTICLE_OT_select_less);
+ WM_operatortype_append(PARTICLE_OT_select_more);
+
+ WM_operatortype_append(PARTICLE_OT_hide);
+ WM_operatortype_append(PARTICLE_OT_reveal);
+
+ WM_operatortype_append(PARTICLE_OT_rekey);
+ WM_operatortype_append(PARTICLE_OT_subdivide);
+ WM_operatortype_append(PARTICLE_OT_remove_doubles);
+ WM_operatortype_append(PARTICLE_OT_delete);
+ WM_operatortype_append(PARTICLE_OT_mirror);
+
+ WM_operatortype_append(PARTICLE_OT_brush_set);
+ WM_operatortype_append(PARTICLE_OT_brush_edit);
+ WM_operatortype_append(PARTICLE_OT_brush_radial_control);
+
+ WM_operatortype_append(PARTICLE_OT_specials_menu);
+
+ WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
+ WM_operatortype_append(PARTICLE_OT_edited_clear);
+
+
+ WM_operatortype_append(OBJECT_OT_particle_system_add);
+ WM_operatortype_append(OBJECT_OT_particle_system_remove);
+
+ WM_operatortype_append(PARTICLE_OT_new);
+ WM_operatortype_append(PARTICLE_OT_new_target);
+ WM_operatortype_append(PARTICLE_OT_remove_target);
+ WM_operatortype_append(PARTICLE_OT_target_move_up);
+ WM_operatortype_append(PARTICLE_OT_target_move_down);
+ WM_operatortype_append(PARTICLE_OT_connect_hair);
+ WM_operatortype_append(PARTICLE_OT_disconnect_hair);
+}
+
+static void keymap_particle(wmWindowManager *wm)
+{
+ wmKeyMap *keymap;
+
+ keymap= WM_keymap_find(wm, "Particle", 0, 0);
+ keymap->poll= PE_poll;
+
+ WM_keymap_add_item(keymap, "PARTICLE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
+
+ WM_keymap_add_item(keymap, "PARTICLE_OT_delete", XKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_delete", DELKEY, KM_PRESS, 0, 0);
+
+ WM_keymap_add_item(keymap, "PARTICLE_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, 0, 0);
+ RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
+
+ WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
+ RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
+
+ WM_keymap_add_item(keymap, "PARTICLE_OT_specials_menu", WKEY, KM_PRESS, 0, 0);
+}
+
+/******************************* boids *************************************/
+
+static void operatortypes_boids(void)
+{
+ WM_operatortype_append(BOID_OT_rule_add);
+ WM_operatortype_append(BOID_OT_rule_del);
+ WM_operatortype_append(BOID_OT_rule_move_up);
+ WM_operatortype_append(BOID_OT_rule_move_down);
+
+ WM_operatortype_append(BOID_OT_state_add);
+ WM_operatortype_append(BOID_OT_state_del);
+ WM_operatortype_append(BOID_OT_state_move_up);
+ WM_operatortype_append(BOID_OT_state_move_down);
+}
+
+/********************************* fluid ***********************************/
+
+static void operatortypes_fluid(void)
+{
+ WM_operatortype_append(FLUID_OT_bake);
+}
+
+/**************************** point cache **********************************/
+
+static void operatortypes_pointcache(void)
+{
+ WM_operatortype_append(PTCACHE_OT_bake_all);
+ WM_operatortype_append(PTCACHE_OT_free_bake_all);
+ WM_operatortype_append(PTCACHE_OT_bake);
+ WM_operatortype_append(PTCACHE_OT_free_bake);
+ WM_operatortype_append(PTCACHE_OT_bake_from_cache);
+ WM_operatortype_append(PTCACHE_OT_add_new);
+ WM_operatortype_append(PTCACHE_OT_remove);
+}
+
+//static void keymap_pointcache(wmWindowManager *wm)
+//{
+// wmKeyMap *keymap= WM_keymap_find(wm, "Pointcache", 0, 0);
+//
+// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_all", AKEY, KM_PRESS, 0, 0);
+// WM_keymap_add_item(keymap, "PHYSICS_OT_free_all", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
+// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_particle_system", PADMINUS, KM_PRESS, KM_CTRL, 0);
+// WM_keymap_add_item(keymap, "PHYSICS_OT_free_particle_system", LKEY, KM_PRESS, 0, 0);
+//}
+
+/****************************** general ************************************/
+
+void ED_operatortypes_physics(void)
+{
+ operatortypes_particle();
+ operatortypes_boids();
+ operatortypes_fluid();
+ operatortypes_pointcache();
+}
+
+void ED_keymap_physics(wmWindowManager *wm)
+{
+ keymap_particle(wm);
+ //keymap_pointcache(wm);
+}
+
+
+
diff --git a/source/blender/editors/physics/ed_pointcache.c b/source/blender/editors/physics/physics_pointcache.c
index ed3aaf0cfd1..26099a18966 100644
--- a/source/blender/editors/physics/ed_pointcache.c
+++ b/source/blender/editors/physics/physics_pointcache.c
@@ -27,6 +27,8 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#include <stdlib.h>
+
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
@@ -332,26 +334,4 @@ void PTCACHE_OT_remove(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/**************************** registration **********************************/
-
-void ED_operatortypes_pointcache(void)
-{
- WM_operatortype_append(PTCACHE_OT_bake_all);
- WM_operatortype_append(PTCACHE_OT_free_bake_all);
- WM_operatortype_append(PTCACHE_OT_bake);
- WM_operatortype_append(PTCACHE_OT_free_bake);
- WM_operatortype_append(PTCACHE_OT_bake_from_cache);
- WM_operatortype_append(PTCACHE_OT_add_new);
- WM_operatortype_append(PTCACHE_OT_remove);
-}
-
-//void ED_keymap_pointcache(wmWindowManager *wm)
-//{
-// wmKeyMap *keymap= WM_keymap_find(wm, "Pointcache", 0, 0);
-//
-// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_all", AKEY, KM_PRESS, 0, 0);
-// WM_keymap_add_item(keymap, "PHYSICS_OT_free_all", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
-// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_particle_system", PADMINUS, KM_PRESS, KM_CTRL, 0);
-// WM_keymap_add_item(keymap, "PHYSICS_OT_free_particle_system", LKEY, KM_PRESS, 0, 0);
-//}
diff --git a/source/blender/editors/preview/Makefile b/source/blender/editors/render/Makefile
