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author | Hans Goudey <h.goudey@me.com> | 2022-01-28 19:03:07 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-01-28 19:03:07 +0300 |
commit | cb09485ff2bd7a4931bff0d4bf951b663aafd000 (patch) | |
tree | 59f24f5ec010186ec71b99d957484f63f75e1882 /source/blender/editors | |
parent | 391bb6e9ba647e86ea80350f99658e05c960abdf (diff) |
UI: Use property split in new operator popup
This attribute conversion operator was just added.
The UI looks more consistent with property split.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/geometry/geometry_attributes.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/geometry/geometry_attributes.cc b/source/blender/editors/geometry/geometry_attributes.cc index 56ecd108bba..17229c4898e 100644 --- a/source/blender/editors/geometry/geometry_attributes.cc +++ b/source/blender/editors/geometry/geometry_attributes.cc @@ -325,6 +325,8 @@ static int geometry_attribute_convert_exec(bContext *C, wmOperator *op) static void geometry_attribute_convert_ui(bContext *UNUSED(C), wmOperator *op) { uiLayout *layout = op->layout; + uiLayoutSetPropSep(layout, true); + uiLayoutSetPropDecorate(layout, false); uiItemR(layout, op->ptr, "mode", 0, nullptr, ICON_NONE); |