Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2013-03-17 23:55:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-17 23:55:10 +0400
commit3dababa7ecab02d0c2be03f2230e479cba7686ad (patch)
tree2ebbc1a7f74d9ff5150731a58c5485d53e9c695f /source/blender/editors
parent09c41019a8ecb259b2376b5c22c99f54b59f8f24 (diff)
code cleanup: name mesh functions more consistently, also use bools for mesh args.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_view3d.h4
-rw-r--r--source/blender/editors/mesh/mesh_data.c16
-rw-r--r--source/blender/editors/mesh/meshtools.c2
-rw-r--r--source/blender/editors/object/object_modifier.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c18
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/editors/transform/transform_conversions.c8
9 files changed, 29 insertions, 29 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 470bbe616cf..f47374c3169 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -216,7 +216,7 @@ bool ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int
struct rctf *r_viewplane, float *r_clipsta, float *r_clipend);
void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar,
struct View3D *v3d, struct RegionView3D *rv3d,
- struct rctf *viewborder_r, const bool no_shift);
+ struct rctf *r_viewborder, const bool no_shift);
void ED_view3d_calc_camera_border_size(struct Scene *scene, struct ARegion *ar,
struct View3D *v3d, struct RegionView3D *rv3d,
float r_size[2]);
@@ -268,7 +268,7 @@ int edge_inside_circle(const float cent[2], float radius, const float screen_co_
/* get 3d region from context, also if mouse is in header or toolbar */
struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C);
-int ED_view3d_context_user_region(struct bContext *C, struct View3D **v3d_r, struct ARegion **ar_r);
+int ED_view3d_context_user_region(struct bContext *C, struct View3D **r_v3d, struct ARegion **r_ar);
int ED_operator_rv3d_user_region_poll(struct bContext *C);
void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d);
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 99f526f95f3..68e93fa22f7 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -159,7 +159,7 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
}
else {
CustomData_free_layer_active(data, type, tot);
- mesh_update_customdata_pointers(me, TRUE);
+ BKE_mesh_update_customdata_pointers(me, true);
}
if (!CustomData_has_layer(data, type) && (type == CD_MLOOPCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
@@ -406,7 +406,7 @@ int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_s
CustomData_set_layer_active(&me->fdata, CD_MTFACE, layernum_dst);
}
- mesh_update_customdata_pointers(me, TRUE);
+ BKE_mesh_update_customdata_pointers(me, true);
}
/* don't overwrite our copied coords */
@@ -489,7 +489,7 @@ int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mes
CustomData_set_layer_active(&me->fdata, CD_MCOL, layernum);
}
- mesh_update_customdata_pointers(me, TRUE);
+ BKE_mesh_update_customdata_pointers(me, true);
}
DAG_id_tag_update(&me->id, 0);
@@ -942,7 +942,7 @@ static void mesh_add_verts(Mesh *mesh, int len)
CustomData_free(&mesh->vdata, mesh->totvert);
mesh->vdata = vdata;
- mesh_update_customdata_pointers(mesh, FALSE);
+ BKE_mesh_update_customdata_pointers(mesh, false);
/* scan the input list and insert the new vertices */
@@ -986,7 +986,7 @@ static void mesh_add_edges(Mesh *mesh, int len)
CustomData_free(&mesh->edata, mesh->totedge);
mesh->edata = edata;
- mesh_update_customdata_pointers(mesh, FALSE); /* new edges don't change tessellation */
+ BKE_mesh_update_customdata_pointers(mesh, false); /* new edges don't change tessellation */
/* set default flags */
medge = &mesh->medge[mesh->totedge];
@@ -1016,7 +1016,7 @@ static void mesh_add_tessfaces(Mesh *mesh, int len)
CustomData_free(&mesh->fdata, mesh->totface);
mesh->fdata = fdata;
- mesh_update_customdata_pointers(mesh, TRUE);
+ BKE_mesh_update_customdata_pointers(mesh, true);
/* set default flags */
mface = &mesh->mface[mesh->totface];
@@ -1045,7 +1045,7 @@ static void mesh_add_loops(Mesh *mesh, int len)
CustomData_free(&mesh->ldata, mesh->totloop);
mesh->ldata = ldata;
- mesh_update_customdata_pointers(mesh, TRUE);
+ BKE_mesh_update_customdata_pointers(mesh, true);
mesh->totloop = totloop;
}
@@ -1070,7 +1070,7 @@ static void mesh_add_polys(Mesh *mesh, int len)
CustomData_free(&mesh->pdata, mesh->totpoly);
mesh->pdata = pdata;
- mesh_update_customdata_pointers(mesh, TRUE);
+ BKE_mesh_update_customdata_pointers(mesh, true);
/* set default flags */
mpoly = &mesh->mpoly[mesh->totpoly];
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 3d4d204299f..e8f55edddab 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -505,7 +505,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