index 48e1dc64673..ed25f0be02a 100644
--- a/source/blender/editors/preview/Makefile
+++ b/source/blender/editors/render/Makefile
@@ -28,7 +28,7 @@
#
# Makes module object directory and bounces make to subdirectories.
-LIBNAME = ed_preview
+LIBNAME = ed_render
DIR = $(OCGDIR)/blender/$(LIBNAME)
include nan_compile.mk
diff --git a/source/blender/editors/preview/SConscript b/source/blender/editors/render/SConscript
index 922232822ff..cca2ab9b2ab 100644
--- a/source/blender/editors/preview/SConscript
+++ b/source/blender/editors/render/SConscript
@@ -9,4 +9,4 @@ incs += ' #/intern/guardedalloc ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
incs += ' ../../blenloader'
-env.BlenderLib ( 'bf_editors_preview', sources, Split(incs), [], libtype=['core'], priority=[45] )
+env.BlenderLib ( 'bf_editors_render', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/preview/previewrender_intern.h b/source/blender/editors/render/render_intern.h
index 74a3aeee754..dccc2d36002 100644
--- a/source/blender/editors/preview/previewrender_intern.h
+++ b/source/blender/editors/render/render_intern.h
@@ -26,12 +26,24 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifndef PREVIEWRENDER_INTERN_H
-#define PREVIEWRENDER_INTERN_H
+#ifndef RENDER_INTERN_H
+#define RENDER_INTERN_H
-/* internal exports only */
+struct wmOperatorType;
+/* render_shading.c */
+void OBJECT_OT_material_slot_add(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_remove(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_assign(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_select(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot);
+void MATERIAL_OT_new(struct wmOperatorType *ot);
+void TEXTURE_OT_new(struct wmOperatorType *ot);
+void WORLD_OT_new(struct wmOperatorType *ot);
-#endif /* PREVIEWRENDER_INTERN_H */
+void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
+void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
+
+#endif /* RENDER_INTERN_H */
diff --git a/source/blender/editors/render/render_ops.c b/source/blender/editors/render/render_ops.c
new file mode 100644
index 00000000000..8b60582d466
--- /dev/null
+++ b/source/blender/editors/render/render_ops.c
@@ -0,0 +1,54 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+
+#include "DNA_windowmanager_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "render_intern.h" // own include
+
+/***************************** render ***********************************/
+
+void ED_operatortypes_render(void)
+{
+ WM_operatortype_append(OBJECT_OT_material_slot_add);
+ WM_operatortype_append(OBJECT_OT_material_slot_remove);
+ WM_operatortype_append(OBJECT_OT_material_slot_assign);
+ WM_operatortype_append(OBJECT_OT_material_slot_select);
+ WM_operatortype_append(OBJECT_OT_material_slot_deselect);
+
+ WM_operatortype_append(MATERIAL_OT_new);
+ WM_operatortype_append(TEXTURE_OT_new);
+ WM_operatortype_append(WORLD_OT_new);
+
+ WM_operatortype_append(SCENE_OT_render_layer_add);
+ WM_operatortype_append(SCENE_OT_render_layer_remove);
+}
+
diff --git a/source/blender/editors/preview/previewrender.c b/source/blender/editors/render/render_preview.c
index 91928b971f3..81f6badc24b 100644
--- a/source/blender/editors/preview/previewrender.c
+++ b/source/blender/editors/render/render_preview.c
@@ -88,12 +88,12 @@
#include "WM_api.h"
#include "WM_types.h"
-#include "ED_previewrender.h"
+#include "ED_render.h"
#include "ED_view3d.h"
#include "UI_interface.h"
-#include "previewrender_intern.h"
+#include "render_intern.h"
#define PR_XMIN 10
#define PR_YMIN 5
@@ -294,6 +294,14 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
}
sce->r.color_mgt_flag = scene->r.color_mgt_flag;
+ /* exception: don't color manage texture previews or icons */
+ if((sp && sp->pr_method==PR_ICON_RENDER) || id_type == ID_TE)
+ sce->r.color_mgt_flag &= ~R_COLOR_MANAGEMENT;
+ if((sp && sp->pr_method==PR_ICON_RENDER) && id_type != ID_WO)
+ sce->r.alphamode= R_ALPHAPREMUL;
+ else
+ sce->r.alphamode= R_ADDSKY;
+
sce->r.cfra= scene->r.cfra;
if(id_type==ID_MA) {
@@ -364,9 +372,6 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
sce->lay= 1<<MA_TEXTURE;
- /* exception: don't color manage texture previews */
- sce->r.color_mgt_flag &= ~R_COLOR_MANAGEMENT;
-
for(base= sce->base.first; base; base= base->next) {
if(base->object->id.name[2]=='t') {
Material *mat= give_current_material(base->object, base->object->actcol);
@@ -1081,12 +1086,9 @@ void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *r
ShaderPreview *sp;
/* XXX ugly global still, but we can't do preview while rendering */
- if(G.rendering)
+ if(G.rendering) {
+ printf("abort icon because rendering\n");
return;
-
- /* XXX this is not correct, can't work with threads */
- if(GS(id->name) == ID_TE) {
- ntreeTexSetPreviewFlag(1);
}
steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), owner);
@@ -1094,7 +1096,7 @@ void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *r
/* customdata for preview thread */
sp->scene= CTX_data_scene(C);
- sp->owner= owner;
+ sp->owner= id;
sp->sizex= sizex;
sp->sizey= sizey;
sp->pr_method= PR_ICON_RENDER;
@@ -1107,9 +1109,6 @@ void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *r
WM_jobs_callbacks(steve, common_preview_startjob, NULL, NULL);
WM_jobs_start(CTX_wm_manager(C), steve);
-
- /* signal to rerender icon in menus */
- BKE_icon_changed(BKE_icon_getid(id));
}
void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, MTex *slot, int sizex, int sizey)
@@ -1118,12 +1117,9 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
ShaderPreview *sp;
/* XXX ugly global still, but we can't do preview while rendering */
- if(G.rendering)
+ if(G.rendering) {
+ printf("abort shader because rendering\n");
return;
-
- /* XXX this is not correct, can't work with threads */
- if(GS(id->name) == ID_TE) {
- ntreeTexSetPreviewFlag(1);
}
steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), owner);
@@ -1145,9 +1141,6 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
WM_jobs_callbacks(steve, common_preview_startjob, NULL, shader_preview_updatejob);
WM_jobs_start(CTX_wm_manager(C), steve);
-
- /* signal to rerender icon in menus */
- BKE_icon_changed(BKE_icon_getid(id));
}
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
new file mode 100644
index 00000000000..a31a60ecbd6
--- /dev/null
+++ b/source/blender/editors/render/render_shading.c
@@ -0,0 +1,645 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_curve_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_world_types.h"
+
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_font.h"
+#include "BKE_icons.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_material.h"
+#include "BKE_node.h"
