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authorJanne Karhu <jhkarh@gmail.com>2009-07-21 03:52:53 +0400
committerJanne Karhu <jhkarh@gmail.com>2009-07-21 03:52:53 +0400
commitb4353a84439085ac7d4bb7da2daed983637a75cc (patch)
tree01e560f80b4c190cddae071c7ca41cd5840fe1ec /source/blender/editors
parent01b787636b468a1d37a27bb7601de5b0dea9c4b0 (diff)
Initial code for boids v2
Too many new features to list! But here are the biggies: - Boids can move on air and/or land, or climb a goal object. - Proper interaction with collision objects. * Closest collision object in negative z direction is considered as ground. * Other collision objects are obstacles and boids collide with them. - Boid behavior rules are now added to a dynamic list. * Many new rules and many still not implemented. * Different rule evaluation modes (fuzzy, random, average). - Only particle systems defined by per system "boid relations" are considered for simulation of that system. * This is in addition to the boids own system of course. * Relations define other systems as "neutral", "friend" or "enemy". - All effectors now effect boid physics, not boid brains. * This allows forcing boids somewhere. * Exception to this is new "boid" effector, which defines boid predators (positive strength) and goals (negative strength). Known issue: - Boid health isn't yet stored in pointcache so simulations with "fight" rule are not be read from cache properly. - Object/Group visualization object's animation is not played in "particle time". This is definately the wanted behavior, but isn't possible with the current state of dupliobject code. Other new features: - Particle systems can now be named separately from particle settings. * Default name for particle settings is now "ParticleSettings" instead of "PSys" - Per particle system list of particle effector weights. * Enables different effection strengths for particles from different particle systems with without messing around with effector group setting. Other code changes: - KDTree now supports range search as it's needed for new boids. - "Keyed particle targets" renamed as general "particle targets", as they're needed for boids too. (this might break some files saved with new keyed particles) Bug fixes: - Object & group visualizations didn't work. - Interpolating pointcache didn't do rotation.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_physics.h1
-rw-r--r--source/blender/editors/physics/physics_boids.c433
-rw-r--r--source/blender/editors/space_api/spacetypes.c1
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h8
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c112
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c8
-rw-r--r--source/blender/editors/space_view3d/drawobject.c23
7 files changed, 521 insertions, 65 deletions
diff --git a/source/blender/editors/include/ED_physics.h b/source/blender/editors/include/ED_physics.h
index b04bfb992dc..6ab804230d0 100644
--- a/source/blender/editors/include/ED_physics.h
+++ b/source/blender/editors/include/ED_physics.h
@@ -32,6 +32,7 @@
/* operators */
+void ED_operatortypes_boids(void);
void ED_operatortypes_pointcache(void);
void ED_operatortypes_fluid(void);
//void ED_keymap_pointcache(struct wmWindowManager *wm);
diff --git a/source/blender/editors/physics/physics_boids.c b/source/blender/editors/physics/physics_boids.c
new file mode 100644
index 00000000000..2d3b11080e7
--- /dev/null
+++ b/source/blender/editors/physics/physics_boids.c
@@ -0,0 +1,433 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Janne Karhu.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+//#include <stdlib.h>
+//#include <string.h>
+//
+#include "MEM_guardedalloc.h"
+
+#include "DNA_boid_types.h"
+#include "DNA_particle_types.h"
+//#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+//#include "DNA_material_types.h"
+//#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+//#include "DNA_world_types.h"
+
+#include "BKE_boids.h"
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+//#include "BKE_font.h"
+//#include "BKE_library.h"
+//#include "BKE_main.h"
+//#include "BKE_material.h"
+#include "BKE_particle.h"
+//#include "BKE_texture.h"
+//#include "BKE_utildefines.h"
+//#include "BKE_world.h"
+
+//#include "BLI_editVert.h"
+#include "BLI_listbase.h"
+//
+#include "RNA_access.h"
+#include "RNA_enum_types.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+//#include "ED_curve.h"
+//#include "ED_mesh.h"
+//
+//#include "buttons_intern.h" // own include
+
+/************************ add/del boid rule operators *********************/