me->pdata = pdata;
/* tessface data removed above, no need to update */
- mesh_update_customdata_pointers(me, FALSE);
+ BKE_mesh_update_customdata_pointers(me, false);
/* update normals in case objects with non-uniform scale are joined */
ED_mesh_calc_normals(me);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index d66620c2ff6..c9070dc6205 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -1754,7 +1754,7 @@ static Object *modifier_skin_armature_create(struct Scene *scene,
arm->edbo = MEM_callocN(sizeof(ListBase), "edbo armature");
mvert_skin = CustomData_get_layer(&me->vdata, CD_MVERT_SKIN);
- create_vert_edge_map(&emap, &emap_mem,
+ BKE_mesh_vert_edge_map_create(&emap, &emap_mem,
me->medge, me->totvert, me->totedge);
edges_visited = BLI_BITMAP_NEW(me->totedge, "edge_visited");
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 2bdcda1430d..9ba50e95d81 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -354,7 +354,7 @@ static void make_vertexcol(Object *ob) /* single ob */
if (!me->mloopcol) {
CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
}
- mesh_update_customdata_pointers(me, TRUE);
+ BKE_mesh_update_customdata_pointers(me, true);
}
update_tessface_data(ob, me);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 376622e95a6..156be008a96 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4553,7 +4553,7 @@ void sculpt_dynamic_topology_disable(bContext *C,
CustomData_copy(&unode->bm_enter_pdata, &me->pdata, CD_MASK_MESH,
CD_DUPLICATE, unode->bm_enter_totpoly);
- mesh_update_customdata_pointers(me, FALSE);
+ BKE_mesh_update_customdata_pointers(me, false);
}
else {
sculptsession_bm_to_me(ob, TRUE);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index d332fb9f8b3..340744839d2 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -159,12 +159,12 @@ RegionView3D *ED_view3d_context_rv3d(bContext *C)
/* ideally would return an rv3d but in some cases the region is needed too
* so return that, the caller can then access the ar->regiondata */
-int ED_view3d_context_user_region(bContext *C, View3D **v3d_r, ARegion **ar_r)
+int ED_view3d_context_user_region(bContext *C, View3D **r_v3d, ARegion **r_ar)
{
ScrArea *sa = CTX_wm_area(C);
- *v3d_r = NULL;
- *ar_r = NULL;
+ *r_v3d = NULL;
+ *r_ar = NULL;
if (sa && sa->spacetype == SPACE_VIEW3D) {
ARegion *ar = CTX_wm_region(C);
@@ -173,8 +173,8 @@ int ED_view3d_context_user_region(bContext *C, View3D **v3d_r, ARegion **ar_r)
if (ar) {
RegionView3D *rv3d = ar->regiondata;
if (rv3d && rv3d->viewlock == 0) {
- *v3d_r = v3d;
- *ar_r = ar;
+ *r_v3d = v3d;
+ *r_ar = ar;
return 1;
}
else {
@@ -196,14 +196,14 @@ int ED_view3d_context_user_region(bContext *C, View3D **v3d_r, ARegion **ar_r)
/* camera/perspective view get priority when the active region is locked */
if (ar_unlock_user) {
- *v3d_r = v3d;
- *ar_r = ar_unlock_user;
+ *r_v3d = v3d;
+ *r_ar = ar_unlock_user;
return 1;
}
if (ar_unlock) {
- *v3d_r = v3d;
- *ar_r = ar_unlock;
+ *r_v3d = v3d;
+ *r_ar = ar_unlock;
return 1;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 8fdc9416513..a4d09fbb794 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1008,9 +1008,9 @@ void ED_view3d_calc_camera_border_size(Scene *scene, ARegion *ar, View3D *v3d, R
}
void ED_view3d_calc_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d,
- rctf *viewborder_r, const bool no_shift)
+ rctf *r_viewborder, const bool no_shift)
{
- view3d_camera_border(scene, ar, v3d, rv3d, viewborder_r, no_shift, false);
+ view3d_camera_border(scene, ar, v3d, rv3d, r_viewborder, no_shift, false);
}
static void drawviewborder_grid3(float x1, float x2, float y1, float y2, float fac)
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index b8a39cae381..43c73fd46fc 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1859,7 +1859,7 @@ static void editmesh_set_connectivity_distance(BMEditMesh *em, float mtx[3][3],
}
/* loop-in-a-loop I know, but we need it! (ton) */
-static void get_face_center(float cent_r[3], BMVert *eve)
+static void get_face_center(float r_cent[3], BMVert *eve)
{
BMFace *efa;
@@ -1867,20 +1867,20 @@ static void get_face_center(float cent_r[3], BMVert *eve)
BM_ITER_ELEM (efa, &iter, eve, BM_FACES_OF_VERT) {
if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
- BM_face_calc_center_mean(efa, cent_r);
+ BM_face_calc_center_mean(efa, r_cent);
break;
}
}
}
-static void get_edge_center(float cent_r[3], BMVert *eve)
+static void get_edge_center(float r_cent[3], BMVert *eve)
{
BMEdge *eed;
BMIter iter;
BM_ITER_ELEM (eed, &iter, eve, BM_EDGES_OF_VERT) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- mid_v3_v3v3(cent_r, eed->v1->co, eed->v2->co);
+ mid_v3_v3v3(r_cent, eed->v1->co, eed->v2->co);
break;
}
}