+#include "BKE_scene.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+#include "BKE_world.h"
+
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+#include "BLI_listbase.h"
+
+#include "GPU_material.h"
+
+#include "RNA_access.h"
+#include "RNA_enum_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_curve.h"
+#include "ED_mesh.h"
+#include "ED_render.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "render_intern.h" // own include
+
+/***************************** Updates ***********************************
+ * ED_render_id_flush_update gets called from DAG_id_flush_update, to do *
+ * editor level updates when the ID changes. when these ID blocks are in *
+ * the dependency graph, we can get rid of the manual dependency checks */
+
+static int mtex_use_tex(MTex **mtex, int tot, Tex *tex)
+{
+ int a;
+
+ if(!mtex)
+ return 0;
+
+ for(a=0; a<tot; a++)
+ if(mtex[a] && mtex[a]->tex == tex)
+ return 1;
+
+ return 0;
+}
+
+static int nodes_use_tex(bNodeTree *ntree, Tex *tex)
+{
+ bNode *node;
+
+ for(node=ntree->nodes.first; node; node= node->next) {
+ if(node->id) {
+ if(node->id == (ID*)tex) {
+ return 1;
+ }
+ else if(node->type==NODE_GROUP) {
+ if(nodes_use_tex((bNodeTree *)node->id, tex))
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+static void material_changed(Main *bmain, Material *ma)
+{
+ /* icons */
+ BKE_icon_changed(BKE_icon_getid(&ma->id));
+
+ /* glsl */
+ if(ma->gpumaterial.first)
+ GPU_material_free(ma);
+}
+
+static void texture_changed(Main *bmain, Tex *tex)
+{
+ Material *ma;
+ Lamp *la;
+ World *wo;
+
+ /* icons */
+ BKE_icon_changed(BKE_icon_getid(&tex->id));
+
+ /* find materials */
+ for(ma=bmain->mat.first; ma; ma=ma->id.next) {
+ if(mtex_use_tex(ma->mtex, MAX_MTEX, tex));
+ else if(ma->use_nodes && ma->nodetree && nodes_use_tex(ma->nodetree, tex));
+ else continue;
+
+ BKE_icon_changed(BKE_icon_getid(&ma->id));
+
+ if(ma->gpumaterial.first)
+ GPU_material_free(ma);
+ }
+
+ /* find lamps */
+ for(la=bmain->lamp.first; la; la=la->id.next) {
+ if(mtex_use_tex(la->mtex, MAX_MTEX, tex));
+ else continue;
+
+ BKE_icon_changed(BKE_icon_getid(&la->id));
+ }
+
+ /* find worlds */
+ for(wo=bmain->world.first; wo; wo=wo->id.next) {
+ if(mtex_use_tex(wo->mtex, MAX_MTEX, tex));
+ else continue;
+
+ BKE_icon_changed(BKE_icon_getid(&wo->id));
+ }
+}
+
+static void lamp_changed(Main *bmain, Lamp *la)
+{
+ Object *ob;
+ Material *ma;
+
+ /* icons */
+ BKE_icon_changed(BKE_icon_getid(&la->id));
+
+ /* glsl */
+ for(ob=bmain->object.first; ob; ob=ob->id.next)
+ if(ob->data == la && ob->gpulamp.first)
+ GPU_lamp_free(ob);
+
+ for(ma=bmain->mat.first; ma; ma=ma->id.next)
+ if(ma->gpumaterial.first)
+ GPU_material_free(ma);
+}
+
+static void world_changed(Main *bmain, World *wo)
+{
+ Material *ma;
+
+ /* icons */
+ BKE_icon_changed(BKE_icon_getid(&wo->id));
+
+ /* glsl */
+ for(ma=bmain->mat.first; ma; ma=ma->id.next)
+ if(ma->gpumaterial.first)
+ GPU_material_free(ma);
+}
+
+void ED_render_id_flush_update(Main *bmain, ID *id)
+{
+ switch(GS(id->name)) {
+ case ID_MA:
+ material_changed(bmain, (Material*)id);
+ break;
+ case ID_TE:
+ texture_changed(bmain, (Tex*)id);
+ break;
+ case ID_WO:
+ world_changed(bmain, (World*)id);
+ break;
+ case ID_LA:
+ lamp_changed(bmain, (Lamp*)id);
+ break;
+ default:
+ break;
+ }
+}
+
+/********************** material slot operators *********************/
+
+static int material_slot_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ object_add_material_slot(ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_material_slot_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Material Slot";
+ ot->idname= "OBJECT_OT_material_slot_add";
+ ot->description="Add a new material slot or duplicate the selected one.";
+
+ /* api callbacks */
+ ot->exec= material_slot_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int material_slot_remove_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ object_remove_material_slot(ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Material Slot";
+ ot->idname= "OBJECT_OT_material_slot_remove";
+ ot->description="Remove the selected material slot.";
+
+ /* api callbacks */
+ ot->exec= material_slot_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int material_slot_assign_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ if(ob && ob->actcol>0) {
+ if(ob->type == OB_MESH) {
+ EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
+ EditFace *efa;
+
+ if(em) {
+ for(efa= em->faces.first; efa; efa=efa->next)
+ if(efa->f & SELECT)
+ efa->mat_nr= ob->actcol-1;
+ }
+ }
+ else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
+ ListBase *editnurb= ((Curve*)ob->data)->editnurb;
+ Nurb *nu;
+
+ if(editnurb) {
+ for(nu= editnurb->first; nu; nu= nu->next)
+ if(isNurbsel(nu))
+ nu->mat_nr= nu->charidx= ob->actcol-1;
+ }
+ }
+ else if(ob->type == OB_FONT) {
+ EditFont *ef= ((Curve*)ob->data)->editfont;
+ int i, selstart, selend;
+
+ if(ef && BKE_font_getselection(ob, &selstart, &selend)) {
+ for(i=selstart; i<=selend; i++)
+ ef->textbufinfo[i].mat_nr = ob->actcol-1;
+ }
+ }
+ }
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Assign Material Slot";
+ ot->idname= "OBJECT_OT_material_slot_assign";
+ ot->description="Assign the material in the selected material slot to the selected vertices.";
+
+ /* api callbacks */
+ ot->exec= material_slot_assign_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int material_slot_de_select(bContext *C, int select)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ if(ob->type == OB_MESH) {
+ EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
+
+ if(em) {
+ if(select)
+ EM_select_by_material(em, ob->actcol-1);
+ else
+ EM_deselect_by_material(em, ob->actcol-1);
+ }
+ }
+ else if ELEM(ob->type, OB_CURVE, OB_SURF) {
+ ListBase *editnurb= ((Curve*)ob->data)->editnurb;
+ Nurb *nu;
+ BPoint *bp;
+ BezTriple *bezt;
+ int a;
+
+ for(nu= editnurb->first; nu; nu=nu->next) {
+ if(nu->mat_nr==ob->actcol-1) {
+ if(nu->bezt) {
+ a= nu->pntsu;
+ bezt= nu->bezt;
+ while(a--) {
+ if(bezt->hide==0) {
+ if(select) {
+ bezt->f1 |= SELECT;
+ bezt->f2 |= SELECT;
+ bezt->f3 |= SELECT;
+ }
+ else {
+ bezt->f1 &= ~SELECT;
+ bezt->f2 &= ~SELECT;
+ bezt->f3 &= ~SELECT;
+ }
+ }
+ bezt++;
+ }
+ }
+ else if(nu->bp) {
+ a= nu->pntsu*nu->pntsv;
+ bp= nu->bp;
+ while(a--) {
+ if(bp->hide==0) {
+ if(select) bp->f1 |= SELECT;
+ else bp->f1 &= ~SELECT;
+ }
+ bp++;
+ }
+ }
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+static int material_slot_select_exec(bContext *C, wmOperator *op)
+{
+ return material_slot_de_select(C, 1);
+}
+
+void OBJECT_OT_material_slot_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Material Slot";
