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authorJacques Lucke <jacques@blender.org>2020-09-21 11:46:35 +0300
committerJacques Lucke <jacques@blender.org>2020-09-21 11:46:35 +0300
commitb8b60e132d0382bb360855e52f2f7c522625ca98 (patch)
treef18592cbecc5ca47822d12a5ffd148f2e29cd720 /source/blender/editors
parent3bb53b0ee640e744219e2a38207d1fbc76ca2068 (diff)
Fix T59272: dead particles not included in render, but visible in viewport
The issue was that the pointcache was not storing dead particles, even though they are displayed. This lead to the rendering issue, because only alive particles can be read from the point cache in the frame that is rendered. This also fixes an issue unrelated to rendering: when dead particles are displayed, their position is incorrect when some frames are skipped during playback. Reviewers: brecht Differential Revision: https://developer.blender.org/D8907
Diffstat (limited to 'source/blender/editors')
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