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authorHans Goudey <h.goudey@me.com>2020-09-18 07:15:20 +0300
committerHans Goudey <h.goudey@me.com>2020-09-18 07:15:20 +0300
commit14b2de37dbc3563164bb37fb6fe493bf77190948 (patch)
treeaa9f519f59f4eababd173600f1d1e113a56d4d02 /source/blender/editors
parentaa2219285c6b41103e9f07bce08c05006039d0f4 (diff)
UI: Refactor panel alignment function
This code had grown overly complicated and hard to understand. The improvements in this commit: - Avoid allocating a duplicate of every active panel. - Instead of complicated logic to calculate each panel's offset, just keep track of the current offset while iterating through. - More readable code structure, better comments. Note that calcuting the X offset here is a relic from pre-2.5 when panels could be aligned horizontally. I kept this in, but it would be reasonable to remove it in the future.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/interface/interface_panel.c110
1 files changed, 52 insertions, 58 deletions
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index e0dca964359..f57be8e5688 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -111,7 +111,9 @@ typedef struct uiHandlePanelData {
} uiHandlePanelData;
typedef struct PanelSort {
- Panel *panel, *orig;
+ Panel *panel;
+ int new_offset_x;
+ int new_offset_y;
} PanelSort;
static int get_panel_real_size_y(const Panel *panel);
@@ -450,8 +452,7 @@ static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *dr
if (panel->type) {
if (panel->type->flag & PNL_INSTANCED) {
if (panel_type_context_poll(region, panel->type, context)) {
- sort_index->panel = MEM_dupallocN(panel);
- sort_index->orig = panel;
+ sort_index->panel = panel;
sort_index++;
}
}
@@ -462,16 +463,11 @@ static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *dr
/* Find how many of those panels are above this panel. */
int move_to_index = 0;
for (; move_to_index < list_panels_len; move_to_index++) {
- if (panel_sort[move_to_index].orig == drag_panel) {
+ if (panel_sort[move_to_index].panel == drag_panel) {
break;
}
}
- /* Free panel sort array. */
- int i = 0;
- for (sort_index = panel_sort; i < list_panels_len; i++, sort_index++) {
- MEM_freeN(sort_index->panel);
- }
MEM_freeN(panel_sort);
/* Set the bit to tell the interface to instanced the list. */
@@ -1735,33 +1731,32 @@ static bool uiAlignPanelStep(ARegion *region, const float factor, const bool dra
int active_panels_len = 0;
LISTBASE_FOREACH (Panel *, panel, &region->panels) {
if (panel->runtime_flag & PANEL_ACTIVE) {
+ /* These panels should have types since they are currently displayed to the user. */
+ BLI_assert(panel->type != NULL);
active_panels_len++;
}
}
-
if (active_panels_len == 0) {
return false;
}
/* Sort panels. */
- PanelSort *panel_sort = MEM_callocN(active_panels_len * sizeof(PanelSort), "panelsort");
-
- PanelSort *ps = panel_sort;
- LISTBASE_FOREACH (Panel *, panel, &region->panels) {
- if (panel->runtime_flag & PANEL_ACTIVE) {
- ps->panel = MEM_dupallocN(panel);
- ps->orig = panel;
- ps++;
+ PanelSort *panel_sort = MEM_mallocN(sizeof(PanelSort) * active_panels_len, __func__);
+ {
+ PanelSort *ps = panel_sort;
+ LISTBASE_FOREACH (Panel *, panel, &region->panels) {
+ if (panel->runtime_flag & PANEL_ACTIVE) {
+ ps->panel = panel;
+ ps++;
+ }
}
}
if (drag) {
/* While dragging, sort based on location and update #Panel.sortorder. */
qsort(panel_sort, active_panels_len, sizeof(PanelSort), find_highest_panel);
-
- int i;
- for (ps = panel_sort, i = 0; i < active_panels_len; i++, ps++) {
- ps->orig->sortorder = i;
