Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-05-04 01:35:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-04 01:35:04 +0400
commit5da2135eef39ac042a8c4babcac7be375e6903d2 (patch)
tree520282b4cae162503de17481cfbfbe43a93ed073 /source/blender/editors
parentb075765edd9e8f18b088faf1a55358d0f8a289cd (diff)
code cleanup: double promotion & some style cleanup
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/armature/editarmature.c2
-rw-r--r--source/blender/editors/mesh/editmesh_add.c2
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c4
-rw-r--r--source/blender/editors/mesh/editmesh_select.c4
-rw-r--r--source/blender/editors/mesh/editmesh_slide.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c18
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c2
-rw-r--r--source/blender/editors/mesh/mesh_data.c6
-rw-r--r--source/blender/editors/object/object_vgroup.c2
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c12
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c4
-rw-r--r--source/blender/editors/transform/transform_conversions.c4
-rw-r--r--source/blender/editors/transform/transform_generics.c16
-rw-r--r--source/blender/editors/transform/transform_input.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c22
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c4
21 files changed, 66 insertions, 66 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index eb821ffc147..a2e95622bcf 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -4096,7 +4096,7 @@ static void select_similar_direction(bArmature *arm, EditBone *ebone_act, const
float dir[3];
sub_v3_v3v3(dir, ebone->head, ebone->tail);
- if (angle_v3v3(dir_act, dir) / M_PI < thresh) {
+ if (angle_v3v3(dir_act, dir) / (float)M_PI < thresh) {
ED_armature_edit_bone_select(ebone);
}
}
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index c2a97b3ea70..60c0ebbc7b3 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -475,7 +475,7 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, &view_aligned);
if (!view_aligned)
- rot[0] += M_PI / 2.0f;
+ rot[0] += (float)M_PI / 2.0f;
make_prim_init(C, "Monkey", &dia, mat, &state, loc, rot, layer);
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 2208d96ca46..b215f0ac345 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1412,7 +1412,7 @@ static KnifeEdge *knife_find_closest_edge(KnifeTool_OpData *kcd, float p[3], flo
float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->ethresh);
if (kcd->ignore_vert_snapping)
- maxdist *= 0.5;
+ maxdist *= 0.5f;
f = knife_find_closest_face(kcd, co, cageco, NULL);
*is_space = !f;
@@ -1502,7 +1502,7 @@ static KnifeVert *knife_find_closest_vert(KnifeTool_OpData *kcd, float p[3], flo
float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->vthresh);
if (kcd->ignore_vert_snapping)
- maxdist *= 0.5;
+ maxdist *= 0.5f;
f = knife_find_closest_face(kcd, co, cageco, is_space);
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 32e70e798fe..d38ec6436b9 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -1129,7 +1129,7 @@ static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BM
/* but is biased to give higher values to sharp turns, so that it will take
* paths with fewer "turns" when selecting between equal-weighted paths between
* the two edges */
- cost = cost + 0.5f * cost * (2.0f - sqrt(fabs(dot_v3v3(d1, d2))));
+ cost = cost + 0.5f * cost * (2.0f - sqrtf(fabsf(dot_v3v3(d1, d2))));
return cost;
}
@@ -2294,7 +2294,7 @@ static int edbm_select_linked_flat_faces_exec(bContext *C, wmOperator *op)
float sharp = RNA_float_get(op->ptr, "sharpness");
int i;
- sharp = (sharp * M_PI) / 180.0;
+ sharp = (sharp * (float)M_PI) / 180.0f;
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
BM_elem_flag_disable(f, BM_ELEM_TAG);
diff --git a/source/blender/editors/mesh/editmesh_slide.c b/source/blender/editors/mesh/editmesh_slide.c
index 36ce610c64b..a86a274eb70 100644
--- a/source/blender/editors/mesh/editmesh_slide.c
+++ b/source/blender/editors/mesh/editmesh_slide.c