+static int boidrule_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob= ptr.id.data;
+ ParticleSettings *part;
+ int type= RNA_enum_get(op->ptr, "type");
+
+ BoidRule *rule;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ part = psys->part;
+
+ state = boid_get_current_state(part->boids);
+
+
+ for(rule=state->rules.first; rule; rule=rule->next)
+ rule->flag &= ~BOIDRULE_CURRENT;
+
+ rule = boid_new_rule(type);
+ rule->flag |= BOIDRULE_CURRENT;
+
+ BLI_addtail(&state->rules, rule);
+
+ psys_flush_particle_settings(scene, part, PSYS_RECALC_RESET);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidrule_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Boid Rule";
+ ot->description = "Add a boid rule to the current boid state.";
+ ot->idname= "BOID_OT_boidrule_add";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= boidrule_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", boidrule_type_items, 0, "Type", "");
+}
+static int boidrule_del_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ BoidRule *rule;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ state = boid_get_current_state(psys->part->boids);
+
+
+ for(rule=state->rules.first; rule; rule=rule->next) {
+ if(rule->flag & BOIDRULE_CURRENT) {
+ BLI_remlink(&state->rules, rule);
+ MEM_freeN(rule);
+ break;
+ }
+
+ }
+ rule = state->rules.first;
+
+ if(rule)
+ rule->flag |= BOIDRULE_CURRENT;
+
+ DAG_scene_sort(scene);
+ psys_flush_particle_settings(scene, psys->part, PSYS_RECALC_RESET);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidrule_del(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Boid Rule";
+ ot->idname= "BOID_OT_boidrule_del";
+
+ /* api callbacks */
+ ot->exec= boidrule_del_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/************************ move up/down boid rule operators *********************/
+static int boidrule_move_up_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ BoidRule *rule;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ state = boid_get_current_state(psys->part->boids);
+ for(rule = state->rules.first; rule; rule=rule->next) {
+ if(rule->flag & BOIDRULE_CURRENT && rule->prev) {
+ BLI_remlink(&state->rules, rule);
+ BLI_insertlink(&state->rules, rule->prev->prev, rule);
+
+ psys_flush_particle_settings(scene, psys->part, PSYS_RECALC_RESET);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ break;
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidrule_move_up(wmOperatorType *ot)
+{
+ ot->name= "Move Up Boid Rule";
+ ot->description= "Move boid rule up in the list.";
+ ot->idname= "BOID_OT_boidrule_move_up";
+
+ ot->exec= boidrule_move_up_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int boidrule_move_down_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ BoidRule *rule;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ state = boid_get_current_state(psys->part->boids);
+ for(rule = state->rules.first; rule; rule=rule->next) {
+ if(rule->flag & BOIDRULE_CURRENT && rule->next) {
+ BLI_remlink(&state->rules, rule);
+ BLI_insertlink(&state->rules, rule->next, rule);
+
+ psys_flush_particle_settings(scene, psys->part, PSYS_RECALC_RESET);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ break;
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidrule_move_down(wmOperatorType *ot)
+{
+ ot->name= "Move Down Boid Rule";
+ ot->description= "Move boid rule down in the list.";
+ ot->idname= "BOID_OT_boidrule_move_down";
+
+ ot->exec= boidrule_move_down_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+/************************ add/del boid state operators *********************/
+static int boidstate_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob= ptr.id.data;
+ ParticleSettings *part;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ part = psys->part;
+
+ for(state=part->boids->states.first; state; state=state->next)
+ state->flag &= ~BOIDSTATE_CURRENT;
+
+ state = boid_new_state(part->boids);
+ state->flag |= BOIDSTATE_CURRENT;
+
+ BLI_addtail(&part->boids->states, state);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidstate_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Boid State";
+ ot->description = "Add a boid state to the particle system.";
+ ot->idname= "BOID_OT_boidstate_add";
+
+ /* api callbacks */
+ ot->exec= boidstate_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+static int boidstate_del_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ ParticleSettings *part;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ part = psys->part;
+