+ for (int i = 0; i < active_panels_len; i++) {
+ panel_sort[i].panel->sortorder = i;
}
}
else {
@@ -1769,45 +1764,48 @@ static bool uiAlignPanelStep(ARegion *region, const float factor, const bool dra
qsort(panel_sort, active_panels_len, sizeof(PanelSort), compare_panel);
}
- /* No smart other default start location! This keeps switching f5/f6/etc compatible. */
- ps = panel_sort;
- ps->panel->runtime.region_ofsx = panel_region_offset_x_get(region);
- ps->panel->ofsx = 0;
- ps->panel->ofsy = -get_panel_size_y(ps->panel);
- ps->panel->ofsx += ps->panel->runtime.region_ofsx;
-
- for (int i = 0; i < active_panels_len - 1; i++, ps++) {
- PanelSort *psnext = ps + 1;
+ /* X offset. */
+ const int region_offset_x = panel_region_offset_x_get(region);
+ for (int i = 0; i < active_panels_len; i++) {
+ PanelSort *ps = &panel_sort[i];
+ const bool use_box = ps->panel->type->flag & PNL_DRAW_BOX;
+ ps->panel->runtime.region_ofsx = region_offset_x;
+ ps->new_offset_x = region_offset_x + ((use_box) ? UI_PANEL_BOX_STYLE_MARGIN : 0);
+ }
- const bool use_box = ps->panel->type && ps->panel->type->flag & PNL_DRAW_BOX;
- const bool use_box_next = psnext->panel->type && psnext->panel->type->flag & PNL_DRAW_BOX;
- psnext->panel->ofsx = ps->panel->ofsx;
- psnext->panel->ofsy = get_panel_real_ofsy(ps->panel) - get_panel_size_y(psnext->panel);
+ /* Y offset. */
+ for (int i = 0, y = 0; i < active_panels_len; i++) {
+ PanelSort *ps = &panel_sort[i];
+ y -= get_panel_real_size_y(ps->panel);
- /* Extra margin for box style panels. */
- ps->panel->ofsx += (use_box) ? UI_PANEL_BOX_STYLE_MARGIN : 0.0f;
- if (use_box || use_box_next) {
- psnext->panel->ofsy -= UI_PANEL_BOX_STYLE_MARGIN;
+ const bool use_box = ps->panel->type->flag & PNL_DRAW_BOX;
+ if (use_box) {
+ y -= UI_PANEL_BOX_STYLE_MARGIN;
+ }
+ ps->new_offset_y = y;
+ /* The header still draws offset by the size of closed panels, so apply the offset here. */
+ if (ps->panel->flag & PNL_CLOSED) {
+ panel_sort[i].new_offset_y -= ps->panel->sizey;
}
- }
- /* Extra margin for the last panel if it's a box-style panel. */
- if (panel_sort[active_panels_len - 1].panel->type &&
- panel_sort[active_panels_len - 1].panel->type->flag & PNL_DRAW_BOX) {
- panel_sort[active_panels_len - 1].panel->ofsx += UI_PANEL_BOX_STYLE_MARGIN;
}
/* Interpolate based on the input factor. */
bool changed = false;
- ps = panel_sort;
- for (int i = 0; i < active_panels_len; i++, ps++) {
- if ((ps->panel->flag & PNL_SELECT) == 0) {
- if ((ps->orig->ofsx != ps->panel->ofsx) || (ps->orig->ofsy != ps->panel->ofsy)) {
- ps->orig->ofsx = round_fl_to_int(factor * (float)ps->panel->ofsx +
- (1.0f - factor) * (float)ps->orig->ofsx);
- ps->orig->ofsy = round_fl_to_int(factor * (float)ps->panel->ofsy +
- (1.0f - factor) * (float)ps->orig->ofsy);
- changed = true;
- }
+ for (int i = 0; i < active_panels_len; i++) {
+ PanelSort *ps = &panel_sort[i];
+ if (ps->panel->flag & PNL_SELECT) {
+ continue;
+ }
+
+ if (ps->new_offset_x != ps->panel->ofsx) {
+ const float x = interpf((float)ps->new_offset_x, (float)ps->panel->ofsx, factor);
+ ps->panel->ofsx = round_fl_to_int(x);
+ changed = true;
+ }
+ if (ps->new_offset_y != ps->panel->ofsy) {
+ const float y = interpf((float)ps->new_offset_y, (float)ps->panel->ofsy, factor);
+ ps->panel->ofsy = round_fl_to_int(y);
+ changed = true;
}
}
@@ -1820,10 +1818,6 @@ static bool uiAlignPanelStep(ARegion *region, const float factor, const bool dra
}
}
- int i;
- for (ps = panel_sort, i = 0; i < active_panels_len; i++, ps++) {
- MEM_freeN(ps->panel);
- }
MEM_freeN(panel_sort);
return changed;