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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-19 05:49:58 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-19 05:49:58 +0400
commitd433cd65f7127d60e17d05a824290423ad226eae (patch)
treef0a9c821f6046e97b74c6969d41269b558fd52ab /source/blender/editors
parent10f0f66560234a04aed3295c74fff20adacbc57f (diff)
parentf10dea7e3b9b431edae9c787fa1a9e09cd567ed7 (diff)
Merged changes in the trunk up to revision 53146.
Conflicts resolved: release/datafiles/startup.blend source/blender/blenkernel/CMakeLists.txt source/blender/blenlib/intern/bpath.c source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/SConscript28
-rw-r--r--source/blender/editors/animation/SConscript28
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c36
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c32
-rw-r--r--source/blender/editors/animation/anim_draw.c9
-rw-r--r--source/blender/editors/animation/anim_markers.c14
-rw-r--r--source/blender/editors/animation/keyframes_draw.c6
-rw-r--r--source/blender/editors/armature/BIF_generate.h5
-rw-r--r--source/blender/editors/armature/SConscript28
-rw-r--r--source/blender/editors/armature/editarmature.c7
-rw-r--r--source/blender/editors/armature/editarmature_generate.c5
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c4
-rw-r--r--source/blender/editors/armature/meshlaplacian.c12
-rw-r--r--source/blender/editors/curve/SConscript28
-rw-r--r--source/blender/editors/curve/editcurve.c4
-rw-r--r--source/blender/editors/datafiles/CMakeLists.txt3
-rw-r--r--source/blender/editors/datafiles/SConscript31
-rw-r--r--source/blender/editors/gpencil/SConscript28
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_buttons.c7
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c2
-rw-r--r--source/blender/editors/include/BIF_gl.h8
-rw-r--r--source/blender/editors/include/ED_anim_api.h24
-rw-r--r--source/blender/editors/include/ED_armature.h2
-rw-r--r--source/blender/editors/include/ED_datafiles.h7
-rw-r--r--source/blender/editors/include/ED_gpencil.h1
-rw-r--r--source/blender/editors/include/ED_mesh.h12
-rw-r--r--source/blender/editors/include/ED_object.h2
-rw-r--r--source/blender/editors/include/ED_screen.h4
-rw-r--r--source/blender/editors/include/ED_sequencer.h2
-rw-r--r--source/blender/editors/include/ED_transform.h2
-rw-r--r--source/blender/editors/include/ED_view3d.h17
-rw-r--r--source/blender/editors/include/UI_interface.h18
-rw-r--r--source/blender/editors/include/UI_resources.h9
-rw-r--r--source/blender/editors/include/UI_view2d.h8
-rw-r--r--source/blender/editors/interface/SConscript28
-rw-r--r--source/blender/editors/interface/interface.c32
-rw-r--r--source/blender/editors/interface/interface_draw.c14
-rw-r--r--source/blender/editors/interface/interface_handlers.c54
-rw-r--r--source/blender/editors/interface/interface_icons.c72
-rw-r--r--source/blender/editors/interface/interface_intern.h10
-rw-r--r--source/blender/editors/interface/interface_layout.c42
-rw-r--r--source/blender/editors/interface/interface_panel.c110
-rw-r--r--source/blender/editors/interface/interface_regions.c143
-rw-r--r--source/blender/editors/interface/interface_style.c42
-rw-r--r--source/blender/editors/interface/interface_templates.c50
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c240
-rw-r--r--source/blender/editors/interface/resources.c94
-rw-r--r--source/blender/editors/interface/view2d.c63
-rw-r--r--source/blender/editors/io/SConscript27
-rw-r--r--source/blender/editors/mask/SConscript28
-rw-r--r--source/blender/editors/mask/mask_edit.c20
-rw-r--r--source/blender/editors/mask/mask_relationships.c5
-rw-r--r--source/blender/editors/mesh/SConscript28
-rw-r--r--source/blender/editors/mesh/editface.c7
-rw-r--r--source/blender/editors/mesh/editmesh_add.c4
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c23
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c9
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c6
-rw-r--r--source/blender/editors/mesh/editmesh_select.c55
-rw-r--r--source/blender/editors/mesh/editmesh_slide.c4
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c155
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c197
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c4
-rw-r--r--source/blender/editors/metaball/SConscript28
-rw-r--r--source/blender/editors/object/SConscript28
-rw-r--r--source/blender/editors/object/object_add.c24
-rw-r--r--source/blender/editors/object/object_bake.c876
-rw-r--r--source/blender/editors/object/object_edit.c4
-rw-r--r--source/blender/editors/object/object_transform.c2
-rw-r--r--source/blender/editors/object/object_vgroup.c182
-rw-r--r--source/blender/editors/physics/SConscript28
-rw-r--r--source/blender/editors/physics/particle_edit.c44
-rw-r--r--source/blender/editors/physics/physics_fluid.c8
-rw-r--r--source/blender/editors/render/SConscript28
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/render/render_update.c75
-rw-r--r--source/blender/editors/render/render_view.c8
-rw-r--r--source/blender/editors/screen/SConscript28
-rw-r--r--source/blender/editors/screen/area.c287
-rw-r--r--source/blender/editors/screen/glutil.c7
-rw-r--r--source/blender/editors/screen/screen_edit.c80
-rw-r--r--source/blender/editors/screen/screen_intern.h13
-rw-r--r--source/blender/editors/screen/screen_ops.c201
-rw-r--r--source/blender/editors/sculpt_paint/SConscript28
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c3
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c38
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
-rw-r--r--source/blender/editors/sound/SConscript28
-rw-r--r--source/blender/editors/space_action/SConscript28
-rw-r--r--source/blender/editors/space_api/SConscript28
-rw-r--r--source/blender/editors/space_buttons/SConscript28
-rw-r--r--source/blender/editors/space_buttons/buttons_texture.c12
-rw-r--r--source/blender/editors/space_clip/SConscript28
-rw-r--r--source/blender/editors/space_clip/clip_buttons.c1
-rw-r--r--source/blender/editors/space_clip/clip_draw.c24
-rw-r--r--source/blender/editors/space_clip/clip_editor.c8
-rw-r--r--source/blender/editors/space_clip/clip_intern.h10
-rw-r--r--source/blender/editors/space_clip/space_clip.c19
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c2
-rw-r--r--source/blender/editors/space_console/SConscript28
-rw-r--r--source/blender/editors/space_console/console_draw.c20
-rw-r--r--source/blender/editors/space_console/console_intern.h2
-rw-r--r--source/blender/editors/space_console/space_console.c2
-rw-r--r--source/blender/editors/space_file/SConscript28
-rw-r--r--source/blender/editors/space_file/fsmenu.c2
-rw-r--r--source/blender/editors/space_file/space_file.c2
-rw-r--r--source/blender/editors/space_graph/SConscript28
-rw-r--r--source/blender/editors/space_graph/graph_draw.c2
-rw-r--r--source/blender/editors/space_image/SConscript28
-rw-r--r--source/blender/editors/space_image/image_buttons.c1
-rw-r--r--source/blender/editors/space_image/image_edit.c11
-rw-r--r--source/blender/editors/space_image/space_image.c18
-rw-r--r--source/blender/editors/space_info/SConscript28
-rw-r--r--source/blender/editors/space_info/info_draw.c8
-rw-r--r--source/blender/editors/space_info/info_ops.c10
-rw-r--r--source/blender/editors/space_info/info_report.c7
-rw-r--r--source/blender/editors/space_info/space_info.c2
-rw-r--r--source/blender/editors/space_info/textview.c36
-rw-r--r--source/blender/editors/space_info/textview.h2
-rw-r--r--source/blender/editors/space_logic/SConscript28
-rw-r--r--source/blender/editors/space_logic/logic_window.c20
-rw-r--r--source/blender/editors/space_nla/SConscript28
-rw-r--r--source/blender/editors/space_nla/nla_draw.c36
-rw-r--r--source/blender/editors/space_node/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_node/SConscript28
-rw-r--r--source/blender/editors/space_node/drawnode.c41
-rw-r--r--source/blender/editors/space_node/node_add.c10
-rw-r--r--source/blender/editors/space_node/node_buttons.c1
-rw-r--r--source/blender/editors/space_node/node_draw.c86
-rw-r--r--source/blender/editors/space_node/node_edit.c12
-rw-r--r--source/blender/editors/space_node/node_intern.h52
-rw-r--r--source/blender/editors/space_node/node_ops.c2
-rw-r--r--source/blender/editors/space_node/node_templates.c3
-rw-r--r--source/blender/editors/space_node/node_toolbar.c92
-rw-r--r--source/blender/editors/space_node/space_node.c68
-rw-r--r--source/blender/editors/space_outliner/SConscript28
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c75
-rw-r--r--source/blender/editors/space_script/SConscript28
-rw-r--r--source/blender/editors/space_sequencer/SConscript28
-rw-r--r--source/blender/editors/space_sequencer/sequencer_buttons.c11
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c19
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c7
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c2
-rw-r--r--source/blender/editors/space_text/SConscript28
-rw-r--r--source/blender/editors/space_text/text_draw.c59
-rw-r--r--source/blender/editors/space_text/text_intern.h11
-rw-r--r--source/blender/editors/space_text/text_ops.c39
-rw-r--r--source/blender/editors/space_text/text_python.c10
-rw-r--r--source/blender/editors/space_time/SConscript28
-rw-r--r--source/blender/editors/space_userpref/SConscript28
-rw-r--r--source/blender/editors/space_view3d/SConscript28
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c8
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c31
-rw-r--r--source/blender/editors/space_view3d/drawobject.c37
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c1
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c25
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c7
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c134
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c53
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h4
-rw-r--r--source/blender/editors/space_view3d/view3d_iterators.c9
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c136
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c8
-rw-r--r--source/blender/editors/transform/SConscript28
-rw-r--r--source/blender/editors/transform/transform.c49
-rw-r--r--source/blender/editors/transform/transform.h2
-rw-r--r--source/blender/editors/transform/transform_conversions.c42
-rw-r--r--source/blender/editors/transform/transform_generics.c2
-rw-r--r--source/blender/editors/transform/transform_input.c5
-rw-r--r--source/blender/editors/transform/transform_manipulator.c105
-rw-r--r--source/blender/editors/transform/transform_orientations.c95
-rw-r--r--source/blender/editors/transform/transform_snap.c22
-rw-r--r--source/blender/editors/util/SConscript28
-rw-r--r--source/blender/editors/uvedit/SConscript28
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c131
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c20
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c1267
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c90
186 files changed, 4893 insertions, 2932 deletions
diff --git a/source/blender/editors/SConscript b/source/blender/editors/SConscript
index 6233ea0dc39..1ea2bc0e4ef 100644
--- a/source/blender/editors/SConscript
+++ b/source/blender/editors/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
diff --git a/source/blender/editors/animation/SConscript b/source/blender/editors/animation/SConscript
index 658ad2794a1..2a6b381ba66 100644
--- a/source/blender/editors/animation/SConscript
+++ b/source/blender/editors/animation/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 643c2c4dfe0..038fbf291d3 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -83,7 +83,7 @@
#define EXTRA_SCROLL_PAD 100.0f
/* size of indent steps */
-#define INDENT_STEP_SIZE 7
+#define INDENT_STEP_SIZE (0.35f * U.widget_unit)
/* size of string buffers used for animation channel displayed names */
#define ANIM_CHAN_NAME_SIZE 256
@@ -306,15 +306,15 @@ static short acf_generic_group_offset(bAnimContext *ac, bAnimListElem *ale)
if (ale->id) {
/* texture animdata */
if (GS(ale->id->name) == ID_TE) {
- offset += 21;
+ offset += U.widget_unit;
}
/* materials and particles animdata */
else if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
- offset += 14;
+ offset += (short)(0.7f * U.widget_unit);
/* if not in Action Editor mode, action-groups (and their children) must carry some offset too... */
else if (ac->datatype != ANIMCONT_ACTION)
- offset += 14;
+ offset += (short)(0.7f * U.widget_unit);
/* nodetree animdata */
if (GS(ale->id->name) == ID_NT) {
@@ -2990,12 +2990,12 @@ void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting,
/* --------------------------- */
-// XXX hardcoded size of icons
-#define ICON_WIDTH 17
-// XXX hardcoded width of sliders
-#define SLIDER_WIDTH 80
-// XXX hardcoded width of rename textboxes
-#define RENAME_TEXT_WIDTH 100
+// size of icons
+#define ICON_WIDTH (0.85f * U.widget_unit)
+// width of sliders
+#define SLIDER_WIDTH (4 * U.widget_unit)
+// width of rename textboxes
+#define RENAME_TEXT_WIDTH (5 * U.widget_unit)
/* Draw the given channel */
void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
@@ -3016,12 +3016,11 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
offset = 0;
/* calculate appropriate y-coordinates for icon buttons
- * 7 is hardcoded factor for half-height of icons
*/
y = (ymaxc - yminc) / 2 + yminc;
- ymid = y - 7;
+ ymid = y - 0.5f * ICON_WIDTH;
/* y-coordinates for text is only 4 down from middle */
- ytext = y - 4;
+ ytext = y - 0.2f * U.widget_unit;
/* check if channel is selected */
if (acf->has_setting(ac, ale, ACHANNEL_SETTING_SELECT))
@@ -3068,10 +3067,8 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
glColor3fv(fcu->color);
/* just a solid color rect
- * hardcoded 17 pixels width is slightly wider than icon width, so that
- * there's a slight border around it
*/
- glRectf(offset, yminc, offset + 17, ymaxc);
+ glRectf(offset, yminc, offset + ICON_WIDTH, ymaxc);
}
/* icon is drawn as widget now... */
@@ -3165,7 +3162,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
}
- /* finally draw a backdrop rect behind these
+ /* finally draw a backdrop rect behind these
* - starts from the point where the first toggle/slider starts,
* - ends past the space that might be reserved for a scroller
*/
@@ -3444,12 +3441,9 @@ void ANIM_channel_draw_widgets(bContext *C, bAnimContext *ac, bAnimListElem *ale
offset = 0;
/* calculate appropriate y-coordinates for icon buttons
- * 7 is hardcoded factor for half-height of icons
*/
y = (ymaxc - yminc) / 2 + yminc;
- ymid = y - 7;
- /* y-coordinates for text is only 4 down from middle */
- /* ytext = y - 4; */
+ ymid = y - 0.5f * ICON_WIDTH;
/* no button backdrop behind icons */
uiBlockSetEmboss(block, UI_EMBOSSN);
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index bb324337ffb..466bb178136 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -542,12 +542,26 @@ void ANIM_fcurve_delete_from_animdata(bAnimContext *ac, AnimData *adt, FCurve *f
BLI_remlink(&adt->drivers, fcu);
}
else if (adt->action) {
+ bAction *act = adt->action;
+
/* remove from group or action, whichever one "owns" the F-Curve */
- if (fcu->grp)
- action_groups_remove_channel(adt->action, fcu);
- else
- BLI_remlink(&adt->action->curves, fcu);
+ if (fcu->grp) {
+ bActionGroup *agrp = fcu->grp;
+
+ /* remove F-Curve from group+action */
+ action_groups_remove_channel(act, fcu);
+ /* if group has no more channels, remove it too,
+ * otherwise can have many dangling groups [#33541]
+ */
+ if (agrp->channels.first == NULL) {
+ BLI_freelinkN(&act->groups, agrp);
+ }
+ }
+ else {
+ BLI_remlink(&act->curves, fcu);
+ }
+
/* if action has no more F-Curves as a result of this, unlink it from
* AnimData if it did not come from a NLA Strip being tweaked.
*
@@ -555,12 +569,8 @@ void ANIM_fcurve_delete_from_animdata(bAnimContext *ac, AnimData *adt, FCurve *f
* channel list that are empty, and linger around long after the data they
* are for has disappeared (and probably won't come back).
*/
- // XXX: does everybody always want this?
- /* XXX: there's a problem where many actions could build up in the file if multiple
- * full add/delete cycles are performed on the same objects, but assume that this is rare
- */
- if ((adt->action->curves.first == NULL) && (adt->flag & ADT_NLA_EDIT_ON) == 0) {
- id_us_min(&adt->action->id);
+ if ((act->curves.first == NULL) && (adt->flag & ADT_NLA_EDIT_ON) == 0) {
+ id_us_min(&act->id);
adt->action = NULL;
}
}
@@ -1230,7 +1240,7 @@ static int animchannels_delete_exec(bContext *C, wmOperator *UNUSED(op))
case ANIMTYPE_MASKLAYER:
{
- /* Grease Pencil layer */
+ /* Mask layer */
Mask *mask = (Mask *)ale->id;
MaskLayer *masklay = (MaskLayer *)ale->data;
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 0f0584ad8fe..d83d1805f0e 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -33,9 +33,12 @@
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+
#include "BLI_math.h"
#include "BKE_context.h"
+#include "BKE_blender.h"
#include "BKE_global.h"
#include "BKE_nla.h"
#include "BKE_object.h"
@@ -197,15 +200,15 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, float cfra, short time)
/* get starting coordinates for drawing */
x = cfra * xscale;
- y = 18;
+ y = 0.9f * U.widget_unit;
/* draw green box around/behind text */
UI_ThemeColorShade(TH_CFRAME, 0);
- glRectf(x, y, x + slen, y + 15);
+ glRectf(x, y, x + slen, y + 0.75f * U.widget_unit);
/* draw current frame number - black text */
UI_ThemeColor(TH_TEXT);
- UI_DrawString(x - 5, y + 3, numstr);
+ UI_DrawString(x - 0.25f * U.widget_unit, y + 0.15f * U.widget_unit, numstr);
/* restore view transform */
glScalef(xscale, 1.0, 1.0);
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 1b980790fdc..f684e57c2bc 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -395,7 +395,7 @@ static void draw_marker(View2D *v2d, TimeMarker *marker, int cfra, int flag)
ICON_MARKER;
}
- UI_icon_draw(xpos * xscale - 5.0f, 16.0f, icon_id);
+ UI_icon_draw(xpos * xscale - 0.3f * UI_DPI_ICON_SIZE, UI_DPI_ICON_SIZE, icon_id);
glDisable(GL_BLEND);
@@ -405,18 +405,18 @@ static void draw_marker(View2D *v2d, TimeMarker *marker, int cfra, int flag)
if (marker->flag & SELECT) {
UI_ThemeColor(TH_TEXT_HI);
- x = xpos * xscale + 4.0f;
- y = (ypixels <= 39.0f) ? (ypixels - 10.0f) : 29.0f;
+ x = xpos * xscale + 4.0f * UI_DPI_FAC;
+ y = (ypixels <= 39.0f * UI_DPI_FAC) ? (ypixels - 10.0f * UI_DPI_FAC) : 29.0f * UI_DPI_FAC;
}
else {
UI_ThemeColor(TH_TEXT);
if ((marker->frame <= cfra) && (marker->frame + 5 > cfra)) {
- x = xpos * xscale + 4.0f;
- y = (ypixels <= 39.0f) ? (ypixels - 10.0f) : 29.0f;
+ x = xpos * xscale + 8.0f * UI_DPI_FAC;
+ y = (ypixels <= 39.0f * UI_DPI_FAC) ? (ypixels - 10.0f * UI_DPI_FAC) : 29.0f * UI_DPI_FAC;
}
else {
- x = xpos * xscale + 4.0f;
- y = 17.0f;
+ x = xpos * xscale + 8.0f * UI_DPI_FAC;
+ y = 17.0f * UI_DPI_FAC;
}
}
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index e520a95aa95..d9d2180e184 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -649,7 +649,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
ActKeyColumn *ak;
ActKeyBlock *ab;
float xscale;
-
+ float iconsize = U.widget_unit / 4.0f;
glEnable(GL_BLEND);
/* get View2D scaling factor */
@@ -665,7 +665,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
else
UI_ThemeColor4(TH_STRIP);
- glRectf(ab->start, ypos - 5, ab->end, ypos + 5);
+ glRectf(ab->start, ypos - iconsize, ab->end, ypos + iconsize);
}
}
}
@@ -686,7 +686,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
/* draw using OpenGL - uglier but faster */
/* NOTE1: a previous version of this didn't work nice for some intel cards
* NOTE2: if we wanted to go back to icons, these are icon = (ak->sel & SELECT) ? ICON_SPACE2 : ICON_SPACE3; */
- draw_keyframe_shape(ak->cfra, ypos, xscale, 5.0f, (ak->sel & SELECT), ak->key_type, KEYFRAME_SHAPE_BOTH, kalpha);
+ draw_keyframe_shape(ak->cfra, ypos, xscale, iconsize, (ak->sel & SELECT), ak->key_type, KEYFRAME_SHAPE_BOTH, kalpha);
}
}
diff --git a/source/blender/editors/armature/BIF_generate.h b/source/blender/editors/armature/BIF_generate.h
index 06ee3fbb64c..71109574fe0 100644
--- a/source/blender/editors/armature/BIF_generate.h
+++ b/source/blender/editors/armature/BIF_generate.h
@@ -40,9 +40,10 @@ int nextFixedSubdivision(struct ToolSettings *toolsettings, struct BArcIterator
int nextLengthSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
int nextAdaptativeSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
-struct EditBone *subdivideArcBy(struct ToolSettings *toolsettings, struct bArmature *arm, ListBase *editbones, struct BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion);
+struct EditBone *subdivideArcBy(struct ToolSettings *toolsettings, struct bArmature *arm, ListBase *editbones, struct BArcIterator *iter,
+ float invmat[4][4], float tmat[3][3], NextSubdivisionFunc next_subdividion);
-void setBoneRollFromNormal(struct EditBone *bone, const float no[3], float invmat[][4], float tmat[][3]);
+void setBoneRollFromNormal(struct EditBone *bone, const float no[3], float invmat[4][4], float tmat[3][3]);
#endif /* __BIF_GENERATE_H__ */
diff --git a/source/blender/editors/armature/SConscript b/source/blender/editors/armature/SConscript
index ba375f30093..1911d76a894 100644
--- a/source/blender/editors/armature/SConscript
+++ b/source/blender/editors/armature/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index e801d3689e5..ffe58be0139 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -2062,7 +2062,7 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C); /* can be NULL */
float cursor_local[3];
- float *cursor = give_cursor(scene, v3d);
+ const float *cursor = give_cursor(scene, v3d);
copy_v3_v3(cursor_local, cursor);
@@ -2323,7 +2323,8 @@ static int armature_click_extrude_exec(bContext *C, wmOperator *UNUSED(op))
View3D *v3d;
bArmature *arm;
EditBone *ebone, *newbone, *flipbone;
- float *curs, mat[3][3], imat[3][3];
+ float mat[3][3], imat[3][3];
+ const float *curs;
int a, to_root = 0;
Object *obedit;
Scene *scene;
@@ -2418,7 +2419,7 @@ static int armature_click_extrude_invoke(bContext *C, wmOperator *op, wmEvent *e
Scene *scene;
ARegion *ar;
View3D *v3d;
- float *fp = NULL, tvec[3], oldcurs[3], mval_f[2];
+ float *fp, tvec[3], oldcurs[3], mval_f[2];
int retv;
scene = CTX_data_scene(C);
diff --git a/source/blender/editors/armature/editarmature_generate.c b/source/blender/editors/armature/editarmature_generate.c
index d9c7e78c01e..979c352c4b2 100644
--- a/source/blender/editors/armature/editarmature_generate.c
+++ b/source/blender/editors/armature/editarmature_generate.c
@@ -50,7 +50,7 @@
#include "armature_intern.h"
#include "BIF_generate.h"
-void setBoneRollFromNormal(EditBone *bone, const float no[3], float UNUSED(invmat[][4]), float tmat[][3])
+void setBoneRollFromNormal(EditBone *bone, const float no[3], float UNUSED(invmat[4][4]), float tmat[3][3])
{
if (no != NULL && !is_zero_v3(no)) {
float normal[3];
@@ -257,7 +257,8 @@ int nextLengthSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int st
return -1;
}
-EditBone *subdivideArcBy(ToolSettings *toolsettings, bArmature *arm, ListBase *UNUSED(editbones), BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion)
+EditBone *subdivideArcBy(ToolSettings *toolsettings, bArmature *arm, ListBase *UNUSED(editbones), BArcIterator *iter,
+ float invmat[4][4], float tmat[3][3], NextSubdivisionFunc next_subdividion)
{
EditBone *lastBone = NULL;
EditBone *child = NULL;
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index f9cf4a29269..b61aa86a52f 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -361,7 +361,7 @@ static void sk_autoname(bContext *C, ReebArc *arc)
}
}
-static ReebNode *sk_pointToNode(SK_Point *pt, float imat[][4], float tmat[][3])
+static ReebNode *sk_pointToNode(SK_Point *pt, float imat[4][4], float tmat[3][3])
{
ReebNode *node;
@@ -375,7 +375,7 @@ static ReebNode *sk_pointToNode(SK_Point *pt, float imat[][4], float tmat[][3])
return node;
}
-static ReebArc *sk_strokeToArc(SK_Stroke *stk, float imat[][4], float tmat[][3])
+static ReebArc *sk_strokeToArc(SK_Stroke *stk, float imat[4][4], float tmat[3][3])
{
ReebArc *arc;
int i;
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 9152ea8e198..5376c897c29 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -862,7 +862,7 @@ static void rigid_add_edge_to_R(LaplacianSystem *sys, EditVert *v1, EditVert *v2
rigid_add_half_edge_to_R(sys, v2, v1, w);
}
-static void rigid_orthogonalize_R(float R[][3])
+static void rigid_orthogonalize_R(float R[3][3])
{
HMatrix M, Q, S;
@@ -1120,7 +1120,7 @@ typedef struct MeshDeformBind {
typedef struct MeshDeformIsect {
float start[3];
float vec[3];
- float labda;
+ float lambda;
void *face;
int isect;
@@ -1227,7 +1227,7 @@ static void harmonic_ray_callback(void *userdata, int index, const BVHTreeRay *r
copy_v3_v3(hit->co, co);
isec->isect = (dot_v3v3(no, ray->direction) <= 0.0f);
- isec->labda = dist;
+ isec->lambda = dist;
isec->face = mf;
}
}
@@ -1245,7 +1245,7 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
/* setup isec */
memset(&isect_mdef, 0, sizeof(isect_mdef));
- isect_mdef.labda = 1e10f;
+ isect_mdef.lambda = 1e10f;
add_v3_v3v3(isect_mdef.start, co1, epsilon);
add_v3_v3v3(end, co2, epsilon);
@@ -1256,7 +1256,7 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
if (BLI_bvhtree_ray_cast(mdb->bvhtree, isect_mdef.start, isect_mdef.vec,
0.0, &hit, harmonic_ray_callback, data) != -1)
{
- len = isect_mdef.labda;
+ len = isect_mdef.lambda;
isect_mdef.face = mface = mface1 + hit.index;
/* create MDefBoundIsect */
@@ -1956,7 +1956,7 @@ static void heat_weighting_bind(Scene *scene, DerivedMesh *dm, MeshDeformModifie
}
#endif
-void mesh_deform_bind(Scene *scene, MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[][4])
+void mesh_deform_bind(Scene *scene, MeshDeformModifierData *mmd, float *vertexcos, int totvert, float cagemat[4][4])
{
MeshDeformBind mdb;
MVert *mvert;
diff --git a/source/blender/editors/curve/SConscript b/source/blender/editors/curve/SConscript
index 95dd7fc6233..abefd3c6dd6 100644
--- a/source/blender/editors/curve/SConscript
+++ b/source/blender/editors/curve/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 23fed4ce8fc..f4dccd01007 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -1493,7 +1493,7 @@ static void setflagsNurb(ListBase *editnurb, short flag)
}
}
-static void rotateflagNurb(ListBase *editnurb, short flag, float *cent, float rotmat[][3])
+static void rotateflagNurb(ListBase *editnurb, short flag, float *cent, float rotmat[3][3])
{
/* all verts with (flag & 'flag') rotate */
Nurb *nu;
@@ -4278,7 +4278,7 @@ int mouse_nurb(bContext *C, const int mval[2], int extend, int deselect, int tog
/* 'cent' is in object space and 'dvec' in worldspace.
*/
-static int spin_nurb(float viewmat[][4], Object *obedit, float *axis, float *cent)
+static int spin_nurb(float viewmat[4][4], Object *obedit, float *axis, float *cent)
{
Curve *cu = (Curve *)obedit->data;
ListBase *editnurb = object_editcurve_get(obedit);
diff --git a/source/blender/editors/datafiles/CMakeLists.txt b/source/blender/editors/datafiles/CMakeLists.txt
index ec20e2d3d09..6d6b7ecdd82 100644
--- a/source/blender/editors/datafiles/CMakeLists.txt
+++ b/source/blender/editors/datafiles/CMakeLists.txt
@@ -46,7 +46,8 @@ if(WITH_BLENDER)
# images
data_to_c_simple(../../../../release/datafiles/splash.png SRC)
- data_to_c_simple(../../../../release/datafiles/blender_icons.png SRC)
+ data_to_c_simple(../../../../release/datafiles/blender_icons16.png SRC)
+ data_to_c_simple(../../../../release/datafiles/blender_icons32.png SRC)
data_to_c_simple(../../../../release/datafiles/prvicons.png SRC)
# brushes
diff --git a/source/blender/editors/datafiles/SConscript b/source/blender/editors/datafiles/SConscript
index e0816f783d3..cb6fe11dbb2 100644
--- a/source/blender/editors/datafiles/SConscript
+++ b/source/blender/editors/datafiles/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
# all source generated now
@@ -14,7 +40,8 @@ sources.extend((
os.path.join(env['DATA_SOURCES'], "bmonofont.ttf.c"),
os.path.join(env['DATA_SOURCES'], "splash.png.c"),
- os.path.join(env['DATA_SOURCES'], "blender_icons.png.c"),
+ os.path.join(env['DATA_SOURCES'], "blender_icons16.png.c"),
+ os.path.join(env['DATA_SOURCES'], "blender_icons32.png.c"),
os.path.join(env['DATA_SOURCES'], "prvicons.png.c"),
os.path.join(env['DATA_SOURCES'], "startup.blend.c"),
diff --git a/source/blender/editors/gpencil/SConscript b/source/blender/editors/gpencil/SConscript
index 9d92a238eb7..f72e124e862 100644
--- a/source/blender/editors/gpencil/SConscript
+++ b/source/blender/editors/gpencil/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 11e07584405..3e092ed8c5b 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -45,8 +45,10 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
+#include "DNA_userdef_types.h"
#include "DNA_view3d_types.h"
+#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
diff --git a/source/blender/editors/gpencil/gpencil_buttons.c b/source/blender/editors/gpencil/gpencil_buttons.c
index 8a3c996a481..0aa109a0aef 100644
--- a/source/blender/editors/gpencil/gpencil_buttons.c
+++ b/source/blender/editors/gpencil/gpencil_buttons.c
@@ -312,6 +312,13 @@ static void draw_gpencil_panel(bContext *C, uiLayout *layout, bGPdata *gpd, Poin
}
}
+void gpencil_panel_standard_header(const bContext *C, Panel *pa)
+{
+ PointerRNA ptr;
+ RNA_pointer_create((ID *)CTX_wm_screen(C), &RNA_Space, CTX_wm_space_data(C), &ptr);
+
+ uiItemR(pa->layout, &ptr, "show_grease_pencil", 0, "", ICON_NONE);
+}
/* Standard panel to be included wherever Grease Pencil is used... */
void gpencil_panel_standard(const bContext *C, Panel *pa)
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index e9ca7392752..e4e640eeefc 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -451,7 +451,7 @@ static void gp_strokepoint_convertcoords(bContext *C, bGPDstroke *gps, bGPDspoin
copy_v3_v3(p3d, &pt->x);
}
else {
- float *fp = give_cursor(scene, v3d);
+ const float *fp = give_cursor(scene, v3d);
float mvalf[2];
/* get screen coordinate */
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 8fdca730674..c40312758fc 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -208,7 +208,7 @@ static int gpencil_project_check(tGPsdata *p)
static void gp_get_3d_reference(tGPsdata *p, float vec[3])
{
View3D *v3d = p->sa->spacedata.first;
- float *fp = give_cursor(p->scene, v3d);
+ const float *fp = give_cursor(p->scene, v3d);
/* the reference point used depends on the owner... */
#if 0 /* XXX: disabled for now, since we can't draw relative to the owner yet */
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h
index 479e0b65177..cdf9b71972d 100644
--- a/source/blender/editors/include/BIF_gl.h
+++ b/source/blender/editors/include/BIF_gl.h
@@ -35,6 +35,14 @@
#include "GL/glew.h"
+#ifdef __APPLE__
+
+/* hacking pointsize and linewidth */
+#define glPointSize(f) glPointSize(U.pixelsize*(f))
+#define glLineWidth(f) glLineWidth(U.pixelsize*(f))
+
+#endif
+
/*
* these should be phased out. cpack should be replaced in
* code with calls to glColor3ub. - zr
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index fba42a33f88..e288963553e 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -302,34 +302,34 @@ typedef enum eAnimFilter_Flags {
/* -------------- Channel Defines -------------- */
/* channel heights */
-#define ACHANNEL_FIRST -16
-#define ACHANNEL_HEIGHT 16
-#define ACHANNEL_HEIGHT_HALF 8
-#define ACHANNEL_SKIP 2
+#define ACHANNEL_FIRST (-0.8f * U.widget_unit)
+#define ACHANNEL_HEIGHT (0.8f * U.widget_unit)
+#define ACHANNEL_HEIGHT_HALF (0.4f * U.widget_unit)
+#define ACHANNEL_SKIP (0.1f * U.widget_unit)
#define ACHANNEL_STEP (ACHANNEL_HEIGHT + ACHANNEL_SKIP)
/* channel widths */
-#define ACHANNEL_NAMEWIDTH 200
+#define ACHANNEL_NAMEWIDTH (10 * U.widget_unit)
/* channel toggle-buttons */
-#define ACHANNEL_BUTTON_WIDTH 16
+#define ACHANNEL_BUTTON_WIDTH (0.8f * U.widget_unit)
/* -------------- NLA Channel Defines -------------- */
/* NLA channel heights */
// XXX: NLACHANNEL_FIRST isn't used?
