Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAlexander Gavrilov <angavrilov@gmail.com>2019-04-18 23:17:04 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2019-04-18 23:19:44 +0300
commit638938e5a8c30c405c3b4e96ab4f78095003958b (patch)
treef6a3e274c4a555ee48a5e284a8e150ef57307f87 /source/blender/editors
parente8c9e85401ef6162656cf3b10c5aec509ae8a850 (diff)
Armature: remove remains of the object-level deformation data cache.
Now that B-Bone shape data is kept in bPoseChannel_Runtime, the armature level cache only holds one quaternion value per bone. It can also be moved to runtime, and the structure removed. This has an additional effect that, as far as I can tell, now the Armature modifier can run as soon as all of the bones it actually needs are done, thus making T59848 a purely depsgraph level problem.
Diffstat (limited to 'source/blender/editors')
0 files changed, 0 insertions, 0 deletions