diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-07-25 17:21:09 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-07-25 17:21:09 +0300 |
commit | e2652bc5adcb29f8f7294cbfa5bb5c23d0e89e84 (patch) | |
tree | 34181d932677af34adc167ec5aa57c4a93315bfd /source/blender/editors | |
parent | 5878050a4bd163928ba16d8181e9034cb5347088 (diff) |
Fix tile feature not working outside mesh boundaries.
We need to generate strokes up to a brush radius around the bounding
box.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 44de9e66d0c..26fe6856c0e 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -3468,9 +3468,9 @@ static void do_tiled(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSettings for (dim = 0; dim < 3; ++dim) { if ((sd->paint.symmetry_flags & (PAINT_TILE_X << dim)) && step[dim] > 0) { - int n = (cache->location[dim] - bbMin[dim]) / step[dim]; + int n = (cache->location[dim] - bbMin[dim] - cache->radius) / step[dim]; start[dim] = cache->location[dim] - n * step[dim]; - end[dim] = bbMax[dim]; + end[dim] = bbMax[dim] + cache->radius; } else start[dim] = end[dim] = cache->location[dim]; |