-#define NLACHANNEL_FIRST -16
-#define NLACHANNEL_HEIGHT(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 16 : 24)
-#define NLACHANNEL_HEIGHT_HALF(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 8 : 12)
-#define NLACHANNEL_SKIP 2
+#define NLACHANNEL_FIRST (-0.8f * U.widget_unit)
+#define NLACHANNEL_HEIGHT(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? (0.8f * U.widget_unit) : (1.2f * U.widget_unit))
+#define NLACHANNEL_HEIGHT_HALF(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? (0.4f * U.widget_unit) : (0.6f * U.widget_unit))
+#define NLACHANNEL_SKIP (0.1f * U.widget_unit)
#define NLACHANNEL_STEP(snla) (NLACHANNEL_HEIGHT(snla) + NLACHANNEL_SKIP)
/* channel widths */
-#define NLACHANNEL_NAMEWIDTH 200
+#define NLACHANNEL_NAMEWIDTH (10 * U.widget_unit)
/* channel toggle-buttons */
-#define NLACHANNEL_BUTTON_WIDTH 16
+#define NLACHANNEL_BUTTON_WIDTH (0.8f * U.widget_unit)
/* ---------------- API -------------------- */
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index efd10f3cb6b..4db79df033e 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -184,7 +184,7 @@ int BDR_drawSketchNames(struct ViewContext *vc);
/* meshlaplacian.c */
void mesh_deform_bind(struct Scene *scene,
struct MeshDeformModifierData *mmd,
- float *vertexcos, int totvert, float cagemat[][4]);
+ float *vertexcos, int totvert, float cagemat[4][4]);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_datafiles.h b/source/blender/editors/include/ED_datafiles.h
index 8ad36397ce5..6d7bcecc630 100644
--- a/source/blender/editors/include/ED_datafiles.h
+++ b/source/blender/editors/include/ED_datafiles.h
@@ -36,8 +36,11 @@
extern int datatoc_startup_blend_size;
extern char datatoc_startup_blend[];
-extern int datatoc_blender_icons_png_size;
-extern char datatoc_blender_icons_png[];
+extern int datatoc_blender_icons16_png_size;
+extern char datatoc_blender_icons16_png[];
+
+extern int datatoc_blender_icons32_png_size;
+extern char datatoc_blender_icons32_png[];
extern int datatoc_prvicons_png_size;
extern char datatoc_prvicons_png[];
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 5cc1ecade3e..29d4097521d 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -81,6 +81,7 @@ void draw_gpencil_2dimage(const struct bContext *C);
void draw_gpencil_view2d(const struct bContext *C, short onlyv2d);
void draw_gpencil_view3d(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, short only3d);
+void gpencil_panel_standard_header(const struct bContext *C, struct Panel *pa);
void gpencil_panel_standard(const struct bContext *C, struct Panel *pa);
/* ----------- Grease-Pencil AnimEdit API ------------------ */
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 865da8f0e6e..1b4a67d38c0 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -86,11 +86,15 @@ void EDBM_mesh_clear(struct BMEditMesh *em);
void EDBM_selectmode_to_scene(struct bContext *C);
void EDBM_mesh_make(struct ToolSettings *ts, struct Scene *scene, struct Object *ob);
-void EDBM_mesh_free(struct BMEditMesh *tm);
+void EDBM_mesh_free(struct BMEditMesh *em);
void EDBM_mesh_load(struct Object *ob);
-void EDBM_index_arrays_init(struct BMEditMesh *em, int forvert, int foredge, int forface);
+void EDBM_index_arrays_ensure(struct BMEditMesh *em, const char htype);
+void EDBM_index_arrays_init(struct BMEditMesh *em, const char htype);
void EDBM_index_arrays_free(struct BMEditMesh *em);
+#ifndef NDEBUG
+int EDBM_index_arrays_check(struct BMEditMesh *em);
+#endif
struct BMVert *EDBM_vert_at_index(struct BMEditMesh *em, int index);
struct BMEdge *EDBM_edge_at_index(struct BMEditMesh *em, int index);
struct BMFace *EDBM_face_at_index(struct BMEditMesh *em, int index);
@@ -115,7 +119,7 @@ int EDBM_vert_color_check(struct BMEditMesh *em);
void EDBM_mesh_hide(struct BMEditMesh *em, int swap);
void EDBM_mesh_reveal(struct BMEditMesh *em);
-void EDBM_update_generic(struct bContext *C, struct BMEditMesh *em, const short do_tessface);
+void EDBM_update_generic(struct BMEditMesh *em, const short do_tessface, const short is_destructive);
struct UvElementMap *EDBM_uv_element_map_create(struct BMEditMesh *em, int selected, int doIslands);
void EDBM_uv_element_map_free(struct UvElementMap *vmap);
@@ -126,7 +130,7 @@ struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace *
void EDBM_uv_vert_map_free(struct UvVertMap *vmap);
struct UvMapVert *EDBM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);
-struct UvVertMap *EDBM_uv_vert_map_create(struct BMEditMesh *em, int selected, int do_face_idx_array, const float limit[2]);
+struct UvVertMap *EDBM_uv_vert_map_create(struct BMEditMesh *em, int selected, const float limit[2]);
void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag);
void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 0d0b8d8e797..533bfe2fa20 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -134,7 +134,7 @@ void ED_object_location_from_view(struct bContext *C, float loc[3]);
void ED_object_rotation_from_view(struct bContext *C, float rot[3]);
void ED_object_base_init_transform(struct bContext *C, struct Base *base, const float loc[3], const float rot[3]);
float ED_object_new_primitive_matrix(struct bContext *C, struct Object *editob,
- const float loc[3], const float rot[3], float primmat[][4],
+ const float loc[3], const float rot[3], float primmat[4][4],
int apply_diameter);
void ED_object_add_generic_props(struct wmOperatorType *ot, int do_editmode);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 860d176ffb3..72208a8e93d 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -64,9 +64,11 @@ void ED_region_panels(const struct bContext *C, struct ARegion *ar, int verti
void ED_region_header_init(struct ARegion *ar);
void ED_region_header(const struct bContext *C, struct ARegion *ar);
void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar);
-void region_scissor_winrct(struct ARegion *ar, struct rcti *winrct);
void ED_region_info_draw(struct ARegion *ar, const char *text, int block, float alpha);
void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy);
+float ED_region_blend_factor(struct ARegion *ar);
+void ED_region_visible_rect(struct ARegion *ar, struct rcti *rect);
+
/* spaces */
void ED_spacetypes_init(void);
diff --git a/source/blender/editors/include/ED_sequencer.h b/source/blender/editors/include/ED_sequencer.h
index 84fd5332316..23d173aebdc 100644
--- a/source/blender/editors/include/ED_sequencer.h
+++ b/source/blender/editors/include/ED_sequencer.h
@@ -38,6 +38,8 @@ int ED_space_sequencer_maskedit_mask_poll(struct bContext *C);
int ED_space_sequencer_check_show_maskedit(struct SpaceSeq *sseq, struct Scene *scene);
int ED_space_sequencer_maskedit_poll(struct bContext *C);
+int ED_space_sequencer_check_show_imbuf(struct SpaceSeq *sseq);
+
void ED_operatormacros_sequencer(void);
#endif /* __ED_SEQUENCER_H__ */
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index d7e9fc323a6..03c1dd5a86d 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -124,7 +124,7 @@ void BIF_createTransformOrientation(struct bContext *C, struct ReportList *repor
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void BIF_selectTransformOrientationValue(struct bContext *C, int orientation);
-void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[][3], int activeOnly);
+void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], int activeOnly);
struct EnumPropertyItem *BIF_enumTransformOrientation(struct bContext *C);
const char *BIF_menustringTransformOrientation(const struct bContext *C, const char *title); /* the returned value was allocated and needs to be freed after use */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index f15f2418707..8ca7d5a023e 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -86,8 +86,8 @@ typedef struct ViewDepths {
float *give_cursor(struct Scene *scene, struct View3D *v3d);
-void ED_view3d_to_m4(float mat[][4], const float ofs[3], const float quat[4], const float dist);
-void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist);
+void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist);
+void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist);
void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float *dist, float *lens);
void ED_view3d_to_object(struct Object *ob, const float ofs[3], const float quat[4], const float dist);
@@ -208,7 +208,7 @@ void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struc
void ED_view3d_calc_camera_border_size(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, float size_r[2]);
void ED_view3d_clipping_calc(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, const struct rcti *rect);
-void ED_view3d_clipping_local(struct RegionView3D *rv3d, float mat[][4]);
+void ED_view3d_clipping_local(struct RegionView3D *rv3d, float mat[4][4]);
int ED_view3d_clipping_test(struct RegionView3D *rv3d, const float vec[3], const int is_local);
void ED_view3d_clipping_set(struct RegionView3D *rv3d);
void ED_view3d_clipping_enable(void);
@@ -219,7 +219,7 @@ float ED_view3d_pixel_size(struct RegionView3D *rv3d, const float co[3]);
float ED_view3d_radius_to_persp_dist(const float angle, const float radius);
float ED_view3d_radius_to_ortho_dist(const float lens, const float radius);
-void drawcircball(int mode, const float cent[3], float rad, float tmat[][4]);
+void drawcircball(int mode, const float cent[3], float rad, float tmat[4][4]);
/* backbuffer select and draw support */
void view3d_validate_backbuf(struct ViewContext *vc);
@@ -264,17 +264,17 @@ int ED_view3d_scene_layer_set(int lay, const int *values, int *active);
int ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen_init(struct Scene *scene, struct View3D *v3d);
void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar,
- int winx, int winy, float viewmat[][4], float winmat[][4], int do_bgpic, int colormanage_background);
+ int winx, int winy, float viewmat[4][4], float winmat[4][4], int do_bgpic, int colormanage_background);
struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag,
int draw_background, int colormanage_background, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype,
- int draw_background, int colormanage_background, char err_out[256]);
+ int use_solid_tex, int draw_background, int colormanage_background, char err_out[256]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, short do_clip);
-void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[][4], float winmat[][4]);
+void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]);
int ED_view3d_lock(struct RegionView3D *rv3d);
uint64_t ED_view3d_datamask(struct Scene *scene, struct View3D *v3d);
@@ -295,7 +295,8 @@ void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic);
void ED_view3D_background_image_clear(struct View3D *v3d);
#define VIEW3D_MARGIN 1.4f
-float ED_view3d_offset_distance(float mat[4][4], float ofs[3]);
+#define VIEW3D_DIST_FALLBACK 1.0f
+float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float dist_fallback);
float ED_scene_grid_scale(struct Scene *scene, const char **grid_unit);
float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 2dc552d0fce..90f8779b2c7 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -175,12 +175,11 @@ typedef struct uiLayout uiLayout;
/* uiBut->drawflag */
#define UI_BUT_DRAW_ENUM_ARROWS (1 << 0) /* draw enum-like up/down arrows for button */
-/* scale fixed button widths by this to account for DPI
- * 8.4852 == sqrtf(72.0f)) */
-#define UI_DPI_FAC (sqrtf((float)U.dpi) / 8.48528137423857f)
-#define UI_DPI_ICON_FAC (((float)U.dpi) / 72.0f)
+/* scale fixed button widths by this to account for DPI */
+
+#define UI_DPI_FAC ((U.pixelsize * (float)U.dpi) / 72.0f)
/* 16 to copy ICON_DEFAULT_HEIGHT */
-#define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_ICON_FAC)
+#define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC)
/* Button types, bits stored in 1 value... and a short even!
* - bits 0-4: bitnr (0-31)
@@ -287,7 +286,7 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
#define UI_SCROLL_PRESSED 1
#define UI_SCROLL_ARROWS 2
#define UI_SCROLL_NO_OUTLINE 4
-void uiWidgetScrollDraw(struct uiWidgetColors *wcol, struct rcti *rect, struct rcti *slider, int state);
+void uiWidgetScrollDraw(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);
/* Callbacks
*
@@ -885,7 +884,7 @@ void uiIDContextProperty(struct bContext *C, struct PointerRNA *ptr, struct Prop
/* Styled text draw */
void uiStyleFontSet(struct uiFontStyle *fs);
-void uiStyleFontDrawExt(struct uiFontStyle *fs, struct rcti *rect, const char *str,
+void uiStyleFontDrawExt(struct uiFontStyle *fs, const struct rcti *rect, const char *str,
float *r_xofs, float *r_yofs);
void uiStyleFontDraw(struct uiFontStyle *fs, struct rcti *rect, const char *str);
void uiStyleFontDrawRotated(struct uiFontStyle *fs, struct rcti *rect, const char *str);
@@ -893,7 +892,10 @@ void uiStyleFontDrawRotated(struct uiFontStyle *fs, struct rcti *rect, const cha
int UI_GetStringWidth(const char *str); // XXX temp
void UI_DrawString(float x, float y, const char *str); // XXX temp
void UI_DrawTriIcon(float x, float y, char dir);
-uiStyle *UI_GetStyle(void);
+
+uiStyle *UI_GetStyle(void); /* use for fonts etc */
+uiStyle *UI_GetStyleDraw(void); /* DPI scaled settings for drawing */
+
/* linker workaround ack! */
void UI_template_fix_linking(void);
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 7391d29c9bf..a43e1705101 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -64,10 +64,11 @@ enum {
TH_HEADER_TEXT,
TH_HEADER_TEXT_HI,
- /* float panels */
- TH_PANEL,
- TH_PANEL_TEXT,
- TH_PANEL_TEXT_HI,
+ /* panels */
+ TH_PANEL_HEADER,
+ TH_PANEL_BACK,
+ TH_PANEL_SHOW_HEADER,
+ TH_PANEL_SHOW_BACK,
TH_BUTBACK,
TH_BUTBACK_TEXT,
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 24759fa778a..3ae1e93dc3d 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -102,11 +102,11 @@ enum {
/* ------ Defines for Scrollers ----- */
/* scroller area */
-#define V2D_SCROLL_HEIGHT 17
-#define V2D_SCROLL_WIDTH 17
+#define V2D_SCROLL_HEIGHT (0.85f * U.widget_unit)
+#define V2D_SCROLL_WIDTH (0.85f * U.widget_unit)
/* scroller 'handles' hotspot radius for mouse */
-#define V2D_SCROLLER_HANDLE_SIZE 12
+#define V2D_SCROLLER_HANDLE_SIZE (0.6f * U.widget_unit)
/* ------ Define for UI_view2d_sync ----- */
@@ -132,6 +132,7 @@ struct View2DScrollers;
struct wmKeyConfig;
struct bScreen;
+struct Scene;
struct ScrArea;
struct ARegion;
struct bContext;
@@ -198,6 +199,7 @@ struct View2D *UI_view2d_fromcontext(const struct bContext *C);
struct View2D *UI_view2d_fromcontext_rwin(const struct bContext *C);
void UI_view2d_getscale(struct View2D *v2d, float *x, float *y);
+void UI_view2d_getscale_inverse(struct View2D *v2d, float *x, float *y);
short UI_view2d_mouse_in_scrollers(const struct bContext *C, struct View2D *v2d, int x, int y);
diff --git a/source/blender/editors/interface/SConscript b/source/blender/editors/interface/SConscript
index 2d6d5cd235e..8d277d6cd35 100644
--- a/source/blender/editors/interface/SConscript
+++ b/source/blender/editors/interface/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index ce82e064531..807f5279821 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -69,7 +69,6 @@
#include "WM_api.h"
#include "WM_types.h"
#include "wm_subwindow.h"
-#include "wm_window.h"
#include "RNA_access.h"
@@ -298,9 +297,9 @@ static void ui_centered_bounds_block(const bContext *C, uiBlock *block)
/* note: this is used for the splash where window bounds event has not been
* updated by ghost, get the window bounds from ghost directly */
- // wm_window_get_size(window, &xmax, &ymax);
- wm_window_get_size_ghost(window, &xmax, &ymax);
-
+ xmax = WM_window_pixels_x(window);
+ ymax = WM_window_pixels_y(window);
+
ui_bounds_block(block);
width = BLI_rctf_size_x(&block->rect);
@@ -326,7 +325,8 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, eBlockBound
/* compute mouse position with user defined offset */
ui_bounds_block(block);
- wm_window_get_size(window, &xmax, &ymax);
+ xmax = WM_window_pixels_x(window);
+ ymax = WM_window_pixels_y(window);
oldwidth = BLI_rctf_size_x(&block->rect);
oldheight = BLI_rctf_size_y(&block->rect);
@@ -334,7 +334,7 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, eBlockBound
/* first we ensure wide enough text bounds */
if (bounds_calc == UI_BLOCK_BOUNDS_POPUP_MENU) {
if (block->flag & UI_BLOCK_LOOP) {
- block->bounds = 50;
+ block->bounds = 2.5f * UI_UNIT_X;
ui_text_bounds_block(block, block->rect.xmin);
}
}
@@ -983,7 +983,8 @@ void ui_fontscale(short *points, float aspect)
float pointsf = *points;
/* for some reason scaling fonts goes too fast compared to widget size */
- aspect = sqrt(aspect);
+ /* XXX not true anymore? (ton) */
+ //aspect = sqrt(aspect);
pointsf /= aspect;
if (aspect > 1.0f)
@@ -1000,7 +1001,7 @@ static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, u
ui_block_to_window_fl(ar, block, &rectf.xmin, &rectf.ymin);
ui_block_to_window_fl(ar, block, &rectf.xmax, &rectf.ymax);
-
+
rectf.xmin -= ar->winrct.xmin;
rectf.ymin -= ar->winrct.ymin;
rectf.xmax -= ar->winrct.xmin;
@@ -1015,7 +1016,7 @@ static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, u
/* uses local copy of style, to scale things down, and allow widgets to change stuff */
void uiDrawBlock(const bContext *C, uiBlock *block)
{
- uiStyle style = *UI_GetStyle(); /* XXX pass on as arg */
+ uiStyle style = *UI_GetStyleDraw(); /* XXX pass on as arg */
ARegion *ar;
uiBut *but;
rcti rect;
@@ -2650,7 +2651,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
BLI_assert(width >= 0);
BLI_assert(height >= 0);
-
+
/* we could do some more error checks here */
if ((type & BUTTYPE) == LABEL) {
BLI_assert((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) || (a1 != 0.0f && a1 != 1.0f)) == FALSE);
@@ -2786,6 +2787,10 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
uiBut *but;
int freestr = 0, icon = 0;
+ if (ELEM3(type, COLOR, HSVCIRCLE, HSVCUBE)) {
+ BLI_assert(index == -1);
+ }
+
/* use rna values if parameters are not specified */
if (!str) {
if (type == MENU && proptype == PROP_ENUM) {
@@ -2826,12 +2831,13 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
EnumPropertyItem *item;
int i, totitem, free;
- /* TODO, translate after getting the item, saves many lookups */
- RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item, &totitem, &free);
+ /* get untranslated, then translate the single string we need */
+ RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
for (i = 0; i < totitem; i++) {
if (item[i].identifier[0] && item[i].value == (int)max) {
- str = item[i].name;
+ str = CTX_IFACE_(RNA_property_translation_context(prop), item[i].name);
icon = item[i].icon;
+ break;
}
}
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 4d96ad810d4..792553f842c 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -429,17 +429,18 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w
#else
ImBuf *ibuf = (ImBuf *)but->poin;
//GLint scissor[4];
- //int w, h;
+ int w, h;
if (!ibuf) return;
+ w = BLI_rcti_size_x(rect);
+ h = BLI_rcti_size_y(rect);
+
/* scissor doesn't seem to be doing the right thing...? */
#if 0
//glColor4f(1.0, 0.f, 0.f, 1.f);
//fdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax)
- w = BLI_rcti_size_x(rect);
- h = BLI_rcti_size_y(rect);
/* prevent drawing outside widget area */
glGetIntegerv(GL_SCISSOR_BOX, scissor);
glScissor(ar->winrct.xmin + rect->xmin, ar->winrct.ymin + rect->ymin, w, h);
@@ -448,9 +449,16 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w
glEnable(GL_BLEND);
glColor4f(0.0, 0.0, 0.0, 0.0);
+ if (w != ibuf->x || h != ibuf->y) {
+ float facx = (float)w / (float)ibuf->x;
+ float facy = (float)h / (float)ibuf->y;
+ glPixelZoom(facx, facy);
+ }
glaDrawPixelsSafe((float)rect->xmin, (float)rect->ymin, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
//glaDrawPixelsTex((float)rect->xmin, (float)rect->ymin, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
+ glPixelZoom(1.0f, 1.0f);
+
glDisable(GL_BLEND);
#if 0
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index b80025e0d77..86fed3c2760 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -397,6 +397,17 @@ static void ui_apply_autokey_undo(bContext *C, uiBut *but)
/* try autokey */
ui_but_anim_autokey(C, but, scene, scene->r.cfra);
+
+ /* make a little report about what we've done! */
+ if (but->rnaprop) {
+ char *buf = WM_prop_pystring_assign(C, &but->rnapoin, but->rnaprop, but->rnaindex);
+ if (buf) {
+ BKE_report(CTX_wm_reports(C), RPT_PROPERTY, buf);
+ MEM_freeN(buf);
+
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_INFO_REPORT, NULL);
+ }
+ }
}
static void ui_apply_but_funcs_after(bContext *C)
@@ -1674,10 +1685,11 @@ static int ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, int paste
{
char buf[UI_MAX_DRAW_STR] = {0};
char *str, *p, *pbuf;
- int len, x, i, changed = 0;
+ int x, changed = 0;
+ int str_len, buf_len;
str = data->str;
- len = strlen(str);
+ str_len = strlen(str);
/* paste */
if (paste) {
@@ -1687,28 +1699,28 @@ static int ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, int paste
if (p && p[0]) {
unsigned int y;
- i = 0;
- while (*p && *p != '\r' && *p != '\n' && i < UI_MAX_DRAW_STR - 1) {
- buf[i++] = *p;
+ buf_len = 0;
+ while (*p && *p != '\r' && *p != '\n' && buf_len < UI_MAX_DRAW_STR - 1) {
+ buf[buf_len++] = *p;
p++;
}
- buf[i] = 0;
+ buf[buf_len] = 0;
/* paste over the current selection */
if ((but->selend - but->selsta) > 0) {
ui_textedit_delete_selection(but, data);
- len = strlen(str);
+ str_len = strlen(str);
}
- for (y = 0; y < strlen(buf); y++) {
+ for (y = 0; y < buf_len; y++) {
/* add contents of buffer */
- if (len + 1 < data->maxlen) {
+ if (str_len + 1 < data->maxlen) {
for (x = data->maxlen; x > but->pos; x--)
str[x] = str[x - 1];
str[but->pos] = buf[y];
but->pos++;
- len++;
- str[len] = '\0';
+ str_len++;
+ str[str_len] = '\0';
}
}
@@ -4530,7 +4542,7 @@ static uiBlock *menu_change_shortcut(bContext *C, ARegion *ar, void *arg)
wmKeyMapItem *kmi;
PointerRNA ptr;
uiLayout *layout;
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
IDProperty *prop = (but->opptr) ? but->opptr->data : NULL;
int kmi_id = WM_key_event_operator_id(C, but->optype->idname, but->opcontext, prop, 1, &km);
@@ -4562,7 +4574,7 @@ static uiBlock *menu_add_shortcut(bContext *C, ARegion *ar, void *arg)
wmKeyMapItem *kmi;
PointerRNA ptr;
uiLayout *layout;
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
IDProperty *prop = (but->opptr) ? but->opptr->data : NULL;
int kmi_id;
@@ -4629,7 +4641,6 @@ static void popup_add_shortcut_func(bContext *C, void *arg1, void *UNUSED(arg2))
static int ui_but_menu(bContext *C, uiBut *but)
{
- ARegion *ar = CTX_wm_region(C);
uiPopupMenu *pup;
uiLayout *layout;
int length;
@@ -4845,9 +4856,13 @@ static int ui_but_menu(bContext *C, uiBut *but)
}
/* Show header tools for header buttons. */
- if (ar->regiontype == RGN_TYPE_HEADER) {
- uiItemMenuF(layout, IFACE_("Header"), ICON_NONE, ED_screens_header_tools_menu_create, NULL);
- uiItemS(layout);
+ if (CTX_wm_region(C)) {
+ ARegion *ar = CTX_wm_region(C);
+ if (ar->regiontype == RGN_TYPE_HEADER) {
+
+ uiItemMenuF(layout, IFACE_("Header"), ICON_NONE, ED_screens_header_tools_menu_create, NULL);
+ uiItemS(layout);
+ }
}
{ /* Docs */
@@ -6924,11 +6939,12 @@ static int ui_handler_region_menu(bContext *C, wmEvent *event, void *UNUSED(user
if (data->state == BUTTON_STATE_MENU_OPEN) {
/* handle events for menus and their buttons recursively,
* this will handle events from the top to the bottom menu */
- retval = ui_handle_menus_recursive(C, event, data->menu, 0);
+ if (data->menu)
+ retval = ui_handle_menus_recursive(C, event, data->menu, 0);
/* handle events for the activated button */
if (retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) {
- if (data->menu->menuretval)
+ if (data->menu && data->menu->menuretval)
ui_handle_button_return_submenu(C, event, but);
else
ui_handle_button_event(C, event, but);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index bb0cc1176d8..2dc77e96678 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -81,9 +81,9 @@
#define ICON_GRID_COLS 26
#define ICON_GRID_ROWS 30
-#define ICON_GRID_MARGIN 5
-#define ICON_GRID_W 16
-#define ICON_GRID_H 16
+#define ICON_GRID_MARGIN 10
+#define ICON_GRID_W 32
+#define ICON_GRID_H 32
typedef struct IconImage {
int w;
@@ -511,13 +511,15 @@ static void init_brush_icons(void)
static void init_internal_icons(void)
{
- bTheme *btheme = UI_GetTheme();
- ImBuf *bbuf = NULL;
+// bTheme *btheme = UI_GetTheme();
+ ImBuf *b16buf = NULL, *b32buf = NULL;
int x, y, icontype;
- char iconfilestr[FILE_MAX];
-
+
+#if 0 // temp disabled
if ((btheme != NULL) && btheme->tui.iconfile[0]) {
char *icondir = BLI_get_folder(BLENDER_DATAFILES, "icons");
+ char iconfilestr[FILE_MAX];
+
if (icondir) {
BLI_join_dirfile(iconfilestr, sizeof(iconfilestr), icondir, btheme->tui.iconfile);
bbuf = IMB_loadiffname(iconfilestr, IB_rect, NULL); /* if the image is missing bbuf will just be NULL */
@@ -531,11 +533,16 @@ static void init_internal_icons(void)
printf("%s: 'icons' data path not found, continuing\n", __func__);
}
}
- if (bbuf == NULL)
- bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_blender_icons_png,
- datatoc_blender_icons_png_size, IB_rect, NULL, "<blender icons>");
+#endif
+ if (b16buf == NULL)
+ b16buf = IMB_ibImageFromMemory((unsigned char *)datatoc_blender_icons16_png,
+ datatoc_blender_icons16_png_size, IB_rect, NULL, "<blender icons>");
- if (bbuf) {
+ if (b32buf == NULL)
+ b32buf = IMB_ibImageFromMemory((unsigned char *)datatoc_blender_icons32_png,
+ datatoc_blender_icons32_png_size, IB_rect, NULL, "<blender icons>");
+
+ if (b16buf && b32buf) {
/* free existing texture if any */
if (icongltex.id) {
glDeleteTextures(1, &icongltex.id);
@@ -547,17 +554,29 @@ static void init_internal_icons(void)
glGenTextures(1, &icongltex.id);
if (icongltex.id) {
- icongltex.w = bbuf->x;
- icongltex.h = bbuf->y;
- icongltex.invw = 1.0f / bbuf->x;
- icongltex.invh = 1.0f / bbuf->y;
+ int level = 2;
+
+ icongltex.w = b32buf->x;
+ icongltex.h = b32buf->y;
+ icongltex.invw = 1.0f / b32buf->x;
+ icongltex.invh = 1.0f / b32buf->y;
glBindTexture(GL_TEXTURE_2D, icongltex.id);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bbuf->x, bbuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, bbuf->rect);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, b32buf->x, b32buf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, b32buf->rect);
+ glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, b16buf->x, b16buf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, b16buf->rect);
+
+ while (b16buf->x > 1) {
+ b16buf = IMB_onehalf(b16buf);
+ glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, b16buf->x, b16buf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, b16buf->rect);
+ level++;
+ }
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+
glBindTexture(GL_TEXTURE_2D, 0);
-
+
if (glGetError() == GL_OUT_OF_MEMORY) {
glDeleteTextures(1, &icongltex.id);
icongltex.id = 0;
@@ -571,10 +590,10 @@ static void init_internal_icons(void)
else
icontype = ICON_TYPE_BUFFER;
- if (bbuf) {
+ if (b16buf) {
for (y = 0; y < ICON_GRID_ROWS; y++) {
for (x = 0; x < ICON_GRID_COLS; x++) {
- def_internal_icon(bbuf, BIFICONID_FIRST + y * ICON_GRID_COLS + x,
+ def_internal_icon(b32buf, BIFICONID_FIRST + y * ICON_GRID_COLS + x,
x * (ICON_GRID_W + ICON_GRID_MARGIN) + ICON_GRID_MARGIN,
y * (ICON_GRID_H + ICON_GRID_MARGIN) + ICON_GRID_MARGIN, ICON_GRID_W,
icontype);
@@ -593,7 +612,9 @@ static void init_internal_icons(void)
def_internal_vicon(VICO_X_VEC, vicon_x_draw);
def_internal_vicon(VICO_SMALL_TRI_RIGHT_VEC, vicon_small_tri_right_draw);
- IMB_freeImBuf(bbuf);
+ IMB_freeImBuf(b16buf);
+ IMB_freeImBuf(b32buf);
+
}
#endif /* WITH_HEADLESS */
@@ -750,7 +771,7 @@ static DrawInfo *icon_create_drawinfo(void)
return di;
}
-/* note!, returns unscaled by DPI, may need to multiply result by UI_DPI_ICON_FAC */
+/* note!, returns unscaled by DPI */
int UI_icon_get_width(int icon_id)
{
Icon *icon = NULL;
@@ -965,7 +986,7 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, float al
Icon *icon = NULL;
DrawInfo *di = NULL;
IconImage *iimg;
- float fdraw_size = is_preview ? draw_size : (draw_size * UI_DPI_ICON_FAC);
+ float fdraw_size = draw_size;
int w, h;
icon = BKE_icon_get(icon_id);
@@ -1158,9 +1179,10 @@ void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, cons
icon_draw_size(x, y, icon_id, aspect, 1.0f, rgb, ICON_SIZE_ICON, draw_size, FALSE, FALSE);
}
+/* draws icon with dpi scale factor */
void UI_icon_draw(float x, float y, int icon_id)
{
- UI_icon_draw_aspect(x, y, icon_id, 1.0f, 1.0f);
+ UI_icon_draw_aspect(x, y, icon_id, 1.0f / UI_DPI_FAC, 1.0f);
}
void UI_icon_draw_size(float x, float y, int size, int icon_id, float alpha)
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 23d3810e058..f088b3a54f4 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -267,7 +267,7 @@ struct uiBut {
void *dragpoin;
struct ImBuf *imb;
float imb_scale;
-
+
/* active button data */
struct uiHandleButtonData *active;
@@ -358,7 +358,7 @@ struct uiBlock {
char color_profile; /* color profile for correcting linear colors for display */
- char *display_device; /* display device name used to display this block,
+ const char *display_device; /* display device name used to display this block,
* used by color widgets to transform colors from/to scene linear
*/
};
@@ -492,7 +492,7 @@ extern void ui_draw_aligned_panel(struct uiStyle *style, uiBlock *block, rcti *r
/* interface_draw.c */
extern void ui_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int select);
-void ui_draw_gradient(rcti *rect, const float hsv[3], const int type, const float alpha);
+void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha);
void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
@@ -517,8 +517,8 @@ void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect);
uiWidgetColors *ui_tooltip_get_theme(void);
void ui_draw_tooltip_background(uiStyle *UNUSED(style), uiBlock * block, rcti * rect);
void ui_draw_search_back(struct uiStyle *style, uiBlock *block, rcti *rect);
-int ui_link_bezier_points(rcti * rect, float coord_array[][2], int resol);
-void ui_draw_link_bezier(rcti *rect);
+int ui_link_bezier_points(const rcti * rect, float coord_array[][2], int resol);
+void ui_draw_link_bezier(const rcti *rect);
extern void ui_draw_but(const struct bContext *C, ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect);
/* theme color init */
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 9759c22f30e..a15256bc86f 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -65,8 +65,6 @@
#define RNA_NO_INDEX -1
#define RNA_ENUM_VALUE -2
-#define EM_SEPR_X 6
-#define EM_SEPR_Y 6
// #define USE_OP_RESET_BUT // we may want to make this optional, disable for now.
