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authorCampbell Barton <ideasman42@gmail.com>2012-07-17 03:23:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-17 03:23:33 +0400
commit32cf7fcdb147d4f467279109db384b9a9d3c6708 (patch)
treea6a899e8a801c7c8975289de99137626e21143ef /source/blender/editors
parent1f96470b5d80f05aef1dc1c262ba1a0a56a1d1fb (diff)
code cleanup: spelling
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c4
-rw-r--r--source/blender/editors/interface/view2d.c2
-rw-r--r--source/blender/editors/object/object_group.c2
-rw-r--r--source/blender/editors/physics/physics_fluid.c2
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c4
7 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index a21154bde1b..fe5558c6f53 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -851,7 +851,7 @@ static int acf_group_setting_flag(bAnimContext *ac, int setting, short *neg)
// *neg = 1; - if we change this to edtiability
return AGRP_PROTECTED;
- case ACHANNEL_SETTING_VISIBLE: /* visiblity - graph editor */
+ case ACHANNEL_SETTING_VISIBLE: /* visibility - graph editor */
*neg = 1;
return AGRP_NOTVISIBLE;
}
@@ -939,7 +939,7 @@ static int acf_fcurve_setting_flag(bAnimContext *UNUSED(ac), int setting, short
// *neg = 1; - if we change this to edtiability
return FCURVE_PROTECTED;
- case ACHANNEL_SETTING_VISIBLE: /* visiblity - graph editor */
+ case ACHANNEL_SETTING_VISIBLE: /* visibility - graph editor */
return FCURVE_VISIBLE;
default: /* unsupported */
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 47e91f4c659..a693e9eb627 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -1818,7 +1818,7 @@ void UI_view2d_scrollers_free(View2DScrollers *scrollers)
* This should be (0,0) for most views. However, for those where the starting row was offsetted
* (like for Animation Editor channel lists, to make the first entry more visible), these will be
* the min-coordinates of the first item.
- * - column, row = the 2d-corodinates (in 2D-view / 'tot' rect space) the cell exists at
+ * - column, row = the 2d-coordinates (in 2D-view / 'tot' rect space) the cell exists at
* - rect = coordinates of the cell (passed as single var instead of 4 separate, as it's more useful this way)
*/
void UI_view2d_listview_cell_to_view(View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int column, int row, rctf *rect)
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index c9851c6a0db..7328cdbf9f2 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -202,7 +202,7 @@ static int group_objects_remove_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
int group_object_index = RNA_enum_get(op->ptr, "group");
- /* first get the group back from the enum index, quite awkward and UI spesific */
+ /* first get the group back from the enum index, quite awkward and UI specific */
if (ob) {
Group *group = NULL;
int i = 0;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 1fe533eb23f..dc2f70189e7 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -913,7 +913,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
return 0;
}
- /* these both have to be valid, otherwise we wouldnt be here */
+ /* these both have to be valid, otherwise we wouldn't be here */
fluidmd = (FluidsimModifierData *)modifiers_findByType(fsDomain, eModifierType_Fluidsim);
domainSettings = fluidmd->fss;
mesh = fsDomain->data;
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index c97e91f74b6..2391d6c909e 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3017,7 +3017,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), wmEvent *e
}
}
- /* next frame overriden by user action (pressed jump to first/last frame) */
+ /* next frame overridden by user action (pressed jump to first/last frame) */
if (sad->flag & ANIMPLAY_FLAG_USE_NEXT_FRAME) {
scene->r.cfra = sad->nextfra;
sad->flag &= ~ANIMPLAY_FLAG_USE_NEXT_FRAME;
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 7df6a893b5c..560174e73ae 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -604,7 +604,7 @@ void paint_partial_visibility_keys(wmKeyMap *keymap)
{
wmKeyMapItem *kmi;
- /* Partial visiblity */
+ /* Partial visibility */
kmi = WM_keymap_add_item(keymap, "PAINT_OT_hide_show", HKEY, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "action", PARTIALVIS_SHOW);
RNA_enum_set(kmi->ptr, "area", PARTIALVIS_INSIDE);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index c1b2e2f07e2..8d5dbb51be7 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2843,7 +2843,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
int pass;
unsigned char wireCol[4], selCol[4], actCol[4];
- /* since this function does transparant... */
+ /* since this function does transparent... */
UI_GetThemeColor4ubv(TH_EDGE_SELECT, selCol);
UI_GetThemeColor4ubv(TH_WIRE, wireCol);
UI_GetThemeColor4ubv(TH_EDITMESH_ACTIVE, actCol);
@@ -2854,7 +2854,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
wireCol[3] = 0;
for (pass = 0; pass < 2; pass++) {
- /* show wires in transparant when no zbuf clipping for select */
+ /* show wires in transparent when no zbuf clipping for select */
if (pass == 0) {
if (v3d->zbuf && (v3d->flag & V3D_ZBUF_SELECT) == 0) {
glEnable(GL_BLEND);