+ ot->idname= "OBJECT_OT_material_slot_select";
+ ot->description="Select vertices assigned to the selected material slot.";
+
+ /* api callbacks */
+ ot->exec= material_slot_select_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int material_slot_deselect_exec(bContext *C, wmOperator *op)
+{
+ return material_slot_de_select(C, 0);
+}
+
+void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Deselect Material Slot";
+ ot->idname= "OBJECT_OT_material_slot_deselect";
+ ot->description="Deselect vertices assigned to the selected material slot.";
+
+ /* api callbacks */
+ ot->exec= material_slot_deselect_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** new material operator *********************/
+
+static int new_material_exec(bContext *C, wmOperator *op)
+{
+ Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
+ Object *ob;
+ PointerRNA ptr;
+ int index;
+
+ /* add or copy material */
+ if(ma)
+ ma= copy_material(ma);
+ else
+ ma= add_material("Material");
+
+ ma->id.us--; /* compensating for us++ in assign_material */
+
+ /* attempt to assign to material slot */
+ ptr= CTX_data_pointer_get_type(C, "material_slot", &RNA_MaterialSlot);
+
+ if(ptr.data) {
+ ob= ptr.id.data;
+ index= (Material**)ptr.data - ob->mat;
+
+ assign_material(ob, ma, index+1);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ }
+
+ WM_event_add_notifier(C, NC_MATERIAL|NA_ADDED, ma);
+
+ return OPERATOR_FINISHED;
+}
+
+void MATERIAL_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Material";
+ ot->idname= "MATERIAL_OT_new";
+ ot->description="Add a new material.";
+
+ /* api callbacks */
+ ot->exec= new_material_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** new texture operator *********************/
+
+static int new_texture_exec(bContext *C, wmOperator *op)
+{
+ Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
+ ID *id;
+ MTex *mtex;
+ PointerRNA ptr;
+
+ /* add or copy texture */
+ if(tex)
+ tex= copy_texture(tex);
+ else
+ tex= add_texture("Texture");
+
+ id_us_min(&tex->id);
+
+ /* attempt to assign to texture slot */
+ ptr= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot);
+
+ if(ptr.data) {
+ id= ptr.id.data;
+ mtex= ptr.data;
+
+ if(mtex) {
+ if(mtex->tex)
+ id_us_min(&mtex->tex->id);
+ mtex->tex= tex;
+ id_us_plus(&tex->id);
+ }
+
+ /* XXX nodes, notifier .. */
+ }
+
+ WM_event_add_notifier(C, NC_TEXTURE|NA_ADDED, tex);
+
+ return OPERATOR_FINISHED;
+}
+
+void TEXTURE_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Texture";
+ ot->idname= "TEXTURE_OT_new";
+ ot->description="Add a new texture.";
+
+ /* api callbacks */
+ ot->exec= new_texture_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** new world operator *********************/
+
+static int new_world_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ World *wo= CTX_data_pointer_get_type(C, "world", &RNA_World).data;
+
+ /* add or copy world */
+ if(wo)
+ wo= copy_world(wo);
+ else
+ wo= add_world("World");
+
+ /* assign to scene */
+ if(scene->world)
+ id_us_min(&scene->world->id);
+ scene->world= wo;
+
+ WM_event_add_notifier(C, NC_WORLD|NA_ADDED, wo);
+
+ return OPERATOR_FINISHED;
+}
+
+void WORLD_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New World";
+ ot->idname= "WORLD_OT_new";
+ ot->description= "Add a new world.";
+
+ /* api callbacks */
+ ot->exec= new_world_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** render layer operators *********************/
+
+static int render_layer_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+
+ scene_add_render_layer(scene);
+ scene->r.actlay= BLI_countlist(&scene->r.layers) - 1;
+
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_render_layer_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Render Layer";
+ ot->idname= "SCENE_OT_render_layer_add";
+ ot->description="Add a render layer.";
+
+ /* api callbacks */
+ ot->exec= render_layer_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int render_layer_remove_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SceneRenderLayer *rl;
+ int act= scene->r.actlay;
+
+ if(BLI_countlist(&scene->r.layers) <= 1)
+ return OPERATOR_CANCELLED;
+
+ rl= BLI_findlink(&scene->r.layers, scene->r.actlay);
+ BLI_remlink(&scene->r.layers, rl);
+ MEM_freeN(rl);
+
+ scene->r.actlay= 0;
+
+ if(scene->nodetree) {
+ bNode *node;
+ for(node= scene->nodetree->nodes.first; node; node= node->next) {
+ if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
+ if(node->custom1==act)
+ node->custom1= 0;
+ else if(node->custom1>act)
+ node->custom1--;
+ }
+ }
+ }
+
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_render_layer_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Render Layer";
+ ot->idname= "SCENE_OT_render_layer_remove";
+ ot->description="Remove the selected render layer.";
+
+ /* api callbacks */
+ ot->exec= render_layer_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 18bc7ec9555..8c563c98d9b 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -46,8 +46,8 @@
#include "ED_markers.h"
#include "ED_mesh.h"
#include "ED_object.h"
-#include "ED_particle.h"
#include "ED_physics.h"
+#include "ED_render.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_space_api.h"
@@ -92,15 +92,13 @@ void ED_spacetypes_init(void)
ED_operatortypes_sculpt();
ED_operatortypes_uvedit();
ED_operatortypes_paint();
- ED_operatortypes_particle();
+ ED_operatortypes_physics();
ED_operatortypes_curve();
ED_operatortypes_armature();
ED_operatortypes_marker();
- ED_operatortypes_pointcache();
- ED_operatortypes_fluid();
ED_operatortypes_metaball();
- ED_operatortypes_boids();
ED_operatortypes_sound();
+ ED_operatortypes_render();
ui_view2d_operatortypes();
@@ -127,7 +125,7 @@ void ED_spacetypes_keymap(wmWindowManager *wm)
ED_keymap_uvedit(wm);
ED_keymap_curve(wm);
ED_keymap_armature(wm);
- ED_keymap_particle(wm);
+ ED_keymap_physics(wm);
ED_keymap_metaball(wm);
ED_keymap_paint(wm);
ED_marker_keymap(wm);
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index 0a5a5714a06..2e95fde8f99 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -64,33 +64,6 @@ void buttons_context_draw(const struct bContext *C, struct uiLayout *layout);
void buttons_context_register(struct ARegionType *art);
/* buttons_ops.c */
-void OBJECT_OT_group_add(struct wmOperatorType *ot);
-void OBJECT_OT_group_remove(struct wmOperatorType *ot);
-
-void OBJECT_OT_material_slot_add(struct wmOperatorType *ot);
-void OBJECT_OT_material_slot_remove(struct wmOperatorType *ot);
-void OBJECT_OT_material_slot_assign(struct wmOperatorType *ot);
-void OBJECT_OT_material_slot_select(struct wmOperatorType *ot);
-void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot);
-
-void MATERIAL_OT_new(struct wmOperatorType *ot);