+ for(state=part->boids->states.first; state; state=state->next) {
+ if(state->flag & BOIDSTATE_CURRENT) {
+ BLI_remlink(&part->boids->states, state);
+ MEM_freeN(state);
+ break;
+ }
+
+ }
+
+ /* there must be at least one state */
+ if(!part->boids->states.first) {
+ state = boid_new_state(part->boids);
+ BLI_addtail(&part->boids->states, state);
+ }
+ else
+ state = part->boids->states.first;
+
+ state->flag |= BOIDSTATE_CURRENT;
+
+ DAG_scene_sort(scene);
+ psys_flush_particle_settings(scene, psys->part, PSYS_RECALC_RESET);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidstate_del(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Boid State";
+ ot->idname= "BOID_OT_boidstate_del";
+
+ /* api callbacks */
+ ot->exec= boidstate_del_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/************************ move up/down boid state operators *********************/
+static int boidstate_move_up_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ BoidSettings *boids;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ boids = psys->part->boids;
+
+ for(state = boids->states.first; state; state=state->next) {
+ if(state->flag & BOIDSTATE_CURRENT && state->prev) {
+ BLI_remlink(&boids->states, state);
+ BLI_insertlink(&boids->states, state->prev->prev, state);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ break;
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidstate_move_up(wmOperatorType *ot)
+{
+ ot->name= "Move Up Boid State";
+ ot->description= "Move boid state up in the list.";
+ ot->idname= "BOID_OT_boidstate_move_up";
+
+ ot->exec= boidstate_move_up_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int boidstate_move_down_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= ptr.data;
+ Object *ob = ptr.id.data;
+ BoidSettings *boids;
+ BoidState *state;
+
+ if(!psys || !psys->part || psys->part->phystype != PART_PHYS_BOIDS)
+ return OPERATOR_CANCELLED;
+
+ boids = psys->part->boids;
+
+ for(state = boids->states.first; state; state=state->next) {
+ if(state->flag & BOIDSTATE_CURRENT && state->next) {
+ BLI_remlink(&boids->states, state);
+ BLI_insertlink(&boids->states, state->next, state);
+ psys_flush_particle_settings(scene, psys->part, PSYS_RECALC_RESET);
+ break;
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void BOID_OT_boidstate_move_down(wmOperatorType *ot)
+{
+ ot->name= "Move Down Boid State";
+ ot->description= "Move boid state down in the list.";
+ ot->idname= "BOID_OT_boidstate_move_down";
+
+ ot->exec= boidstate_move_down_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/*******************************************************************************/
+void ED_operatortypes_boids(void)
+{
+ WM_operatortype_append(BOID_OT_boidrule_add);
+ WM_operatortype_append(BOID_OT_boidrule_del);
+ WM_operatortype_append(BOID_OT_boidrule_move_up);
+ WM_operatortype_append(BOID_OT_boidrule_move_down);
+
+ WM_operatortype_append(BOID_OT_boidstate_add);
+ WM_operatortype_append(BOID_OT_boidstate_del);
+ WM_operatortype_append(BOID_OT_boidstate_move_up);
+ WM_operatortype_append(BOID_OT_boidstate_move_down);
+} \ No newline at end of file
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 5a55c5fb717..b427742077a 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -93,6 +93,7 @@ void ED_spacetypes_init(void)
ED_operatortypes_marker();
ED_operatortypes_pointcache();
ED_operatortypes_fluid();
+ ED_operatortypes_boids();
ui_view2d_operatortypes();
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index 20db9fce8f2..adae52c1ce7 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -78,10 +78,10 @@ void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);
void PARTICLE_OT_new(struct wmOperatorType *ot);
-void PARTICLE_OT_new_keyed_target(struct wmOperatorType *ot);
-void PARTICLE_OT_remove_keyed_target(struct wmOperatorType *ot);
-void PARTICLE_OT_keyed_target_move_up(struct wmOperatorType *ot);
-void PARTICLE_OT_keyed_target_move_down(struct wmOperatorType *ot);
+void PARTICLE_OT_new_target(struct wmOperatorType *ot);
+void PARTICLE_OT_remove_target(struct wmOperatorType *ot);
+void PARTICLE_OT_target_move_up(struct wmOperatorType *ot);
+void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index 7dececd2679..8a9d2e9149b 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -30,6 +30,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_boid_types.h"
#include "DNA_curve_types.h"
#include "DNA_group_types.h"
#include "DNA_object_types.h"
@@ -57,6 +58,7 @@
#include "BLI_listbase.h"
#include "RNA_access.h"