@@ -279,7 +279,7 @@ static void vtx_slide_draw(const bContext *C, ARegion *UNUSED(ar), void *arg)
/* Get 3d view */
View3D *view3d = CTX_wm_view3d(C);
const float outline_w = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.8f;
- const float pt_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5;
+ const float pt_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
int i = 0;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index c6b899bfd37..524ee029339 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -2346,7 +2346,7 @@ static int edbm_select_axis_exec(bContext *C, wmOperator *op)
if (!BM_elem_flag_test(ev, BM_ELEM_HIDDEN)) {
switch (mode) {
case -1: /* aligned */
- if (fabs(ev->co[axis] - value) < limit)
+ if (fabsf(ev->co[axis] - value) < limit)
BM_vert_select_set(em->bm, ev, TRUE);
break;
case 0: /* neg */
@@ -2593,21 +2593,21 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode,
m1 = MAXSLOPE;
b1 = x12;
}
- x2max = MAX2(x21, x22) + 0.001; /* prevent missed edges */
- x2min = MIN2(x21, x22) - 0.001; /* due to round off error */
- y2max = MAX2(y21, y22) + 0.001;
- y2min = MIN2(y21, y22) - 0.001;
+ x2max = MAX2(x21, x22) + 0.001f; /* prevent missed edges */
+ x2min = MIN2(x21, x22) - 0.001f; /* due to round off error */
+ y2max = MAX2(y21, y22) + 0.001f;
+ y2min = MIN2(y21, y22) - 0.001f;
/* Found an intersect, calc intersect point */
if (m1 == m2) { /* co-incident lines */
/* cut at 50% of overlap area */
x1max = MAX2(x11, x12);
x1min = MIN2(x11, x12);
- xi = (MIN2(x2max, x1max) + MAX2(x2min, x1min)) / 2.0;
+ xi = (MIN2(x2max, x1max) + MAX2(x2min, x1min)) / 2.0f;
y1max = MAX2(y11, y12);
y1min = MIN2(y11, y12);
- yi = (MIN2(y2max, y1max) + MAX2(y2min, y1min)) / 2.0;
+ yi = (MIN2(y2max, y1max) + MAX2(y2min, y1min)) / 2.0f;
}
else if (m2 == MAXSLOPE) {
xi = x22;
@@ -4034,7 +4034,7 @@ static int edbm_noise_exec(bContext *C, wmOperator *op)
if (tex->type == TEX_STUCCI) {
float b2, vec[3];
- float ofs = tex->turbul / 200.0;
+ float ofs = tex->turbul / 200.0f;
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
b2 = BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]);
@@ -4121,7 +4121,7 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op)
w[i] = s;
ftot += s;
- df *= 2.0;
+ df *= 2.0f;
}
mul_vn_fl(w, recursion, 1.0f / (float)ftot);
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 2ebeb9ca224..a17f335091b 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -671,7 +671,7 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx
sub_v2_v2v2(uvdiff, uv2, uv);
- if (fabs(uvdiff[0]) < limit[0] && fabs(uvdiff[1]) < limit[1]) {
+ if (fabsf(uvdiff[0]) < limit[0] && fabsf(uvdiff[1]) < limit[1]) {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index fb9b012a31a..f611a985797 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -275,11 +275,11 @@ int ED_mesh_uv_loop_reset_ex(struct bContext *C, struct Mesh *me, const int laye
else if (len > 2) {
float fac = 0.0f, dfac = 1.0f / (float)len;
- dfac *= M_PI * 2;
+ dfac *= (float)M_PI * 2.0f;
for (i = 0; i < len; i++) {
- fuvs[i][0] = 0.5f * sin(fac) + 0.5f;
- fuvs[i][1] = 0.5f * cos(fac) + 0.5f;
+ fuvs[i][0] = 0.5f * sinf(fac) + 0.5f;
+ fuvs[i][1] = 0.5f * cosf(fac) + 0.5f;
fac += dfac;
}
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index b4d5d2c1c79..acafe62150f 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1257,7 +1257,7 @@ static void vgroup_blend(Object *ob, const float fac)
int i, dvert_tot = 0;
const int def_nr = ob->actdef - 1;
- BLI_assert(fac >= 0.0 && fac <= 1.0f);
+ BLI_assert(fac >= 0.0f && fac <= 1.0f);
if (ob->type != OB_MESH) {
return;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 772c114e6d6..2fa1e759e21 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -172,8 +172,8 @@ static void area_draw_azone(short x1, short y1, short x2, short y2)
int dx = x2 - x1;
int dy = y2 - y1;
- dx= copysign(ceil(0.3f*fabs(dx)), dx);
- dy= copysign(ceil(0.3f*fabs(dy)), dy);
+ dx = copysign(ceilf(0.3f * fabsf(dx)), dx);