-void TEXTURE_OT_new(struct wmOperatorType *ot);
-void WORLD_OT_new(struct wmOperatorType *ot);
-
-void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
-void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);
-
-void PARTICLE_OT_new(struct wmOperatorType *ot);
-void PARTICLE_OT_new_target(struct wmOperatorType *ot);
-void PARTICLE_OT_remove_target(struct wmOperatorType *ot);
-void PARTICLE_OT_target_move_up(struct wmOperatorType *ot);
-void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
-void PARTICLE_OT_connect_hair(struct wmOperatorType *ot);
-void PARTICLE_OT_disconnect_hair(struct wmOperatorType *ot);
-
-void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
-void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
-
void BUTTONS_OT_file_browse(struct wmOperatorType *ot);
void BUTTONS_OT_toolbox(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index 4387da19341..2d961f78243 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -30,53 +30,14 @@
#include "MEM_guardedalloc.h"
-#include "DNA_boid_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_group_types.h"
-#include "DNA_object_types.h"
-#include "DNA_material_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_node_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
-#include "DNA_world_types.h"
-#include "BKE_bvhutils.h"
-#include "BKE_cdderivedmesh.h"
#include "BKE_context.h"
-#include "BKE_depsgraph.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_group.h"
-#include "BKE_font.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_modifier.h"
-#include "BKE_node.h"
-#include "BKE_particle.h"
-#include "BKE_pointcache.h"
-#include "BKE_scene.h"
-#include "BKE_texture.h"
-#include "BKE_utildefines.h"
-#include "BKE_world.h"
-
-#include "BLI_arithb.h"
-#include "BLI_editVert.h"
-#include "BLI_listbase.h"
-
-#include "RNA_access.h"
-#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
-#include "ED_curve.h"
-#include "ED_mesh.h"
-#include "ED_particle.h"
-
#include "RNA_access.h"
#include "RNA_define.h"
@@ -85,953 +46,6 @@
#include "buttons_intern.h" // own include
-
-/********************** material slot operators *********************/
-
-static int material_slot_add_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
-
- if(!ob)
- return OPERATOR_CANCELLED;
-
- object_add_material_slot(ob);
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_material_slot_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Material Slot";
- ot->idname= "OBJECT_OT_material_slot_add";
- ot->description="Add a new material slot or duplicate the selected one.";
-
- /* api callbacks */
- ot->exec= material_slot_add_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int material_slot_remove_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
-
- if(!ob)
- return OPERATOR_CANCELLED;
-
- object_remove_material_slot(ob);
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Remove Material Slot";
- ot->idname= "OBJECT_OT_material_slot_remove";
- ot->description="Remove the selected material slot.";
-
- /* api callbacks */
- ot->exec= material_slot_remove_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int material_slot_assign_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
-
- if(!ob)
- return OPERATOR_CANCELLED;
-
- if(ob && ob->actcol>0) {
- if(ob->type == OB_MESH) {
- EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
- EditFace *efa;
-
- if(em) {
- for(efa= em->faces.first; efa; efa=efa->next)
- if(efa->f & SELECT)
- efa->mat_nr= ob->actcol-1;
- }
- }
- else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
- ListBase *editnurb= ((Curve*)ob->data)->editnurb;
- Nurb *nu;
-
- if(editnurb) {
- for(nu= editnurb->first; nu; nu= nu->next)
- if(isNurbsel(nu))
- nu->mat_nr= nu->charidx= ob->actcol-1;
- }
- }
- else if(ob->type == OB_FONT) {
- EditFont *ef= ((Curve*)ob->data)->editfont;
- int i, selstart, selend;
-
- if(ef && BKE_font_getselection(ob, &selstart, &selend)) {
- for(i=selstart; i<=selend; i++)
- ef->textbufinfo[i].mat_nr = ob->actcol-1;
- }
- }
- }
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Assign Material Slot";
- ot->idname= "OBJECT_OT_material_slot_assign";
- ot->description="Assign the material in the selected material slot to the selected vertices.";
-
- /* api callbacks */
- ot->exec= material_slot_assign_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int material_slot_de_select(bContext *C, int select)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
-
- if(!ob)
- return OPERATOR_CANCELLED;
-
- if(ob->type == OB_MESH) {
- EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
-
- if(em) {
- if(select)
- EM_select_by_material(em, ob->actcol-1);
- else
- EM_deselect_by_material(em, ob->actcol-1);
- }
- }
- else if ELEM(ob->type, OB_CURVE, OB_SURF) {
- ListBase *editnurb= ((Curve*)ob->data)->editnurb;
- Nurb *nu;
- BPoint *bp;
- BezTriple *bezt;
- int a;
-
- for(nu= editnurb->first; nu; nu=nu->next) {
- if(nu->mat_nr==ob->actcol-1) {
- if(nu->bezt) {
- a= nu->pntsu;
- bezt= nu->bezt;
- while(a--) {
- if(bezt->hide==0) {
- if(select) {
- bezt->f1 |= SELECT;
- bezt->f2 |= SELECT;
- bezt->f3 |= SELECT;
- }
- else {
- bezt->f1 &= ~SELECT;
- bezt->f2 &= ~SELECT;
- bezt->f3 &= ~SELECT;
- }
- }
- bezt++;
- }
- }
- else if(nu->bp) {
- a= nu->pntsu*nu->pntsv;
- bp= nu->bp;
- while(a--) {
- if(bp->hide==0) {
- if(select) bp->f1 |= SELECT;
- else bp->f1 &= ~SELECT;
- }
- bp++;
- }
- }
- }
- }
- }
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
-
- return OPERATOR_FINISHED;
-}
-
-static int material_slot_select_exec(bContext *C, wmOperator *op)
-{
- return material_slot_de_select(C, 1);
-}
-
-void OBJECT_OT_material_slot_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Material Slot";
- ot->idname= "OBJECT_OT_material_slot_select";
- ot->description="Select vertices assigned to the selected material slot.";
-
- /* api callbacks */
- ot->exec= material_slot_select_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int material_slot_deselect_exec(bContext *C, wmOperator *op)
-{
- return material_slot_de_select(C, 0);
-}
-
-void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Deselect Material Slot";
- ot->idname= "OBJECT_OT_material_slot_deselect";
- ot->description="Deselect vertices assigned to the selected material slot.";
-
- /* api callbacks */
- ot->exec= material_slot_deselect_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/********************** new material operator *********************/
-
-static int new_material_exec(bContext *C, wmOperator *op)
-{
- Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
- Object *ob;
- PointerRNA ptr;
- int index;
-
- /* add or copy material */
- if(ma)
- ma= copy_material(ma);
