diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-03-19 07:17:46 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-19 07:17:46 +0300 |
commit | e7fd6c8f30cd1161496831859da403eaa34fdf89 (patch) | |
tree | 20d91289ea01da6e8cf668ae057e8aad7ff85887 /source/blender/editors | |
parent | 5ef4b0438cf4773e7dd8c661388bb2c3079869bf (diff) |
Cleanup: comment blocks
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/armature/pose_slide.c | 6 | ||||
-rw-r--r-- | source/blender/editors/armature/pose_utils.c | 2 | ||||
-rw-r--r-- | source/blender/editors/gpencil/annotate_paint.c | 6 | ||||
-rw-r--r-- | source/blender/editors/gpencil/gpencil_paint.c | 4 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_layout.c | 2 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_widgets.c | 2 | ||||
-rw-r--r-- | source/blender/editors/object/object_select.c | 13 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_snap.c | 12 |
8 files changed, 25 insertions, 22 deletions
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c index 1d3fd1ea8c6..1545576e208 100644 --- a/source/blender/editors/armature/pose_slide.c +++ b/source/blender/editors/armature/pose_slide.c @@ -293,8 +293,10 @@ static void pose_slide_refresh(bContext *C, tPoseSlideOp *pso) } } -/** Although this lookup is not ideal, we won't be dealing with a lot of objects at a given time. - * But if it comes to that we can instead store prev/next frme in the tPChanFCurveLink. */ +/** + * Although this lookup is not ideal, we won't be dealing with a lot of objects at a given time. + * But if it comes to that we can instead store prev/next frme in the #tPChanFCurveLink. + */ static bool pose_frame_range_from_object_get(tPoseSlideOp *pso, Object *ob, float *prevFrameF, float *nextFrameF) { for (uint ob_index = 0; ob_index < pso->objects_len; ob_index++) { diff --git a/source/blender/editors/armature/pose_utils.c b/source/blender/editors/armature/pose_utils.c index ad8cff70e27..75a3f13ee84 100644 --- a/source/blender/editors/armature/pose_utils.c +++ b/source/blender/editors/armature/pose_utils.c @@ -125,7 +125,7 @@ static void fcurves_to_pchan_links_get(ListBase *pfLinks, Object *ob, bAction *a /** * Returns a valid pose armature for this object, else returns NULL. - **/ + */ Object *poseAnim_object_get(Object *ob_) { Object *ob = BKE_object_pose_armature_get(ob_); diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c index 349deb6b53e..b9b0c8fe788 100644 --- a/source/blender/editors/gpencil/annotate_paint.c +++ b/source/blender/editors/gpencil/annotate_paint.c @@ -1786,9 +1786,9 @@ static void annotation_draw_apply_event(wmOperator *op, const wmEvent *event, De float mousef[2]; int tablet = 0; - /* convert from window-space to area-space mouse coordinates - * add any x,y override position for fake events - */ + /* convert from window-space to area-space mouse coordinates + * add any x,y override position for fake events + */ p->mval[0] = (float)event->mval[0] - x; p->mval[1] = (float)event->mval[1] - y; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 24dcf7d4fb4..dd949b21743 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -428,8 +428,8 @@ static void gp_stroke_convertcoords(tGPsdata *p, const float mval[2], float out[ * - nothing more needs to be done here, since view_autodist_simple() has already done it */ - /* verify valid zdepth, if it's wrong, the default drawing mode is used - * and the function doesn't return now */ + /* verify valid zdepth, if it's wrong, the default drawing mode is used + * and the function doesn't return now */ if ((depth == NULL) || (*depth <= 1.0f)) { return; } diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index b0ac22898b6..a828c19be54 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -783,7 +783,7 @@ static void ui_keymap_but_cb(bContext *UNUSED(C), void *but_v, void *UNUSED(key_ * * \param w_hint: For varying width layout, this becomes the label width. * Otherwise it's used to fit both items into it. - **/ + */ static uiBut *ui_item_with_label( uiLayout *layout, uiBlock *block, const char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index e8657b617b9..47f29eaed2f 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -219,7 +219,7 @@ static const uint g_shape_preset_hold_action_face[2][3] = {{2, 0, 1}, {3, 5, 4}} * In order to speed up UI drawing we create some batches that are then * modified by specialized shaders to draw certain elements really fast. * TODO: find a better place. Maybe it's own file? - **/ + */ /* offset in triavec[] in shader per type */ static const int tria_ofs[ROUNDBOX_TRIA_MAX] = { diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c index 2155956727e..919055aa668 100644 --- a/source/blender/editors/object/object_select.c +++ b/source/blender/editors/object/object_select.c @@ -86,13 +86,14 @@ /** \name Public Object Selection API * \{ */ -/* simple API for object selection, rather than just using the flag +/** + * simple API for object selection, rather than just using the flag * this takes into account the 'restrict selection in 3d view' flag. - * deselect works always, the restriction just prevents selection */ - - /* Note: send a NC_SCENE|ND_OB_SELECT notifier yourself! (or - * or a NC_SCENE|ND_OB_VISIBLE in case of visibility toggling */ - + * deselect works always, the restriction just prevents selection + * + * \note Caller must send a `NC_SCENE | ND_OB_SELECT` notifier + * (or a `NC_SCENE | ND_OB_VISIBLE` in case of visibility toggling). + */ void ED_object_base_select(Base *base, eObjectSelect_Mode mode) { if (mode == BA_INVERT) { diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index fe84e5b3244..755f14aea2f 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -64,7 +64,7 @@ static bool snap_calc_active_center(bContext *C, const bool select_only, float r /* *********************** operators ******************** */ -/** Snaps every individual object center to its nearest point on the grid. **/ +/** Snaps every individual object center to its nearest point on the grid. */ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op)) { Depsgraph *depsgraph = CTX_data_depsgraph(C); @@ -230,7 +230,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot) * \param snap_target_global: a location in global space to snap to (eg. 3D cursor or active object). * \param use_offset: if the selected objects should maintain their relative offsets and be snapped by the selection * pivot point (median, active), or if every object origin should be snapped to the given location. -**/ + */ static int snap_selected_to_location(bContext *C, const float snap_target_global[3], const bool use_offset) { Depsgraph *depsgraph = CTX_data_depsgraph(C); @@ -479,7 +479,7 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot) /* *************************************************** */ -/** Snaps each selected object to the location of the active selected object. **/ +/** Snaps each selected object to the location of the active selected object. */ static int snap_selected_to_active_exec(bContext *C, wmOperator *op) { float snap_target_global[3]; @@ -510,7 +510,7 @@ void VIEW3D_OT_snap_selected_to_active(wmOperatorType *ot) /* *************************************************** */ -/** Snaps the 3D cursor location to its nearest point on the grid. **/ +/** Snaps the 3D cursor location to its nearest point on the grid. */ static int snap_curs_to_grid_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); @@ -604,7 +604,7 @@ static void bundle_midpoint(Scene *scene, Object *ob, float r_vec[3]) } } -/** Snaps the 3D cursor location to the median point of the selection. **/ +/** Snaps the 3D cursor location to the median point of the selection. */ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3]) { Depsgraph *depsgraph = CTX_data_depsgraph(C); @@ -800,7 +800,7 @@ void VIEW3D_OT_snap_cursor_to_active(wmOperatorType *ot) /* **************************************************** */ -/** Snaps the 3D cursor location to the origin. **/ +/** Snaps the 3D cursor location to the origin. */ static int snap_curs_to_center_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); |