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authorCampbell Barton <ideasman42@gmail.com>2014-02-01 14:32:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-01 19:24:47 +0400
commit5fce3457b79bccbbcfe9fad0ed6f1a04643cf71b (patch)
tree3893f68e5eac87ad03df3fb0c7041eaaab55c7e0 /source/blender/editors
parenta9e7c7b8488637cb1afa9394263c537547ff87c4 (diff)
Math lib: add axis_angle_normalized_to_quat, use when length is known
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c2
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
3 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 323bc6bc436..7d37326740c 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -834,7 +834,7 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
}
/* Perform the orbital rotation */
- axis_angle_to_quat(q1, zvec_global, sensitivity * vod->reverse * (x - vod->oldx));
+ axis_angle_normalized_to_quat(q1, zvec_global, sensitivity * vod->reverse * (x - vod->oldx));
mul_qt_qtqt(vod->viewquat, vod->viewquat, q1);
if (vod->use_dyn_ofs) {
@@ -3562,7 +3562,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
}
/* z-axis */
- axis_angle_to_quat(quat_mul, zvec, angle);
+ axis_angle_normalized_to_quat(quat_mul, zvec, angle);
}
else {
@@ -3615,7 +3615,7 @@ static void view_roll_angle(ARegion *ar, float quat[4], const float orig_quat[4]
float quat_mul[4];
/* camera axis */
- axis_angle_to_quat(quat_mul, dvec, angle);
+ axis_angle_normalized_to_quat(quat_mul, dvec, angle);
mul_qt_qtqt(quat, orig_quat, quat_mul);
rv3d->view = RV3D_VIEW_USER;
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 26f942b3ecd..31bb37e98f6 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -973,7 +973,7 @@ static int walkApply(bContext *C, WalkInfo *walk)
copy_v3_fl3(upvec, 0.0f, 0.0f, 1.0f);
/* Rotate about the relative up vec */
- axis_angle_to_quat(tmp_quat, upvec, x);
+ axis_angle_normalized_to_quat(tmp_quat, upvec, x);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
}
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index fc4e5fcb8e5..98afa2a3c46 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -162,7 +162,7 @@ static void stats_editbone(RegionView3D *rv3d, EditBone *ebo)
}
/* could move into BLI_math however this is only useful for display/editing purposes */
-static void axis_angle_to_gimbal_axis(float gmat[3][3], float axis[3], float angle)
+static void axis_angle_to_gimbal_axis(float gmat[3][3], const float axis[3], const float angle)
{
/* X/Y are arbitrary axies, most importantly Z is the axis of rotation */