+ dy = copysign(ceilf(0.3f * fabsf(dy)), dy);
glEnable(GL_BLEND);
glEnable(GL_LINE_SMOOTH);
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 4545c498fed..707d5b2aa7c 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -207,8 +207,8 @@ void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float
float strength;
strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root);
- sculptdata->uv[i].uv[0] = (1.0 - strength) * sculptdata->uv[i].uv[0] + strength * (tmp_uvdata[i].p[0] - 0.5f * (tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0] / tmp_uvdata[i].ncounter));
- sculptdata->uv[i].uv[1] = (1.0 - strength) * sculptdata->uv[i].uv[1] + strength * (tmp_uvdata[i].p[1] - 0.5f * (tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1] / tmp_uvdata[i].ncounter));
+ sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * (tmp_uvdata[i].p[0] - 0.5f * (tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0] / tmp_uvdata[i].ncounter));
+ sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * (tmp_uvdata[i].p[1] - 0.5f * (tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1] / tmp_uvdata[i].ncounter));
for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
@@ -271,8 +271,8 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *scul
float strength;
strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root);
- sculptdata->uv[i].uv[0] = (1.0 - strength) * sculptdata->uv[i].uv[0] + strength * tmp_uvdata[i].p[0];
- sculptdata->uv[i].uv[1] = (1.0 - strength) * sculptdata->uv[i].uv[1] + strength * tmp_uvdata[i].p[1];
+ sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * tmp_uvdata[i].p[0];
+ sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * tmp_uvdata[i].p[1];
for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
@@ -347,8 +347,8 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root);
normalize_v2(diff);
- sculptdata->uv[i].uv[0] -= strength * diff[0] * 0.001;
- sculptdata->uv[i].uv[1] -= strength * diff[1] * 0.001;
+ sculptdata->uv[i].uv[0] -= strength * diff[0] * 0.001f;
+ sculptdata->uv[i].uv[1] -= strength * diff[1] * 0.001f;
for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ec383e1dbdb..e1828bbef32 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -313,15 +313,15 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
double scalar = bUnit_GetScaler(usys, i);
dx_scalar = dx * scalar / unit->scale_length;
- if (dx_scalar < (GRID_MIN_PX * 2))
+ if (dx_scalar < (GRID_MIN_PX * 2.0))
continue;
/* Store the smallest drawn grid size units name so users know how big each grid cell is */
if (*grid_unit == NULL) {
*grid_unit = bUnit_GetNameDisplay(usys, i);
- rv3d->gridview = (scalar * v3d->grid) / unit->scale_length;
+ rv3d->gridview = (float)((scalar * v3d->grid) / (double)unit->scale_length);
}
- blend_fac = 1 - ((GRID_MIN_PX * 2) / dx_scalar);
+ blend_fac = 1.0f - ((GRID_MIN_PX * 2.0f) / (float)dx_scalar);
/* tweak to have the fade a bit nicer */
blend_fac = (blend_fac * blend_fac) * 2.0f;
@@ -355,7 +355,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
}
}
else { // start blending out
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6));
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
@@ -363,7 +363,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **
}
}
else { // start blending out (GRID_MIN_PX < dx < (GRID_MIN_PX*10))
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6));
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 44fee7d663d..39cda3efd93 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -696,7 +696,7 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
if (dot_v3v3(xaxis, m_inv[0]) < 0) {
negate_v3(xaxis);
}
- fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / M_PI;
+ fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / (float)M_PI;
fac = fabsf(fac - 0.5f) * 2;
fac = fac * fac;
interp_v3_v3v3(xaxis, xaxis, m_inv[0], fac);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 8a211c6a22e..f106fcc268e 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2199,7 +2199,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