@@ -227,14 +225,16 @@ static int ui_layout_vary_direction(uiLayout *layout)
/* estimated size of text + icon */
static int ui_text_icon_width(uiLayout *layout, const char *name, int icon, int compact)
{
+ float f5 = 0.25f * UI_UNIT_X;
+ float f10 = 0.5f * UI_UNIT_X;
int variable = ui_layout_vary_direction(layout) == UI_ITEM_VARY_X;
if (icon && !name[0])
return UI_UNIT_X; /* icon only */
else if (icon)
- return (variable) ? UI_GetStringWidth(name) + (compact ? 5 : 10) + UI_UNIT_X : 10 * UI_UNIT_X; /* icon + text */
+ return (variable) ? UI_GetStringWidth(name) + (compact ? f5 : f10) + UI_UNIT_X : 10 * UI_UNIT_X; /* icon + text */
else
- return (variable) ? UI_GetStringWidth(name) + (compact ? 5 : 10) + UI_UNIT_X : 10 * UI_UNIT_X; /* text only */
+ return (variable) ? UI_GetStringWidth(name) + (compact ? f5 : f10) + UI_UNIT_X : 10 * UI_UNIT_X; /* text only */
}
static void ui_item_size(uiItem *item, int *r_w, int *r_h)
@@ -718,8 +718,11 @@ static const char *ui_menu_enumpropname(uiLayout *layout, PointerRNA *ptr, Prope
int totitem, free;
const char *name;
- RNA_property_enum_items_gettexted(layout->root->block->evil_C, ptr, prop, &item, &totitem, &free);
- if (RNA_enum_name(item, retval, &name) == 0) {
+ RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, &totitem, &free);
+ if (RNA_enum_name(item, retval, &name)) {
+ name = CTX_IFACE_(RNA_property_translation_context(prop), name);
+ }
+ else {
name = "";
}
@@ -904,10 +907,11 @@ void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char
UI_OPERATOR_ERROR_RET(ot, opname, return );
WM_operator_properties_create_ptr(&ptr, ot);
-
+
/* enum lookup */
if ((prop = RNA_struct_find_property(&ptr, propname))) {
- RNA_property_enum_items_gettexted(layout->root->block->evil_C, &ptr, prop, &item, NULL, &free);
+ /* no need for translations here */
+ RNA_property_enum_items(layout->root->block->evil_C, &ptr, prop, &item, NULL, &free);
if (item == NULL || RNA_enum_value_from_id(item, value_str, &value) == 0) {
if (free) {
MEM_freeN(item);
@@ -924,9 +928,9 @@ void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char
RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
return;
}
-
+
RNA_property_enum_set(&ptr, prop, value);
-
+
/* same as uiItemEnumO */
if (!name)
name = ui_menu_enumpropname(layout, &ptr, prop, value);
@@ -1172,7 +1176,7 @@ void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *pr
return;
}
- RNA_property_enum_items_gettexted(layout->root->block->evil_C, ptr, prop, &item, NULL, &free);
+ RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free);
if (!RNA_enum_value_from_id(item, value, &ivalue)) {
if (free) {
@@ -1185,7 +1189,9 @@ void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *pr
for (a = 0; item[a].identifier; a++) {
if (item[a].value == ivalue) {
- uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, ivalue, 0, name ? name : item[a].name, icon ? icon : item[a].icon);
+ const char *item_name = CTX_IFACE_(RNA_property_translation_context(prop), item[a].name);
+
+ uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, ivalue, 0, item_name ? item_name : name, icon ? icon : item[a].icon);
break;
}
}
@@ -1466,7 +1472,13 @@ static void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
printf("%s: opening menu \"%s\"\n", __func__, mt->idname);
}
+ if (layout->context)
+ CTX_store_set(C, layout->context);
+
mt->draw(C, &menu);
+
+ if (layout->context)
+ CTX_store_set(C, NULL);
}
static void ui_item_menu(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg, void *argN, const char *tip)
@@ -1489,7 +1501,7 @@ static void ui_item_menu(uiLayout *layout, const char *name, int icon, uiMenuCre
h = UI_UNIT_Y;
if (layout->root->type == UI_LAYOUT_HEADER) /* ugly .. */
- w -= 10;
+ w -= UI_UNIT_Y / 2;
if (name[0] && icon)
but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
@@ -1604,7 +1616,7 @@ void uiItemS(uiLayout *layout)
uiBlock *block = layout->root->block;
uiBlockSetCurLayout(block, layout);
- uiDefBut(block, SEPR, 0, "", 0, 0, EM_SEPR_X, EM_SEPR_Y, NULL, 0.0, 0.0, 0, 0, "");
+ uiDefBut(block, SEPR, 0, "", 0, 0, 0.3f * UI_UNIT_X, 0.3f * UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
}
/* level items */
@@ -2935,7 +2947,7 @@ void uiLayoutOperatorButs(const bContext *C, uiLayout *layout, wmOperator *op,
col = uiLayoutColumn(layout, FALSE);
block = uiLayoutGetBlock(col);
- but = uiDefIconTextBut(block, BUT, 0, ICON_FILE_REFRESH, IFACE_("Reset"), 0, 0, 18, 20,
+ but = uiDefIconTextBut(block, BUT, 0, ICON_FILE_REFRESH, IFACE_("Reset"), 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Reset operator defaults"));
uiButSetFunc(but, ui_layout_operator_buts__reset_cb, op, NULL);
}
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 2b170ea546b..5f7ed644894 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -164,15 +164,20 @@ static int panels_re_align(ScrArea *sa, ARegion *ar, Panel **r_pa)
/****************************** panels ******************************/
-static void panels_collapse_all(ScrArea *sa, ARegion *ar)
+static void panels_collapse_all(ScrArea *sa, ARegion *ar, Panel *from_pa)
{
Panel *pa;
+ PanelType *pt, *from_pt;
int flag = ((panel_aligned(sa, ar) == BUT_HORIZONTAL) ? PNL_CLOSEDX : PNL_CLOSEDY);
for (pa = ar->panels.first; pa; pa = pa->next) {
- if (pa->type && !(pa->type->flag & PNL_NO_HEADER)) {
- pa->flag = flag;
- }
+ pt = pa->type;
+ from_pt = from_pa->type;
+
+ /* close panels with headers in the same context */
+ if (pt && from_pt && !(pt->flag & PNL_NO_HEADER))
+ if (!pt->context[0] || strcmp(pt->context, from_pt->context) == 0)
+ pa->flag = flag;
}
}
@@ -305,7 +310,7 @@ void uiEndPanel(uiBlock *block, int width, int height)
static void ui_offset_panel_block(uiBlock *block)
{
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
uiBut *but;
int ofsy;
@@ -345,14 +350,18 @@ static void uiPanelPop(uiBlock *UNUSED(block))
/* triangle 'icon' for panel header */
void UI_DrawTriIcon(float x, float y, char dir)
{
+ float f3 = 0.15 * U.widget_unit;
+ float f5 = 0.25 * U.widget_unit;
+ float f7 = 0.35 * U.widget_unit;
+
if (dir == 'h') {
- ui_draw_anti_tria(x - 3, y - 5, x - 3, y + 5, x + 7, y);
+ ui_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y);
}
else if (dir == 't') {
- ui_draw_anti_tria(x - 5, y - 7, x + 5, y - 7, x, y + 3);
+ ui_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3);
}
else { /* 'v' = vertical, down */
- ui_draw_anti_tria(x - 5, y + 3, x + 5, y + 3, x, y - 7);
+ ui_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7);
}
}
@@ -495,7 +504,6 @@ static void rectf_scale(rctf *rect, const float scale)
/* panel integrated in buttonswindow, tool/property lists etc */
void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect)
{
- bTheme *btheme = UI_GetTheme();
Panel *panel = block->panel;
rcti headrect;
rctf itemrect;
@@ -517,10 +525,11 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect)
glEnable(GL_BLEND);
- if (btheme->tui.panel.show_header) {
+
+ if (UI_GetThemeValue(TH_PANEL_SHOW_HEADER)) {
/* draw with background color */
glEnable(GL_BLEND);
- glColor4ubv((unsigned char *)btheme->tui.panel.header);
+ UI_ThemeColor4(TH_PANEL_HEADER);
glRectf(minx, headrect.ymin + 1, maxx, y);
fdrawline(minx, y, maxx, y);
@@ -577,6 +586,14 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect)
uiRoundRect(0.5f + rect->xmin, 0.5f + rect->ymin, 0.5f + rect->xmax, 0.5f + headrect.ymax + 1, 8);
}
+ /* panel backdrop */
+ if (UI_GetThemeValue(TH_PANEL_SHOW_BACK)) {
+ /* draw with background color */
+ glEnable(GL_BLEND);
+ UI_ThemeColor4(TH_PANEL_BACK);
+ glRecti(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
+ }
+
if (panel->control & UI_PNL_SCALE)
ui_draw_panel_scalewidget(rect);
}
@@ -1016,7 +1033,7 @@ static void ui_do_drag(const bContext *C, wmEvent *event, Panel *panel)
/* this function is supposed to call general window drawing too */
/* also it supposes a block has panel, and isn't a menu */
-static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, int my, int event)
+static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, int my, int event, int ctrl)
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
@@ -1049,6 +1066,9 @@ static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, in
ED_region_tag_redraw(ar);
}
else { /* collapse */
+ if(ctrl)
+ panels_collapse_all(sa, ar, block->panel);
+
if (block->panel->flag & PNL_CLOSED) {
block->panel->flag &= ~PNL_CLOSED;
/* snap back up so full panel aligns with screen edge */
@@ -1088,40 +1108,57 @@ static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, in
int ui_handler_panel_region(bContext *C, wmEvent *event)
{
- ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
uiBlock *block;
Panel *pa;
- int retval, mx, my, inside_header = 0, inside_scale = 0, inside;
+ int retval, mx, my;
retval = WM_UI_HANDLER_CONTINUE;
for (block = ar->uiblocks.last; block; block = block->prev) {
+ int inside = 0, inside_header = 0, inside_scale = 0;
+
mx = event->x;
my = event->y;
ui_window_to_block(ar, block, &mx, &my);
- /* check if inside boundbox */
- inside = 0;
+ /* checks for mouse position inside */
pa = block->panel;
if (!pa || pa->paneltab != NULL)
continue;
if (pa->type && pa->type->flag & PNL_NO_HEADER) /* XXX - accessed freed panels when scripts reload, need to fix. */
continue;
-
- if (block->rect.xmin <= mx && block->rect.xmax >= mx)
- if (block->rect.ymin <= my && block->rect.ymax + PNL_HEADER >= my)
- inside = 1;
+ /* clicked at panel header? */
+ if (pa->flag & PNL_CLOSEDX) {
+ if (block->rect.xmin <= mx && block->rect.xmin + PNL_HEADER >= mx)
+ inside_header = 1;
+ }
+ else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
+ inside_header = 1;
+ }
+ else if (!(pa->flag & PNL_CLOSEDY)) {
+ /* open panel */
+ if (pa->control & UI_PNL_SCALE) {
+ if (block->rect.xmax - PNL_HEADER <= mx)
+ if (block->rect.ymin + PNL_HEADER >= my)
+ inside_scale = 1;
+ }
+ if (block->rect.xmin <= mx && block->rect.xmax >= mx)
+ if (block->rect.ymin <= my && block->rect.ymax + PNL_HEADER >= my)
+ inside = 1;
+ }
+
+ /* XXX hardcoded key warning */
if (inside && event->val == KM_PRESS) {
if (event->type == AKEY && !ELEM4(KM_MOD_FIRST, event->ctrl, event->oskey, event->shift, event->alt)) {
if (pa->flag & PNL_CLOSEDY) {
if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my))
- ui_handle_panel_header(C, block, mx, my, event->type);
+ ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl);
}
else
- ui_handle_panel_header(C, block, mx, my, event->type);
+ ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl);
continue;
}
@@ -1131,40 +1168,33 @@ int ui_handler_panel_region(bContext *C, wmEvent *event)
if (ui_button_is_active(ar))
continue;
- if (inside) {
- /* clicked at panel header? */
- if (pa->flag & PNL_CLOSEDX) {
- if (block->rect.xmin <= mx && block->rect.xmin + PNL_HEADER >= mx)
- inside_header = 1;
- }
- else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
- inside_header = 1;
- }
- else if (pa->control & UI_PNL_SCALE) {
- if (block->rect.xmax - PNL_HEADER <= mx)
- if (block->rect.ymin + PNL_HEADER >= my)
- inside_scale = 1;
- }
+ if (inside || inside_header) {
if (event->val == KM_PRESS) {
+
/* open close on header */
if (ELEM(event->type, RETKEY, PADENTER)) {
if (inside_header) {
- ui_handle_panel_header(C, block, mx, my, RETKEY);
+ ui_handle_panel_header(C, block, mx, my, RETKEY, event->ctrl);
+ retval = WM_UI_HANDLER_BREAK;
break;
}
}
else if (event->type == LEFTMOUSE) {
+ /* all inside clicks should return in break - overlapping/float panels */
+ retval = WM_UI_HANDLER_BREAK;
+
if (inside_header) {
- if (event->ctrl)
- panels_collapse_all(sa, ar);
- ui_handle_panel_header(C, block, mx, my, 0);
+ ui_handle_panel_header(C, block, mx, my, 0, event->ctrl);
+ retval = WM_UI_HANDLER_BREAK;
break;
}
else if (inside_scale && !(pa->flag & PNL_CLOSED)) {
panel_activate_state(C, pa, PANEL_STATE_DRAG_SCALE);
+ retval = WM_UI_HANDLER_BREAK;
break;
}
+
}
else if (event->type == ESCKEY) {
/*XXX 2.50*/
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index c13aadee069..60885f311ca 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -306,8 +306,9 @@ static ARegion *ui_add_temporary_region(bScreen *sc)
static void ui_remove_temporary_region(bContext *C, bScreen *sc, ARegion *ar)
{
- if (CTX_wm_window(C))
- wm_draw_region_clear(CTX_wm_window(C), ar);
+ wmWindow *win = CTX_wm_window(C);
+ if (win)
+ wm_draw_region_clear(win, ar);
ED_region_exit(C, ar);
BKE_area_region_free(NULL, ar); /* NULL: no spacetype */
@@ -416,6 +417,7 @@ static void ui_tooltip_region_free_cb(ARegion *ar)
ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
{
+ wmWindow *win = CTX_wm_window(C);
uiStyle *style = UI_GetStyle();
static ARegionType type;
ARegion *ar;
@@ -423,7 +425,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
/* IDProperty *prop;*/
char buf[512];
float fonth, fontw, aspect = but->block->aspect;
- int winx, winy, ofsx, ofsy, w, h, a;
+ int winx /*, winy */, ofsx, ofsy, w, h, a;
rctf rect_fl;
rcti rect_i;
@@ -565,7 +567,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
char *data_path = NULL;
/* never fails */
- id_path = RNA_path_from_ID_python(id);
+ id_path = RNA_path_full_ID_py(id);
if (ptr->id.data && ptr->data && prop) {
data_path = RNA_path_from_ID_to_property(ptr, prop);
@@ -622,12 +624,14 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
/* set font, get bb */
data->fstyle = style->widget; /* copy struct */
data->fstyle.align = UI_STYLE_TEXT_CENTER;
+ ui_fontscale(&data->fstyle.points, aspect);
+
uiStyleFontSet(&data->fstyle);
- /* these defines may need to be tweaked depending on font */
-#define TIP_MARGIN_Y 2
-#define TIP_BORDER_X 16.0f
-#define TIP_BORDER_Y 6.0f
+ /* these defines tweaked depending on font */
+#define TIP_MARGIN_Y (2.0f / aspect)
+#define TIP_BORDER_X (16.0f / aspect)
+#define TIP_BORDER_Y (6.0f / aspect)
h = BLF_height_max(data->fstyle.uifont_id);
@@ -637,7 +641,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
fonth += (a == 0) ? h : h + TIP_MARGIN_Y;
}
- fontw *= aspect;
+ //fontw *= aspect;
ar->regiondata = data;
@@ -645,34 +649,30 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
data->lineh = h;
data->spaceh = TIP_MARGIN_Y;
-
/* compute position */
- ofsx = (but->block->panel) ? but->block->panel->ofsx : 0;
- ofsy = (but->block->panel) ? but->block->panel->ofsy : 0;
+ ofsx = 0; //(but->block->panel) ? but->block->panel->ofsx : 0;
+ ofsy = 0; //(but->block->panel) ? but->block->panel->ofsy : 0;
+
+ rect_fl.xmin = (but->rect.xmin + but->rect.xmax) * 0.5f + ofsx - (TIP_BORDER_X );
+ rect_fl.xmax = rect_fl.xmin + fontw + (TIP_BORDER_X );
+ rect_fl.ymax = but->rect.ymin + ofsy - (TIP_BORDER_Y );
+ rect_fl.ymin = rect_fl.ymax - fonth - (TIP_BORDER_Y );
- rect_fl.xmin = (but->rect.xmin + but->rect.xmax) * 0.5f + ofsx - (TIP_BORDER_X * aspect);
- rect_fl.xmax = rect_fl.xmin + fontw + (TIP_BORDER_X * aspect);
- rect_fl.ymax = but->rect.ymin + ofsy - (TIP_BORDER_Y * aspect);
- rect_fl.ymin = rect_fl.ymax - fonth * aspect - (TIP_BORDER_Y * aspect);
-
#undef TIP_MARGIN_Y
#undef TIP_BORDER_X
#undef TIP_BORDER_Y
-
- /* copy to int, gets projected if possible too */
- BLI_rcti_rctf_copy(&rect_i, &rect_fl);
+ /* since the text has beens caled already, the size of tooltips is defined now */
+ /* here we try to figure out the right location */
if (butregion) {
- /* XXX temp, region v2ds can be empty still */
- if (butregion->v2d.cur.xmin != butregion->v2d.cur.xmax) {
- UI_view2d_to_region_no_clip(&butregion->v2d, rect_fl.xmin, rect_fl.ymin, &rect_i.xmin, &rect_i.ymin);
- UI_view2d_to_region_no_clip(&butregion->v2d, rect_fl.xmax, rect_fl.ymax, &rect_i.xmax, &rect_i.ymax);
- }
-
- BLI_rcti_translate(&rect_i, butregion->winrct.xmin, butregion->winrct.ymin);
+ float ofsx = rect_fl.xmin, ofsy = rect_fl.ymax;
+ ui_block_to_window_fl(butregion, but->block, &ofsx, &ofsy);
+ BLI_rctf_translate(&rect_fl, ofsx - rect_fl.xmin, ofsy - rect_fl.ymax);
}
+ BLI_rcti_rctf_copy(&rect_i, &rect_fl);
- wm_window_get_size(CTX_wm_window(C), &winx, &winy);
+ /* clip with window boundaries */
+ winx = WM_window_pixels_x(win);
if (rect_i.xmax > winx) {
/* super size */
@@ -1097,6 +1097,7 @@ static void ui_searchbox_region_free_cb(ARegion *ar)
ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
{
+ wmWindow *win = CTX_wm_window(C);
uiStyle *style = UI_GetStyle();
static ARegionType type;
ARegion *ar;
@@ -1104,7 +1105,7 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
float aspect = but->block->aspect;
rctf rect_fl;
rcti rect_i;
- int winx, winy, ofsx, ofsy;
+ int winx /*, winy */, ofsx, ofsy;
int i;
/* create area region */
@@ -1185,7 +1186,9 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
BLI_rcti_translate(&rect_i, butregion->winrct.xmin, butregion->winrct.ymin);
- wm_window_get_size(CTX_wm_window(C), &winx, &winy);
+ winx = WM_window_pixels_x(win);
+ // winy = WM_window_pixels_y(win); /* UNUSED */
+ //wm_window_get_size(win, &winx, &winy);
if (rect_i.xmax > winx) {
/* super size */
@@ -1314,11 +1317,11 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
/* widget_roundbox_set has this correction too, keep in sync */
if (but->type != PULLDOWN) {
if (but->flag & UI_BUT_ALIGN_TOP)
- butrct.ymax += 1.0f;
+ butrct.ymax += U.pixelsize;
if (but->flag & UI_BUT_ALIGN_LEFT)
- butrct.xmin -= 1.0f;
+ butrct.xmin -= U.pixelsize;
}
-
+
/* calc block rect */
if (block->rect.xmin == 0.0f && block->rect.xmax == 0.0f) {
if (block->buttons.first) {
@@ -1334,7 +1337,7 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
block->rect.xmax = block->rect.ymax = 20;
}
}
-
+
/* aspect = (float)(BLI_rcti_size_x(&block->rect) + 4);*/ /*UNUSED*/
ui_block_to_window_fl(butregion, but->block, &block->rect.xmin, &block->rect.ymin);
ui_block_to_window_fl(butregion, but->block, &block->rect.xmax, &block->rect.ymax);
@@ -1342,8 +1345,8 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
//block->rect.xmin -= 2.0; block->rect.ymin -= 2.0;
//block->rect.xmax += 2.0; block->rect.ymax += 2.0;
- xsize = BLI_rctf_size_x(&block->rect) + 4; /* 4 for shadow */
- ysize = BLI_rctf_size_y(&block->rect) + 4;
+ xsize = BLI_rctf_size_x(&block->rect) + 0.2f * UI_UNIT_X; /* 4 for shadow */
+ ysize = BLI_rctf_size_y(&block->rect) + 0.2f * UI_UNIT_Y;
/* aspect /= (float)xsize;*/ /*UNUSED*/
{
@@ -1351,7 +1354,9 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
int winx, winy;
// int offscreen;
- wm_window_get_size(window, &winx, &winy);
+ winx = WM_window_pixels_x(window);
+ winy = WM_window_pixels_y(window);
+ // wm_window_get_size(window, &winx, &winy);
if (block->direction & UI_CENTER) center = ysize / 2;
else center = 0;
@@ -1523,7 +1528,9 @@ static void ui_popup_block_clip(wmWindow *window, uiBlock *block)
return;
}
- wm_window_get_size(window, &winx, &winy);
+ winx = WM_window_pixels_x(window);
+ winy = WM_window_pixels_y(window);
+ // wm_window_get_size(window, &winx, &winy);
if (block->rect.xmin < MENU_SHADOW_SIDE)
block->rect.xmin = MENU_SHADOW_SIDE;
@@ -1635,7 +1642,6 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut
/* if this is being created from a button */
if (but) {
block->aspect = but->block->aspect;
-
ui_block_position(window, butregion, but, block);
handle->direction = block->direction;
}
@@ -2019,10 +2025,10 @@ static void do_picker_new_mode_cb(bContext *UNUSED(C), void *bt1, void *UNUSED(a
picker_new_hide_reveal(bt->block, colormode);
}
-#define PICKER_H 150
-#define PICKER_W 150
-#define PICKER_SPACE 6
-#define PICKER_BAR 14
+#define PICKER_H (7.5f * U.widget_unit)
+#define PICKER_W (7.5f * U.widget_unit)
+#define PICKER_SPACE (0.3f * U.widget_unit)
+#define PICKER_BAR (0.7f * U.widget_unit)
#define PICKER_TOTAL_W (PICKER_W + PICKER_SPACE + PICKER_BAR)
@@ -2031,11 +2037,11 @@ static void circle_picker(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop)
uiBut *bt;
/* HS circle */
- bt = uiDefButR_prop(block, HSVCIRCLE, 0, "", 0, 0, PICKER_H, PICKER_W, ptr, prop, 0, 0.0, 0.0, 0, 0, "Color");
+ bt = uiDefButR_prop(block, HSVCIRCLE, 0, "", 0, 0, PICKER_H, PICKER_W, ptr, prop, -1, 0.0, 0.0, 0, 0, "Color");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
/* value */
- bt = uiDefButR_prop(block, HSVCUBE, 0, "", PICKER_W + PICKER_SPACE, 0, PICKER_BAR, PICKER_H, ptr, prop, 0, 0.0, 0.0, UI_GRAD_V_ALT, 0, "Value");
+ bt = uiDefButR_prop(block, HSVCUBE, 0, "", PICKER_W + PICKER_SPACE, 0, PICKER_BAR, PICKER_H, ptr, prop, -1, 0.0, 0.0, UI_GRAD_V_ALT, 0, "Value");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
}
@@ -2046,11 +2052,11 @@ static void square_picker(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, in
int bartype = type + 3;
/* HS square */
- bt = uiDefButR_prop(block, HSVCUBE, 0, "", 0, PICKER_BAR + PICKER_SPACE, PICKER_TOTAL_W, PICKER_H, ptr, prop, 0, 0.0, 0.0, type, 0, "Color");
+ bt = uiDefButR_prop(block, HSVCUBE, 0, "", 0, PICKER_BAR + PICKER_SPACE, PICKER_TOTAL_W, PICKER_H, ptr, prop, -1, 0.0, 0.0, type, 0, "Color");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
/* value */
- bt = uiDefButR_prop(block, HSVCUBE, 0, "", 0, 0, PICKER_TOTAL_W, PICKER_BAR, ptr, prop, 0, 0.0, 0.0, bartype, 0, "Value");
+ bt = uiDefButR_prop(block, HSVCUBE, 0, "", 0, 0, PICKER_TOTAL_W, PICKER_BAR, ptr, prop, -1, 0.0, 0.0, bartype, 0, "Value");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
}
@@ -2066,11 +2072,12 @@ static void uiBlockPicker(uiBlock *block, float rgba[4], PointerRNA *ptr, Proper
float rgb_gamma[3];
float min, max, step, precision;
float *hsv = ui_block_hsv_get(block);
+ int yco;
ui_block_hsv_get(block);
width = PICKER_TOTAL_W;
- butwidth = width - UI_UNIT_X - 10;
+ butwidth = width - 1.5f * UI_UNIT_X;
/* existence of profile means storage is in linear color space, with display correction */
/* XXX That tip message is not use anywhere! */
@@ -2108,44 +2115,47 @@ static void uiBlockPicker(uiBlock *block, float rgba[4], PointerRNA *ptr, Proper
}
/* mode */
+ yco = -1.5f * UI_UNIT_Y;
uiBlockBeginAlign(block);
- bt = uiDefButS(block, ROW, 0, IFACE_("RGB"), 0, -30, width / 3, UI_UNIT_Y, &colormode, 0.0, 0.0, 0, 0, "");
+ bt = uiDefButS(block, ROW, 0, IFACE_("RGB"), 0, yco, width / 3, UI_UNIT_Y, &colormode, 0.0, 0.0, 0, 0, "");
uiButSetFunc(bt, do_picker_new_mode_cb, bt, NULL);
- bt = uiDefButS(block, ROW, 0, IFACE_("HSV"), width / 3, -30, width / 3, UI_UNIT_Y, &colormode, 0.0, 1.0, 0, 0, "");
+ bt = uiDefButS(block, ROW, 0, IFACE_("HSV"), width / 3, yco, width / 3, UI_UNIT_Y, &colormode, 0.0, 1.0, 0, 0, "");
uiButSetFunc(bt, do_picker_new_mode_cb, bt, NULL);
- bt = uiDefButS(block, ROW, 0, IFACE_("Hex"), 2 * width / 3, -30, width / 3, UI_UNIT_Y, &colormode, 0.0, 2.0, 0, 0, "");
+ bt = uiDefButS(block, ROW, 0, IFACE_("Hex"), 2 * width / 3, yco, width / 3, UI_UNIT_Y, &colormode, 0.0, 2.0, 0, 0, "");
uiButSetFunc(bt, do_picker_new_mode_cb, bt, NULL);
uiBlockEndAlign(block);
+ yco = -3.0f * UI_UNIT_Y;
if (show_picker) {
- bt = uiDefIconButO(block, BUT, "UI_OT_eyedropper", WM_OP_INVOKE_DEFAULT, ICON_EYEDROPPER, butwidth + 10, -60, UI_UNIT_X, UI_UNIT_Y, NULL);
+ bt = uiDefIconButO(block, BUT, "UI_OT_eyedropper", WM_OP_INVOKE_DEFAULT, ICON_EYEDROPPER, butwidth + 10, yco, UI_UNIT_X, UI_UNIT_Y, NULL);
uiButSetFunc(bt, close_popup_cb, bt, NULL);
}
/* RGB values */
uiBlockBeginAlign(block);
- bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("R "), 0, -60, butwidth, UI_UNIT_Y, ptr, prop, 0, 0.0, 0.0, 0, 3, TIP_("Red"));
+ bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("R "), 0, yco, butwidth, UI_UNIT_Y, ptr, prop, 0, 0.0, 0.0, 0, 3, TIP_("Red"));
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
- bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("G "), 0, -80, butwidth, UI_UNIT_Y, ptr, prop, 1, 0.0, 0.0, 0, 3, TIP_("Green"));
+ bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("G "), 0, yco -= UI_UNIT_Y, butwidth, UI_UNIT_Y, ptr, prop, 1, 0.0, 0.0, 0, 3, TIP_("Green"));
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
- bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("B "), 0, -100, butwidth, UI_UNIT_Y, ptr, prop, 2, 0.0, 0.0, 0, 3, TIP_("Blue"));
+ bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("B "), 0, yco -= UI_UNIT_Y, butwidth, UI_UNIT_Y, ptr, prop, 2, 0.0, 0.0, 0, 3, TIP_("Blue"));
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
/* could use uiItemFullR(col, ptr, prop, -1, 0, UI_ITEM_R_EXPAND|UI_ITEM_R_SLIDER, "", ICON_NONE);
* but need to use uiButSetFunc for updating other fake buttons */
/* HSV values */
+ yco = -3.0f * UI_UNIT_Y;
uiBlockBeginAlign(block);
- bt = uiDefButF(block, NUMSLI, 0, IFACE_("H "), 0, -60, butwidth, UI_UNIT_Y, hsv, 0.0, 1.0, 10, 3, TIP_("Hue"));
+ bt = uiDefButF(block, NUMSLI, 0, IFACE_("H "), 0, yco, butwidth, UI_UNIT_Y, hsv, 0.0, 1.0, 10, 3, TIP_("Hue"));
uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv);
- bt = uiDefButF(block, NUMSLI, 0, IFACE_("S "), 0, -80, butwidth, UI_UNIT_Y, hsv + 1, 0.0, 1.0, 10, 3, TIP_("Saturation"));
+ bt = uiDefButF(block, NUMSLI, 0, IFACE_("S "), 0, yco -= UI_UNIT_Y, butwidth, UI_UNIT_Y, hsv + 1, 0.0, 1.0, 10, 3, TIP_("Saturation"));
uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv);
- bt = uiDefButF(block, NUMSLI, 0, IFACE_("V "), 0, -100, butwidth, UI_UNIT_Y, hsv + 2, 0.0, max, 10, 3, TIP_("Value"));
+ bt = uiDefButF(block, NUMSLI, 0, IFACE_("V "), 0, yco -= UI_UNIT_Y, butwidth, UI_UNIT_Y, hsv + 2, 0.0, max, 10, 3, TIP_("Value"));
uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv);
uiBlockEndAlign(block);
if (rgba[3] != FLT_MAX) {
- bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("A "), 0, -120, butwidth, UI_UNIT_Y, ptr, prop, 3, 0.0, 0.0, 0, 0, TIP_("Alpha"));
+ bt = uiDefButR_prop(block, NUMSLI, 0, IFACE_("A "), 0, yco -= UI_UNIT_Y, butwidth, UI_UNIT_Y, ptr, prop, 3, 0.0, 0.0, 0, 0, TIP_("Alpha"));
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
}
else {
@@ -2154,9 +2164,10 @@ static void uiBlockPicker(uiBlock *block, float rgba[4], PointerRNA *ptr, Proper
BLI_snprintf(hexcol, sizeof(hexcol), "%02X%02X%02X", FTOCHAR(rgb_gamma[0]), FTOCHAR(rgb_gamma[1]), FTOCHAR(rgb_gamma[2]));
- bt = uiDefBut(block, TEX, 0, IFACE_("Hex: "), 0, -60, butwidth, UI_UNIT_Y, hexcol, 0, 8, 0, 0, TIP_("Hex triplet for color (#RRGGBB)"));
+ yco = -3.0f * UI_UNIT_Y;
+ bt = uiDefBut(block, TEX, 0, IFACE_("Hex: "), 0, yco, butwidth, UI_UNIT_Y, hexcol, 0, 8, 0, 0, TIP_("Hex triplet for color (#RRGGBB)"));
uiButSetFunc(bt, do_hex_rna_cb, bt, hexcol);
- uiDefBut(block, LABEL, 0, IFACE_("(Gamma Corrected)"), 0, -80, butwidth, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, IFACE_("(Gamma Corrected)"), 0, yco - UI_UNIT_Y, butwidth, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
rgb_to_hsv_v(rgba, hsv);
@@ -2228,7 +2239,7 @@ uiBlock *ui_block_func_COLOR(bContext *C, uiPopupBlockHandle *handle, void *arg_
uiBlockPicker(block, handle->retvec, &but->rnapoin, but->rnaprop, show_picker);
block->flag = UI_BLOCK_LOOP | UI_BLOCK_REDRAW | UI_BLOCK_KEEP_OPEN | UI_BLOCK_OUT_1 | UI_BLOCK_MOVEMOUSE_QUIT;
- uiBoundsBlock(block, 10);
+ uiBoundsBlock(block, 0.5 * UI_UNIT_X);
block->block_event_func = ui_picker_small_wheel_cb;
@@ -2240,7 +2251,7 @@ uiBlock *ui_block_func_COLOR(bContext *C, uiPopupBlockHandle *handle, void *arg_
/************************ Popup Menu Memory ****************************/
-static int ui_popup_string_hash(char *str)
+static int ui_popup_string_hash(const char *str)
{
/* sometimes button contains hotkey, sometimes not, strip for proper compare */
int hash;
@@ -2386,7 +2397,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi
}
block->minbounds = minwidth;
- uiTextBoundsBlock(block, 50);
+ uiTextBoundsBlock(block, 2.5 * UI_UNIT_X);
}
/* if menu slides out of other menu, override direction */
@@ -2402,7 +2413,7 @@ uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut
uiMenuCreateFunc menu_func, void *arg, char *str)
{
wmWindow *window = CTX_wm_window(C);
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
uiPopupBlockHandle *handle;
uiPopupMenu *pup;
pup = MEM_callocN(sizeof(uiPopupMenu), __func__);
@@ -2466,7 +2477,7 @@ uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut
/* only return handler, and set optional title */
uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon)
{
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
uiPopupMenu *pup = MEM_callocN(sizeof(uiPopupMenu), "popup menu");
uiBut *but;
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 7e7db6aeaaa..ef24ea951e3 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -143,7 +143,7 @@ static uiFont *uifont_to_blfont(int id)
/* *************** draw ************************ */
-void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str,
+void uiStyleFontDrawExt(uiFontStyle *fs, const rcti *rect, const char *str,
float *r_xofs, float *r_yofs)
{
float height;
@@ -166,7 +166,7 @@ void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str,
}
/* clip is very strict, so we give it some space */
- BLF_clipping(fs->uifont_id, rect->xmin - 1, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4);
+ BLF_clipping(fs->uifont_id, rect->xmin - 2, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4);
BLF_enable(fs->uifont_id, BLF_CLIPPING);
BLF_position(fs->uifont_id, rect->xmin + xofs, rect->ymin + yofs, 0.0f);
@@ -261,6 +261,32 @@ uiStyle *UI_GetStyle(void)
return (style != NULL) ? style : U.uistyles.first;
}
+/* for drawing, scaled with DPI setting */
+uiStyle *UI_GetStyleDraw(void)
+{
+ uiStyle *style = UI_GetStyle();
+ static uiStyle _style;
+
+ _style = *style;
+
+ _style.paneltitle.shadx = (short)(UI_DPI_FAC * _style.paneltitle.shadx);
+ _style.paneltitle.shady = (short)(UI_DPI_FAC * _style.grouplabel.shady);
+ _style.grouplabel.shadx = (short)(UI_DPI_FAC * _style.grouplabel.shadx);
+ _style.grouplabel.shady = (short)(UI_DPI_FAC * _style.paneltitle.shady);
+ _style.widgetlabel.shadx = (short)(UI_DPI_FAC * _style.widgetlabel.shadx);
+ _style.widgetlabel.shady = (short)(UI_DPI_FAC * _style.widgetlabel.shady);
+
+ _style.columnspace = (short)(UI_DPI_FAC * _style.columnspace);
+ _style.templatespace = (short)(UI_DPI_FAC * _style.templatespace);
+ _style.boxspace = (short)(UI_DPI_FAC * _style.boxspace);
+ _style.buttonspacex = (short)(UI_DPI_FAC * _style.buttonspacex);
+ _style.buttonspacey = (short)(UI_DPI_FAC * _style.buttonspacey);
+ _style.panelspace = (short)(UI_DPI_FAC * _style.panelspace);
+ _style.panelouter = (short)(UI_DPI_FAC * _style.panelouter);
+
+ return &_style;
+}
+
/* temporarily, does widget font */
int UI_GetStringWidth(const char *str)
{
@@ -364,9 +390,9 @@ void uiStyleInit(void)
* Yes, this build the glyph cache and create
* the texture.