- else
- ma= add_material("Material");
-
- ma->id.us--; /* compensating for us++ in assign_material */
-
- /* attempt to assign to material slot */
- ptr= CTX_data_pointer_get_type(C, "material_slot", &RNA_MaterialSlot);
-
- if(ptr.data) {
- ob= ptr.id.data;
- index= (Material**)ptr.data - ob->mat;
-
- assign_material(ob, ma, index+1);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
- }
-
- WM_event_add_notifier(C, NC_MATERIAL|NA_ADDED, ma);
-
- return OPERATOR_FINISHED;
-}
-
-void MATERIAL_OT_new(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "New Material";
- ot->idname= "MATERIAL_OT_new";
- ot->description="Add a new material.";
-
- /* api callbacks */
- ot->exec= new_material_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/********************** new texture operator *********************/
-
-static int new_texture_exec(bContext *C, wmOperator *op)
-{
- Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
- ID *id;
- MTex *mtex;
- PointerRNA ptr;
-
- /* add or copy texture */
- if(tex)
- tex= copy_texture(tex);
- else
- tex= add_texture("Texture");
-
- id_us_min(&tex->id);
-
- /* attempt to assign to texture slot */
- ptr= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot);
-
- if(ptr.data) {
- id= ptr.id.data;
- mtex= ptr.data;
-
- if(mtex) {
- if(mtex->tex)
- id_us_min(&mtex->tex->id);
- mtex->tex= tex;
- id_us_plus(&tex->id);
- }
-
- /* XXX nodes, notifier .. */
- }
-
- WM_event_add_notifier(C, NC_TEXTURE|NA_ADDED, tex);
-
- return OPERATOR_FINISHED;
-}
-
-void TEXTURE_OT_new(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "New Texture";
- ot->idname= "TEXTURE_OT_new";
- ot->description="Add a new texture.";
-
- /* api callbacks */
- ot->exec= new_texture_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/********************** new world operator *********************/
-
-static int new_world_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- World *wo= CTX_data_pointer_get_type(C, "world", &RNA_World).data;
-
- /* add or copy world */
- if(wo)
- wo= copy_world(wo);
- else
- wo= add_world("World");
-
- /* assign to scene */
- if(scene->world)
- id_us_min(&scene->world->id);
- scene->world= wo;
-
- WM_event_add_notifier(C, NC_WORLD|NA_ADDED, wo);
-
- return OPERATOR_FINISHED;
-}
-
-void WORLD_OT_new(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "New World";
- ot->idname= "WORLD_OT_new";
- ot->description= "Add a new world.";
-
- /* api callbacks */
- ot->exec= new_world_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
-
-/********************** particle system slot operators *********************/
-
-static int particle_system_add_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- Scene *scene = CTX_data_scene(C);
-
- if(!scene || !ob)
- return OPERATOR_CANCELLED;
-
- object_add_particle_system(scene, ob);
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_particle_system_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Particle System Slot";
- ot->idname= "OBJECT_OT_particle_system_add";
- ot->description="Add a particle system.";
-
- /* api callbacks */
- ot->exec= particle_system_add_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int particle_system_remove_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- Scene *scene = CTX_data_scene(C);
-
- if(!scene || !ob)
- return OPERATOR_CANCELLED;
-
- object_remove_particle_system(scene, ob);
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_particle_system_remove(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Remove Particle System Slot";
- ot->idname= "OBJECT_OT_particle_system_remove";
- ot->description="Remove the selected particle system.";
-
- /* api callbacks */
- ot->exec= particle_system_remove_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/********************** new particle settings operator *********************/
-
-static int psys_poll(bContext *C)
-{
- PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
- return (ptr.data != NULL);
-}
-
-static int new_particle_settings_exec(bContext *C, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- Main *bmain= CTX_data_main(C);
- ParticleSystem *psys;
- ParticleSettings *part = NULL;
- Object *ob;
- PointerRNA ptr;
-
- ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
-
- psys = ptr.data;
-
- /* add or copy particle setting */
- if(psys->part)
- part= psys_copy_settings(psys->part);
- else
- part= psys_new_settings("ParticleSettings", bmain);
-
- ob= ptr.id.data;
-
- if(psys->part)
- psys->part->id.us--;
-
- psys->part = part;
-
- psys_check_boid_data(psys);
-
- DAG_scene_sort(scene);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void PARTICLE_OT_new(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "New Particle Settings";
- ot->idname= "PARTICLE_OT_new";
- ot->description="Add new particle settings.";
-
- /* api callbacks */
- ot->exec= new_particle_settings_exec;
- ot->poll= psys_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/********************** keyed particle target operators *********************/
-
-static int new_particle_target_exec(bContext *C, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
- ParticleSystem *psys= ptr.data;
- Object *ob = ptr.id.data;
-
- ParticleTarget *pt;
-
- if(!psys)
- return OPERATOR_CANCELLED;
-
- pt = psys->targets.first;
- for(; pt; pt=pt->next)
- pt->flag &= ~PTARGET_CURRENT;
-
- pt = MEM_callocN(sizeof(ParticleTarget), "keyed particle target");
-
- pt->flag |= PTARGET_CURRENT;
- pt->psys = 1;
-
- BLI_addtail(&psys->targets, pt);
-
- DAG_scene_sort(scene);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void PARTICLE_OT_new_target(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "New Particle Target";
- ot->idname= "PARTICLE_OT_new_target";
- ot->description="Add a new particle target.";
-
- /* api callbacks */
- ot->exec= new_particle_target_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int remove_particle_target_exec(bContext *C, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
- ParticleSystem *psys= ptr.data;
- Object *ob = ptr.id.data;
-
- ParticleTarget *pt;
-
- if(!psys)
- return OPERATOR_CANCELLED;
-
- pt = psys->targets.first;
- for(; pt; pt=pt->next) {
- if(pt->flag & PTARGET_CURRENT) {
- BLI_remlink(&psys->targets, pt);
- MEM_freeN(pt);
- break;
- }
-
- }
- pt = psys->targets.last;
-
- if(pt)
- pt->flag |= PTARGET_CURRENT;
-
- DAG_scene_sort(scene);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
-
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void PARTICLE_OT_remove_target(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Remove Particle Target";
- ot->idname= "PARTICLE_OT_remove_target";
- ot->description="Remove the selected particle target.";