+#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -623,7 +625,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *op)
if(psys->part)
part= psys_copy_settings(psys->part);
else
- part= psys_new_settings("PSys", bmain);
+ part= psys_new_settings("ParticleSettings", bmain);
ob= ptr.id.data;
@@ -632,6 +634,8 @@ static int new_particle_settings_exec(bContext *C, wmOperator *op)
psys->part = part;
+ psys_check_boid_data(psys);
+
DAG_scene_sort(scene);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
@@ -655,28 +659,28 @@ void PARTICLE_OT_new(wmOperatorType *ot)
/********************** keyed particle target operators *********************/
-static int new_keyed_particle_target_exec(bContext *C, wmOperator *op)
+static int new_particle_target_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob = ptr.id.data;
- KeyedParticleTarget *kpt;
+ ParticleTarget *pt;
if(!psys)
return OPERATOR_CANCELLED;
- kpt = psys->keyed_targets.first;
- for(; kpt; kpt=kpt->next)
- kpt->flag &= ~KEYED_TARGET_CURRENT;
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next)
+ pt->flag &= ~PTARGET_CURRENT;
- kpt = MEM_callocN(sizeof(KeyedParticleTarget), "keyed particle target");
+ pt = MEM_callocN(sizeof(ParticleTarget), "keyed particle target");
- kpt->flag |= KEYED_TARGET_CURRENT;
- kpt->psys = 1;
+ pt->flag |= PTARGET_CURRENT;
+ pt->psys = 1;
- BLI_addtail(&psys->keyed_targets, kpt);
+ BLI_addtail(&psys->targets, pt);
DAG_scene_sort(scene);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
@@ -686,44 +690,44 @@ static int new_keyed_particle_target_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void PARTICLE_OT_new_keyed_target(wmOperatorType *ot)
+void PARTICLE_OT_new_target(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "New Keyed Particle Target";
- ot->idname= "PARTICLE_OT_new_keyed_target";
+ ot->name= "New Particle Target";
+ ot->idname= "PARTICLE_OT_new_target";
/* api callbacks */
- ot->exec= new_keyed_particle_target_exec;
+ ot->exec= new_particle_target_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int remove_keyed_particle_target_exec(bContext *C, wmOperator *op)
+static int remove_particle_target_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob = ptr.id.data;
- KeyedParticleTarget *kpt;
+ ParticleTarget *pt;
if(!psys)
return OPERATOR_CANCELLED;
- kpt = psys->keyed_targets.first;
- for(; kpt; kpt=kpt->next) {
- if(kpt->flag & KEYED_TARGET_CURRENT) {
- BLI_remlink(&psys->keyed_targets, kpt);
- MEM_freeN(kpt);
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next) {
+ if(pt->flag & PTARGET_CURRENT) {
+ BLI_remlink(&psys->targets, pt);
+ MEM_freeN(pt);
break;
}
}
- kpt = psys->keyed_targets.last;
+ pt = psys->targets.last;
- if(kpt)
- kpt->flag |= KEYED_TARGET_CURRENT;
+ if(pt)
+ pt->flag |= PTARGET_CURRENT;
DAG_scene_sort(scene);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
@@ -733,37 +737,37 @@ static int remove_keyed_particle_target_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void PARTICLE_OT_remove_keyed_target(wmOperatorType *ot)
+void PARTICLE_OT_remove_target(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Remove Keyed Particle Target";
- ot->idname= "PARTICLE_OT_remove_keyed_target";
+ ot->name= "Remove Particle Target";
+ ot->idname= "PARTICLE_OT_remove_target";
/* api callbacks */
- ot->exec= remove_keyed_particle_target_exec;
+ ot->exec= remove_particle_target_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/************************ move up modifier operator *********************/
+/************************ move up particle target operator *********************/
-static int keyed_target_move_up_exec(bContext *C, wmOperator *op)
+static int target_move_up_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob = ptr.id.data;
- KeyedParticleTarget *kpt;
+ ParticleTarget *pt;
if(!psys)
return OPERATOR_CANCELLED;
- kpt = psys->keyed_targets.first;
- for(; kpt; kpt=kpt->next) {
- if(kpt->flag & KEYED_TARGET_CURRENT && kpt->prev) {
- BLI_remlink(&psys->keyed_targets, kpt);
- BLI_insertlink(&psys->keyed_targets, kpt->prev->prev, kpt);
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next) {
+ if(pt->flag & PTARGET_CURRENT && pt->prev) {
+ BLI_remlink(&psys->targets, pt);
+ BLI_insertlink(&psys->targets, pt->prev->prev, pt);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
@@ -774,35 +778,35 @@ static int keyed_target_move_up_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void PARTICLE_OT_keyed_target_move_up(wmOperatorType *ot)
+void PARTICLE_OT_target_move_up(wmOperatorType *ot)
{
- ot->name= "Move Up Keyed Target";
- ot->description= "Move keyed particle target up in the list.";