*/
- BLF_size(font->blf_id, 11, U.dpi);
- BLF_size(font->blf_id, 12, U.dpi);
- BLF_size(font->blf_id, 14, U.dpi);
+ BLF_size(font->blf_id, 11 * U.pixelsize, U.dpi);
+ BLF_size(font->blf_id, 12 * U.pixelsize, U.dpi);
+ BLF_size(font->blf_id, 14 * U.pixelsize, U.dpi);
}
}
@@ -378,19 +404,19 @@ void uiStyleInit(void)
if (blf_mono_font == -1)
blf_mono_font = BLF_load_mem_unique("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size);
- BLF_size(blf_mono_font, 12, 72);
+ BLF_size(blf_mono_font, 12 * U.pixelsize, 72);
/* second for rendering else we get threading problems */
if (blf_mono_font_render == -1)
blf_mono_font_render = BLF_load_mem_unique("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size);
- BLF_size(blf_mono_font_render, 12, 72);
+ BLF_size(blf_mono_font_render, 12 * U.pixelsize, 72 );
}
void uiStyleFontSet(uiFontStyle *fs)
{
uiFont *font = uifont_to_blfont(fs->uifont_id);
- BLF_size(font->blf_id, fs->points, U.dpi);
+ BLF_size(font->blf_id, fs->points * U.pixelsize, U.dpi);
}
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 2b8ee10af1a..456a8a95a58 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -179,13 +179,13 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
/* preview thumbnails */
if (template.prv_rows > 0 && template.prv_cols > 0) {
- int w = 96 * template.prv_cols;
- int h = 96 * template.prv_rows + 20;
+ int w = 4 * U.widget_unit * template.prv_cols;
+ int h = 4 * U.widget_unit * template.prv_rows + U.widget_unit;
/* fake button, it holds space for search items */
uiDefBut(block, LABEL, 0, "", 10, 15, w, h, NULL, 0, 0, 0, 0, NULL);
- but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 0, w, 19,
+ but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 0, w, UI_UNIT_Y,
template.prv_rows, template.prv_cols, "");
uiButSetSearchFunc(but, id_search_cb, &template, id_search_call_cb, idptr.data);
}
@@ -193,15 +193,15 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
else {
const int searchbox_width = uiSearchBoxWidth();
const int searchbox_height = uiSearchBoxHeight();
+
/* fake button, it holds space for search items */
uiDefBut(block, LABEL, 0, "", 10, 15, searchbox_width, searchbox_height, NULL, 0, 0, 0, 0, NULL);
-
but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 0, searchbox_width, UI_UNIT_Y - 1, 0, 0, "");
uiButSetSearchFunc(but, id_search_cb, &template, id_search_call_cb, idptr.data);
}
- uiBoundsBlock(block, 6);
+ uiBoundsBlock(block, 0.3f * U.widget_unit);
uiBlockSetDirection(block, UI_DOWN);
uiEndBlock(C, block);
@@ -348,6 +348,7 @@ static const char *template_id_browse_tip(StructRNA *type)
/* Return a type-based i18n context, needed e.g. by "New" button.
* In most languages, this adjective takes different form based on gender of type name...
*/
+#ifdef WITH_INTERNATIONAL
static const char *template_id_context(StructRNA *type)
{
if (type) {
@@ -379,6 +380,7 @@ static const char *template_id_context(StructRNA *type)
}
return BLF_I18NCONTEXT_DEFAULT;
}
+#endif
static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, short idcode, int flag,
const char *newop, const char *openop, const char *unlinkop)
@@ -389,7 +391,6 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
// ListBase *lb; // UNUSED
ID *id, *idfrom;
int editable = RNA_property_editable(&template->ptr, template->prop);
- const char *i18n_ctxt = template_id_context(type);
idptr = RNA_property_pointer_get(&template->ptr, template->prop);
id = idptr.data;
@@ -521,11 +522,11 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
if (newop) {
but = uiDefIconTextButO(block, BUT, newop, WM_OP_INVOKE_DEFAULT, ICON_ZOOMIN,
- (id) ? "" : CTX_IFACE_(i18n_ctxt, "New"), 0, 0, w, UI_UNIT_Y, NULL);
+ (id) ? "" : CTX_IFACE_(template_id_context(type), "New"), 0, 0, w, UI_UNIT_Y, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
else {
- but = uiDefIconTextBut(block, BUT, 0, ICON_ZOOMIN, (id) ? "" : CTX_IFACE_(i18n_ctxt, "New"),
+ but = uiDefIconTextBut(block, BUT, 0, ICON_ZOOMIN, (id) ? "" : CTX_IFACE_(template_id_context(type), "New"),
0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
@@ -1440,7 +1441,7 @@ static void colorband_buttons_large(uiLayout *layout, uiBlock *block, ColorBand
const int line2_y = yoffs + 65;
if (coba == NULL) return;
-
+
bt = uiDefBut(block, BUT, 0, IFACE_("Add"), 0 + xoffs, line1_y, 40, UI_UNIT_Y, NULL, 0, 0, 0, 0,
TIP_("Add a new color stop to the colorband"));
uiButSetNFunc(bt, colorband_add_cb, MEM_dupallocN(cb), coba);
@@ -1550,8 +1551,8 @@ void uiTemplateColorRamp(uiLayout *layout, PointerRNA *ptr, const char *propname
cb->ptr = *ptr;
cb->prop = prop;
- rect.xmin = 0; rect.xmax = 200;
- rect.ymin = 0; rect.ymax = 190;
+ rect.xmin = 0; rect.xmax = 10.0f * UI_UNIT_X;
+ rect.ymin = 0; rect.ymax = 19.5f * UI_UNIT_X;
block = uiLayoutAbsoluteBlock(layout);
colorband_buttons_layout(layout, block, cptr.data, &rect, !expand, cb);
@@ -1582,8 +1583,8 @@ void uiTemplateHistogram(uiLayout *layout, PointerRNA *ptr, const char *propname
cb->ptr = *ptr;
cb->prop = prop;
- rect.xmin = 0; rect.xmax = 200;
- rect.ymin = 0; rect.ymax = 190;
+ rect.xmin = 0; rect.xmax = 10.0f * UI_UNIT_X;
+ rect.ymin = 0; rect.ymax = 9.5f * UI_UNIT_Y;
block = uiLayoutAbsoluteBlock(layout);
//colorband_buttons_layout(layout, block, cptr.data, &rect, !expand, cb);
@@ -1592,8 +1593,9 @@ void uiTemplateHistogram(uiLayout *layout, PointerRNA *ptr, const char *propname
hist->height = (hist->height <= UI_UNIT_Y) ? UI_UNIT_Y : hist->height;
- bt = uiDefBut(block, HISTOGRAM, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), hist->height, hist,
- 0, 0, 0, 0, "");
+ bt = uiDefBut(block, HISTOGRAM, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), UI_DPI_FAC * hist->height,
+ hist, 0, 0, 0, 0, "");
+
uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
MEM_freeN(cb);
@@ -1623,15 +1625,15 @@ void uiTemplateWaveform(uiLayout *layout, PointerRNA *ptr, const char *propname)
cb->ptr = *ptr;
cb->prop = prop;
- rect.xmin = 0; rect.xmax = 200;
- rect.ymin = 0; rect.ymax = 190;
+ rect.xmin = 0; rect.xmax = 10.0f * UI_UNIT_X;
+ rect.ymin = 0; rect.ymax = 9.5f * UI_UNIT_Y;
block = uiLayoutAbsoluteBlock(layout);
scopes->wavefrm_height = (scopes->wavefrm_height <= UI_UNIT_Y) ? UI_UNIT_Y : scopes->wavefrm_height;
- bt = uiDefBut(block, WAVEFORM, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), scopes->wavefrm_height, scopes,
- 0, 0, 0, 0, "");
+ bt = uiDefBut(block, WAVEFORM, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), UI_DPI_FAC * scopes->wavefrm_height,
+ scopes, 0, 0, 0, 0, "");
(void)bt; /* UNUSED */
MEM_freeN(cb);
@@ -1661,15 +1663,15 @@ void uiTemplateVectorscope(uiLayout *layout, PointerRNA *ptr, const char *propna
cb->ptr = *ptr;
cb->prop = prop;
- rect.xmin = 0; rect.xmax = 200;
- rect.ymin = 0; rect.ymax = 190;
+ rect.xmin = 0; rect.xmax = 10.0f * UI_UNIT_X;
+ rect.ymin = 0; rect.ymax = 9.5f * UI_UNIT_Y;
block = uiLayoutAbsoluteBlock(layout);
scopes->vecscope_height = (scopes->vecscope_height <= UI_UNIT_Y) ? UI_UNIT_Y : scopes->vecscope_height;
bt = uiDefBut(block, VECTORSCOPE, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect),
- scopes->vecscope_height, scopes, 0, 0, 0, 0, "");
+ UI_DPI_FAC * scopes->vecscope_height, scopes, 0, 0, 0, 0, "");
uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
MEM_freeN(cb);
@@ -2013,7 +2015,7 @@ static void curvemap_buttons_layout(uiLayout *layout, PointerRNA *ptr, char labe
/* curve itself */
size = uiLayoutGetWidth(layout);
row = uiLayoutRow(layout, FALSE);
- uiDefBut(block, BUT_CURVE, 0, "", 0, 0, size, MIN2(size, 200), cumap, 0.0f, 1.0f, bg, 0, "");
+ uiDefBut(block, BUT_CURVE, 0, "", 0, 0, size, MIN2(size, 10.0f * UI_UNIT_X), cumap, 0.0f, 1.0f, bg, 0, "");
/* sliders for selected point */
for (i = 0; i < cm->totpoint; i++) {
@@ -2084,7 +2086,7 @@ void uiTemplateCurveMapping(uiLayout *layout, PointerRNA *ptr, const char *propn
/********************* ColorPicker Template ************************/
-#define WHEEL_SIZE 100
+#define WHEEL_SIZE (5 * U.widget_unit)
/* This template now follows User Preference for type - name is not correct anymore... */
void uiTemplateColorPicker(uiLayout *layout, PointerRNA *ptr, const char *propname, int value_slider,
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index d363609fbd9..7c84784c46b 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -78,7 +78,7 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
if (arraylen && index == -1) {
if (ELEM(RNA_property_subtype(prop), PROP_COLOR, PROP_COLOR_GAMMA))
- but = uiDefButR_prop(block, COLOR, 0, name, x1, y1, x2, y2, ptr, prop, 0, 0, 0, -1, -1, NULL);
+ but = uiDefButR_prop(block, COLOR, 0, name, x1, y1, x2, y2, ptr, prop, -1, 0, 0, -1, -1, NULL);
}
else if (RNA_property_subtype(prop) == PROP_PERCENTAGE || RNA_property_subtype(prop) == PROP_FACTOR)
but = uiDefButR_prop(block, NUMSLI, 0, name, x1, y1, x2, y2, ptr, prop, index, 0, 0, -1, -1, NULL);
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index c4b80f0a42f..e5b26148be5 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -119,7 +119,7 @@ typedef struct uiWidgetType {
void (*state)(struct uiWidgetType *, int state);
void (*draw)(uiWidgetColors *, rcti *, int state, int roundboxalign);
void (*custom)(uiBut *, uiWidgetColors *, rcti *, int state, int roundboxalign);
- void (*text)(uiFontStyle *, uiWidgetColors *, uiBut *, rcti *);
+ void (*text)(uiFontStyle *, uiWidgetColors *, uiBut *, rcti *);
} uiWidgetType;
@@ -251,7 +251,7 @@ static void widget_init(uiWidgetBase *wtb)
/* helper call, makes shadow rect, with 'sun' above menu, so only shadow to left/right/bottom */
/* return tot */
-static int round_box_shadow_edges(float (*vert)[2], rcti *rect, float rad, int roundboxalign, float step)
+static int round_box_shadow_edges(float (*vert)[2], const rcti *rect, float rad, int roundboxalign, float step)
{
float vec[WIDGET_CURVE_RESOLU][2];
float minx, miny, maxx, maxy;
@@ -329,14 +329,14 @@ static int round_box_shadow_edges(float (*vert)[2], rcti *rect, float rad, int r
}
/* this call has 1 extra arg to allow mask outline */
-static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, float rad, float radi)
+static void round_box__edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad, float radi)
{
float vec[WIDGET_CURVE_RESOLU][2], veci[WIDGET_CURVE_RESOLU][2];
float minx = rect->xmin, miny = rect->ymin, maxx = rect->xmax, maxy = rect->ymax;
- float minxi = minx + 1.0f; /* boundbox inner */
- float maxxi = maxx - 1.0f;
- float minyi = miny + 1.0f;
- float maxyi = maxy - 1.0f;
+ float minxi = minx + U.pixelsize; /* boundbox inner */
+ float maxxi = maxx - U.pixelsize;
+ float minyi = miny + U.pixelsize;
+ float maxyi = maxy - U.pixelsize;
float facxi = (maxxi != minxi) ? 1.0f / (maxxi - minxi) : 0.0f; /* for uv, can divide by zero */
float facyi = (maxyi != minyi) ? 1.0f / (maxyi - minyi) : 0.0f;
int a, tot = 0, minsize;
@@ -352,7 +352,7 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
rad = 0.5f * minsize;
if (2.0f * (radi + 1.0f) > minsize)
- radi = 0.5f * minsize - 1.0f;
+ radi = 0.5f * minsize - U.pixelsize;
/* mult */
for (a = 0; a < WIDGET_CURVE_RESOLU; a++) {
@@ -479,14 +479,14 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
wt->totvert = tot;
}
-static void round_box_edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, float rad)
+static void round_box_edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad)
{
- round_box__edges(wt, roundboxalign, rect, rad, rad - 1.0f);
+ round_box__edges(wt, roundboxalign, rect, rad, rad - U.pixelsize);
}
/* based on button rect, return scaled array of triangles */
-static void widget_num_tria(uiWidgetTrias *tria, rcti *rect, float triasize, char where)
+static void widget_num_tria(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
{
float centx, centy, sizex, sizey, minsize;
int a, i1 = 0, i2 = 1;
@@ -521,7 +521,7 @@ static void widget_num_tria(uiWidgetTrias *tria, rcti *rect, float triasize, cha
tria->index = num_tria_face;
}
-static void widget_scroll_circle(uiWidgetTrias *tria, rcti *rect, float triasize, char where)
+static void widget_scroll_circle(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
{
float centx, centy, sizex, sizey, minsize;
int a, i1 = 0, i2 = 1;
@@ -564,21 +564,16 @@ static void widget_trias_draw(uiWidgetTrias *tria)
glDisableClientState(GL_VERTEX_ARRAY);
}
-static void widget_menu_trias(uiWidgetTrias *tria, rcti *rect)
+static void widget_menu_trias(uiWidgetTrias *tria, const rcti *rect)
{
- float centx, centy, size, asp;
+ float centx, centy, size;
int a;
/* center position and size */
- centx = rect->xmax - 0.5f * BLI_rcti_size_y(rect);
- centy = rect->ymin + 0.5f * BLI_rcti_size_y(rect);
+ centx = rect->xmax - 0.32f * BLI_rcti_size_y(rect);
+ centy = rect->ymin + 0.50f * BLI_rcti_size_y(rect);
size = 0.4f * (float)BLI_rcti_size_y(rect);
- /* XXX exception */
- asp = ((float)BLI_rcti_size_x(rect)) / ((float)BLI_rcti_size_y(rect));
- if (asp > 1.2f && asp < 2.6f)
- centx = rect->xmax - 0.4f * (float)BLI_rcti_size_y(rect);
-
for (a = 0; a < 6; a++) {
tria->vec[a][0] = size * menu_tria_vert[a][0] + centx;
tria->vec[a][1] = size * menu_tria_vert[a][1] + centy;
@@ -588,7 +583,7 @@ static void widget_menu_trias(uiWidgetTrias *tria, rcti *rect)
tria->index = menu_tria_face;
}
-static void widget_check_trias(uiWidgetTrias *tria, rcti *rect)
+static void widget_check_trias(uiWidgetTrias *tria, const rcti *rect)
{
float centx, centy, size;
int a;
@@ -833,7 +828,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
#define PREVIEW_PAD 4
-static void widget_draw_preview(BIFIconID icon, float UNUSED(alpha), rcti *rect)
+static void widget_draw_preview(BIFIconID icon, float UNUSED(alpha), const rcti *rect)
{
int w, h, size;
@@ -861,9 +856,9 @@ static int ui_but_draw_menu_icon(uiBut *but)
/* icons have been standardized... and this call draws in untransformed coordinates */
-static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, rcti *rect)
+static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, const rcti *rect)
{
- int xs = 0, ys = 0;
+ float xs = 0.0f, ys = 0.0f;
float aspect, height;
if (but->flag & UI_ICON_PREVIEW) {
@@ -874,20 +869,8 @@ static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, rcti *rect
/* this icon doesn't need draw... */
if (icon == ICON_BLANK1 && (but->flag & UI_ICON_SUBMENU) == 0) return;
- /* we need aspect from block, for menus... these buttons are scaled in uiPositionBlock() */
- aspect = but->block->aspect;
- if (aspect != but->aspect) {
- /* prevent scaling up icon in pupmenu */
- if (aspect < 1.0f) {
- height = UI_DPI_ICON_SIZE;
- aspect = 1.0f;
-
- }
- else
- height = UI_DPI_ICON_SIZE / aspect;
- }
- else
- height = UI_DPI_ICON_SIZE;
+ aspect = but->block->aspect / UI_DPI_FAC;
+ height = ICON_DEFAULT_HEIGHT / aspect;
/* calculate blend color */
if (ELEM4(but->type, TOG, ROW, TOGN, LISTROW)) {
@@ -902,34 +885,36 @@ static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, rcti *rect
glEnable(GL_BLEND);
if (icon && icon != ICON_BLANK1) {
+ float ofs = 1.0f / aspect;
+
if (but->flag & UI_ICON_LEFT) {
if (but->type == BUT_TOGDUAL) {
if (but->drawstr[0]) {
- xs = rect->xmin - 1;
+ xs = rect->xmin - ofs;
}
else {
- xs = (rect->xmin + rect->xmax - height) / 2;
+ xs = (rect->xmin + rect->xmax - height) / 2.0f;
}
}
else if (but->block->flag & UI_BLOCK_LOOP) {
if (but->type == SEARCH_MENU)
- xs = rect->xmin + 4;
+ xs = rect->xmin + 4.0f * ofs;
else
- xs = rect->xmin + 1;
+ xs = rect->xmin + ofs;
}
else if ((but->type == ICONROW) || (but->type == ICONTEXTROW)) {
- xs = rect->xmin + 3;
+ xs = rect->xmin + 3.0f * ofs;
}
else {
- xs = rect->xmin + 4;
+ xs = rect->xmin + 4.0f * ofs;
}
- ys = (rect->ymin + rect->ymax - height) / 2;
+ ys = (rect->ymin + rect->ymax - height) / 2.0f;
}
else {
- xs = (rect->xmin + rect->xmax - height) / 2;
- ys = (rect->ymin + rect->ymax - height) / 2;
+ xs = (rect->xmin + rect->xmax - height) / 2.0f;
+ ys = (rect->ymin + rect->ymax - height) / 2.0f;
}
-
+
/* to indicate draggable */
if (but->dragpoin && (but->flag & UI_ACTIVE)) {
float rgb[3] = {1.25f, 1.25f, 1.25f};
@@ -940,8 +925,8 @@ static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, rcti *rect
}
if (ui_but_draw_menu_icon(but)) {
- xs = rect->xmax - UI_DPI_ICON_SIZE - 1;
- ys = (rect->ymin + rect->ymax - height) / 2;
+ xs = rect->xmax - UI_DPI_ICON_SIZE - aspect;
+ ys = (rect->ymin + rect->ymax - height) / 2.0f;
UI_icon_draw_aspect(xs, ys, ICON_RIGHTARROW_THIN, aspect, alpha);
}
@@ -971,7 +956,7 @@ static void ui_text_clip_give_next_off(uiBut *but)
* \note Sets but->ofs to make sure text is correctly visible.
* \note Clips right in some cases, this function could be cleaned up.
*/
-static void ui_text_clip_left(uiFontStyle *fstyle, uiBut *but, rcti *rect)
+static void ui_text_clip_left(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int okwidth = BLI_rcti_size_x(rect) - border;
@@ -1000,7 +985,7 @@ static void ui_text_clip_left(uiFontStyle *fstyle, uiBut *but, rcti *rect)
/**
* Cut off the text, taking into account the cursor location (text display while editing).
*/
-static void ui_text_clip_cursor(uiFontStyle *fstyle, uiBut *but, rcti *rect)
+static void ui_text_clip_cursor(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int okwidth = BLI_rcti_size_x(rect) - border;
@@ -1064,7 +1049,7 @@ static void ui_text_clip_cursor(uiFontStyle *fstyle, uiBut *but, rcti *rect)
*
* \note deals with ': ' especially for number buttons
*/
-static void ui_text_clip_right_label(uiFontStyle *fstyle, uiBut *but, rcti *rect)
+static void ui_text_clip_right_label(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10;
int okwidth = BLI_rcti_size_x(rect) - border;
@@ -1329,14 +1314,15 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
if (but->flag & UI_HAS_ICON) {
widget_draw_icon(but, but->icon + but->iconadd, 1.0f, rect);
-
- rect->xmin += (int)((float)UI_icon_get_width(but->icon + but->iconadd) * UI_DPI_ICON_FAC);
+
+ /* icons default draw 0.8f x height */
+ rect->xmin += (int)(0.8f * BLI_rcti_size_y(rect));
if (but->editstr || (but->flag & UI_TEXT_LEFT))
- rect->xmin += 5;
+ rect->xmin += 0.4f * U.widget_unit;
}
else if ((but->flag & UI_TEXT_LEFT))
- rect->xmin += 5;
+ rect->xmin += 0.4f * U.widget_unit;
/* always draw text for textbutton cursor */
widget_draw_text(fstyle, wcol, but, rect);
@@ -1807,7 +1793,7 @@ static void widget_state_menu_item(uiWidgetType *wt, int state)
/* ************ menu backdrop ************************* */
/* outside of rect, rad to left/bottom/right */
-static void widget_softshadow(rcti *rect, int roundboxalign, float radin, float radout)
+static void widget_softshadow(const rcti *rect, int roundboxalign, const float radin, const float radout)
{
uiWidgetBase wtb;
rcti rect1 = *rect;
@@ -1816,17 +1802,20 @@ static void widget_softshadow(rcti *rect, int roundboxalign, float radin, float
float quad_strip[WIDGET_SIZE_MAX * 2][2];
/* prevent tooltips to not show round shadow */
- if (2.0f * radout > 0.2f * BLI_rcti_size_y(&rect1))
+ if (radout > 0.2f * BLI_rcti_size_y(&rect1))
rect1.ymax -= 0.2f * BLI_rcti_size_y(&rect1);
else
- rect1.ymax -= 2.0f * radout;
+ rect1.ymax -= radout;
/* inner part */
totvert = round_box_shadow_edges(wtb.inner_v, &rect1, radin, roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT), 0.0f);
/* inverse linear shadow alpha */
- alpha = 0.15;
- alphastep = 0.67;
+ alpha = 0.15f;
+ if (U.pixelsize > 1.0f)
+ alphastep = 0.78f;
+ else
+ alphastep = 0.67f;
glEnableClientState(GL_VERTEX_ARRAY);
@@ -1858,17 +1847,17 @@ static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int dir
}
else if (direction == UI_DOWN) {
roundboxalign = (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
- rect->ymin -= 4.0;
+ rect->ymin -= 0.1f * U.widget_unit;
}
else if (direction == UI_TOP) {
roundboxalign = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT;
- rect->ymax += 4.0;
+ rect->ymax += 0.1f * U.widget_unit;
}
glEnable(GL_BLEND);
- widget_softshadow(rect, roundboxalign, 5.0f, 8.0f);
+ widget_softshadow(rect, roundboxalign, 0.25f * U.widget_unit, 0.4f * U.widget_unit);
- round_box_edges(&wtb, roundboxalign, rect, 5.0f);
+ round_box_edges(&wtb, roundboxalign, rect, 0.25f * U.widget_unit);
wtb.emboss = 0;
widgetbase_draw(&wtb, wcol);
@@ -2000,7 +1989,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, const rcti *
/* ************ custom buttons, old stuff ************** */
/* draws in resolution of 20x4 colors */
-void ui_draw_gradient(rcti *rect, const float hsv[3], const int type, const float alpha)
+void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha)
{
const float color_step = (type == UI_GRAD_H) ? 0.02f : 0.05f;
int a;
@@ -2139,16 +2128,24 @@ void ui_draw_gradient(rcti *rect, const float hsv[3], const int type, const floa
-static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect)
+static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
{
float rgb[3];
float x = 0.0f, y = 0.0f;
float *hsv = ui_block_hsv_get(but->block);
float hsv_n[3];
+ int color_profile = but->block->color_profile;
+
+ if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
+ color_profile = FALSE;
copy_v3_v3(hsv_n, hsv);
ui_get_but_vectorf(but, rgb);
+
+ if (color_profile && (int)but->a1 != UI_GRAD_SV)
+ ui_block_to_display_space_v3(but->block, rgb);
+
rgb_to_hsv_compat_v(rgb, hsv_n);
ui_draw_gradient(rect, hsv_n, but->a1, 1.0f);
@@ -2182,10 +2179,10 @@ static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect)
}
/* vertical 'value' slider, using new widget code */
-static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
+static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect)
{
uiWidgetBase wtb;
- float rad = 0.5f * BLI_rcti_size_x(rect);
+ const float rad = 0.5f * BLI_rcti_size_x(rect);
float x, y;
float rgb[3], hsv[3], v, range;
int color_profile = but->block->color_profile;
@@ -2230,7 +2227,7 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
/* ************ separator, for menus etc ***************** */
-static void ui_draw_separator(rcti *rect, uiWidgetColors *wcol)
+static void ui_draw_separator(const rcti *rect, uiWidgetColors *wcol)
{
int y = rect->ymin + BLI_rcti_size_y(rect) / 2 - 1;
unsigned char col[4];
@@ -2251,7 +2248,7 @@ static void ui_draw_separator(rcti *rect, uiWidgetColors *wcol)
static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{
uiWidgetBase wtb;
- float rad = 0.5f * BLI_rcti_size_y(rect);
+ const float rad = 0.5f * BLI_rcti_size_y(rect);
float textofs = rad * 0.75f;
if (state & UI_SELECT)
@@ -2275,7 +2272,7 @@ static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int round
rect->xmax -= textofs;
}
-int ui_link_bezier_points(rcti *rect, float coord_array[][2], int resol)
+int ui_link_bezier_points(const rcti *rect, float coord_array[][2], int resol)
{
float dist, vec[4][2];
@@ -2299,7 +2296,7 @@ int ui_link_bezier_points(rcti *rect, float coord_array[][2], int resol)
}
#define LINK_RESOL 24
-void ui_draw_link_bezier(rcti *rect)
+void ui_draw_link_bezier(const rcti *rect)
{
float coord_array[LINK_RESOL + 1][2];
@@ -2322,18 +2319,18 @@ void ui_draw_link_bezier(rcti *rect)
}
/* function in use for buttons and for view2d sliders */
-void uiWidgetScrollDraw(uiWidgetColors *wcol, rcti *rect, rcti *slider, int state)
+void uiWidgetScrollDraw(uiWidgetColors *wcol, const rcti *rect, const rcti *slider, int state)
{
uiWidgetBase wtb;
- float rad;
int horizontal;
+ float rad;
short outline = 0;
widget_init(&wtb);
/* determine horizontal/vertical */
horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect));
-
+
if (horizontal)
rad = 0.5f * BLI_rcti_size_y(rect);
else
@@ -2540,14 +2537,15 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
fac = ((float)value - but->softmin) * (BLI_rcti_size_x(&rect1) - offs) / (but->softmax - but->softmin);
/* left part of slider, always rounded */
- rect1.xmax = rect1.xmin + ceil(offs + 1.0f);
+ rect1.xmax = rect1.xmin + ceil(offs + U.pixelsize);
round_box_edges(&wtb1, roundboxalign & ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT), &rect1, offs);
wtb1.outline = 0;
widgetbase_draw(&wtb1, wcol);
/* right part of slider, interpolate roundness */
rect1.xmax = rect1.xmin + fac + offs;
- rect1.xmin += floor(offs - 1.0f);
+ rect1.xmin += floor(offs - U.pixelsize);
+
if (rect1.xmax + offs > rect->xmax)
offs *= (rect1.xmax + offs - rect->xmax) / offs;
else
@@ -2577,12 +2575,14 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{
uiWidgetBase wtb;
- float col[4];
+ float rad, col[4];
int color_profile = but->block->color_profile;
col[3] = 1.0f;
if (but->rnaprop) {
+ BLI_assert(but->rnaindex == -1);
+
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
color_profile = FALSE;
@@ -2594,7 +2594,8 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 5.0f);
+ rad = 0.25f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
ui_get_but_vectorf(but, col);
@@ -2608,7 +2609,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
rect->ymin += SWATCH_KEYED_BORDER;
rect->ymax -= SWATCH_KEYED_BORDER;
- round_box_edges(&wtb, roundboxalign, rect, 5.0f);
+ round_box_edges(&wtb, roundboxalign, rect, rad);
}
if (color_profile)
@@ -2632,12 +2633,14 @@ static void widget_icon_has_anim(uiBut *UNUSED(but), uiWidgetColors *wcol, rcti
{
if (state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_REDALERT)) {
uiWidgetBase wtb;
-
+ float rad;
+
widget_init(&wtb);
wtb.outline = 0;
/* rounded */
- round_box_edges(&wtb, UI_CNR_ALL, rect, 10.0f);
+ rad = 0.5f * BLI_rcti_size_y(rect);
+ round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
widgetbase_draw(&wtb, wcol);
}
}
@@ -2646,6 +2649,7 @@ static void widget_icon_has_anim(uiBut *UNUSED(but), uiWidgetColors *wcol, rcti
static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{
uiWidgetBase wtb;
+ float rad;
if (state & UI_SELECT)
SWAP(short, wcol->shadetop, wcol->shadedown);
@@ -2653,7 +2657,8 @@ static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roun
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol);
@@ -2663,11 +2668,13 @@ static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roun
static void widget_menubut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
{
uiWidgetBase wtb;
+ float rad;
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
/* decoration */
widget_menu_trias(&wtb.tria1, rect);
@@ -2681,11 +2688,13 @@ static void widget_menubut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state),