-
- /* api callbacks */
- ot->exec= remove_particle_target_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/************************ move up particle target operator *********************/
-
-static int target_move_up_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
- ParticleSystem *psys= ptr.data;
- Object *ob = ptr.id.data;
- ParticleTarget *pt;
-
- if(!psys)
- return OPERATOR_CANCELLED;
-
- pt = psys->targets.first;
- for(; pt; pt=pt->next) {
- if(pt->flag & PTARGET_CURRENT && pt->prev) {
- BLI_remlink(&psys->targets, pt);
- BLI_insertlink(&psys->targets, pt->prev->prev, pt);
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
- break;
- }
- }
-
- return OPERATOR_FINISHED;
-}
-
-void PARTICLE_OT_target_move_up(wmOperatorType *ot)
-{
- ot->name= "Move Up Target";
- ot->idname= "PARTICLE_OT_target_move_up";
- ot->description= "Move particle target up in the list.";
-
- ot->exec= target_move_up_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/************************ move down particle target operator *********************/
-
-static int target_move_down_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
- ParticleSystem *psys= ptr.data;
- Object *ob = ptr.id.data;
- ParticleTarget *pt;
-
- if(!psys)
- return OPERATOR_CANCELLED;
- pt = psys->targets.first;
- for(; pt; pt=pt->next) {
- if(pt->flag & PTARGET_CURRENT && pt->next) {
- BLI_remlink(&psys->targets, pt);
- BLI_insertlink(&psys->targets, pt->next, pt);
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
- break;
- }
- }
-
- return OPERATOR_FINISHED;
-}
-
-void PARTICLE_OT_target_move_down(wmOperatorType *ot)
-{
- ot->name= "Move Down Target";
- ot->idname= "PARTICLE_OT_target_move_down";
- ot->description= "Move particle target down in the list.";
-
- ot->exec= target_move_down_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/************************ connect/disconnect hair operators *********************/
-
-static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
-{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
- ParticleData *pa;
- PTCacheEdit *edit;
- PTCacheEditPoint *point;
- PTCacheEditKey *ekey = NULL;
- HairKey *key;
- int i, k;
- float hairmat[4][4];
-
- if(!ob || !psys || psys->flag & PSYS_GLOBAL_HAIR)
- return;
-
- if(!psys->part || psys->part->type != PART_HAIR)
- return;
-
- edit = psys->edit;
- point= edit ? edit->points : NULL;
-
- for(i=0, pa=psys->particles; i<psys->totpart; i++,pa++) {
- if(point) {
- ekey = point->keys;
- point++;
- }
-
- psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
-
- for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
- Mat4MulVecfl(hairmat,key->co);
-
- if(ekey) {
- ekey->flag &= ~PEK_USE_WCO;
- ekey++;
- }
- }
- }
-
- psys_free_path_cache(psys, psys->edit);
-
- psys->flag |= PSYS_GLOBAL_HAIR;
-
- PE_update_object(scene, ob, 0);
-}
-
-static int disconnect_hair_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
- ParticleSystem *psys= NULL;
- int all = RNA_boolean_get(op->ptr, "all");
-
- if(!ob)
- return OPERATOR_CANCELLED;
-
- if(all) {
- for(psys=ob->particlesystem.first; psys; psys=psys->next) {
- disconnect_hair(scene, ob, psys);
- }
- }
- else {
- psys = ptr.data;
- disconnect_hair(scene, ob, psys);
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void PARTICLE_OT_disconnect_hair(wmOperatorType *ot)
-{
- ot->name= "Disconnect Hair";
- ot->description= "Disconnect hair from the emitter mesh.";
- ot->idname= "PARTICLE_OT_disconnect_hair";
-
- ot->exec= disconnect_hair_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "all", 0, "All hair", "Disconnect all hair systems from the emitter mesh");
-}
-
-static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
-{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
- ParticleData *pa;
- PTCacheEdit *edit;
- PTCacheEditPoint *point;
- PTCacheEditKey *ekey;
- HairKey *key;
- BVHTreeFromMesh bvhtree;
- BVHTreeNearest nearest;
- MFace *mface;
- DerivedMesh *dm = NULL;
- int numverts;
- int i, k;
- float hairmat[4][4], imat[4][4];
- float v[4][3], vec[3];
-
- if(!psys || !psys->part || psys->part->type != PART_HAIR)
- return;
-
- edit= psys->edit;
- point= edit ? edit->points : NULL;
-
- if(psmd->dm->deformedOnly)
- dm= psmd->dm;
- else
- dm= mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
-
- numverts = dm->getNumVerts (dm);
-
- memset( &bvhtree, 0, sizeof(bvhtree) );
-
- /* convert to global coordinates */
- for (i=0; i<numverts; i++)
- Mat4MulVecfl (ob->obmat, CDDM_get_vert(dm, i)->co);
-
- bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
-
- for(i=0, pa= psys->particles; i<psys->totpart; i++,pa++) {
- key = pa->hair;
-
- nearest.index = -1;
- nearest.dist = FLT_MAX;
-
- BLI_bvhtree_find_nearest(bvhtree.tree, key->co, &nearest, bvhtree.nearest_callback, &bvhtree);
-
- if(nearest.index == -1) {
- printf("No nearest point found for hair root!");
- continue;
- }
-
- mface = CDDM_get_face(dm,nearest.index);
-
- VecCopyf(v[0], CDDM_get_vert(dm,mface->v1)->co);
- VecCopyf(v[1], CDDM_get_vert(dm,mface->v2)->co);
- VecCopyf(v[2], CDDM_get_vert(dm,mface->v3)->co);
- if(mface->v4) {
- VecCopyf(v[3], CDDM_get_vert(dm,mface->v4)->co);
- MeanValueWeights(v, 4, nearest.co, pa->fuv);
- }
- else
- MeanValueWeights(v, 3, nearest.co, pa->fuv);
-
- pa->num = nearest.index;
- pa->num_dmcache = psys_particle_dm_face_lookup(ob,psmd->dm,pa->num,pa->fuv,NULL);
-
- psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- Mat4Invert(imat,hairmat);
-
- VECSUB(vec, nearest.co, key->co);
-
- if(point) {
- ekey = point->keys;
- point++;
- }
-
- for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
- VECADD(key->co, key->co, vec);
- Mat4MulVecfl(imat,key->co);
-
- if(ekey) {
- ekey->flag |= PEK_USE_WCO;
- ekey++;
- }
- }
- }
-
- free_bvhtree_from_mesh(&bvhtree);
- if(!psmd->dm->deformedOnly)
- dm->release(dm);
-
- psys_free_path_cache(psys, psys->edit);
-
- psys->flag &= ~PSYS_GLOBAL_HAIR;
-
- PE_update_object(scene, ob, 0);
-}
-
-static int connect_hair_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
- ParticleSystem *psys= NULL;
- int all = RNA_boolean_get(op->ptr, "all");
-
- if(!ob)
- return OPERATOR_CANCELLED;
-
- if(all) {
- for(psys=ob->particlesystem.first; psys; psys=psys->next) {
- connect_hair(scene, ob, psys);
- }
- }
- else {
- psys = ptr.data;
- connect_hair(scene, ob, psys);
- }
-
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void PARTICLE_OT_connect_hair(wmOperatorType *ot)
-{
- ot->name= "Connect Hair";
- ot->description= "Connect hair to the emitter mesh.";
- ot->idname= "PARTICLE_OT_connect_hair";
-
- ot->exec= connect_hair_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "all", 0, "All hair", "Connect all hair systems to the emitter mesh");