int bbsel;
CircleSelectUserData data;
- bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0));
+ bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
vc->em = BMEdit_FromObject(vc->obedit);
@@ -2250,7 +2250,7 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
if (me) {
bm_vertoffs = me->totpoly + 1; /* max index array */
- /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0));
+ /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE);
EDBM_backbuf_free();
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 5ee3e4bb96d..599d4a559ed 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -3694,9 +3694,9 @@ void flushTransGraphData(TransInfo *t)
switch (sipo->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame (or second if drawing seconds) */
if (sipo->flag & SIPO_DRAWTIME)
- td2d->loc[0]= (float)(floor((td2d->loc[0]/secf) + 0.5f) * secf);
+ td2d->loc[0] = (float)(floorf((td2d->loc[0]/secf) + 0.5f) * secf);
else
- td2d->loc[0]= (float)(floor(td2d->loc[0]+0.5f));
+ td2d->loc[0] = (float)(floorf(td2d->loc[0]+0.5f));
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 0bf02d1a2bf..bea1002b5c6 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -204,16 +204,16 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
}
if (axis & 2) {
- if (fabs(iloc[1])<=tolerance[1] ||
- loc[1]*iloc[1]<0.0f)
+ if (fabsf(iloc[1]) <= tolerance[1] ||
+ loc[1] * iloc[1]<0.0f)
{
loc[1]= 0.0f;
clip = 1;
}
}
if (axis & 4) {
- if (fabs(iloc[2])<=tolerance[2] ||
- loc[2]*iloc[2]<0.0f)
+ if (fabsf(iloc[2]) <= tolerance[2] ||
+ loc[2] * iloc[2] < 0.0f)
{
loc[2]= 0.0f;
clip = 1;
@@ -541,12 +541,12 @@ static void recalcData_nla(TransInfo *t)
switch (snla->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame/time */
if (snla->flag & SNLA_DRAWTIME) {
- tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf );
- tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf );
+ tdn->h1[0] = (float)(floor(((double)tdn->h1[0] / secf) + 0.5) * secf);
+ tdn->h2[0] = (float)(floor(((double)tdn->h2[0] / secf) + 0.5) * secf);
}
else {
- tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) );
- tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) );
+ tdn->h1[0] = floorf(tdn->h1[0] + 0.5f);
+ tdn->h2[0] = floorf(tdn->h2[0] + 0.5f);
}
break;
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 467e3dc600e..0f0d1cc8344 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -199,17 +199,17 @@ static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const int mva
mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
- distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f;
+ distance = (length != 0.0) ? (mdx * dx + mdy * dy) / length: 0.0;
}
else {
int mdx, mdy;
mdx = mval[0] - data[2];
mdy = mval[1] - data[3];
- distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f;
+ distance = (length != 0.0) ? (mdx * dx + mdy * dy) / length: 0.0;
}
- output[0] = (float)((length != 0.0f)? distance / length: 0.0f);
+ output[0] = (length != 0.0) ? (double)(distance / length) : 0.0f;
}
}
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index fb7e2254e45..a90f8253654 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -855,7 +855,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glDisable(GL_BLEND);
/* draw vert preview */
- glPointSize(pointsize * 2.0);
+ glPointSize(pointsize * 2.0f);
UI_ThemeColor4(TH_STITCH_PREVIEW_STITCHABLE);
glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_stitchable);
glDrawArrays(GL_POINTS, 0, stitch_preview->num_stitchable);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 1073369a36d..b515f30e150 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -799,9 +799,9 @@ void uv_find_nearest_vert(Scene *scene, Image *ima, BMEditMesh *em,
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
if (penalty && uvedit_uv_select_test(em, scene, l))
- dist = fabs(co[0] - luv->uv[0]) + penalty[0] + fabs(co[1] - luv->uv[1]) + penalty[1];