static void widget_menuiconbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
{
uiWidgetBase wtb;
+ float rad;
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
/* decoration */
widgetbase_draw(&wtb, wcol);
@@ -2696,11 +2705,13 @@ static void widget_menunodebut(uiWidgetColors *wcol, rcti *rect, int UNUSED(stat
/* silly node link button hacks */
uiWidgetBase wtb;
uiWidgetColors wcol_backup = *wcol;
+ float rad;
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
wcol->inner[0] += 15;
wcol->inner[1] += 15;
@@ -2718,7 +2729,7 @@ static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int
{
if (state & UI_ACTIVE) {
uiWidgetBase wtb;
- float rad = 0.25f * BLI_rcti_size_y(rect); /* 4.0f */
+ const float rad = 0.2f * U.widget_unit;
widget_init(&wtb);
@@ -2745,12 +2756,14 @@ static void widget_menu_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(sta
static void widget_list_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
{
uiWidgetBase wtb;
+ float rad;
widget_init(&wtb);
/* rounded, but no outline */
wtb.outline = 0;
- round_box_edges(&wtb, UI_CNR_ALL, rect, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
widgetbase_draw(&wtb, wcol);
}
@@ -2759,6 +2772,7 @@ static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UN
{
uiWidgetBase wtb;
rcti recttemp = *rect;
+ float rad;
int delta;
widget_init(&wtb);
@@ -2774,7 +2788,8 @@ static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UN
recttemp.ymax -= delta;
/* half rounded */
- round_box_edges(&wtb, UI_CNR_ALL, &recttemp, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad);
/* decoration */
if (state & UI_SELECT) {
@@ -2791,11 +2806,13 @@ static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UN
static void widget_radiobut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
{
uiWidgetBase wtb;
+ float rad;
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol);
@@ -2804,6 +2821,7 @@ static void widget_radiobut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state),
static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
{
uiWidgetBase wtb;
+ float rad;
char old_col[3];
widget_init(&wtb);
@@ -2818,7 +2836,8 @@ static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(
}
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol);
@@ -2833,12 +2852,14 @@ static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(
static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
{
uiWidgetBase wtb;
+ float rad;
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
-
+ rad = 0.2f * U.widget_unit;
+ round_box_edges(&wtb, roundboxalign, rect, rad);
+
widgetbase_draw(&wtb, wcol);
}
@@ -2846,7 +2867,7 @@ static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int
static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
{
uiWidgetBase wtb;
- float rad = 5.0f; /* 0.5f * BLI_rcti_size_y(rect); */
+ const float rad = 0.25f * U.widget_unit;
widget_init(&wtb);
@@ -2859,6 +2880,7 @@ static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state),
static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *wt, rcti *rect)
{
uiWidgetBase wtb;
+ const float rad = 0.25f * U.widget_unit;
unsigned char col[4];
/* state copy! */
@@ -2874,12 +2896,12 @@ static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *
UI_GetThemeColor3ubv(TH_BACK, col);
glColor3ubv(col);
- round_box__edges(&wtb, UI_CNR_ALL, rect, 0.0f, 4.0);
+ round_box__edges(&wtb, UI_CNR_ALL, rect, 0.0f, rad);
widgetbase_outline(&wtb);
}
/* outline */
- round_box_edges(&wtb, UI_CNR_ALL, rect, 5.0f);
+ round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
wtb.outline = 1;
wtb.inner = 0;
widgetbase_draw(&wtb, &wt->wcol);
@@ -2887,7 +2909,7 @@ static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *
}
-static void widget_disabled(rcti *rect)
+static void widget_disabled(const rcti *rect)
{
float col[4];
@@ -3068,9 +3090,9 @@ static int widget_roundbox_set(uiBut *but, rcti *rect)
/* ui_block_position has this correction too, keep in sync */
if (but->flag & UI_BUT_ALIGN_TOP)
- rect->ymax += 1;
+ rect->ymax += U.pixelsize;
if (but->flag & UI_BUT_ALIGN_LEFT)
- rect->xmin -= 1;
+ rect->xmin -= U.pixelsize;
switch (but->flag & UI_BUT_ALIGN) {
case UI_BUT_ALIGN_TOP:
@@ -3381,7 +3403,7 @@ void ui_draw_search_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
uiWidgetType *wt = widget_type(UI_WTYPE_BOX);
glEnable(GL_BLEND);
- widget_softshadow(rect, UI_CNR_ALL, 5.0f, 8.0f);
+ widget_softshadow(rect, UI_CNR_ALL, 0.25f * U.widget_unit, 0.4f * U.widget_unit);
glDisable(GL_BLEND);
wt->state(wt, 0);
@@ -3408,7 +3430,7 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int ic
fstyle->align = UI_STYLE_TEXT_LEFT;
/* text location offset */
- rect->xmin += 5;
+ rect->xmin += 0.25f * UI_UNIT_X;
if (iconid) rect->xmin += UI_DPI_ICON_SIZE;
/* cut string in 2 parts? */
@@ -3433,10 +3455,16 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int ic
*rect = _rect;
if (iconid) {
- int xs = rect->xmin + 4;
+ float height, aspect;
+ int xs = rect->xmin + 0.2f * UI_UNIT_X;
int ys = 1 + (rect->ymin + rect->ymax - UI_DPI_ICON_SIZE) / 2;
+
+ /* icons are 80% of height of button (16 pixels inside 20 height) */
+ height = 0.8f * BLI_rcti_size_y(rect);
+ aspect = ICON_DEFAULT_HEIGHT / height;
+
glEnable(GL_BLEND);
- UI_icon_draw_aspect(xs, ys, iconid, 1.2f, 0.5f); /* XXX scale weak get from fstyle? */
+ UI_icon_draw_aspect(xs, ys, iconid, aspect, 0.5f); /* XXX scale weak get from fstyle? */
glDisable(GL_BLEND);
}
}
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index dce0de3fec0..b45d14bfa90 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -86,7 +86,7 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo
static char error[4] = {240, 0, 240, 255};
static char alert[4] = {240, 60, 60, 255};
static char headerdesel[4] = {0, 0, 0, 255};
-
+ static char setting = 0;
const char *cp = error;
if (btheme) {
@@ -216,13 +216,19 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo
case TH_HEADER_TEXT_HI:
cp = ts->header_text_hi; break;
- case TH_PANEL:
- cp = ts->panel; break;
- case TH_PANEL_TEXT:
- cp = ts->panel_text; break;
- case TH_PANEL_TEXT_HI:
- cp = ts->panel_text_hi; break;
-
+ case TH_PANEL_HEADER:
+ cp = ts->panelcolors.header; break;
+ case TH_PANEL_BACK:
+ cp = ts->panelcolors.back; break;
+ case TH_PANEL_SHOW_HEADER:
+ cp = &setting;
+ setting = ts->panelcolors.show_header;
+ break;
+ case TH_PANEL_SHOW_BACK:
+ cp = &setting;
+ setting = ts->panelcolors.show_back;
+ break;
+
case TH_BUTBACK:
cp = ts->button; break;
case TH_BUTBACK_TEXT:
@@ -607,9 +613,9 @@ static void ui_theme_init_new_do(ThemeSpace *ts)
rgba_char_args_test_set(ts->header_title, 0, 0, 0, 255);
rgba_char_args_test_set(ts->header_text_hi, 255, 255, 255, 255);
- rgba_char_args_test_set(ts->panel_text, 0, 0, 0, 255);
- rgba_char_args_test_set(ts->panel_title, 0, 0, 0, 255);
- rgba_char_args_test_set(ts->panel_text_hi, 255, 255, 255, 255);
+// rgba_char_args_test_set(ts->panel_text, 0, 0, 0, 255);
+// rgba_char_args_test_set(ts->panel_title, 0, 0, 0, 255);
+// rgba_char_args_test_set(ts->panel_text_hi, 255, 255, 255, 255);
rgba_char_args_test_set(ts->button, 145, 145, 145, 245);
rgba_char_args_test_set(ts->button_title, 0, 0, 0, 255);
@@ -687,8 +693,8 @@ void ui_theme_init_default(void)
rgba_char_args_set(btheme->tv3d.text_hi, 255, 255, 255, 255);
rgba_char_args_set_fl(btheme->tv3d.header, 0.45, 0.45, 0.45, 1.0);
- rgba_char_args_set_fl(btheme->tv3d.button, 0.45, 0.45, 0.45, 1.0);
- rgba_char_args_set(btheme->tv3d.panel, 165, 165, 165, 127);
+ rgba_char_args_set_fl(btheme->tv3d.button, 0.45, 0.45, 0.45, 0.5);
+// rgba_char_args_set(btheme->tv3d.panel, 165, 165, 165, 127);
rgba_char_args_set(btheme->tv3d.shade1, 160, 160, 160, 100);
rgba_char_args_set(btheme->tv3d.shade2, 0x7f, 0x70, 0x70, 100);
@@ -769,14 +775,14 @@ void ui_theme_init_default(void)
btheme->tbuts = btheme->tv3d;
rgba_char_args_set_fl(btheme->tbuts.back, 0.45, 0.45, 0.45, 1.0);
- rgba_char_args_set(btheme->tbuts.panel, 0x82, 0x82, 0x82, 255);
+// rgba_char_args_set(btheme->tbuts.panel, 0x82, 0x82, 0x82, 255);
/* graph editor */
btheme->tipo = btheme->tv3d;
rgba_char_args_set_fl(btheme->tipo.back, 0.42, 0.42, 0.42, 1.0);
rgba_char_args_set_fl(btheme->tipo.list, 0.4, 0.4, 0.4, 1.0);
rgba_char_args_set(btheme->tipo.grid, 94, 94, 94, 255);
- rgba_char_args_set(btheme->tipo.panel, 255, 255, 255, 150);
+// rgba_char_args_set(btheme->tipo.panel, 255, 255, 255, 150);
rgba_char_args_set(btheme->tipo.shade1, 150, 150, 150, 100); /* scrollbars */
rgba_char_args_set(btheme->tipo.shade2, 0x70, 0x70, 0x70, 100);
rgba_char_args_set(btheme->tipo.vertex, 0, 0, 0, 255);
@@ -822,11 +828,11 @@ void ui_theme_init_default(void)
/* to have something initialized */
btheme->tfile = btheme->tv3d;
rgba_char_args_set_fl(btheme->tfile.back, 0.3, 0.3, 0.3, 1);
- rgba_char_args_set_fl(btheme->tfile.panel, 0.3, 0.3, 0.3, 1);
+// rgba_char_args_set_fl(btheme->tfile.panel, 0.3, 0.3, 0.3, 1);
rgba_char_args_set_fl(btheme->tfile.list, 0.4, 0.4, 0.4, 1);
rgba_char_args_set(btheme->tfile.text, 250, 250, 250, 255);
rgba_char_args_set(btheme->tfile.text_hi, 15, 15, 15, 255);
- rgba_char_args_set(btheme->tfile.panel, 145, 145, 145, 255); /* bookmark/ui regions */
+// rgba_char_args_set(btheme->tfile.panel, 145, 145, 145, 255); /* bookmark/ui regions */
rgba_char_args_set(btheme->tfile.active, 130, 130, 130, 255); /* selected files */
rgba_char_args_set(btheme->tfile.hilite, 255, 140, 25, 255); /* selected files */
@@ -866,7 +872,8 @@ void ui_theme_init_default(void)
rgba_char_args_set_fl(btheme->tima.preview_stitch_vert, 0.0, 0.0, 1.0, 0.2);
rgba_char_args_set_fl(btheme->tima.preview_stitch_stitchable, 0.0, 1.0, 0.0, 1.0);
rgba_char_args_set_fl(btheme->tima.preview_stitch_unstitchable, 1.0, 0.0, 0.0, 1.0);
-
+ rgba_char_args_set_fl(btheme->tima.preview_stitch_active, 0.886, 0.824, 0.765, 0.140);
+
/* space text */
btheme->text = btheme->tv3d;
rgba_char_args_set(btheme->text.back, 153, 153, 153, 255);
@@ -2009,7 +2016,7 @@ void init_userdef_do_versions(void)
if (U.dragthreshold == 0)
U.dragthreshold = 5;
if (U.widget_unit == 0)
- U.widget_unit = (U.dpi * 20 + 36) / 72;
+ U.widget_unit = 20;
if (U.anisotropic_filter <= 0)
U.anisotropic_filter = 1;
@@ -2028,6 +2035,55 @@ void init_userdef_do_versions(void)
if (U.tweak_threshold == 0)
U.tweak_threshold = 10;
+ if (bmain->versionfile < 265 || (bmain->versionfile == 265 && bmain->subversionfile < 1)) {
+ bTheme *btheme;
+
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ /* note: the toggle operator for transparent backdrops limits to these spacetypes */
+ if (btheme->tnode.button[3] == 255) {
+ btheme->tv3d.button[3] = 128;
+ btheme->tnode.button[3] = 128;
+ btheme->tima.button[3] = 128;
+ btheme->tseq.button[3] = 128;
+ btheme->tclip.button[3] = 128;
+ }
+ }
+ }
+
+ /* panel header/backdrop supported locally per editor now */
+ if (bmain->versionfile < 265 || (bmain->versionfile == 265 && bmain->subversionfile < 2)) {
+ bTheme *btheme;
+
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+
+ /* new color, panel backdrop. Not used anywhere yet, until you enable it */
+ copy_v3_v3_char(btheme->tui.panel.back, btheme->tbuts.button);
+ btheme->tui.panel.back[3] = 128;
+
+ btheme->tbuts.panelcolors = btheme->tui.panel;
+ btheme->tv3d.panelcolors = btheme->tui.panel;
+ btheme->tfile.panelcolors = btheme->tui.panel;
+ btheme->tipo.panelcolors = btheme->tui.panel;
+ btheme->tinfo.panelcolors = btheme->tui.panel;
+ btheme->tact.panelcolors = btheme->tui.panel;
+ btheme->tnla.panelcolors = btheme->tui.panel;
+ btheme->tseq.panelcolors = btheme->tui.panel;
+ btheme->tima.panelcolors = btheme->tui.panel;
+ btheme->text.panelcolors = btheme->tui.panel;
+ btheme->toops.panelcolors = btheme->tui.panel;
+ btheme->ttime.panelcolors = btheme->tui.panel;
+ btheme->tnode.panelcolors = btheme->tui.panel;
+ btheme->tlogic.panelcolors = btheme->tui.panel;
+ btheme->tuserpref.panelcolors = btheme->tui.panel;
+ btheme->tconsole.panelcolors = btheme->tui.panel;
+ btheme->tclip.panelcolors = btheme->tui.panel;
+ }
+ }
+
+
+ if (U.pixelsize == 0.0f)
+ U.pixelsize = 1.0f;
+
/* funny name, but it is GE stuff, moves userdef stuff to engine */
// XXX space_set_commmandline_options();
/* this timer uses U */
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index f1a3f59bc22..306b328b431 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -852,10 +852,11 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, int resize
/* hrumf! */
/* XXX: there are work arounds for this in the panel and file browse code. */
+ /* round to int, because this is called with width + V2D_SCROLL_WIDTH */
if (scroll & V2D_SCROLL_HORIZONTAL)
- width -= V2D_SCROLL_WIDTH;
+ width -= (int)V2D_SCROLL_WIDTH;
if (scroll & V2D_SCROLL_VERTICAL)
- height -= V2D_SCROLL_HEIGHT;
+ height -= (int)V2D_SCROLL_HEIGHT;
if (ELEM(0, width, height)) {
if (G.debug & G_DEBUG)
@@ -1150,7 +1151,7 @@ View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d,
pixels = (float)BLI_rcti_size_x(&v2d->mask);
if (pixels != 0.0f) {
- grid->dx = (U.v2d_min_gridsize * space) / (seconddiv * pixels);
+ grid->dx = (U.v2d_min_gridsize * U.pixelsize * space) / (seconddiv * pixels);
step_to_grid(&grid->dx, &grid->powerx, xunits);
grid->dx *= seconddiv;
}
@@ -1167,7 +1168,7 @@ View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d,
space = BLI_rctf_size_y(&v2d->cur);
pixels = (float)winy;
- grid->dy = U.v2d_min_gridsize * space / pixels;
+ grid->dy = U.v2d_min_gridsize * U.pixelsize * space / pixels;
step_to_grid(&grid->dy, &grid->powery, yunits);
if (yclamp == V2D_GRID_CLAMP) {
@@ -1212,7 +1213,7 @@ void UI_view2d_grid_draw(View2D *v2d, View2DGrid *grid, int flag)
vec2[1] = v2d->cur.ymax;
/* minor gridlines */
- step = (BLI_rcti_size_x(&v2d->mask) + 1) / U.v2d_min_gridsize;
+ step = (BLI_rcti_size_x(&v2d->mask) + 1) / (U.v2d_min_gridsize * U.pixelsize);
UI_ThemeColor(TH_GRID);
for (a = 0; a < step; a++) {
@@ -1246,7 +1247,7 @@ void UI_view2d_grid_draw(View2D *v2d, View2DGrid *grid, int flag)
vec1[0] = grid->startx;
vec2[0] = v2d->cur.xmax;
- step = (BLI_rcti_size_y(&v2d->mask) + 1) / U.v2d_min_gridsize;
+ step = (BLI_rcti_size_y(&v2d->mask) + 1) / (U.v2d_min_gridsize * U.pixelsize);
UI_ThemeColor(TH_GRID);
for (a = 0; a <= step; a++) {
@@ -1427,6 +1428,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d,
rcti vert, hor;
float fac1, fac2, totsize, scrollsize;
int scroll = view2d_scroll_mapped(v2d->scroll);
+ int smaller;
/* scrollers is allocated here... */
scrollers = MEM_callocN(sizeof(View2DScrollers), "View2DScrollers");
@@ -1435,19 +1437,20 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d,
hor = v2d->hor;
/* slider rects need to be smaller than region */
- hor.xmin += 4;
- hor.xmax -= 4;
+ smaller = (int)(0.2f * U.widget_unit);
+ hor.xmin += smaller;
+ hor.xmax -= smaller;
if (scroll & V2D_SCROLL_BOTTOM)
- hor.ymin += 4;
+ hor.ymin += smaller;
else
- hor.ymax -= 4;
+ hor.ymax -= smaller;
if (scroll & V2D_SCROLL_LEFT)
- vert.xmin += 4;
+ vert.xmin += smaller;
else
- vert.xmax -= 4;
- vert.ymin += 4;
- vert.ymax -= 4;
+ vert.xmax -= smaller;
+ vert.ymin += smaller;
+ vert.ymax -= smaller;
CLAMP(vert.ymin, vert.ymin, vert.ymax - V2D_SCROLLER_HANDLE_SIZE);
CLAMP(hor.xmin, hor.xmin, hor.xmax - V2D_SCROLLER_HANDLE_SIZE);
@@ -1621,6 +1624,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
uiWidgetColors wcol = btheme->tui.wcol_scroll;
rcti slider;
int state;
+ unsigned char col[4];
slider.xmin = vs->hor_min;
slider.xmax = vs->hor_max;
@@ -1643,8 +1647,12 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
state |= UI_SCROLL_ARROWS;
}
- UI_ThemeColor(TH_BACK);
- glRecti(v2d->hor.xmin, v2d->hor.ymin, v2d->hor.xmax, v2d->hor.ymax);
+ /* clean rect behind slider, but not with transparent background */
+ UI_GetThemeColor4ubv(TH_BACK, col);
+ if (col[3] == 255) {
+ glColor3ub(col[0], col[1], col[2]);
+ glRecti(v2d->hor.xmin, v2d->hor.ymin, v2d->hor.xmax, v2d->hor.ymax);
+ }
uiWidgetScrollDraw(&wcol, &hor, &slider, state);
}
@@ -1680,12 +1688,12 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
/* draw numbers in the appropriate range */
if (dfac > 0.0f) {
- float h = 2.0f + (float)(hor.ymin);
+ float h = 0.1f*UI_UNIT_Y + (float)(hor.ymin);
- for (; fac < hor.xmax - 10; fac += dfac, val += grid->dx) {
+ for (; fac < hor.xmax - 0.5f * U.widget_unit; fac += dfac, val += grid->dx) {
/* make prints look nicer for scrollers */
- if (fac < hor.xmin + 10)
+ if (fac < hor.xmin + 0.5f * U.widget_unit)
continue;
switch (vs->xunits) {
@@ -1732,6 +1740,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
uiWidgetColors wcol = btheme->tui.wcol_scroll;
rcti slider;
int state;
+ unsigned char col[4];
slider.xmin = vert.xmin;
slider.xmax = vert.xmax;
@@ -1753,9 +1762,13 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
{
state |= UI_SCROLL_ARROWS;
}
-
- UI_ThemeColor(TH_BACK);
- glRecti(v2d->vert.xmin, v2d->vert.ymin, v2d->vert.xmax, v2d->vert.ymax);
+
+ /* clean rect behind slider, but not with transparent background */
+ UI_GetThemeColor4ubv(TH_BACK, col);
+ if (col[3] == 255) {
+ glColor3ub(col[0], col[1], col[2]);
+ glRecti(v2d->vert.xmin, v2d->vert.ymin, v2d->vert.xmax, v2d->vert.ymax);
+ }
uiWidgetScrollDraw(&wcol, &vert, &slider, state);
}
@@ -2047,6 +2060,12 @@ void UI_view2d_getscale(View2D *v2d, float *x, float *y)
if (x) *x = BLI_rcti_size_x(&v2d->mask) / BLI_rctf_size_x(&v2d->cur);
if (y) *y = BLI_rcti_size_y(&v2d->mask) / BLI_rctf_size_y(&v2d->cur);
}
+/* Same as UI_view2d_getscale() - 1.0f / x, y */
+void UI_view2d_getscale_inverse(View2D *v2d, float *x, float *y)
+{
+ if (x) *x = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask);
+ if (y) *y = BLI_rctf_size_y(&v2d->cur) / BLI_rcti_size_y(&v2d->mask);
+}
/* Check if mouse is within scrollers
* - Returns appropriate code for match
diff --git a/source/blender/editors/io/SConscript b/source/blender/editors/io/SConscript
index d012576637c..cef73f33ddd 100644
--- a/source/blender/editors/io/SConscript
+++ b/source/blender/editors/io/SConscript
@@ -1,4 +1,29 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
Import ('env')
diff --git a/source/blender/editors/mask/SConscript b/source/blender/editors/mask/SConscript
index 4af000d038d..3200362b580 100644
--- a/source/blender/editors/mask/SConscript
+++ b/source/blender/editors/mask/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/mask/mask_edit.c b/source/blender/editors/mask/mask_edit.c
index 18384ad9de4..cd2995be439 100644
--- a/source/blender/editors/mask/mask_edit.c
+++ b/source/blender/editors/mask/mask_edit.c
@@ -324,15 +324,13 @@ void ED_mask_pixelspace_factor(ScrArea *sa, ARegion *ar, float *scalex, float *s
case SPACE_CLIP:
{
SpaceClip *sc = sa->spacedata.first;
- int width, height;
- float zoomx, zoomy, aspx, aspy;
+ float aspx, aspy;
- ED_space_clip_get_size(sc, &width, &height);
- ED_space_clip_get_zoom(sc, ar, &zoomx, &zoomy);
+ UI_view2d_getscale(&ar->v2d, scalex, scaley);
ED_space_clip_get_aspect(sc, &aspx, &aspy);
- *scalex = ((float)width * aspx) * zoomx;
- *scaley = ((float)height * aspy) * zoomy;
+ *scalex *= aspx;
+ *scaley *= aspy;
break;
}
case SPACE_SEQ:
@@ -343,15 +341,13 @@ void ED_mask_pixelspace_factor(ScrArea *sa, ARegion *ar, float *scalex, float *s
case SPACE_IMAGE:
{
SpaceImage *sima = sa->spacedata.first;
- int width, height;
- float zoomx, zoomy, aspx, aspy;
+ float aspx, aspy;
- ED_space_image_get_size(sima, &width, &height);
- ED_space_image_get_zoom(sima, ar, &zoomx, &zoomy);
+ UI_view2d_getscale(&ar->v2d, scalex, scaley);
ED_space_image_get_aspect(sima, &aspx, &aspy);
- *scalex = ((float)width * aspx) * zoomx;
- *scaley = ((float)height * aspy) * zoomy;
+ *scalex *= aspx;
+ *scaley *= aspy;
break;
}
default:
diff --git a/source/blender/editors/mask/mask_relationships.c b/source/blender/editors/mask/mask_relationships.c
index a1f2539ce7c..2a1bdee32f7 100644
--- a/source/blender/editors/mask/mask_relationships.c
+++ b/source/blender/editors/mask/mask_relationships.c
@@ -31,6 +31,7 @@
#include "BLI_math.h"
+#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -143,8 +144,8 @@ static int mask_parent_set_exec(bContext *C, wmOperator *UNUSED(op))
if (MASKPOINT_ISSEL_ANY(point)) {
point->parent.id_type = ID_MC;
point->parent.id = &clip->id;
- strcpy(point->parent.parent, tracking_object->name);
- strcpy(point->parent.sub_parent, track->name);
+ BLI_strncpy(point->parent.parent, tracking_object->name, sizeof(point->parent.parent));
+ BLI_strncpy(point->parent.sub_parent, track->name, sizeof(point->parent.sub_parent));
copy_v2_v2(point->parent.parent_orig, parmask_pos);
}
diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript
index 91ffdc91685..11c90a4a922 100644
--- a/source/blender/editors/mesh/SConscript
+++ b/source/blender/editors/mesh/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 4350c005f95..05f2269c359 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -852,7 +852,7 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
if (em) {
if (skip_em_vert_array_init == FALSE) {
- EDBM_index_arrays_init(em, 1, 0, 0);
+ EDBM_index_arrays_ensure(em, BM_VERT);
}
}
@@ -888,11 +888,6 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
last = a;
}
}
- if (em) {
- if (skip_em_vert_array_init == FALSE) {
- EDBM_index_arrays_free(em);
- }
- }
MEM_freeN(topo_pairs);
topo_pairs = NULL;
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 4a425c83d86..adcec5699a9 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -58,7 +58,7 @@
/* BMESH_TODO: 'state' is not a good name, should be flipped and called 'was_editmode',
* or at least something more descriptive */
static Object *make_prim_init(bContext *C, const char *idname,
- float *dia, float mat[][4],
+ float *dia, float mat[4][4],
int *state, const float loc[3], const float rot[3], const unsigned int layer)
{
Object *obedit = CTX_data_edit_object(C);
@@ -90,7 +90,7 @@ static void make_prim_finish(bContext *C, Object *obedit, int *state, int enter_
EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX);
/* only recalc editmode tessface if we are staying in editmode */
- EDBM_update_generic(C, em, !exit_editmode);
+ EDBM_update_generic(em, !exit_editmode, TRUE);
/* userdef */
if (exit_editmode) {
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index a59c491fe13..31d5eed83dc 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -720,7 +720,7 @@ static void knife_cut_through(KnifeTool_OpData *kcd)
for (r = firstfaces.first; r; r = r->next) {
f = r->ref;
found = 0;
- for (j = 0, lh2 = kcd->linehits; j < kcd->totlinehit; j++, lh2++) {
+ for (j = 0, lh2 = kcd->linehits; j < kcd->totlinehit && !found; j++, lh2++) {
kfe2 = lh2->kfe;
for (r2 = kfe2->faces.first; r2; r2 = r2->next) {
if (r2->ref == f) {
@@ -750,7 +750,7 @@ static void knife_cut_through(KnifeTool_OpData *kcd)
for (r = kfe->faces.first; r; r = r->next) {
f = r->ref;
found = 0;
- for (j = i + 1, lh2 = lh + 1; j < kcd->totlinehit; j++, lh2++) {
+ for (j = i + 1, lh2 = lh + 1; j < kcd->totlinehit && !found; j++, lh2++) {
kfe2 = lh2->kfe;
for (r2 = kfe2->faces.first; r2; r2 = r2->next) {
if (r2->ref == f) {
@@ -1594,10 +1594,10 @@ static KnifeEdge *knife_find_closest_edge(KnifeTool_OpData *kcd, float p[3], flo
dis = dist_to_line_segment_v2(sco, kfe->v1->sco, kfe->v2->sco);
if (dis < curdis && dis < maxdist) {
if (kcd->vc.rv3d->rflag & RV3D_CLIPPING) {
- float labda = line_point_factor_v2(sco, kfe->v1->sco, kfe->v2->sco);
+ float lambda = line_point_factor_v2(sco, kfe->v1->sco, kfe->v2->sco);
float vec[3];
- interp_v3_v3v3(vec, kfe->v1->cageco, kfe->v2->cageco, labda);
+ interp_v3_v3v3(vec, kfe->v1->cageco, kfe->v2->cageco, lambda);
if (ED_view3d_clipping_test(kcd->vc.rv3d, vec, TRUE) == 0) {
cure = kfe;
@@ -2591,10 +2591,8 @@ static void knife_make_chain_cut(KnifeTool_OpData *kcd, BMFace *f, ListBase *cha
BMLoop *lnew, *l_iter;
int i;
int nco = BLI_countlist(chain) - 1;
- float (*cos)[3] = NULL;
- KnifeVert **kverts;
- BLI_array_fixedstack_declare(cos, BM_DEFAULT_NGON_STACK_SIZE, nco, __func__);
- BLI_array_fixedstack_declare(kverts, BM_DEFAULT_NGON_STACK_SIZE, nco, __func__);
+ float (*cos)[3] = BLI_array_alloca(cos, nco);
+ KnifeVert **kverts = BLI_array_alloca(kverts, nco);
kfe = ((Ref *)chain->first)->ref;
v1 = kfe->v1->v ? kfe->v1->v : kfe->v2->v;
@@ -2643,9 +2641,6 @@ static void knife_make_chain_cut(KnifeTool_OpData *kcd, BMFace *f, ListBase *cha
BM_edge_select_set(bm, lnew->e, TRUE);
}
}
-
- BLI_array_fixedstack_free(cos);
- BLI_array_fixedstack_free(kverts);
}
static void knife_make_face_cuts(KnifeTool_OpData *kcd, BMFace *f, ListBase *kfedges)
@@ -2835,7 +2830,7 @@ static void knife_make_cuts(KnifeTool_OpData *kcd)
#endif
/* called on tool confirmation */
-static void knifetool_finish(bContext *C, wmOperator *op)
+static void knifetool_finish(wmOperator *op)
{
KnifeTool_OpData *kcd = op->customdata;
@@ -2846,7 +2841,7 @@ static void knifetool_finish(bContext *C, wmOperator *op)
#endif
EDBM_mesh_normals_update(kcd->em);
- EDBM_update_generic(C, kcd->em, TRUE);
+ EDBM_update_generic(kcd->em, TRUE, TRUE);
}
/* copied from paint_image.c */
@@ -3134,7 +3129,7 @@ static int knifetool_modal(bContext *C, wmOperator *op, wmEvent *event)
/* finish */
ED_region_tag_redraw(kcd->ar);
- knifetool_finish(C, op);
+ knifetool_finish(op);
knifetool_exit(C, op);
ED_area_headerprint(CTX_wm_area(C), NULL);
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index dec45b7f326..7721f878ce6 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -334,6 +334,9 @@ static void ringsel_finish(bContext *C, wmOperator *op)
SUBDIV_SELECT_LOOPCUT, SUBD_PATH, 0, TRUE,
use_only_quads, 0);
+ /* tessface is already re-recalculated */
+ EDBM_update_generic(em, FALSE, TRUE);
+
/* force edge slide to edge select mode in in face select mode */
if (em->selectmode & SCE_SELECT_FACE) {
if (em->selectmode == SCE_SELECT_FACE)
@@ -345,11 +348,9 @@ static void ringsel_finish(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, CTX_data_scene(C));
}
- else
+ else {
EDBM_selectmode_flush(lcd->em);
-
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT | ND_DATA, lcd->ob->data);
- DAG_id_tag_update(lcd->ob->data, 0);
+ }
}
else {
/* XXX Is this piece of code ever used now? Simple loop select is now
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 2ecc20b2ddb..4909561f677 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -63,7 +63,7 @@
* point and would result in the same distance.