-}
-
-/********************** render layer operators *********************/
-
-static int render_layer_add_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
-
- scene_add_render_layer(scene);
- scene->r.actlay= BLI_countlist(&scene->r.layers) - 1;
-
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
-
- return OPERATOR_FINISHED;
-}
-
-void SCENE_OT_render_layer_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Render Layer";
- ot->idname= "SCENE_OT_render_layer_add";
- ot->description="Add a render layer.";
-
- /* api callbacks */
- ot->exec= render_layer_add_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int render_layer_remove_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- SceneRenderLayer *rl;
- int act= scene->r.actlay;
-
- if(BLI_countlist(&scene->r.layers) <= 1)
- return OPERATOR_CANCELLED;
-
- rl= BLI_findlink(&scene->r.layers, scene->r.actlay);
- BLI_remlink(&scene->r.layers, rl);
- MEM_freeN(rl);
-
- scene->r.actlay= 0;
-
- if(scene->nodetree) {
- bNode *node;
- for(node= scene->nodetree->nodes.first; node; node= node->next) {
- if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
- if(node->custom1==act)
- node->custom1= 0;
- else if(node->custom1>act)
- node->custom1--;
- }
- }
- }
-
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
-
- return OPERATOR_FINISHED;
-}
-
-void SCENE_OT_render_layer_remove(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Remove Render Layer";
- ot->idname= "SCENE_OT_render_layer_remove";
- ot->description="Remove the selected render layer.";
-
- /* api callbacks */
- ot->exec= render_layer_remove_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
/********************** toolbox operator *********************/
static int toolbox_invoke(bContext *C, wmOperator *op, wmEvent *event)
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 48acaffd580..6ffbb79f273 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -57,7 +57,7 @@
#include "UI_resources.h"
#include "UI_view2d.h"
-#include "ED_previewrender.h"
+#include "ED_render.h"
#include "buttons_intern.h" // own include
@@ -185,33 +185,6 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar)
void buttons_operatortypes(void)
{
- WM_operatortype_append(OBJECT_OT_group_add);
- WM_operatortype_append(OBJECT_OT_group_remove);
-
- WM_operatortype_append(OBJECT_OT_material_slot_add);
- WM_operatortype_append(OBJECT_OT_material_slot_remove);
- WM_operatortype_append(OBJECT_OT_material_slot_assign);
- WM_operatortype_append(OBJECT_OT_material_slot_select);
- WM_operatortype_append(OBJECT_OT_material_slot_deselect);
-
- WM_operatortype_append(MATERIAL_OT_new);
- WM_operatortype_append(TEXTURE_OT_new);
- WM_operatortype_append(WORLD_OT_new);
-
- WM_operatortype_append(OBJECT_OT_particle_system_add);
- WM_operatortype_append(OBJECT_OT_particle_system_remove);
-
- WM_operatortype_append(PARTICLE_OT_new);
- WM_operatortype_append(PARTICLE_OT_new_target);
- WM_operatortype_append(PARTICLE_OT_remove_target);
- WM_operatortype_append(PARTICLE_OT_target_move_up);
- WM_operatortype_append(PARTICLE_OT_target_move_down);
- WM_operatortype_append(PARTICLE_OT_connect_hair);
- WM_operatortype_append(PARTICLE_OT_disconnect_hair);
-
- WM_operatortype_append(SCENE_OT_render_layer_add);
- WM_operatortype_append(SCENE_OT_render_layer_remove);
-
WM_operatortype_append(BUTTONS_OT_toolbox);
WM_operatortype_append(BUTTONS_OT_file_browse);
}
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 5d02e096228..77a1b671054 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -313,16 +313,16 @@ static int get_file_icon(struct direntry *file)
static void file_draw_icon(int sx, int sy, int icon, int width, int height)
{
float x,y;
- int blend=0;
+ float alpha=1.0f;
x = (float)(sx);
y = (float)(sy-height);
- if (icon == ICON_FILE_BLANK) blend = -80;
+ if (icon == ICON_FILE_BLANK) alpha = 0.375f;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(x, y, icon, 1.f, blend);
+ UI_icon_draw_aspect(x, y, icon, 1.f, alpha);
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 1d57f4e0d4c..c7e458b9e87 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -685,7 +685,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
icon_id= ICON_MATERIAL_DATA;
iconofs-= 18.0f;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, -60);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, 0.5f);
glDisable(GL_BLEND);
}
if(node->type == NODE_GROUP) {
@@ -693,21 +693,18 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
iconofs-= 18.0f;
glEnable(GL_BLEND);
if(node->id->lib) {
- glPixelTransferf(GL_GREEN_SCALE, 0.7f);
- glPixelTransferf(GL_BLUE_SCALE, 0.3f);
- UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect);
- glPixelTransferf(GL_GREEN_SCALE, 1.0f);
- glPixelTransferf(GL_BLUE_SCALE, 1.0f);
+ float rgb[3] = {1.0f, 0.7f, 0.3f};
+ UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, rgb);
}
else {
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, -60);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, 0.5f);
}
glDisable(GL_BLEND);
}
if(node->typeinfo->flag & NODE_OPTIONS) {
iconofs-= 18.0f;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, -60);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, 0.5f);
glDisable(GL_BLEND);
}
{ /* always hide/reveal unused sockets */
@@ -720,7 +717,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
else*/
shade= -90;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, shade);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, 0.5f);
glDisable(GL_BLEND);
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 5fc09408229..5a89851d65b 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -62,7 +62,7 @@
#include "BKE_scene.h"
#include "BKE_utildefines.h"
-#include "ED_previewrender.h"
+#include "ED_render.h"
#include "BIF_gl.h"
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index 12a5f33e119..2cfd9d99123 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -48,7 +48,7 @@
#include "BKE_screen.h"
#include "BKE_node.h"
-#include "ED_previewrender.h"
+#include "ED_render.h"
#include "ED_space_api.h"
#include "ED_screen.h"
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 6e415ec731d..c175f835d67 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -448,12 +448,21 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
ED_region_tag_redraw(ar);
break;
}
+ break;
+ case NC_WORLD:
+ switch(wmn->data) {
+ case ND_WORLD_DRAW:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
case NC_LAMP:
switch(wmn->data) {
case ND_LIGHTING_DRAW:
ED_region_tag_redraw(ar);
break;
}
+ break;
case NC_IMAGE:
/* this could be more fine grained checks if we had
* more context than just the region */