- ot->idname= "PARTICLE_OT_keyed_target_move_up";
+ ot->name= "Move Up Target";
+ ot->description= "Move particle target up in the list.";
+ ot->idname= "PARTICLE_OT_target_move_up";
- ot->exec= keyed_target_move_up_exec;
+ ot->exec= target_move_up_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/************************ move down modifier operator *********************/
+/************************ move down particle target operator *********************/
-static int keyed_target_move_down_exec(bContext *C, wmOperator *op)
+static int target_move_down_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob = ptr.id.data;
- KeyedParticleTarget *kpt;
+ ParticleTarget *pt;
if(!psys)
return OPERATOR_CANCELLED;
- kpt = psys->keyed_targets.first;
- for(; kpt; kpt=kpt->next) {
- if(kpt->flag & KEYED_TARGET_CURRENT && kpt->next) {
- BLI_remlink(&psys->keyed_targets, kpt);
- BLI_insertlink(&psys->keyed_targets, kpt->next, kpt);
+ pt = psys->targets.first;
+ for(; pt; pt=pt->next) {
+ if(pt->flag & PTARGET_CURRENT && pt->next) {
+ BLI_remlink(&psys->targets, pt);
+ BLI_insertlink(&psys->targets, pt->next, pt);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
@@ -813,13 +817,13 @@ static int keyed_target_move_down_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void PARTICLE_OT_keyed_target_move_down(wmOperatorType *ot)
+void PARTICLE_OT_target_move_down(wmOperatorType *ot)
{
- ot->name= "Move Down Keyed Target";
- ot->description= "Move keyed particle target down in the list.";
- ot->idname= "PARTICLE_OT_keyed_target_move_down";
+ ot->name= "Move Down Target";
+ ot->description= "Move particle target down in the list.";
+ ot->idname= "PARTICLE_OT_target_move_down";
- ot->exec= keyed_target_move_down_exec;
+ ot->exec= target_move_down_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 0c1f735451a..72c479b2877 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -198,10 +198,10 @@ void buttons_operatortypes(void)
WM_operatortype_append(OBJECT_OT_particle_system_remove);
WM_operatortype_append(PARTICLE_OT_new);
- WM_operatortype_append(PARTICLE_OT_new_keyed_target);
- WM_operatortype_append(PARTICLE_OT_remove_keyed_target);
- WM_operatortype_append(PARTICLE_OT_keyed_target_move_up);
- WM_operatortype_append(PARTICLE_OT_keyed_target_move_down);
+ WM_operatortype_append(PARTICLE_OT_new_target);
+ WM_operatortype_append(PARTICLE_OT_remove_target);
+ WM_operatortype_append(PARTICLE_OT_target_move_up);
+ WM_operatortype_append(PARTICLE_OT_target_move_down);
WM_operatortype_append(SCENE_OT_render_layer_add);
WM_operatortype_append(SCENE_OT_render_layer_remove);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 41da2c5a85b..0f498810fb5 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -40,6 +40,7 @@
#include "MTC_matrixops.h"
#include "DNA_armature_types.h"
+#include "DNA_boid_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_constraint_types.h" // for drawing constraint
@@ -3136,7 +3137,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
Material *ma;
float vel[3], imat[4][4];
float timestep, pixsize=1.0, pa_size, r_tilt, r_length;
- float pa_time, pa_birthtime, pa_dietime;
+ float pa_time, pa_birthtime, pa_dietime, pa_health;
float cfra= bsystem_time(scene, ob,(float)CFRA,0.0);
float ma_r=0.0f, ma_g=0.0f, ma_b=0.0f;
int a, totpart, totpoint=0, totve=0, drawn, draw_as, totchild=0;
@@ -3362,6 +3363,10 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
pa_birthtime=pa->time;
pa_dietime = pa->dietime;
pa_size=pa->size;
+ if(part->phystype==PART_PHYS_BOIDS)
+ pa_health = pa->boid->health;
+ else
+ pa_health = -1.0;
#if 0 // XXX old animation system
if((part->flag&PART_ABS_TIME)==0){
@@ -3424,6 +3429,8 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
pa_size=psys_get_child_size(psys,cpa,cfra,0);
+ pa_health = -1.0;
+
r_tilt = 2.0f * cpa->rand[2];
r_length = cpa->rand[1];
}
@@ -3506,9 +3513,19 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
setlinestyle(0);
}
- if(part->draw&PART_DRAW_NUM && !(G.f & G_RENDER_SHADOW)){
+ if((part->draw&PART_DRAW_NUM || part->draw&PART_DRAW_HEALTH) && !(G.f & G_RENDER_SHADOW)){
+ strcpy(val, "");
+
+ if(part->draw&PART_DRAW_NUM)
+ sprintf(val, " %i", a);
+
+ if(part->draw&PART_DRAW_NUM && part->draw&PART_DRAW_HEALTH)
+ sprintf(val, "%s:", val);
+
+ if(part->draw&PART_DRAW_HEALTH && a < totpart && part->phystype==PART_PHYS_BOIDS)
+ sprintf(val, "%s %.2f", val, pa_health);
+
/* in path drawing state.co is the end point */
- sprintf(val," %i",a);
view3d_particle_text_draw_add(state.co[0], state.co[1], state.co[2], val, 0);
}
}