*/
#define INSET_DEFAULT 0.00001f
-static float edbm_rip_edgedist(ARegion *ar, float mat[][4],
+static float edbm_rip_edgedist(ARegion *ar, float mat[4][4],
const float co1[3], const float co2[3], const float mvalf[2],
const float inset)
{
@@ -83,7 +83,7 @@ static float edbm_rip_edgedist(ARegion *ar, float mat[][4],
}
#if 0
-static float edbm_rip_linedist(ARegion *ar, float mat[][4],
+static float edbm_rip_linedist(ARegion *ar, float mat[4][4],
const float co1[3], const float co2[3], const float mvalf[2])
{
float vec1[2], vec2[2];
@@ -1044,7 +1044,7 @@ static int edbm_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 68dfbf66ec3..2538ddfc886 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -107,21 +107,23 @@ void EDBM_select_mirrored(Object *UNUSED(obedit), BMEditMesh *em, int extend)
void EDBM_automerge(Scene *scene, Object *obedit, int update)
{
- BMEditMesh *em;
if ((scene->toolsettings->automerge) &&
(obedit && obedit->type == OB_MESH))
{
- em = BMEdit_FromObject(obedit);
- if (!em)
+ int ok;
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+
+ if (!em) {
return;
+ }
+
+ ok = BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS,
+ "automerge verts=%hv dist=%f",
+ BM_ELEM_SELECT, scene->toolsettings->doublimit);
- BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS,
- "automerge verts=%hv dist=%f",
- BM_ELEM_SELECT, scene->toolsettings->doublimit);
- if (update) {
- DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
- BMEdit_RecalcTessellation(em);
+ if (LIKELY(ok) && update) {
+ EDBM_update_generic(em, TRUE, TRUE);
}
}
}
@@ -464,12 +466,12 @@ static void findnearestedge__doClosest(void *userData, BMEdge *eed, const float
if (distance < data->dist) {
if (data->vc.rv3d->rflag & RV3D_CLIPPING) {
- float labda = line_point_factor_v2(data->mval_fl, screen_co_a, screen_co_b);
+ float lambda = line_point_factor_v2(data->mval_fl, screen_co_a, screen_co_b);
float vec[3];
- vec[0] = eed->v1->co[0] + labda * (eed->v2->co[0] - eed->v1->co[0]);
- vec[1] = eed->v1->co[1] + labda * (eed->v2->co[1] - eed->v1->co[1]);
- vec[2] = eed->v1->co[2] + labda * (eed->v2->co[2] - eed->v1->co[2]);
+ vec[0] = eed->v1->co[0] + lambda * (eed->v2->co[0] - eed->v1->co[0]);
+ vec[1] = eed->v1->co[1] + lambda * (eed->v2->co[1] - eed->v1->co[1]);
+ vec[2] = eed->v1->co[2] + lambda * (eed->v2->co[2] - eed->v1->co[2]);
if (ED_view3d_clipping_test(data->vc.rv3d, vec, TRUE) == 0) {
data->dist = distance;
@@ -573,7 +575,7 @@ BMFace *EDBM_face_find_nearest(ViewContext *vc, float *r_dist)
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
- data.dist = 0x7FFF; /* largest short */
+ data.dist = FLT_MAX;
data.toFace = efa;
mesh_foreachScreenFace(vc, findnearestface__getDistance, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
@@ -727,7 +729,7 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -769,7 +771,7 @@ static int similar_edge_select_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -814,7 +816,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
EDBM_selectmode_flush(em);
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -1438,7 +1440,7 @@ static int edgetag_shortest_path(Scene *scene, BMesh *bm, BMEdge *e_src, BMEdge
/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
/* since you want to create paths with multiple selects, it doesn't have extend option */
-static int mouse_mesh_shortest_path_edge(bContext *C, ViewContext *vc)
+static int mouse_mesh_shortest_path_edge(ViewContext *vc)
{
BMEditMesh *em = vc->em;
BMEdge *e_dst;
@@ -1477,7 +1479,7 @@ static int mouse_mesh_shortest_path_edge(bContext *C, ViewContext *vc)
BM_select_history_store(em->bm, e_dst);
/* force drawmode for mesh */
- switch (CTX_data_tool_settings(C)->edge_mode) {
+ switch (vc->scene->toolsettings->edge_mode) {
case EDGE_MODE_TAG_SEAM:
me->drawflag |= ME_DRAWSEAMS;
@@ -1497,7 +1499,7 @@ static int mouse_mesh_shortest_path_edge(bContext *C, ViewContext *vc)
break;
}
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
return TRUE;
}
@@ -1654,7 +1656,7 @@ static int facetag_shortest_path(Scene *scene, BMesh *bm, BMFace *f_src, BMFace
return 1;
}
-static int mouse_mesh_shortest_path_face(bContext *C, ViewContext *vc)
+static int mouse_mesh_shortest_path_face(ViewContext *vc)
{
BMEditMesh *em = vc->em;
BMFace *f_dst;
@@ -1688,7 +1690,7 @@ static int mouse_mesh_shortest_path_face(bContext *C, ViewContext *vc)
BM_active_face_set(em->bm, f_dst);
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
return TRUE;
}
@@ -1713,7 +1715,7 @@ static int edbm_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op),
em = vc.em;
if (em->selectmode & SCE_SELECT_EDGE) {
- if (mouse_mesh_shortest_path_edge(C, &vc)) {
+ if (mouse_mesh_shortest_path_edge(&vc)) {
return OPERATOR_FINISHED;
}
else {
@@ -1721,7 +1723,7 @@ static int edbm_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op),
}
}
else if (em->selectmode & SCE_SELECT_FACE) {
- if (mouse_mesh_shortest_path_face(C, &vc)) {
+ if (mouse_mesh_shortest_path_face(&vc)) {
return OPERATOR_FINISHED;
}
else {
@@ -2638,14 +2640,15 @@ static int edbm_select_nth_exec(bContext *C, wmOperator *op)
int nth = RNA_int_get(op->ptr, "nth");
int offset = RNA_int_get(op->ptr, "offset");
- offset = MIN2(nth, offset);
+ /* so input of offset zero ends up being (nth - 1) */
+ offset = (offset + (nth - 1)) % nth;
if (edbm_deselect_nth(em, nth, offset) == 0) {
BKE_report(op->reports, RPT_ERROR, "Mesh has no active vert/edge/face");
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/editmesh_slide.c b/source/blender/editors/mesh/editmesh_slide.c
index 4fbe9c2534f..eb0a21261ce 100644
--- a/source/blender/editors/mesh/editmesh_slide.c
+++ b/source/blender/editors/mesh/editmesh_slide.c
@@ -264,7 +264,7 @@ static void vtx_slide_confirm(bContext *C, wmOperator *op)
EDBM_selectmode_flush(em);
/* NC_GEOM | ND_DATA & Retess */
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
ED_region_tag_redraw(vso->active_region);
}
@@ -752,7 +752,7 @@ static int edbm_vertex_slide_exec_ex(bContext *C, wmOperator *op, const int do_u
if (do_update) {
/* Update Geometry */
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
}
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 3f8f573cf07..df2722f1fbc 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -112,7 +112,7 @@ static int edbm_subdivide_exec(bContext *C, wmOperator *op)
RNA_boolean_get(op->ptr, "quadtri"), TRUE, FALSE,
RNA_int_get(op->ptr, "seed"));
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -181,7 +181,7 @@ static int edbm_unsubdivide_exec(bContext *C, wmOperator *op)
}
EDBM_selectmode_flush(em);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -463,7 +463,7 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
EDBM_mesh_normals_update(em);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -585,7 +585,7 @@ static int edbm_extrude_region_exec(bContext *C, wmOperator *op)
* done.*/
EDBM_mesh_normals_update(em);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -678,7 +678,7 @@ static int edbm_extrude_faces_exec(bContext *C, wmOperator *op)
edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT, nor);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -906,7 +906,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
BM_ELEM_SELECT, min);
}
else {
- float *curs = give_cursor(vc.scene, vc.v3d);
+ const float *curs = give_cursor(vc.scene, vc.v3d);
BMOperator bmop;
BMOIter oiter;
@@ -936,7 +936,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent
* done. */
EDBM_mesh_normals_update(vc.em);
- EDBM_update_generic(C, vc.em, TRUE);
+ EDBM_update_generic(vc.em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -1001,7 +1001,7 @@ static int edbm_delete_exec(bContext *C, wmOperator *op)
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -1034,7 +1034,7 @@ static int edbm_collapse_edge_exec(bContext *C, wmOperator *op)
if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -1062,7 +1062,7 @@ static int edbm_collapse_edge_loop_exec(bContext *C, wmOperator *op)
if (!EDBM_op_callf(em, op, "dissolve_edge_loop edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -1121,7 +1121,7 @@ static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -1176,7 +1176,7 @@ static int edbm_mark_seam(bContext *C, wmOperator *op)
}
ED_uvedit_live_unwrap(scene, obedit);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1230,7 +1230,7 @@ static int edbm_mark_sharp(bContext *C, wmOperator *op)
}
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1272,7 +1272,7 @@ static int edbm_vert_connect(bContext *C, wmOperator *op)
else {
EDBM_selectmode_flush(em); /* so newly created edges get the selection state from the vertex */
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
@@ -1310,7 +1310,7 @@ static int edbm_edge_split_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
@@ -1349,7 +1349,7 @@ static int edbm_duplicate_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -1388,7 +1388,7 @@ static int edbm_flip_normals_exec(bContext *C, wmOperator *op)
if (!EDBM_op_callf(em, op, "reverse_faces faces=%hf", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1469,7 +1469,7 @@ static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -1500,7 +1500,7 @@ static int edbm_hide_exec(bContext *C, wmOperator *op)
EDBM_mesh_hide(em, RNA_boolean_get(op->ptr, "unselected"));
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1530,7 +1530,7 @@ static int edbm_reveal_exec(bContext *C, wmOperator *UNUSED(op))
EDBM_mesh_reveal(em);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1563,7 +1563,7 @@ static int edbm_normals_make_consistent_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "inside"))
EDBM_op_callf(em, op, "reverse_faces faces=%hf", BM_ELEM_SELECT);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1645,7 +1645,7 @@ static int edbm_do_smooth_vertex_exec(bContext *C, wmOperator *op)
EDBM_verts_mirror_cache_end(em);
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1721,7 +1721,7 @@ static int edbm_do_smooth_laplacian_vertex_exec(bContext *C, wmOperator *op)
EDBM_verts_mirror_cache_end(em);
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1775,7 +1775,7 @@ static int edbm_faces_shade_smooth_exec(bContext *C, wmOperator *UNUSED(op))
mesh_set_smooth_faces(em, 1);
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1802,7 +1802,7 @@ static int edbm_faces_shade_flat_exec(bContext *C, wmOperator *UNUSED(op))
mesh_set_smooth_faces(em, 0);
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
return OPERATOR_FINISHED;
}
@@ -1845,7 +1845,7 @@ static int edbm_rotate_uvs_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -1868,7 +1868,7 @@ static int edbm_reverse_uvs_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -1895,7 +1895,7 @@ static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
}
/* dependencies graph and notification stuff */
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -1919,7 +1919,7 @@ static int edbm_reverse_colors_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -2033,7 +2033,8 @@ static int merge_target(BMEditMesh *em, Scene *scene, View3D *v3d, Object *ob,
{
BMIter iter;
BMVert *v;
- float *vco = NULL, co[3], cent[3] = {0.0f, 0.0f, 0.0f};
+ float co[3], cent[3] = {0.0f, 0.0f, 0.0f};
+ const float *vco = NULL;
if (target) {
vco = give_cursor(scene, v3d);
@@ -2104,7 +2105,7 @@ static int edbm_merge_exec(bContext *C, wmOperator *op)
if (!status)
return OPERATOR_CANCELLED;
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -2221,7 +2222,7 @@ static int edbm_remove_doubles_exec(bContext *C, wmOperator *op)
count = totvert_orig - em->bm->totvert;
BKE_reportf(op->reports, RPT_INFO, "Removed %d vertices", count);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -2328,7 +2329,7 @@ static int edbm_select_vertex_path_exec(bContext *C, wmOperator *op)
EDBM_selectmode_flush(em);
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
@@ -2403,7 +2404,7 @@ static int edbm_shape_propagate_to_all_exec(bContext *C, wmOperator *op)
shape_propagate(em, op);
- EDBM_update_generic(C, em, FALSE);
+ EDBM_update_generic(em, FALSE, FALSE);
return OPERATOR_FINISHED;
}
@@ -2474,7 +2475,7 @@ static int edbm_blend_from_shape_exec(bContext *C, wmOperator *op)
}
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -2665,7 +2666,7 @@ static int edbm_solidify_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -2990,7 +2991,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3232,7 +3233,7 @@ static int edbm_separate_exec(bContext *C, wmOperator *op)
else BLI_assert(0);
if (retval) {
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
}
}
else {
@@ -3332,7 +3333,7 @@ static int edbm_fill_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
@@ -3361,7 +3362,7 @@ static int edbm_beautify_fill_exec(bContext *C, wmOperator *op)
if (!EDBM_op_callf(em, op, "beautify_fill faces=%hf", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3392,7 +3393,7 @@ static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
if (!EDBM_op_callf(em, op, "triangulate faces=%hf use_beauty=%b", BM_ELEM_SELECT, use_beauty))
return OPERATOR_CANCELLED;
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3433,7 +3434,7 @@ static int edbm_tris_convert_to_quads_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3489,7 +3490,7 @@ static int edbm_dissolve_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3561,7 +3562,7 @@ static int edbm_dissolve_limited_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3606,7 +3607,7 @@ static int edbm_split_exec(bContext *C, wmOperator *op)
/* Geometry has changed, need to recalc normals and looptris */
EDBM_mesh_normals_update(em);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3665,7 +3666,7 @@ static int edbm_spin_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3777,7 +3778,7 @@ static int edbm_screw_exec(bContext *C, wmOperator *op)
if (!EDBM_op_init(em, &spinop, op,
"spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i angle=%f use_duplicate=%b",
- BM_ELEM_SELECT, cent, axis, dvec, turns * steps, 360.0f * turns, FALSE))
+ BM_ELEM_SELECT, cent, axis, dvec, turns * steps, DEG2RADF(360.0f * turns), FALSE))
{
return OPERATOR_CANCELLED;
}
@@ -3788,7 +3789,7 @@ static int edbm_screw_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
@@ -3822,8 +3823,8 @@ void MESH_OT_screw(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, 256);
- RNA_def_int(ot->srna, "turns", 1, 0, INT_MAX, "Turns", "Turns", 0, 256);
+ RNA_def_int(ot->srna, "steps", 9, 1, INT_MAX, "Steps", "Steps", 3, 256);
+ RNA_def_int(ot->srna, "turns", 1, 1, INT_MAX, "Turns", "Turns", 1, 256);
RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX,
"Center", "Center in global view space", -FLT_MAX, FLT_MAX);
@@ -4603,7 +4604,7 @@ static int edbm_noise_exec(bContext *C, wmOperator *op)
EDBM_mesh_normals_update(em);
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, FALSE);
return OPERATOR_FINISHED;
}
@@ -4762,7 +4763,7 @@ static int edbm_bevel_init(bContext *C, wmOperator *op, int is_modal)
return 1;
}
-static int edbm_bevel_calc(bContext *C, wmOperator *op)
+static int edbm_bevel_calc(wmOperator *op)
{
BevelData *opdata = op->customdata;
BMEditMesh *em = opdata->em;
@@ -4827,7 +4828,7 @@ static int edbm_bevel_calc(bContext *C, wmOperator *op)
EDBM_mesh_normals_update(opdata->em);
- EDBM_update_generic(C, opdata->em, TRUE);
+ EDBM_update_generic(opdata->em, TRUE, TRUE);
return 1;
}
@@ -4859,7 +4860,7 @@ static int edbm_bevel_cancel(bContext *C, wmOperator *op)
BevelData *opdata = op->customdata;
if (opdata->is_modal) {
EDBM_redo_state_free(&opdata->mesh_backup, opdata->em, TRUE);
- EDBM_update_generic(C, opdata->em, FALSE);
+ EDBM_update_generic(opdata->em, FALSE, TRUE);
}
edbm_bevel_exit(C, op);
@@ -4877,7 +4878,7 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- if (!edbm_bevel_calc(C, op)) {
+ if (!edbm_bevel_calc(op)) {
edbm_bevel_cancel(C, op);
return OPERATOR_CANCELLED;
}
@@ -4914,7 +4915,7 @@ static int edbm_bevel_invoke(bContext *C, wmOperator *op, wmEvent *event)
edbm_bevel_update_header(op, C);
- if (!edbm_bevel_calc(C, op)) {
+ if (!edbm_bevel_calc(op)) {
edbm_bevel_cancel(C, op);
return OPERATOR_CANCELLED;
}
@@ -4950,9 +4951,9 @@ static float edbm_bevel_mval_factor(wmOperator *op, wmEvent *event)
if (event->shift) {
if (opdata->shift_factor < 0.0f) {
#ifdef NEW_BEVEL
- opdata->shift_factor = RNA_float_get(op->ptr, "factor");
-#else
opdata->shift_factor = RNA_float_get(op->ptr, "percent");
+#else
+ opdata->shift_factor = RNA_float_get(op->ptr, "factor");
#endif
}
factor = (factor - opdata->shift_factor) * 0.1f + opdata->shift_factor;
@@ -4984,7 +4985,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, wmEvent *event)
float value = RNA_float_get(op->ptr, "offset");
applyNumInput(&opdata->num_input, &value);
RNA_float_set(op->ptr, "offset", value);
- edbm_bevel_calc(C, op);
+ edbm_bevel_calc(op);
edbm_bevel_update_header(op, C);
return OPERATOR_RUNNING_MODAL;
}
@@ -5017,7 +5018,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, wmEvent *event)
RNA_float_set(op->ptr, "percent", factor);
#endif
- edbm_bevel_calc(C, op);
+ edbm_bevel_calc(op);
edbm_bevel_update_header(op, C);
}
break;
@@ -5025,7 +5026,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case PADENTER:
case RETKEY:
- edbm_bevel_calc(C, op);
+ edbm_bevel_calc(op);
edbm_bevel_exit(C, op);
return OPERATOR_FINISHED;
@@ -5037,7 +5038,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, wmEvent *event)
segments++;
RNA_int_set(op->ptr, "segments", segments);
- edbm_bevel_calc(C, op);
+ edbm_bevel_calc(op);
edbm_bevel_update_header(op, C);
break;
@@ -5048,7 +5049,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, wmEvent *event)
segments = max_ii(segments - 1, 1);
RNA_int_set(op->ptr, "segments", segments);
- edbm_bevel_calc(C, op);
+ edbm_bevel_calc(op);
edbm_bevel_update_header(op, C);
break;
@@ -5140,7 +5141,7 @@ static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
}
else {
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
}
@@ -5263,7 +5264,7 @@ static int edbm_inset_cancel(bContext *C, wmOperator *op)
opdata = op->customdata;
if (opdata->is_modal) {
EDBM_redo_state_free(&opdata->backup, opdata->em, TRUE);
- EDBM_update_generic(C, opdata->em, FALSE);
+ EDBM_update_generic(opdata->em, FALSE, TRUE);
}
edbm_inset_exit(C, op);
@@ -5273,7 +5274,7 @@ static int edbm_inset_cancel(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
-static int edbm_inset_calc(bContext *C, wmOperator *op)
+static int edbm_inset_calc(wmOperator *op)
{
InsetData *opdata;
BMEditMesh *em;
@@ -5318,7 +5319,7 @@ static int edbm_inset_calc(bContext *C, wmOperator *op)
return 0;
}
else {
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return 1;
}
}
@@ -5327,7 +5328,7 @@ static int edbm_inset_exec(bContext *C, wmOperator *op)
{
edbm_inset_init(C, op, FALSE);
- if (!edbm_inset_calc(C, op)) {
+ if (!edbm_inset_calc(op)) {
edbm_inset_exit(C, op);
return OPERATOR_CANCELLED;
}
@@ -5358,7 +5359,7 @@ static int edbm_inset_invoke(bContext *C, wmOperator *op, wmEvent *event)
opdata->initial_length = len_v2(mlen);
opdata->pixel_size = rv3d ? ED_view3d_pixel_size(rv3d, center_3d) : 1.0f;
- edbm_inset_calc(C, op);
+ edbm_inset_calc(op);
edbm_inset_update_header(op, C);
@@ -5381,7 +5382,7 @@ static int edbm_inset_modal(bContext *C, wmOperator *op, wmEvent *event)
RNA_float_set(op->ptr, "thickness", amounts[0]);
RNA_float_set(op->ptr, "depth", amounts[1]);
- if (edbm_inset_calc(C, op)) {
+ if (edbm_inset_calc(op)) {
edbm_inset_update_header(op, C);
return OPERATOR_RUNNING_MODAL;
}
@@ -5422,7 +5423,7 @@ static int edbm_inset_modal(bContext *C, wmOperator *op, wmEvent *event)
RNA_float_set(op->ptr, "thickness", amount);
}
- if (edbm_inset_calc(C, op))
+ if (edbm_inset_calc(op))
edbm_inset_update_header(op, C);
else {
edbm_inset_cancel(C, op);
@@ -5434,7 +5435,7 @@ static int edbm_inset_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case PADENTER:
case RETKEY:
- edbm_inset_calc(C, op);
+ edbm_inset_calc(op);
edbm_inset_exit(C, op);
return OPERATOR_FINISHED;
@@ -5483,7 +5484,7 @@ static int edbm_inset_modal(bContext *C, wmOperator *op, wmEvent *event)
if (event->val == KM_PRESS) {
int use_outset = RNA_boolean_get(op->ptr, "use_outset");
RNA_boolean_set(op->ptr, "use_outset", !use_outset);
- if (edbm_inset_calc(C, op)) {
+ if (edbm_inset_calc(op)) {
edbm_inset_update_header(op, C);
}
else {
@@ -5496,7 +5497,7 @@ static int edbm_inset_modal(bContext *C, wmOperator *op, wmEvent *event)
if (event->val == KM_PRESS) {
int use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
RNA_boolean_set(op->ptr, "use_boundary", !use_boundary);
- if (edbm_inset_calc(C, op)) {
+ if (edbm_inset_calc(op)) {
edbm_inset_update_header(op, C);
}
else {
@@ -5581,7 +5582,7 @@ static int edbm_wireframe_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
else {
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
return OPERATOR_FINISHED;
}
}
@@ -5671,7 +5672,7 @@ static int edbm_convex_hull_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
else {
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
EDBM_selectmode_flush(em);
return OPERATOR_FINISHED;
}
@@ -5726,7 +5727,7 @@ static int mesh_symmetrize_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
else {
- EDBM_update_generic(C, em, TRUE);
+ EDBM_update_generic(em, TRUE, TRUE);
EDBM_selectmode_flush(em);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 2cf63586142..b1094c75f27 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -391,81 +391,129 @@ void EDBM_mesh_free(BMEditMesh *em)
BMEdit_Free(em);
}
-void EDBM_index_arrays_init(BMEditMesh *tm, int forvert, int foredge, int forface)
+
+void EDBM_index_arrays_ensure(BMEditMesh *em, const char htype)
{
- EDBM_index_arrays_free(tm);
+ /* assume if the array is non-null then its valid and no need to recalc */
+ const char htype_needed = ((em->vert_index ? 0 : BM_VERT) |
+ (em->edge_index ? 0 : BM_EDGE) |
+ (em->face_index ? 0 : BM_FACE)) & htype;
- if (forvert) {
- BMIter iter;
- BMVert *ele;
- int i = 0;
-
- tm->vert_index = MEM_mallocN(sizeof(void **) * tm->bm->totvert, "tm->vert_index");
+ BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
- ele = BM_iter_new(&iter, tm->bm, BM_VERTS_OF_MESH, NULL);
- for ( ; ele; ele = BM_iter_step(&iter)) {
- tm->vert_index[i++] = ele;
+ /* in debug mode double check we didn't need to recalculate */
+ BLI_assert(EDBM_index_arrays_check(em) == TRUE);
+
+ if (htype_needed & BM_VERT) {
+ em->vert_index = MEM_mallocN(sizeof(void **) * em->bm->totvert, "em->vert_index");
+ }
+ if (htype_needed & BM_EDGE) {
+ em->edge_index = MEM_mallocN(sizeof(void **) * em->bm->totedge, "em->edge_index");
+ }
+ if (htype_needed & BM_FACE) {
+ em->face_index = MEM_mallocN(sizeof(void **) * em->bm->totface, "em->face_index");
+ }
+
+#pragma omp parallel sections if (em->bm->totvert + em->bm->totedge + em->bm->totface >= BM_OMP_LIMIT)
+ {
+#pragma omp section
+ {
+ if (htype_needed & BM_VERT) {
+ BM_iter_as_array(em->bm, BM_VERTS_OF_MESH, NULL, (void **)em->vert_index, em->bm->totvert);
+ }
+ }
+#pragma omp section
+ {
+ if (htype_needed & BM_EDGE) {
+ BM_iter_as_array(em->bm, BM_EDGES_OF_MESH, NULL, (void **)em->edge_index, em->bm->totedge);
+ }
+ }
+#pragma omp section
+ {
+ if (htype_needed & BM_FACE) {
+ BM_iter_as_array(em->bm, BM_FACES_OF_MESH, NULL, (void **)em->face_index, em->bm->totface);
+ }
}
}
+}
- if (foredge) {
- BMIter iter;
- BMEdge *ele;
- int i = 0;
-
- tm->edge_index = MEM_mallocN(sizeof(void **) * tm->bm->totedge, "tm->edge_index");
+/* use EDBM_index_arrays_ensure where possible to avoid full rebuild */
+void EDBM_index_arrays_init(BMEditMesh *em, const char htype)
+{
+ BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
- ele = BM_iter_new(&iter, tm->bm, BM_EDGES_OF_MESH, NULL);
- for ( ; ele; ele = BM_iter_step(&iter)) {
- tm->edge_index[i++] = ele;
- }
+ /* force recalc */
+ EDBM_index_arrays_free(em);
+ EDBM_index_arrays_ensure(em, htype);
+}
+
+void EDBM_index_arrays_free(BMEditMesh *em)
+{
+ if (em->vert_index) {
+ MEM_freeN(em->vert_index);
+ em->vert_index = NULL;
}
- if (forface) {
- BMIter iter;
- BMFace *ele;
- int i = 0;
-
- tm->face_index = MEM_mallocN(sizeof(void **) * tm->bm->totface, "tm->face_index");
+ if (em->edge_index) {
+ MEM_freeN(em->edge_index);
+ em->edge_index = NULL;
+ }
- ele = BM_iter_new(&iter, tm->bm, BM_FACES_OF_MESH, NULL);
- for ( ; ele; ele = BM_iter_step(&iter)) {
- tm->face_index[i++] = ele;
- }
+ if (em->face_index) {
+ MEM_freeN(em->face_index);
+ em->face_index = NULL;
}
}
-void EDBM_index_arrays_free(BMEditMesh *tm)
+/* debug check only - no need to optimize */
+#ifndef NDEBUG
+int EDBM_index_arrays_check(BMEditMesh *em)
{
- if (tm->vert_index) {
- MEM_freeN(tm->vert_index);
- tm->vert_index = NULL;
+ BMIter iter;
+ BMElem *ele;
+ int i;
+
+ if (em->vert_index) {
+ BM_ITER_MESH_INDEX (ele, &iter, em->bm, BM_VERTS_OF_MESH, i) {
+ if (ele != (BMElem *)em->vert_index[i]) {
+ return FALSE;
+ }
+ }
}
- if (tm->edge_index) {
- MEM_freeN(tm->edge_index);
- tm->edge_index = NULL;
+ if (em->edge_index) {
+ BM_ITER_MESH_INDEX (ele, &iter, em->bm, BM_EDGES_OF_MESH, i) {
+ if (ele != (BMElem *)em->edge_index[i]) {
+ return FALSE;
+ }
+ }
}
- if (tm->face_index) {
- MEM_freeN(tm->face_index);
- tm->face_index = NULL;
+ if (em->face_index) {
+ BM_ITER_MESH_INDEX (ele, &iter, em->bm, BM_FACES_OF_MESH, i) {
+ if (ele != (BMElem *)em->face_index[i]) {
+ return FALSE;
+ }
+ }
}
+
+ return TRUE;
}
+#endif
-BMVert *EDBM_vert_at_index(BMEditMesh *tm, int index)
+BMVert *EDBM_vert_at_index(BMEditMesh *em, int index)
{
- return tm->vert_index && index < tm->bm->totvert ? tm->vert_index[index] : NULL;
+ return em->vert_index && index < em->bm->totvert ? em->vert_index[index] : NULL;
}
-BMEdge *EDBM_edge_at_index(BMEditMesh *tm, int index)
+BMEdge *EDBM_edge_at_index(BMEditMesh *em, int index)
{
- return tm->edge_index && index < tm->bm->totedge ? tm->edge_index[index] : NULL;
+ return em->edge_index && index < em->bm->totedge ? em->edge_index[index] : NULL;
}
-BMFace *EDBM_face_at_index(BMEditMesh *tm, int index)
+BMFace *EDBM_face_at_index(BMEditMesh *em, int index)
{
- return (tm->face_index && index < tm->bm->totface && index >= 0) ? tm->face_index[index] : NULL;
+ return (em->face_index && index < em->bm->totface && index >= 0) ? em->face_index[index] : NULL;
}
void EDBM_selectmode_flush_ex(BMEditMesh *em, const short selectmode)
@@ -639,7 +687,7 @@ void undo_push_mesh(bContext *C, const char *name)
}
/* write comment here */
-UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx_array, const float limit[2])
+UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, const float limit[2])
{
BMVert *ev;
BMFace *efa;
@@ -652,11 +700,8 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx
MLoopUV *luv;
unsigned int a;
int totverts, i, totuv;
-
- if (do_face_idx_array)
- EDBM_index_arrays_init(em, 0, 0, 1);
- BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
totverts = em->bm->totvert;
totuv = 0;
@@ -668,14 +713,10 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx
}
if (totuv == 0) {
- if (do_face_idx_array)
- EDBM_index_arrays_free(em);
return NULL;
}
vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap");
if (!vmap) {
- if (do_face_idx_array)
- EDBM_index_arrays_free(em);
return NULL;
}
@@ -684,8 +725,6 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx
if (!vmap->vert || !vmap->buf) {
BKE_mesh_uv_vert_map_free(vmap);
- if (do_face_idx_array)
- EDBM_index_arrays_free(em);
return NULL;
}
@@ -762,10 +801,7 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx
vmap->vert[a] = newvlist;
a++;
}
-
- if (do_face_idx_array)
- EDBM_index_arrays_free(em);
-
+
return vmap;
}
@@ -840,7 +876,6 @@ UvElementMap *EDBM_uv_element_map_create(BMEditMesh *em, int selected, int do_is
if (!selected || ((!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) && BM_elem_flag_test(efa, BM_ELEM_SELECT))) {
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
buf->l = l;
- buf->face = efa;
buf->separate = 0;
buf->island = INVALID_ISLAND;
buf->tfindex = i;
@@ -912,7 +947,7 @@ UvElementMap *EDBM_uv_element_map_create(BMEditMesh *em, int selected, int do_is
for (i = 0; i < totuv; i++) {
if (element_map->buf[i].island == INVALID_ISLAND) {
element_map->buf[i].island = nislands;
- stack[0] = element_map->buf[i].face;
+ stack[0] = element_map->buf[i].l->f;
island_number[BM_elem_index_get(stack[0])] = nislands;
stacksize = 1;
@@ -926,12 +961,11 @@ UvElementMap *EDBM_uv_element_map_create(BMEditMesh *em, int selected, int do_is
if (element->separate)
initelement = element;
- if (element->face == efa) {
+ if (element->l->f == efa) {
/* found the uv corresponding to our face and vertex. Now fill it to the buffer */
element->island = nislands;
map[element - element_map->buf] = islandbufsize;
islandbuf[islandbufsize].l = element->l;
- islandbuf[islandbufsize].face = element->face;
islandbuf[islandbufsize].separate = element->separate;
islandbuf[islandbufsize].tfindex = element->tfindex;
islandbuf[islandbufsize].island = nislands;
@@ -941,9 +975,9 @@ UvElementMap *EDBM_uv_element_map_create(BMEditMesh *em, int selected, int do_is
if (element->separate && element != initelement)
break;
- if (island_number[BM_elem_index_get(element->face)] == INVALID_ISLAND) {
- stack[stacksize++] = element->face;
- island_number[BM_elem_index_get(element->face)] = nislands;
+ if (island_number[BM_elem_index_get(element->l->f)] == INVALID_ISLAND) {
+ stack[stacksize++] = element->l->f;
+ island_number[BM_elem_index_get(element->l->f)] = nislands;
}
}
break;
@@ -1024,7 +1058,7 @@ UvElement *ED_uv_element_get(UvElementMap *map, BMFace *efa, BMLoop *l)
element = map->vert[BM_elem_index_get(l->v)];
for (; element; element = element->next)
- if (element->face == efa)
+ if (element->l->f == efa)
return element;
return NULL;
@@ -1110,10 +1144,7 @@ void EDBM_verts_mirror_cache_begin(BMEditMesh *em, const short use_select)
topo = 1;
}
- if (!em->vert_index) {
- EDBM_index_arrays_init(em, 1, 0, 0);
- em->mirr_free_arrays = 1;
- }
+ EDBM_index_arrays_ensure(em, BM_VERT);
if (!CustomData_get_layer_named(&bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID)) {
BM_data_layer_add_named(bm, &bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID);
@@ -1205,11 +1236,6 @@ void EDBM_verts_mirror_cache_clear(BMEditMesh *em, BMVert *v)
void EDBM_verts_mirror_cache_end(BMEditMesh *em)
{
- if (em->mirr_free_arrays) {
- MEM_freeN(em->vert_index);
- em->vert_index = NULL;
- }
-
em->mirror_cdlayer = -1;
}
@@ -1283,6 +1309,7 @@ void EDBM_mesh_reveal(BMEditMesh *em)
/* Use tag flag to remember what was hidden before all is revealed.
* BM_ELEM_HIDDEN --> BM_ELEM_TAG */
+#pragma omp parallel for schedule(dynamic) if (em->bm->totvert + em->bm->totedge + em->bm->totface >= BM_OMP_LIMIT)
for (i = 0; i < 3; i++) {
BM_ITER_MESH (ele, &iter, em->bm, iter_types[i]) {
BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_HIDDEN));
@@ -1313,14 +1340,22 @@ void EDBM_mesh_reveal(BMEditMesh *em)
/* so many tools call these that we better make it a generic function.
*/
-void EDBM_update_generic(bContext *C, BMEditMesh *em, const short do_tessface)
+void EDBM_update_generic(BMEditMesh *em, const short do_tessface, const short is_destructive)
{
Object *ob = em->ob;
/* order of calling isn't important */
DAG_id_tag_update(ob->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, ob->data);
if (do_tessface) {
BMEdit_RecalcTessellation(em);
}
+
+ if (is_destructive) {
+ EDBM_index_arrays_free(em);
+ }
+ else {
+ /* in debug mode double check we didn't need to recalculate */
+ BLI_assert(EDBM_index_arrays_check(em) == TRUE);
+ }
}
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 83a1261e981..21564d2d348 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -375,7 +375,7 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
BM_vert_create(em->bm, co, NULL, 0);
}
- EDBM_index_arrays_init(em, 1, 0, 0);
+ EDBM_index_arrays_ensure(em, BM_VERT);
/* create faces */
for (j = 0; j < trinum; j++) {
@@ -399,8 +399,6 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
polygonIdx = (int *)CustomData_bmesh_get(&em->bm->pdata, newFace->head.data, CD_RECAST);
*polygonIdx = i + 1; /* add 1 to avoid zero idx */
}
-
- EDBM_index_arrays_free(em);
}
recast_destroyPolyMesh(pmesh);
diff --git a/source/blender/editors/metaball/SConscript b/source/blender/editors/metaball/SConscript
index b1a1ce935db..7083eff863e 100644
--- a/source/blender/editors/metaball/SConscript
+++ b/source/blender/editors/metaball/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index b53ea549853..df51198df92 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 7c4a547debc..b21b77e4e34 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -146,7 +146,7 @@ void ED_object_location_from_view(bContext *C, float loc[3])
{
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
- float *cursor;
+ const float *cursor;
cursor = give_cursor(scene, v3d);
@@ -186,7 +186,7 @@ void ED_object_base_init_transform(bContext *C, Base *base, const float loc[3],
/* Uses context to figure out transform for primitive.
