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author | Clément Foucault <foucault.clem@gmail.com> | 2017-02-23 16:31:40 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-02-24 03:26:44 +0300 |
commit | e4378412394caaf84215ae52af0a916b71804cd0 (patch) | |
tree | edacda64f226bfc601fdc28b04f7b03a3d7c79ec /source/blender/editors | |
parent | 3d8f4fedd045baa38f44dea70e508f6395958d99 (diff) |
OpenGL immediate mode: modifying immDrawPixelsTex
This way OCIO can be used with it.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/interface/interface_draw.c | 1 | ||||
-rw-r--r-- | source/blender/editors/screen/glutil.c | 15 |
2 files changed, 11 insertions, 5 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index c96e5c73166..afb6422ec4b 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -1735,6 +1735,7 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc UI_draw_roundbox_gl_mode(GL_TRIANGLE_FAN, rect.xmin - 1, rect.ymin, rect.xmax + 1, rect.ymax + 1, 3.0f, color); } + GPU_shader_unbind(); /* make sure there is no program bound */ immDrawPixelsTex(rect.xmin, rect.ymin + 1, drawibuf->x, drawibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, GL_LINEAR, drawibuf->rect, 1.0f, 1.0f, img_col); /* draw cross for pixel position */ diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index de24b8ec507..898fdb3bf9c 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -618,8 +618,7 @@ void glaDrawPixelsAuto(float x, float y, int img_w, int img_h, int format, int t 0.0f, 0.0f, 0.0f, 0.0f); } -/* TODO this is utterly slow and need some love - * but in the meantime it's not using deprecated api */ +/* Use the currently bound shader if there is one */ void immDrawPixelsTexScaled_clipping(float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect, float scaleX, float scaleY, @@ -687,9 +686,15 @@ void immDrawPixelsTexScaled_clipping(float x, float y, int img_w, int img_h, unsigned int pos = add_attrib(vert_format, "pos", GL_FLOAT, 2, KEEP_FLOAT); unsigned int texco = add_attrib(vert_format, "texCoord", GL_FLOAT, 2, KEEP_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_IMAGE_COLOR); - immUniform4fv("color", color); - immUniform1i("image", 0); + unsigned int program = glaGetOneInt(GL_CURRENT_PROGRAM); + + if (program) + immBindProgram(program); + else { + immBindBuiltinProgram(GPU_SHADER_2D_IMAGE_COLOR); + immUniform1i("image", 0); + immUniform4fv("color", color); + } for (subpart_y = 0; subpart_y < nsubparts_y; subpart_y++) { for (subpart_x = 0; subpart_x < nsubparts_x; subpart_x++) { |