+ dist = fabsf(co[0] - luv->uv[0]) + penalty[0] + fabsf(co[1] - luv->uv[1]) + penalty[1];
else
- dist = fabs(co[0] - luv->uv[0]) + fabs(co[1] - luv->uv[1]);
+ dist = fabsf(co[0] - luv->uv[0]) + fabsf(co[1] - luv->uv[1]);
if (dist <= mindist) {
if (dist == mindist)
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 9474ae95c34..b30821dc56a 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -257,8 +257,8 @@ static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2])
uv[0] -= medianPoint[0];
uv[1] -= medianPoint[1];
- uv_rotation_result[0] = cos(rotation) * uv[0] - sin(rotation) * uv[1];
- uv_rotation_result[1] = sin(rotation) * uv[0] + cos(rotation) * uv[1];
+ uv_rotation_result[0] = cosf(rotation) * uv[0] - sinf(rotation) * uv[1];
+ uv_rotation_result[1] = sinf(rotation) * uv[0] + cosf(rotation) * uv[1];
uv[0] = uv_rotation_result[0] + medianPoint[0];
uv[1] = uv_rotation_result[1] + medianPoint[1];
@@ -286,8 +286,8 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it
l_iter = element_iter->l;
luv_iter = CustomData_bmesh_get(&state->em->bm->ldata, l_iter->head.data, CD_MLOOPUV);
- if (fabs(luv_orig->uv[0] - luv_iter->uv[0]) < limit &&
- fabs(luv_orig->uv[1] - luv_iter->uv[1]) < limit)
+ if (fabsf(luv_orig->uv[0] - luv_iter->uv[0]) < limit &&
+ fabsf(luv_orig->uv[1] - luv_iter->uv[1]) < limit)
{
return 1;
}
@@ -403,7 +403,7 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
edgecos = uv1[0] * uv2[0] + uv1[1] * uv2[1];
edgesin = uv1[0] * uv2[1] - uv2[0] * uv1[1];
- rotation = (edgesin > 0) ? acos(MAX2(-1.0, MIN2(1.0, edgecos))) : -acos(MAX2(-1.0, MIN2(1.0, edgecos)));
+ rotation = (edgesin > 0.0f) ? acosf(MAX2(-1.0f, MIN2(1.0f, edgecos))) : -acosf(MAX2(-1.0f, MIN2(1.0f, edgecos)));
island_stitch_data[element1->island].num_rot_elements++;
island_stitch_data[element1->island].rotation += rotation;
@@ -412,7 +412,7 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
static void stitch_island_calculate_vert_rotation(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data)
{
- float edgecos = 1, edgesin = 0;
+ float edgecos = 1.0f, edgesin = 0.0f;
int index;
UvElement *element_iter;
float rotation = 0;
@@ -441,12 +441,12 @@ static void stitch_island_calculate_vert_rotation(UvElement *element, StitchStat
negate_v2_v2(normal, state->normals + index_tmp2 * 2);
edgecos = dot_v2v2(normal, state->normals + index_tmp1 * 2);
edgesin = cross_v2v2(normal, state->normals + index_tmp1 * 2);
- rotation += (edgesin > 0) ? acos(edgecos) : -acos(edgecos);
+ rotation += (edgesin > 0.0f) ? acosf(edgecos) : -acosf(edgecos);
}
}
if (state->midpoints)
- rotation /= 2.0;
+ rotation /= 2.0f;
island_stitch_data[element->island].num_rot_elements++;
island_stitch_data[element->island].rotation += rotation;
}
@@ -1364,7 +1364,7 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
case PADPLUSKEY:
case WHEELUPMOUSE:
if (event->alt) {
- stitch_state->limit_dist += 0.01;
+ stitch_state->limit_dist += 0.01f;
if (!stitch_process_data(stitch_state, scene, 0)) {
return stitch_cancel(C, op);
}
@@ -1377,8 +1377,8 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
case PADMINUS:
case WHEELDOWNMOUSE:
if (event->alt) {
- stitch_state->limit_dist -= 0.01;
- stitch_state->limit_dist = MAX2(0.01, stitch_state->limit_dist);
+ stitch_state->limit_dist -= 0.01f;
+ stitch_state->limit_dist = MAX2(0.01f, stitch_state->limit_dist);
if (!stitch_process_data(stitch_state, scene, 0)) {
return stitch_cancel(C, op);
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 743869e82cc..b2c7dd59f1d 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -1027,7 +1027,7 @@ static void correct_uv_aspect(BMEditMesh *em)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- luv->uv[0] = ((luv->uv[0] - 0.5) * scale) + 0.5;
+ luv->uv[0] = ((luv->uv[0] - 0.5f) * scale) + 0.5f;
}
}
}
@@ -1040,7 +1040,7 @@ static void correct_uv_aspect(BMEditMesh *em)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- luv->uv[1] = ((luv->uv[1] - 0.5) * scale) + 0.5;
+ luv->uv[1] = ((luv->uv[1] - 0.5f) * scale) + 0.5f;
}
}
}