* Returns standard diameter. */
float ED_object_new_primitive_matrix(bContext *C, Object *obedit,
- const float loc[3], const float rot[3], float primmat[][4],
+ const float loc[3], const float rot[3], float primmat[4][4],
int apply_diameter)
{
Scene *scene = CTX_data_scene(C);
@@ -936,6 +936,8 @@ static int object_delete_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win;
const short use_global = RNA_boolean_get(op->ptr, "use_global");
if (CTX_data_edit_object(C))
@@ -967,12 +969,22 @@ static int object_delete_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(bmain, scene);
+ /* delete has to handle all open scenes */
+ flag_listbase_ids(&bmain->scene, LIB_DOIT, 1);
+ for (win = wm->windows.first; win; win = win->next) {
+ scene = win->screen->scene;
+
+ if (scene->id.flag & LIB_DOIT) {
+ scene->id.flag &= ~LIB_DOIT;
+
+ DAG_scene_sort(bmain, scene);
+
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
+ }
+ }
DAG_ids_flush_update(bmain, 0);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
- WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
-
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index e144c38a350..8b40379f88d 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -64,6 +64,7 @@
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
+#include "RE_multires_bake.h"
#include "PIL_time.h"
@@ -95,829 +96,12 @@ typedef struct {
ListBase data;
int bake_clear, bake_filter;
short mode, use_lores_mesh;
+ int number_of_rays;
+ float bias;
+ int raytrace_structure;
+ int octree_resolution;
} MultiresBakeJob;
-/* data passing to multires baker */
-typedef struct {
- DerivedMesh *lores_dm, *hires_dm;
- int simple, lvl, tot_lvl, bake_filter;
- short mode, use_lores_mesh;
-
- int tot_obj, tot_image;
- ListBase image;
-
- int baked_objects, baked_faces;
-
- short *stop;
- short *do_update;
- float *progress;
-} MultiresBakeRender;
-
-typedef void (*MPassKnownData)(DerivedMesh *lores_dm, DerivedMesh *hires_dm, const void *bake_data,
- ImBuf *ibuf, const int face_index, const int lvl, const float st[2],
- float tangmat[3][3], const int x, const int y);
-
-typedef void * (*MInitBakeData)(MultiresBakeRender *bkr, Image *ima);
-typedef void (*MApplyBakeData)(void *bake_data);
-typedef void (*MFreeBakeData)(void *bake_data);
-
-typedef struct {
- MVert *mvert;
- MFace *mface;
- MTFace *mtface;
- float *pvtangent;
- float *precomputed_normals;
- int w, h;
- int face_index;
- int i0, i1, i2;
- DerivedMesh *lores_dm, *hires_dm;
- int lvl;
- void *bake_data;
- ImBuf *ibuf;
- MPassKnownData pass_data;
-} MResolvePixelData;
-
-typedef void (*MFlushPixel)(const MResolvePixelData *data, const int x, const int y);
-
-typedef struct {
- int w, h;
- char *texels;
- const MResolvePixelData *data;
- MFlushPixel flush_pixel;
-} MBakeRast;
-
-typedef struct {
- float *heights;
- float height_min, height_max;
- Image *ima;
- DerivedMesh *ssdm;
- const int *orig_index_mf_to_mpoly;
- const int *orig_index_mp_to_orig;
-} MHeightBakeData;
-
-typedef struct {
- const int *orig_index_mf_to_mpoly;
- const int *orig_index_mp_to_orig;
-} MNormalBakeData;
-
-static void multiresbake_get_normal(const MResolvePixelData *data, float norm[], const int face_num, const int vert_index)
-{
- unsigned int indices[] = {data->mface[face_num].v1, data->mface[face_num].v2,
- data->mface[face_num].v3, data->mface[face_num].v4};
- const int smoothnormal = (data->mface[face_num].flag & ME_SMOOTH);
-
- if (!smoothnormal) { /* flat */
- if (data->precomputed_normals) {
- copy_v3_v3(norm, &data->precomputed_normals[3 * face_num]);
- }
- else {
- float nor[3];
- float *p0, *p1, *p2;
- const int iGetNrVerts = data->mface[face_num].v4 != 0 ? 4 : 3;
-
- p0 = data->mvert[indices[0]].co;
- p1 = data->mvert[indices[1]].co;
- p2 = data->mvert[indices[2]].co;
-
- if (iGetNrVerts == 4) {
- float *p3 = data->mvert[indices[3]].co;
- normal_quad_v3(nor, p0, p1, p2, p3);
- }
- else {
- normal_tri_v3(nor, p0, p1, p2);
- }
-
- copy_v3_v3(norm, nor);
- }
- }
- else {
- short *no = data->mvert[indices[vert_index]].no;
-
- normal_short_to_float_v3(norm, no);
- normalize_v3(norm);
- }
-}
-
-static void init_bake_rast(MBakeRast *bake_rast, const ImBuf *ibuf, const MResolvePixelData *data, MFlushPixel flush_pixel)
-{
- memset(bake_rast, 0, sizeof(MBakeRast));
-
- bake_rast->texels = ibuf->userdata;
- bake_rast->w = ibuf->x;
- bake_rast->h = ibuf->y;
- bake_rast->data = data;
- bake_rast->flush_pixel = flush_pixel;
-}
-
-static void flush_pixel(const MResolvePixelData *data, const int x, const int y)
-{
- float st[2] = {(x + 0.5f) / data->w, (y + 0.5f) / data->h};
- float *st0, *st1, *st2;
- float *tang0, *tang1, *tang2;
- float no0[3], no1[3], no2[3];
- float fUV[2], from_tang[3][3], to_tang[3][3];
- float u, v, w, sign;
- int r;
-
- const int i0 = data->i0;
- const int i1 = data->i1;
- const int i2 = data->i2;
-
- st0 = data->mtface[data->face_index].uv[i0];
- st1 = data->mtface[data->face_index].uv[i1];
- st2 = data->mtface[data->face_index].uv[i2];
-
- tang0 = data->pvtangent + data->face_index * 16 + i0 * 4;
- tang1 = data->pvtangent + data->face_index * 16 + i1 * 4;
- tang2 = data->pvtangent + data->face_index * 16 + i2 * 4;
-
- multiresbake_get_normal(data, no0, data->face_index, i0); /* can optimize these 3 into one call */
- multiresbake_get_normal(data, no1, data->face_index, i1);
- multiresbake_get_normal(data, no2, data->face_index, i2);
-
- resolve_tri_uv(fUV, st, st0, st1, st2);
-
- u = fUV[0];
- v = fUV[1];
- w = 1 - u - v;
-
- /* the sign is the same at all face vertices for any non degenerate face.
- * Just in case we clamp the interpolated value though. */
- sign = (tang0[3] * u + tang1[3] * v + tang2[3] * w) < 0 ? (-1.0f) : 1.0f;
-
- /* this sequence of math is designed specifically as is with great care
- * to be compatible with our shader. Please don't change without good reason. */
- for (r = 0; r < 3; r++) {
- from_tang[0][r] = tang0[r] * u + tang1[r] * v + tang2[r] * w;
- from_tang[2][r] = no0[r] * u + no1[r] * v + no2[r] * w;
- }
-
- cross_v3_v3v3(from_tang[1], from_tang[2], from_tang[0]); /* B = sign * cross(N, T) */
- mul_v3_fl(from_tang[1], sign);
- invert_m3_m3(to_tang, from_tang);
- /* sequence end */
-
- data->pass_data(data->lores_dm, data->hires_dm, data->bake_data,
- data->ibuf, data->face_index, data->lvl, st, to_tang, x, y);
-}
-
-static void set_rast_triangle(const MBakeRast *bake_rast, const int x, const int y)
-{
- const int w = bake_rast->w;
- const int h = bake_rast->h;
-
- if (x >= 0 && x < w && y >= 0 && y < h) {
- if ((bake_rast->texels[y * w + x]) == 0) {
- flush_pixel(bake_rast->data, x, y);
- bake_rast->texels[y * w + x] = FILTER_MASK_USED;
- }
- }
-}
-
-static void rasterize_half(const MBakeRast *bake_rast,
- const float s0_s, const float t0_s, const float s1_s, const float t1_s,
- const float s0_l, const float t0_l, const float s1_l, const float t1_l,
- const int y0_in, const int y1_in, const int is_mid_right)
-{
- const int s_stable = fabsf(t1_s - t0_s) > FLT_EPSILON ? 1 : 0;
- const int l_stable = fabsf(t1_l - t0_l) > FLT_EPSILON ? 1 : 0;
- const int w = bake_rast->w;
- const int h = bake_rast->h;
- int y, y0, y1;
-
- if (y1_in <= 0 || y0_in >= h)
- return;
-
- y0 = y0_in < 0 ? 0 : y0_in;
- y1 = y1_in >= h ? h : y1_in;
-
- for (y = y0; y < y1; y++) {
- /*-b(x-x0) + a(y-y0) = 0 */
- int iXl, iXr, x;
- float x_l = s_stable != 0 ? (s0_s + (((s1_s - s0_s) * (y - t0_s)) / (t1_s - t0_s))) : s0_s;
- float x_r = l_stable != 0 ? (s0_l + (((s1_l - s0_l) * (y - t0_l)) / (t1_l - t0_l))) : s0_l;
-
- if (is_mid_right != 0)
- SWAP(float, x_l, x_r);
-
- iXl = (int)ceilf(x_l);
- iXr = (int)ceilf(x_r);
-
- if (iXr > 0 && iXl < w) {
- iXl = iXl < 0 ? 0 : iXl;
- iXr = iXr >= w ? w : iXr;
-
- for (x = iXl; x < iXr; x++)
- set_rast_triangle(bake_rast, x, y);
- }
- }
-}
-
-static void bake_rasterize(const MBakeRast *bake_rast, const float st0_in[2], const float st1_in[2], const float st2_in[2])
-{
- const int w = bake_rast->w;
- const int h = bake_rast->h;
- float slo = st0_in[0] * w - 0.5f;
- float tlo = st0_in[1] * h - 0.5f;
- float smi = st1_in[0] * w - 0.5f;
- float tmi = st1_in[1] * h - 0.5f;
- float shi = st2_in[0] * w - 0.5f;
- float thi = st2_in[1] * h - 0.5f;
- int is_mid_right = 0, ylo, yhi, yhi_beg;
-
- /* skip degenerates */
- if ((slo == smi && tlo == tmi) || (slo == shi && tlo == thi) || (smi == shi && tmi == thi))
- return;
-
- /* sort by T */
- if (tlo > tmi && tlo > thi) {
- SWAP(float, shi, slo);
- SWAP(float, thi, tlo);
- }
- else if (tmi > thi) {
- SWAP(float, shi, smi);
- SWAP(float, thi, tmi);
- }
-
- if (tlo > tmi) {
- SWAP(float, slo, smi);
- SWAP(float, tlo, tmi);
- }
-
- /* check if mid point is to the left or to the right of the lo-hi edge */
- is_mid_right = (-(shi - slo) * (tmi - thi) + (thi - tlo) * (smi - shi)) > 0 ? 1 : 0;
- ylo = (int) ceilf(tlo);
- yhi_beg = (int) ceilf(tmi);
- yhi = (int) ceilf(thi);
-
- /*if (fTmi>ceilf(fTlo))*/
- rasterize_half(bake_rast, slo, tlo, smi, tmi, slo, tlo, shi, thi, ylo, yhi_beg, is_mid_right);
- rasterize_half(bake_rast, smi, tmi, shi, thi, slo, tlo, shi, thi, yhi_beg, yhi, is_mid_right);
-}
-
-static int multiresbake_test_break(MultiresBakeRender *bkr)
-{
- if (!bkr->stop) {
- /* this means baker is executed outside from job system */
- return 0;
- }
-
- return G.is_break;
-}
-
-static void do_multires_bake(MultiresBakeRender *bkr, Image *ima, MPassKnownData passKnownData,
- MInitBakeData initBakeData, MApplyBakeData applyBakeData, MFreeBakeData freeBakeData)
-{
- DerivedMesh *dm = bkr->lores_dm;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
- const int lvl = bkr->lvl;
- const int tot_face = dm->getNumTessFaces(dm);
- MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getTessFaceArray(dm);
- MTFace *mtface = dm->getTessFaceDataArray(dm, CD_MTFACE);
- float *pvtangent = NULL;
-
- if (CustomData_get_layer_index(&dm->faceData, CD_TANGENT) == -1)
- DM_add_tangent_layer(dm);
-
- pvtangent = DM_get_tessface_data_layer(dm, CD_TANGENT);
-
- if (tot_face > 0) { /* sanity check */
- int f = 0;
- MBakeRast bake_rast;
- MResolvePixelData data = {NULL};
-
- data.mface = mface;
- data.mvert = mvert;
- data.mtface = mtface;
- data.pvtangent = pvtangent;
- data.precomputed_normals = dm->getTessFaceDataArray(dm, CD_NORMAL); /* don't strictly need this */
- data.w = ibuf->x;
- data.h = ibuf->y;
- data.lores_dm = dm;
- data.hires_dm = bkr->hires_dm;
- data.lvl = lvl;
- data.pass_data = passKnownData;
-
- if (initBakeData)
- data.bake_data = initBakeData(bkr, ima);
-
- init_bake_rast(&bake_rast, ibuf, &data, flush_pixel);
-
- for (f = 0; f < tot_face; f++) {
- MTFace *mtfate = &mtface[f];
- int verts[3][2], nr_tris, t;
-
- if (multiresbake_test_break(bkr))
- break;
-
- if (mtfate->tpage != ima)
- continue;
-
- data.face_index = f;
- data.ibuf = ibuf;
-
- /* might support other forms of diagonal splits later on such as
- * split by shortest diagonal.*/
- verts[0][0] = 0;
- verts[1][0] = 1;
- verts[2][0] = 2;
-
- verts[0][1] = 0;
- verts[1][1] = 2;
- verts[2][1] = 3;
-
- nr_tris = mface[f].v4 != 0 ? 2 : 1;
- for (t = 0; t < nr_tris; t++) {
- data.i0 = verts[0][t];
- data.i1 = verts[1][t];
- data.i2 = verts[2][t];
-
- bake_rasterize(&bake_rast, mtfate->uv[data.i0], mtfate->uv[data.i1], mtfate->uv[data.i2]);
- }
-
- bkr->baked_faces++;
-
- if (bkr->do_update)
- *bkr->do_update = TRUE;
-
- if (bkr->progress)
- *bkr->progress = ((float)bkr->baked_objects + (float)bkr->baked_faces / tot_face) / bkr->tot_obj;
- }
-
- if (applyBakeData)
- applyBakeData(data.bake_data);
-
- if (freeBakeData)
- freeBakeData(data.bake_data);
- }
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
-}
-
-/* mode = 0: interpolate normals,
- * mode = 1: interpolate coord */
-static void interp_bilinear_grid(CCGKey *key, CCGElem *grid, float crn_x, float crn_y, int mode, float res[3])
-{
- int x0, x1, y0, y1;
- float u, v;
- float data[4][3];
-
- x0 = (int) crn_x;
- x1 = x0 >= (key->grid_size - 1) ? (key->grid_size - 1) : (x0 + 1);
-
- y0 = (int) crn_y;
- y1 = y0 >= (key->grid_size - 1) ? (key->grid_size - 1) : (y0 + 1);
-
- u = crn_x - x0;
- v = crn_y - y0;
-
- if (mode == 0) {
- copy_v3_v3(data[0], CCG_grid_elem_no(key, grid, x0, y0));
- copy_v3_v3(data[1], CCG_grid_elem_no(key, grid, x1, y0));
- copy_v3_v3(data[2], CCG_grid_elem_no(key, grid, x1, y1));
- copy_v3_v3(data[3], CCG_grid_elem_no(key, grid, x0, y1));
- }
- else {
- copy_v3_v3(data[0], CCG_grid_elem_co(key, grid, x0, y0));
- copy_v3_v3(data[1], CCG_grid_elem_co(key, grid, x1, y0));
- copy_v3_v3(data[2], CCG_grid_elem_co(key, grid, x1, y1));
- copy_v3_v3(data[3], CCG_grid_elem_co(key, grid, x0, y1));
- }
-
- interp_bilinear_quad_v3(data, u, v, res);
-}
-
-static void get_ccgdm_data(DerivedMesh *lodm, DerivedMesh *hidm,
- const int *index_mf_to_mpoly, const int *index_mp_to_orig,
- const int lvl, const int face_index, const float u, const float v, float co[3], float n[3])
-{
- MFace mface;
- CCGElem **grid_data;
- CCGKey key;
- float crn_x, crn_y;
- int grid_size, S, face_side;
- int *grid_offset, g_index;
-
- lodm->getTessFace(lodm, face_index, &mface);
-
- grid_size = hidm->getGridSize(hidm);
- grid_data = hidm->getGridData(hidm);
- grid_offset = hidm->getGridOffset(hidm);
- hidm->getGridKey(hidm, &key);
-
- face_side = (grid_size << 1) - 1;
-
- if (lvl == 0) {
- g_index = grid_offset[face_index];
- S = mdisp_rot_face_to_crn(mface.v4 ? 4 : 3, face_side, u * (face_side - 1), v * (face_side - 1), &crn_x, &crn_y);
- }
- else {
- int side = (1 << (lvl - 1)) + 1;
- int grid_index = DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, face_index);
- int loc_offs = face_index % (1 << (2 * lvl));
- int cell_index = loc_offs % ((side - 1) * (side - 1));
- int cell_side = (grid_size - 1) / (side - 1);
- int row = cell_index / (side - 1);
- int col = cell_index % (side - 1);
-
- S = face_index / (1 << (2 * (lvl - 1))) - grid_offset[grid_index];
- g_index = grid_offset[grid_index];
-
- crn_y = (row * cell_side) + u * cell_side;
- crn_x = (col * cell_side) + v * cell_side;
- }
-
- CLAMP(crn_x, 0.0f, grid_size);
- CLAMP(crn_y, 0.0f, grid_size);
-
- if (n != NULL)
- interp_bilinear_grid(&key, grid_data[g_index + S], crn_x, crn_y, 0, n);
-
- if (co != NULL)
- interp_bilinear_grid(&key, grid_data[g_index + S], crn_x, crn_y, 1, co);
-}
-
-/* mode = 0: interpolate normals,
- * mode = 1: interpolate coord */
-static void interp_bilinear_mface(DerivedMesh *dm, MFace *mface, const float u, const float v, const int mode, float res[3])
-{
- float data[4][3];
-
- if (mode == 0) {
- dm->getVertNo(dm, mface->v1, data[0]);
- dm->getVertNo(dm, mface->v2, data[1]);
- dm->getVertNo(dm, mface->v3, data[2]);
- dm->getVertNo(dm, mface->v4, data[3]);
- }
- else {
- dm->getVertCo(dm, mface->v1, data[0]);
- dm->getVertCo(dm, mface->v2, data[1]);
- dm->getVertCo(dm, mface->v3, data[2]);
- dm->getVertCo(dm, mface->v4, data[3]);
- }
-
- interp_bilinear_quad_v3(data, u, v, res);
-}
-
-/* mode = 0: interpolate normals,
- * mode = 1: interpolate coord */
-static void interp_barycentric_mface(DerivedMesh *dm, MFace *mface, const float u, const float v, const int mode, float res[3])
-{
- float data[3][3];
-
- if (mode == 0) {
- dm->getVertNo(dm, mface->v1, data[0]);
- dm->getVertNo(dm, mface->v2, data[1]);
- dm->getVertNo(dm, mface->v3, data[2]);
- }
- else {
- dm->getVertCo(dm, mface->v1, data[0]);
- dm->getVertCo(dm, mface->v2, data[1]);
- dm->getVertCo(dm, mface->v3, data[2]);
- }
-
- interp_barycentric_tri_v3(data, u, v, res);
-}
-
-static void *init_heights_data(MultiresBakeRender *bkr, Image *ima)
-{
- MHeightBakeData *height_data;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
- DerivedMesh *lodm = bkr->lores_dm;
-
- height_data = MEM_callocN(sizeof(MHeightBakeData), "MultiresBake heightData");
-
- height_data->ima = ima;
- height_data->heights = MEM_callocN(sizeof(float) * ibuf->x * ibuf->y, "MultiresBake heights");
- height_data->height_max = -FLT_MAX;
- height_data->height_min = FLT_MAX;
-
- if (!bkr->use_lores_mesh) {
- SubsurfModifierData smd = {{NULL}};
- int ss_lvl = bkr->tot_lvl - bkr->lvl;
-
- CLAMP(ss_lvl, 0, 6);
-
- if (ss_lvl > 0) {
- smd.levels = smd.renderLevels = ss_lvl;
- smd.flags |= eSubsurfModifierFlag_SubsurfUv;
-
- if (bkr->simple)
- smd.subdivType = ME_SIMPLE_SUBSURF;
-
- height_data->ssdm = subsurf_make_derived_from_derived(bkr->lores_dm, &smd, NULL, 0);
- }
- }
-
- height_data->orig_index_mf_to_mpoly = lodm->getTessFaceDataArray(lodm, CD_ORIGINDEX);
- height_data->orig_index_mp_to_orig = lodm->getPolyDataArray(lodm, CD_ORIGINDEX);
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
-
- return (void *)height_data;
-}
-
-static void *init_normal_data(MultiresBakeRender *bkr, Image *UNUSED(ima))
-{
- MNormalBakeData *normal_data;
- DerivedMesh *lodm = bkr->lores_dm;
-
- normal_data = MEM_callocN(sizeof(MNormalBakeData), "MultiresBake normalData");
-
- normal_data->orig_index_mf_to_mpoly = lodm->getTessFaceDataArray(lodm, CD_ORIGINDEX);
- normal_data->orig_index_mp_to_orig = lodm->getPolyDataArray(lodm, CD_ORIGINDEX);
-
- return (void *)normal_data;
-}
-
-static void free_normal_data(void *bake_data)
-{
- MNormalBakeData *normal_data = (MNormalBakeData *)bake_data;
-
- MEM_freeN(normal_data);
-}
-
-static void apply_heights_data(void *bake_data)
-{
- MHeightBakeData *height_data = (MHeightBakeData *)bake_data;
- ImBuf *ibuf = BKE_image_acquire_ibuf(height_data->ima, NULL, NULL);
- int x, y, i;
- float height, *heights = height_data->heights;
- float min = height_data->height_min, max = height_data->height_max;
-
- for (x = 0; x < ibuf->x; x++) {
- for (y = 0; y < ibuf->y; y++) {
- i = ibuf->x * y + x;
-
- if (((char *)ibuf->userdata)[i] != FILTER_MASK_USED)
- continue;
-
- if (ibuf->rect_float) {
- float *rrgbf = ibuf->rect_float + i * 4;
-
- if (max - min > 1e-5f) height = (heights[i] - min) / (max - min);
- else height = 0;
-
- rrgbf[0] = rrgbf[1] = rrgbf[2] = height;
- }
- else {
- char *rrgb = (char *)ibuf->rect + i * 4;
-
- if (max - min > 1e-5f) height = (heights[i] - min) / (max - min);
- else height = 0;
-
- rrgb[0] = rrgb[1] = rrgb[2] = FTOCHAR(height);
- }
- }
- }
-
- ibuf->userflags = IB_RECT_INVALID | IB_DISPLAY_BUFFER_INVALID;
-
- BKE_image_release_ibuf(height_data->ima, ibuf, NULL);
-}
-
-static void free_heights_data(void *bake_data)
-{
- MHeightBakeData *height_data = (MHeightBakeData *)bake_data;
-
- if (height_data->ssdm)
- height_data->ssdm->release(height_data->ssdm);
-
- MEM_freeN(height_data->heights);
- MEM_freeN(height_data);
-}
-
-/* MultiresBake callback for heights baking
- * general idea:
- * - find coord of point with specified UV in hi-res mesh (let's call it p1)
- * - find coord of point and normal with specified UV in lo-res mesh (or subdivided lo-res
- * mesh to make texture smoother) let's call this point p0 and n.
- * - height wound be dot(n, p1-p0) */
-static void apply_heights_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, const void *bake_data,
- ImBuf *ibuf, const int face_index, const int lvl, const float st[2],
- float UNUSED(tangmat[3][3]), const int x, const int y)
-{
- MTFace *mtface = CustomData_get_layer(&lores_dm->faceData, CD_MTFACE);
- MFace mface;
- MHeightBakeData *height_data = (MHeightBakeData *)bake_data;
- float uv[2], *st0, *st1, *st2, *st3;
- int pixel = ibuf->x * y + x;
- float vec[3], p0[3], p1[3], n[3], len;
-
- lores_dm->getTessFace(lores_dm, face_index, &mface);
-
- st0 = mtface[face_index].uv[0];
- st1 = mtface[face_index].uv[1];
- st2 = mtface[face_index].uv[2];
-
- if (mface.v4) {
- st3 = mtface[face_index].uv[3];
- resolve_quad_uv(uv, st, st0, st1, st2, st3);
- }
- else
- resolve_tri_uv(uv, st, st0, st1, st2);
-
- CLAMP(uv[0], 0.0f, 1.0f);
- CLAMP(uv[1], 0.0f, 1.0f);
-
- get_ccgdm_data(lores_dm, hires_dm,
- height_data->orig_index_mf_to_mpoly, height_data->orig_index_mf_to_mpoly,
- lvl, face_index, uv[0], uv[1], p1, 0);
-
- if (height_data->ssdm) {
- get_ccgdm_data(lores_dm, height_data->ssdm,
- height_data->orig_index_mf_to_mpoly, height_data->orig_index_mf_to_mpoly,
- 0, face_index, uv[0], uv[1], p0, n);
- }
- else {
- lores_dm->getTessFace(lores_dm, face_index, &mface);
-
- if (mface.v4) {
- interp_bilinear_mface(lores_dm, &mface, uv[0], uv[1], 1, p0);
- interp_bilinear_mface(lores_dm, &mface, uv[0], uv[1], 0, n);
- }
- else {
- interp_barycentric_mface(lores_dm, &mface, uv[0], uv[1], 1, p0);
- interp_barycentric_mface(lores_dm, &mface, uv[0], uv[1], 0, n);
- }
- }
-
- sub_v3_v3v3(vec, p1, p0);
- len = dot_v3v3(n, vec);
-
- height_data->heights[pixel] = len;
- if (len < height_data->height_min) height_data->height_min = len;
- if (len > height_data->height_max) height_data->height_max = len;
-
- if (ibuf->rect_float) {
- float *rrgbf = ibuf->rect_float + pixel * 4;
- rrgbf[3] = 1.0f;
-
- ibuf->userflags = IB_RECT_INVALID;
- }
- else {
- char *rrgb = (char *)ibuf->rect + pixel * 4;
- rrgb[3] = 255;
- }
-
- ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
-}
-
-/* MultiresBake callback for normals' baking
- * general idea:
- * - find coord and normal of point with specified UV in hi-res mesh
- * - multiply it by tangmat
- * - vector in color space would be norm(vec) /2 + (0.5, 0.5, 0.5) */
-static void apply_tangmat_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, const void *bake_data,
- ImBuf *ibuf, const int face_index, const int lvl, const float st[2],
- float tangmat[3][3], const int x, const int y)
-{
- MTFace *mtface = CustomData_get_layer(&lores_dm->faceData, CD_MTFACE);
- MFace mface;
- MNormalBakeData *normal_data = (MNormalBakeData *)bake_data;
- float uv[2], *st0, *st1, *st2, *st3;
- int pixel = ibuf->x * y + x;
- float n[3], vec[3], tmp[3] = {0.5, 0.5, 0.5};
-
- lores_dm->getTessFace(lores_dm, face_index, &mface);
-
- st0 = mtface[face_index].uv[0];
- st1 = mtface[face_index].uv[1];
- st2 = mtface[face_index].uv[2];
-
- if (mface.v4) {
- st3 = mtface[face_index].uv[3];
- resolve_quad_uv(uv, st, st0, st1, st2, st3);
- }
- else
- resolve_tri_uv(uv, st, st0, st1, st2);
-
- CLAMP(uv[0], 0.0f, 1.0f);
- CLAMP(uv[1], 0.0f, 1.0f);
-
- get_ccgdm_data(lores_dm, hires_dm,
- normal_data->orig_index_mf_to_mpoly, normal_data->orig_index_mp_to_orig,
- lvl, face_index, uv[0], uv[1], NULL, n);
-
- mul_v3_m3v3(vec, tangmat, n);
- normalize_v3(vec);
- mul_v3_fl(vec, 0.5);
- add_v3_v3(vec, tmp);
-
- if (ibuf->rect_float) {
- float *rrgbf = ibuf->rect_float + pixel * 4;
- rrgbf[0] = vec[0];
- rrgbf[1] = vec[1];
- rrgbf[2] = vec[2];
- rrgbf[3] = 1.0f;
-
- ibuf->userflags = IB_RECT_INVALID;
- }
- else {
- unsigned char *rrgb = (unsigned char *)ibuf->rect + pixel * 4;
- rgb_float_to_uchar(rrgb, vec);
- rrgb[3] = 255;
- }
-
- ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
-}
-
-static void count_images(MultiresBakeRender *bkr)
-{
- int a, totface;
- DerivedMesh *dm = bkr->lores_dm;
- MTFace *mtface = CustomData_get_layer(&dm->faceData, CD_MTFACE);
-
- bkr->image.first = bkr->image.last = NULL;
- bkr->tot_image = 0;
-
- totface = dm->getNumTessFaces(dm);
-
- for (a = 0; a < totface; a++)
- mtface[a].tpage->id.flag &= ~LIB_DOIT;
-
- for (a = 0; a < totface; a++) {
- Image *ima = mtface[a].tpage;
- if ((ima->id.flag & LIB_DOIT) == 0) {
- LinkData *data = BLI_genericNodeN(ima);
- BLI_addtail(&bkr->image, data);
- bkr->tot_image++;
- ima->id.flag |= LIB_DOIT;
- }
- }
-
- for (a = 0; a < totface; a++)
- mtface[a].tpage->id.flag &= ~LIB_DOIT;
-}
-
-static void bake_images(MultiresBakeRender *bkr)
-{
- LinkData *link;
-
- for (link = bkr->image.first; link; link = link->next) {
- Image *ima = (Image *)link->data;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
-
- if (ibuf->x > 0 && ibuf->y > 0) {
- ibuf->userdata = MEM_callocN(ibuf->y * ibuf->x, "MultiresBake imbuf mask");
-
- switch (bkr->mode) {
- case RE_BAKE_NORMALS:
- do_multires_bake(bkr, ima, apply_tangmat_callback, init_normal_data, NULL, free_normal_data);
- break;
- case RE_BAKE_DISPLACEMENT:
- do_multires_bake(bkr, ima, apply_heights_callback, init_heights_data,
- apply_heights_data, free_heights_data);
- break;
- }
- }
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
-
- ima->id.flag |= LIB_DOIT;
- }
-}
-
-static void finish_images(MultiresBakeRender *bkr)
-{
- LinkData *link;
-
- for (link = bkr->image.first; link; link = link->next) {
- Image *ima = (Image *)link->data;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
-
- if (ibuf->x <= 0 || ibuf->y <= 0)
- continue;
-
- RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, bkr->bake_filter);
-
- ibuf->userflags |= IB_BITMAPDIRTY | IB_DISPLAY_BUFFER_INVALID;
-
- if (ibuf->rect_float)
- ibuf->userflags |= IB_RECT_INVALID;
-
- if (ibuf->mipmap[0]) {
- ibuf->userflags |= IB_MIPMAP_INVALID;
- imb_freemipmapImBuf(ibuf);
- }
-
- if (ibuf->userdata) {
- MEM_freeN(ibuf->userdata);
- ibuf->userdata = NULL;
- }
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
- }
-}
-
-static void multiresbake_start(MultiresBakeRender *bkr)
-{
- count_images(bkr);
- bake_images(bkr);
- finish_images(bkr);
-}
-
static int multiresbake_check(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
@@ -1023,6 +207,9 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
if (*lvl == 0) {
DerivedMesh *tmp_dm = CDDM_from_mesh(me, ob);
+
+ DM_set_only_copy(tmp_dm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
+
dm = CDDM_copy(tmp_dm);
tmp_dm->release(tmp_dm);
}
@@ -1030,6 +217,8 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
MultiresModifierData tmp_mmd = *mmd;
DerivedMesh *cddm = CDDM_from_mesh(me, ob);
+ DM_set_only_copy(cddm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
+
tmp_mmd.lvl = *lvl;
tmp_mmd.sculptlvl = *lvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
@@ -1047,6 +236,14 @@ static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *l
DerivedMesh *cddm = CDDM_from_mesh(me, ob);
DerivedMesh *dm;
+ DM_set_only_copy(cddm, CD_MASK_BAREMESH);
+
+ /* TODO: DM_set_only_copy wouldn't set mask for loop and poly data,
+ * but we really need BAREMESH only to save lots of memory
+ */
+ CustomData_set_only_copy(&cddm->loopData, CD_MASK_BAREMESH);
+ CustomData_set_only_copy(&cddm->polyData, CD_MASK_BAREMESH);
+
*lvl = mmd->totlvl;
*simple = mmd->simple;
@@ -1118,16 +315,16 @@ static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
bkr.bake_filter = scene->r.bake_filter;
bkr.mode = scene->r.bake_mode;
bkr.use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
+ bkr.bias = scene->r.bake_biasdist;
+ bkr.number_of_rays = scene->r.bake_rays_number;
+ bkr.raytrace_structure = scene->r.raytrace_structure;
+ bkr.octree_resolution = scene->r.ocres;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
- bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
-
- if (!bkr.lores_dm)
- continue;
-
bkr.hires_dm = multiresbake_create_hiresdm(scene, ob, &bkr.tot_lvl, &bkr.simple);
+ bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
- multiresbake_start(&bkr);
+ RE_multires_bake_images(&bkr);
BLI_freelistN(&bkr.image);
@@ -1155,24 +352,26 @@ static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
bkj->mode = scene->r.bake_mode;
bkj->use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkj->bake_clear = scene->r.bake_flag & R_BAKE_CLEAR;
+ bkj->bias = scene->r.bake_biasdist;
+ bkj->number_of_rays = scene->r.bake_rays_number;
+ bkj->raytrace_structure = scene->r.raytrace_structure;
+ bkj->octree_resolution = scene->r.ocres;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
MultiresBakerJobData *data;
- DerivedMesh *lores_dm;
int lvl;
+
ob = base->object;
multires_force_update(ob);
- lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
- if (!lores_dm)
- continue;
-
data = MEM_callocN(sizeof(MultiresBakerJobData), "multiresBaker derivedMesh_data");
- data->lores_dm = lores_dm;
- data->lvl = lvl;
+
+ /* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
data->hires_dm = multiresbake_create_hiresdm(scene, ob, &data->tot_lvl, &data->simple);
+ data->lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
+ data->lvl = lvl;
BLI_addtail(&bkj->data, data);
}
@@ -1219,7 +418,12 @@ static void multiresbake_startjob(void *bkv, short *stop, short *do_update, floa
bkr.do_update = do_update;
bkr.progress = progress;
- multiresbake_start(&bkr);
+ bkr.bias = bkj->bias;
+ bkr.number_of_rays = bkj->number_of_rays;
+ bkr.raytrace_structure = bkj->raytrace_structure;
+ bkr.octree_resolution = bkj->octree_resolution;
+
+ RE_multires_bake_images(&bkr);
BLI_freelistN(&bkr.image);
@@ -1472,7 +676,7 @@ static int objects_bake_render_modal(bContext *C, wmOperator *UNUSED(op), wmEven
static int is_multires_bake(Scene *scene)
{
- if (ELEM(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT))
+ if (ELEM3(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT, RE_BAKE_AO))
return scene->r.bake_flag & R_BAKE_MULTIRES;
return 0;
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index d39e34824b9..12edb3e8edb 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -429,6 +429,10 @@ void ED_object_enter_editmode(bContext *C, int flag)
ob = base->object;
+ /* this checks actual object->data, for cases when other scenes have it in editmode context */
+ if ( BKE_object_is_in_editmode(ob) )
+ return;
+
if (BKE_object_obdata_is_libdata(ob)) {
error_libdata();
return;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 900bf57b509..7a2eb5667a2 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -447,7 +447,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
float tmat[3][3], timat[3][3];
/* simple rotation matrix */
- BKE_object_rot_to_mat3(ob, rsmat);
+ BKE_object_rot_to_mat3(ob, rsmat, TRUE);
/* correct for scale, note mul_m3_m3m3 has swapped args! */
BKE_object_scale_to_mat3(ob, tmat);
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 1b135c0686e..f3e792def17 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -400,26 +400,34 @@ typedef enum WT_ReplaceMode {
} WT_ReplaceMode;
static EnumPropertyItem WT_vertex_group_mode_item[] = {
- {WT_REPLACE_ACTIVE_VERTEX_GROUP, "WT_REPLACE_ACTIVE_VERTEX_GROUP", 0, "Active", "Transfer active vertex group from selected to active mesh"},
- {WT_REPLACE_ALL_VERTEX_GROUPS, "WT_REPLACE_ALL_VERTEX_GROUPS", 0, "All", "Transfer all vertex groups from selected to active mesh"},
+ {WT_REPLACE_ACTIVE_VERTEX_GROUP,
+ "WT_REPLACE_ACTIVE_VERTEX_GROUP", 0, "Active", "Transfer active vertex group from selected to active mesh"},
+ {WT_REPLACE_ALL_VERTEX_GROUPS,
+ "WT_REPLACE_ALL_VERTEX_GROUPS", 0, "All", "Transfer all vertex groups from selected to active mesh"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem WT_method_item[] = {
- {WT_BY_INDEX, "WT_BY_INDEX", 0, "Vertex index", "Copy for identical meshes"},
- {WT_BY_NEAREST_VERTEX, "WT_BY_NEAREST_VERTEX", 0, "Nearest vertex", "Copy weight from closest vertex"},
- {WT_BY_NEAREST_FACE, "WT_BY_NEAREST_FACE", 0, "Nearest face", "Barycentric interpolation from nearest face"},
- {WT_BY_NEAREST_VERTEX_IN_FACE, "WT_BY_NEAREST_VERTEX_IN_FACE", 0, "Nearest vertex in face", "Copy weight from closest vertex in nearest face"},
+ {WT_BY_INDEX,
+ "WT_BY_INDEX", 0, "Vertex index", "Copy for identical meshes"},
+ {WT_BY_NEAREST_VERTEX,
+ "WT_BY_NEAREST_VERTEX", 0, "Nearest vertex", "Copy weight from closest vertex"},
+ {WT_BY_NEAREST_FACE,
+ "WT_BY_NEAREST_FACE", 0, "Nearest face", "Barycentric interpolation from nearest face"},
+ {WT_BY_NEAREST_VERTEX_IN_FACE,
+ "WT_BY_NEAREST_VERTEX_IN_FACE", 0, "Nearest vertex in face", "Copy weight from closest vertex in nearest face"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem WT_replace_mode_item[] = {
- {WT_REPLACE_ALL_WEIGHTS, "WT_REPLACE_ALL_WEIGHTS", 0, "All", "Overwrite all weights"},
- {WT_REPLACE_EMPTY_WEIGHTS, "WT_REPLACE_EMPTY_WEIGHTS", 0, "Empty", "Add weights to vertices with no weight"},
+ {WT_REPLACE_ALL_WEIGHTS,
+ "WT_REPLACE_ALL_WEIGHTS", 0, "All", "Overwrite all weights"},
+ {WT_REPLACE_EMPTY_WEIGHTS,
+ "WT_REPLACE_EMPTY_WEIGHTS", 0, "Empty", "Add weights to vertices with no weight"},
{0, NULL, 0, NULL, NULL}
};
-/*copy weight*/
+/* Copy weight.*/
static void vgroup_transfer_weight(float *r_weight_dst, const float weight_src, const WT_ReplaceMode replace_mode)
{
switch (replace_mode) {
@@ -439,7 +447,9 @@ static void vgroup_transfer_weight(float *r_weight_dst, const float weight_src,
}
}
-/* could be exposed externally */
+/* Could be exposed externally by implementing it in header with the rest.
+ * Simple refactoring will break something.
+ * For now, naming is ed_ instead of ED_*/
static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGroup *dg_src, Scene *scene,
WT_Method method, WT_ReplaceMode replace_mode, wmOperator *op)
{
@@ -457,53 +467,52 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
float weight, tmp_weight[4], tmp_co[3], normal[3], tmp_mat[4][4], dist_v1, dist_v2, dist_v3, dist_v4;
const int use_vert_sel = vertex_group_use_vert_sel(ob_dst);
- /* create new and overwrite vertex group on destination without data */
+ /* Ensure vertex group on target.*/
if (!defgroup_find_name(ob_dst, dg_src->name)) {
- ED_vgroup_delete(ob_dst, defgroup_find_name(ob_dst, dg_src->name));
ED_vgroup_add_name(ob_dst, dg_src->name);
}
- /* get destination deformgroup */
+ /* Get destination deformgroup.*/
dg_dst = defgroup_find_name(ob_dst, dg_src->name);
- /* get meshes */
+ /* Get meshes.*/
dmesh_src = mesh_get_derived_deform(scene, ob_src, CD_MASK_BAREMESH);
me_dst = ob_dst->data;
me_src = ob_src->data;
- /* sanity check */
+ /* Sanity check.*/
if (!me_src->dvert) {
BKE_report(op->reports, RPT_ERROR, "Transfer failed (source mesh does not have any vertex groups)");
return 0;
}
- /* create data in memory when nothing there */
+ /* Create data in memory when nothing there.*/
if (!me_dst->dvert) ED_vgroup_data_create(ob_dst->data);
- /* get vertex group arrays */
+ /* Get vertex group arrays.*/
ED_vgroup_give_parray(ob_src->data, &dv_array_src, &dv_tot_src, FALSE);
ED_vgroup_give_parray(ob_dst->data, &dv_array_dst, &dv_tot_dst, use_vert_sel);
- /* get indexes of vertex groups */
+ /* Get indexes of vertex groups.*/
index_src = BLI_findindex(&ob_src->defbase, dg_src);
index_dst = BLI_findindex(&ob_dst->defbase, dg_dst);
- /* get vertices */
+ /* Get vertices.*/
mv_dst = me_dst->mvert;
mv_src = dmesh_src->getVertArray(dmesh_src);
- /* prepare transformation matrix */
+ /* Prepare transformation matrix.*/
invert_m4_m4(ob_src->imat, ob_src->obmat);
mult_m4_m4m4(tmp_mat, ob_src->imat, ob_dst->obmat);
- /* clear weights */
+ /* Clear weights.*/
if (replace_mode == WT_REPLACE_ALL_WEIGHTS) {
for (i = 0, dv_dst = dv_array_dst; i < me_dst->totvert; i++, dv_dst++) {
if (*dv_dst == NULL) continue;
dw_dst = defvert_find_index(*dv_dst, index_dst);
- /* remove vertex from group */
+ /* Remove vertex from group.*/
if (dw_dst) defvert_remove_group(*dv_dst, dw_dst);
}
}
@@ -511,7 +520,7 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
switch (method) {
case WT_BY_INDEX:
- /* check if indices are matching, delete and return if not */
+ /* Check if indices are matching, delete and return if not.*/
if (ob_dst == ob_src || dv_tot_dst == 0 || dv_tot_dst != dv_tot_src ||
dv_array_src == NULL || dv_array_dst == NULL)
{
@@ -523,14 +532,15 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
return 0;
}
- /* loop through the vertices*/
- for (i = 0, dv_src = dv_array_src, dv_dst = dv_array_dst; i < me_dst->totvert; i++, dv_dst++, dv_src++, mv_src++, mv_dst++) {
+ /* Loop through the vertices.*/
+ for (i = 0, dv_src = dv_array_src, dv_dst = dv_array_dst; i < me_dst->totvert;
+ i++, dv_dst++, dv_src++, mv_src++, mv_dst++) {
if (*dv_dst == NULL) {
continue;
}
- /* copy weight */
+ /* Copy weight.*/
dw_src = defvert_find_index(*dv_src, index_src);
if (dw_src && dw_src->weight) {
dw_dst = defvert_verify_index(*dv_dst, index_dst);
@@ -540,29 +550,30 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
break;
case WT_BY_NEAREST_VERTEX:
- /* make node tree */
+ /* Make node tree.*/
bvhtree_from_mesh_verts(&tree_mesh_vertices_src, dmesh_src, FLT_EPSILON, 2, 6);
- /* loop trough vertices */
+ /* Loop trough vertices.*/
for (i = 0, dv_dst = dv_array_dst; i < me_dst->totvert; i++, dv_dst++, mv_dst++) {
if (*dv_dst == NULL) {
continue;
}
- /* reset nearest */
+ /* Reset nearest.*/
nearest.dist = FLT_MAX;
- /* with current binary tree its marginally faster to start searching at the top, as opposed to previous search. */
+ /* It is faster to start searching at the top of the tree instead of previous search result.*/
nearest.index = -1;
- /* transform into target space */
+ /* Transform into target space.*/
mul_v3_m4v3(tmp_co, tmp_mat, mv_dst->co);
- /* node tree accelerated search for closest vetex */
+ /* Node tree accelerated search for closest vetex.*/
BLI_bvhtree_find_nearest(tree_mesh_vertices_src.tree, tmp_co,
&nearest, tree_mesh_vertices_src.nearest_callback, &tree_mesh_vertices_src);
- /* copy weight that are not NULL including weight value 0. Existing target weights are overwritten prior to this in relevant cases. */
+ /* Copy weight that are not NULL including weight value 0. In relevant cases, existing weights are
+ * overwritten prior to this. See the "Clear weights." step above.*/
dw_src = defvert_find_index(dv_array_src[nearest.index], index_src);
if (dw_src && dw_src->weight) {
dw_dst = defvert_verify_index(*dv_dst, index_dst);
@@ -570,105 +581,108 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
}
}
- /* free memory */
+ /* Free memory.*/
free_bvhtree_from_mesh(&tree_mesh_vertices_src);
break;
case WT_BY_NEAREST_FACE:
- /* get faces */
+ /* Get faces.*/
DM_ensure_tessface(dmesh_src);
mface_src = dmesh_src->getTessFaceArray(dmesh_src);
- /* make node tree */
+ /* Make node tree.*/
bvhtree_from_mesh_faces(&tree_mesh_faces_src, dmesh_src, FLT_EPSILON, 2, 6);
- /* loop through the vertices */
+ /* Loop through the vertices.*/
for (i = 0, dv_dst = dv_array_dst; i < me_dst->totvert; i++, dv_dst++, mv_dst++) {
if (*dv_dst == NULL) {
continue;
}
- /* reset nearest */
+ /* Reset nearest.*/
nearest.dist = FLT_MAX;
- /* with current binary tree its marginally faster to start searching at the top, as opposed to previous search. */
+ /* It is faster to start searching at the top of the tree instead of previous search result.*/
nearest.index = -1;
- /* transform into target space */
+ /* Transform into target space.*/
mul_v3_m4v3(tmp_co, tmp_mat, mv_dst->co);
- /* node tree accelerated search for closest face */
+ /* Node tree accelerated search for closest face.*/
BLI_bvhtree_find_nearest(tree_mesh_faces_src.tree, tmp_co,
&nearest, tree_mesh_faces_src.nearest_callback, &tree_mesh_faces_src);
index_nearest = nearest.index;
- /* project onto face */
+ /* Project onto face.*/
mf = &mface_src[index_nearest];
normal_tri_v3(normal, mv_src[mf->v1].co, mv_src[mf->v2].co, mv_src[mf->v3].co);
project_v3_plane(tmp_co, normal, mv_src[mf->v1].co);
- /* interpolate weights over face*/
+ /* Interpolate weights over face.*/
f_index = mf->v4 ? 3 : 2;
if (f_index == 3) {
- interp_weights_face_v3(tmp_weight, mv_src[mf->v1].co, mv_src[mf->v2].co, mv_src[mf->v3].co, mv_src[mf->v4].co, tmp_co);
+ interp_weights_face_v3(tmp_weight, mv_src[mf->v1].co, mv_src[mf->v2].co,
+ mv_src[mf->v3].co, mv_src[mf->v4].co, tmp_co);
}
else {
- interp_weights_face_v3(tmp_weight, mv_src[mf->v1].co, mv_src[mf->v2].co, mv_src[mf->v3].co, NULL, tmp_co);
+ interp_weights_face_v3(tmp_weight, mv_src[mf->v1].co, mv_src[mf->v2].co,
+ mv_src[mf->v3].co, NULL, tmp_co);
}
- /* get weights from face*/
+ /* Get weights from face.*/
weight = 0;
do {
v_index = (&mf->v1)[f_index];
weight += tmp_weight[f_index] * defvert_find_weight(dv_array_src[v_index], index_src);
} while (f_index--);
- /* copy weight that are not NULL including weight value 0. Existing target weights are overwritten prior to this in relevant cases. */
+ /* Copy weight that are not NULL including weight value 0. In relevant cases, existing weights are
+ * overwritten prior to this. See the "Clear weights." step above.*/
if (weight > 0) {
dw_dst = defvert_verify_index(*dv_dst, index_dst);
vgroup_transfer_weight(&dw_dst->weight, weight, replace_mode);
}
}
- /* free memory */
+ /* Free memory.*/
free_bvhtree_from_mesh(&tree_mesh_faces_src);
break;
case WT_BY_NEAREST_VERTEX_IN_FACE:
- /* get faces */
+ /* Get faces.*/
DM_ensure_tessface(dmesh_src);
mface_src = dmesh_src->getTessFaceArray(dmesh_src);
- /* make node tree */
+ /* Make node tree.*/
bvhtree_from_mesh_faces(&tree_mesh_faces_src, dmesh_src, FLT_EPSILON, 2, 6);
- /* loop through the vertices */
+ /* Loop through the vertices.*/
for (i = 0, dv_dst = dv_array_dst; i < me_dst->totvert; i++, dv_dst++, mv_dst++) {
if (*dv_dst == NULL) {
continue;
}
- /* reset nearest */
+ /* Reset nearest.*/
nearest.dist = FLT_MAX;
- /* With current binary tree its marginally faster to start searching at the top, as opposed to previous search. */
+ /* It is faster to start searching at the top of the tree instead of previous search result.*/
nearest.index = -1;
- /* transform into target space */
+ /* Transform into target space.*/
mul_v3_m4v3(tmp_co, tmp_mat, mv_dst->co);
- /* node tree accelerated search for closest face */
+ /* Node tree accelerated search for closest face.*/
BLI_bvhtree_find_nearest(tree_mesh_faces_src.tree, tmp_co,
&nearest, tree_mesh_faces_src.nearest_callback, &tree_mesh_faces_src);
index_nearest = nearest.index;
- /* get distances */
+ /* Get distances.*/
mf = &mface_src[index_nearest];
dist_v1 = len_squared_v3v3(tmp_co, mv_src[mf->v1].co);
dist_v2 = len_squared_v3v3(tmp_co, mv_src[mf->v2].co);
dist_v3 = len_squared_v3v3(tmp_co, mv_src[mf->v3].co);
- /* get closest vertex */
+ /* Get closest vertex.*/
f_index = mf->v4 ? 3 : 2;
if (dist_v1 < dist_v2 && dist_v1 < dist_v3) index_nearest_vertex = mf->v1;
else if (dist_v2 < dist_v3) index_nearest_vertex = mf->v2;
@@ -680,7 +694,8 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
}
}
- /* copy weight that are not NULL including weight value 0. Existing target weights are overwritten prior to this in relevant cases. */
+ /* Copy weight that are not NULL including weight value 0. In relevant cases, existing weights are
+ * overwritten prior to this. See the "Clear weights." step above.*/
dw_src = defvert_find_index(dv_array_src[index_nearest_vertex], index_src);
if (dw_src && dw_src->weight) {
dw_dst = defvert_verify_index(*dv_dst, index_dst);
@@ -688,7 +703,7 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
}
}
- /* free memory */
+ /* Free memory.*/
free_bvhtree_from_mesh(&tree_mesh_faces_src);
break;
@@ -697,7 +712,7 @@ static int ed_vgroup_transfer_weight(Object *ob_dst, Object *ob_src, bDeformGrou
break;
}
- /*free memory*/
+ /* Free memory.*/
if (dv_array_src) MEM_freeN(dv_array_src);
if (dv_array_dst) MEM_freeN(dv_array_dst);
dmesh_src->release(dmesh_src);
@@ -1516,16 +1531,30 @@ static void vgroup_normalize_all(Object *ob, int lock_active)
}
}
+enum {
+ VGROUP_TOGGLE,
+ VGROUP_LOCK,
+ VGROUP_UNLOCK,
+ VGROUP_INVERT
+};
+
+static EnumPropertyItem vgroup_lock_actions[] = {
+ {VGROUP_TOGGLE, "TOGGLE", 0, "Toggle", "Unlock all vertex groups if there is at least one locked group, lock all in other case"},
+ {VGROUP_LOCK, "LOCK", 0, "Lock", "Lock all vertex groups"},
+ {VGROUP_UNLOCK, "UNLOCK", 0, "Unlock", "Unlock all vertex groups"},
+ {VGROUP_INVERT, "INVERT", 0, "Invert", "Invert the lock state of all vertex groups"},
+ {0, NULL, 0, NULL, NULL}
+};
static void vgroup_lock_all(Object *ob, int action)
{
bDeformGroup *dg;
- if (action == SEL_TOGGLE) {
- action = SEL_SELECT;
+ if (action == VGROUP_TOGGLE) {
+ action = VGROUP_LOCK;
for (dg = ob->defbase.first; dg; dg = dg->next) {
if (dg->flag & DG_LOCK_WEIGHT) {
- action = SEL_DESELECT;
+ action = VGROUP_UNLOCK;
break;
}
}
@@ -1533,13 +1562,13 @@ static void vgroup_lock_all(Object *ob, int action)
for (dg = ob->defbase.first; dg; dg = dg->next) {
switch (action) {
- case SEL_SELECT:
+ case VGROUP_LOCK:
dg->flag |= DG_LOCK_WEIGHT;
break;
- case SEL_DESELECT:
+ case VGROUP_UNLOCK:
dg->flag &= ~DG_LOCK_WEIGHT;
break;
- case SEL_INVERT:
+ case VGROUP_INVERT:
dg->flag ^= DG_LOCK_WEIGHT;
break;
}
@@ -2963,7 +2992,7 @@ void OBJECT_OT_vertex_group_lock(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- WM_operator_properties_select_all(ot);
+ RNA_def_enum(ot->srna, "action", vgroup_lock_actions, VGROUP_TOGGLE, "Action", "Lock action to execute on vertex groups");
}
static int vertex_group_invert_exec(bContext *C, wmOperator *op)
@@ -3274,7 +3303,7 @@ static int vertex_group_transfer_weight_exec(bContext *C, wmOperator *op)
WT_Method method = RNA_enum_get(op->ptr, "WT_method");
WT_ReplaceMode replace_mode = RNA_enum_get(op->ptr, "WT_replace_mode");
- /* Macro to loop through selected objects and perform operation depending on function, option and method */
+ /* Macro to loop through selected objects and perform operation depending on function, option and method.*/
CTX_DATA_BEGIN (C, Object *, ob_slc, selected_editable_objects)
{
@@ -3282,8 +3311,7 @@ static int vertex_group_transfer_weight_exec(bContext *C, wmOperator *op)
switch (vertex_group_mode) {
case WT_REPLACE_ACTIVE_VERTEX_GROUP:
- if (!ed_vgroup_transfer_weight(ob_act, ob_slc,
- BLI_findlink(&ob_slc->defbase, ob_slc->actdef - 1),
+ if (!ed_vgroup_transfer_weight(ob_act, ob_slc, BLI_findlink(&ob_slc->defbase, ob_slc->actdef - 1),
scene, method, replace_mode, op))
{
fail++;
@@ -3292,9 +3320,7 @@ static int vertex_group_transfer_weight_exec(bContext *C, wmOperator *op)
case WT_REPLACE_ALL_VERTEX_GROUPS:
for (dg_src = ob_slc->defbase.first; dg_src; dg_src = dg_src->next) {
- if (!ed_vgroup_transfer_weight(ob_act, ob_slc,
- dg_src, scene, method, replace_mode, op))
- {
+ if (!ed_vgroup_transfer_weight(ob_act, ob_slc, dg_src, scene, method, replace_mode, op)) {
fail++;
}
}
@@ -3307,7 +3333,7 @@ static int vertex_group_transfer_weight_exec(bContext *C, wmOperator *op)
}
}
- /* Event notifiers for correct display of data */
+ /* Event notifiers for correct display of data.*/
DAG_id_tag_update(&ob_slc->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob_slc);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob_slc->data);
@@ -3325,19 +3351,19 @@ static int vertex_group_transfer_weight_exec(bContext *C, wmOperator *op)
/* transfers weight from active to selected */
void OBJECT_OT_vertex_group_transfer_weight(wmOperatorType *ot)
{
- /* identifiers */
+ /* Identifiers.*/
ot->name = "Transfer Weights";
ot->idname = "OBJECT_OT_vertex_group_transfer_weight";
ot->description = "Transfer weight paint to active from selected mesh";
- /* api callbacks */
+ /* API callbacks.*/
ot->poll = vertex_group_poll;
ot->exec = vertex_group_transfer_weight_exec;
- /* flags */
+ /* Flags.*/
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* properties */
+ /* Properties.*/
ot->prop = RNA_def_enum(ot->srna, "WT_vertex_group_mode", WT_vertex_group_mode_item, 1, "Group", "");
ot->prop = RNA_def_enum(ot->srna, "WT_method", WT_method_item, 3, "Method", "");
ot->prop = RNA_def_enum(ot->srna, "WT_replace_mode", WT_replace_mode_item, 1, "Replace", "");
diff --git a/source/blender/editors/physics/SConscript b/source/blender/editors/physics/SConscript
index fffe05d6a0d..293f7769a6a 100644
--- a/source/blender/editors/physics/SConscript
+++ b/source/blender/editors/physics/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index f5754297e9f..30508a793ae 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -53,10 +53,9 @@
#include "BLI_rand.h"
#include "BLI_utildefines.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_depsgraph.h"
-
#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_mesh.h"
@@ -193,6 +192,16 @@ ParticleEditSettings *PE_settings(Scene *scene)
return scene->toolsettings ? &scene->toolsettings->particle : NULL;
}
+static float pe_brush_size_get(const Scene *UNUSED(scene), ParticleBrushData *brush)
+{
+ // here we can enable unified brush size, needs more work...
+ // UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+ // float size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
+
+ return brush->size * U.pixelsize;
+}
+
+
/* always gets at least the first particlesystem even if PSYS_CURRENT flag is not set
*
* note: this function runs on poll, therefor it can runs many times a second
@@ -516,7 +525,7 @@ static int point_is_selected(PTCacheEditPoint *point)
typedef void (*ForPointFunc)(PEData *data, int point_index);
typedef void (*ForKeyFunc)(PEData *data, int point_index, int key_index);
-typedef void (*ForKeyMatFunc)(PEData *data, float mat[][4], float imat[][4], int point_index, int key_index, PTCacheEditKey *key);
+typedef void (*ForKeyMatFunc)(PEData *data, float mat[4][4], float imat[4][4], int point_index, int key_index, PTCacheEditKey *key);
static void for_mouse_hit_keys(PEData *data, ForKeyFunc func, int nearest)
{
@@ -2500,7 +2509,8 @@ void PARTICLE_OT_weight_set(wmOperatorType *ot)
static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata))
{
- ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
+ Scene *scene = CTX_data_scene(C);
+ ParticleEditSettings *pset= PE_settings(scene);
ParticleBrushData *brush;
if (pset->brushtype < 0)
@@ -2516,7 +2526,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
glColor4ub(255, 255, 255, 128);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, pe_brush_size_get(scene, brush), 40);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
@@ -2766,7 +2776,7 @@ void PARTICLE_OT_mirror(wmOperatorType *ot)
/************************* brush edit callbacks ********************/
-static void brush_comb(PEData *data, float UNUSED(mat[][4]), float imat[][4], int point_index, int key_index, PTCacheEditKey *key)
+static void brush_comb(PEData *data, float UNUSED(mat[4][4]), float imat[4][4], int point_index, int key_index, PTCacheEditKey *key)
{
ParticleEditSettings *pset= PE_settings(data->scene);
float cvec[3], fac;
@@ -3038,7 +3048,7 @@ static void brush_puff(PEData *data, int point_index)
}
-static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[][4]), float UNUSED(imat[][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key))
+static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[4][4]), float UNUSED(imat[4][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key))
{
/* roots have full weight allways */
if (key_index) {
@@ -3052,7 +3062,7 @@ static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[][4]), float UNU
}
}
-static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4]), int UNUSED(point_index), int key_index, PTCacheEditKey *key)
+static void brush_smooth_get(PEData *data, float mat[4][4], float UNUSED(imat[4][4]), int UNUSED(point_index), int key_index, PTCacheEditKey *key)
{
if (key_index) {
float dvec[3];
@@ -3064,7 +3074,7 @@ static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4
}
}
-static void brush_smooth_do(PEData *data, float UNUSED(mat[][4]), float imat[][4], int point_index, int key_index, PTCacheEditKey *key)
+static void brush_smooth_do(PEData *data, float UNUSED(mat[4][4]), float imat[4][4], int point_index, int key_index, PTCacheEditKey *key)
{
float vec[3], dvec[3];
@@ -3535,7 +3545,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
selected= (short)count_selected_keys(scene, edit);
dmax = max_ff(fabsf(dx), fabsf(dy));
- tot_steps = dmax/(0.2f * brush->size) + 1;
+ tot_steps = dmax/(0.2f * pe_brush_size_get(scene, brush)) + 1;
dx /= (float)tot_steps;
dy /= (float)tot_steps;
@@ -3549,7 +3559,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
const float mval_f[2] = {dx, dy};
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.combfac= (brush->strength - 0.5f) * 2.0f;
if (data.combfac < 0.0f)
@@ -3569,7 +3579,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
if (edit->psys && edit->pathcache) {
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.cutfac= brush->strength;
if (selected)
@@ -3590,7 +3600,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.growfac= brush->strength / 50.0f;
if (brush->invert ^ flip)
@@ -3609,7 +3619,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.select= selected;
data.pufffac= (brush->strength - 0.5f) * 2.0f;
@@ -3642,7 +3652,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
case PE_BRUSH_SMOOTH:
{
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.vec[0] = data.vec[1] = data.vec[2] = 0.0f;
data.tot= 0;
@@ -3665,7 +3675,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.weightfac = brush->strength; /* note that this will never be zero */
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 5304c64c2a9..db2023b7364 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -142,7 +142,7 @@ static int fluid_is_animated_mesh(FluidsimSettings *fss)
#if 0
/* helper function */
-void fluidsimGetGeometryObjFilename(Object *ob, char *dst) { //, char *srcname)
+void fluidsimGetGeometryObjFilename(Object *ob, char *dst) //, char *srcname)
{
//BLI_snprintf(dst, FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name);
BLI_snprintf(dst, FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name);
@@ -267,7 +267,7 @@ static void set_vertex_channel(float *channel, float time, struct Scene *scene,
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
float *verts;
int *tris=NULL, numVerts=0, numTris=0;
- int modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int modifierIndex = BLI_findindex(&ob->modifiers, fluidmd);
int framesize = (3*fobj->numVerts) + 1;
int j;
@@ -388,7 +388,7 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
if (fluid_is_animated_mesh(fluidmd->fss)) {
float *verts=NULL;
- int *tris=NULL, modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int *tris=NULL, modifierIndex = BLI_findindex(&ob->modifiers, (ModifierData *)fluidmd);
initElbeemMesh(scene, ob, &fobj->numVerts, &verts, &fobj->numTris, &tris, 0, modifierIndex);
fobj->VertexCache = MEM_callocN(length *((fobj->numVerts*CHANNEL_VEC)+1) * sizeof(float), "fluidobject VertexCache");
@@ -491,7 +491,7 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
for (fobj=fobjects->first; fobj; fobj=fobj->next) {
Object *ob = fobj->object;
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
- int modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int modifierIndex = BLI_findindex(&ob->modifiers, fluidmd);
float *verts=NULL;
int *tris=NULL;
diff --git a/source/blender/editors/render/SConscript b/source/blender/editors/render/SConscript
index 9f769a68ecf..15bcb9a907f 100644
--- a/source/blender/editors/render/SConscript
+++ b/source/blender/editors/render/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 73f8abdf15f..16fe94ff2e5 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -232,7 +232,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
else {
/* shouldnt suddenly give errors mid-render but possible */
char err_out[256] = "unknown";
- ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, TRUE, FALSE, err_out);
+ ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, FALSE, TRUE, FALSE, err_out);
camera = scene->camera;
if (ibuf_view) {
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index 1ed1cbb2c6b..38535eca918 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -33,6 +33,7 @@
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -46,6 +47,7 @@
#include "BKE_context.h"
#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_icons.h"
#include "BKE_image.h"
#include "BKE_main.h"
@@ -56,6 +58,7 @@
#include "BKE_world.h"
#include "GPU_material.h"
+#include "GPU_buffers.h"
#include "RE_engine.h"
#include "RE_pipeline.h"
@@ -232,6 +235,9 @@ static int nodes_use_material(bNodeTree *ntree, Material *ma)
static void material_changed(Main *bmain, Material *ma)
{
Material *parent;
+ Object *ob;
+ Scene *scene;
+ int texture_draw = FALSE;
/* icons */
BKE_icon_changed(BKE_icon_getid(&ma->id));
@@ -254,6 +260,33 @@ static void material_changed(Main *bmain, Material *ma)
if (parent->gpumaterial.first)
GPU_material_free(parent);
}
+
+ /* find if we have a scene with textured display */
+ for (scene = bmain->scene.first; scene; scene = scene->id.next) {
+ if (scene->customdata_mask & CD_MASK_MTFACE) {
+ texture_draw = TRUE;
+ break;
+ }
+ }
+
+ /* find textured objects */
+ if (texture_draw && !(U.gameflags & USER_DISABLE_VBO)) {
+ for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ DerivedMesh *dm = ob->derivedFinal;
+ Material ***material = give_matarar(ob);
+ short a, *totmaterial = give_totcolp(ob);
+
+ if (dm && totmaterial && material) {
+ for (a = 0; a < *totmaterial; a++) {
+ if ((*material)[a] == ma) {
+ GPU_drawobject_free(dm);
+ break;
+ }
+ }
+ }
+ }
+ }
+
}
static void lamp_changed(Main *bmain, Lamp *la)
@@ -277,28 +310,33 @@ static void lamp_changed(Main *bmain, Lamp *la)
GPU_material_free(&defmaterial);
}
+static int material_uses_texture(Material *ma, Tex *tex)
+{
+ if (mtex_use_tex(ma->mtex, MAX_MTEX, tex))
+ return TRUE;
+ else if (ma->use_nodes && ma->nodetree && nodes_use_tex(ma->nodetree, tex))
+ return TRUE;
+
+ return FALSE;
+}
+
static void texture_changed(Main *bmain, Tex *tex)
{
Material *ma;
Lamp *la;
World *wo;
Scene *scene;
+ Object *ob;
bNode *node;
+ int texture_draw = FALSE;
/* icons */
BKE_icon_changed(BKE_icon_getid(&tex->id));
/* find materials */
for (ma = bmain->mat.first; ma; ma = ma->id.next) {
- if (mtex_use_tex(ma->mtex, MAX_MTEX, tex)) {
- /* pass */
- }
- else if (ma->use_nodes && ma->nodetree && nodes_use_tex(ma->nodetree, tex)) {
- /* pass */
- }
- else {
+ if (!material_uses_texture(ma, tex))
continue;
- }
BKE_icon_changed(BKE_icon_getid(&ma->id));
@@ -342,6 +380,27 @@ static void texture_changed(Main *bmain, Tex *tex)
ED_node_changed_update(&scene->id, node);
}
}
+
+ if (scene->customdata_mask & CD_MASK_MTFACE)
+ texture_draw = TRUE;
+ }
+
+ /* find textured objects */
+ if (texture_draw && !(U.gameflags & USER_DISABLE_VBO)) {
+ for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ DerivedMesh *dm = ob->derivedFinal;
+ Material ***material = give_matarar(ob);
+ short a, *totmaterial = give_totcolp(ob);
+
+ if (dm && totmaterial && material) {
+ for (a = 0; a < *totmaterial; a++) {
+ if (material_uses_texture((*material)[a], tex)) {
+ GPU_drawobject_free(dm);
+ break;
+ }
+ }
+ }
+ }
}
}
diff --git a/source/blender/editors/render/render_view.c b/source/blender/editors/render/render_view.c
index 5ec7f4d05b6..f15f7b539f3 100644
--- a/source/blender/editors/render/render_view.c
+++ b/source/blender/editors/render/render_view.c
@@ -35,6 +35,7 @@
#include "BLI_utildefines.h"
#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
#include "BKE_blender.h"
#include "BKE_context.h"
@@ -151,9 +152,10 @@ void render_view_open(bContext *C, int mx, int my)
if (sizex < 320) sizex = 320;
if (sizey < 256) sizey = 256;
- /* XXX some magic to calculate postition */
- rect.xmin = mx + win->posx - sizex / 2;
- rect.ymin = my + win->posy - sizey / 2;
+ /* some magic to calculate postition */
+ /* pixelsize: mouse coords are in U.pixelsize units :/ */
+ rect.xmin = (mx / U.pixelsize) + win->posx - sizex / 2;
+ rect.ymin = (my / U.pixelsize) + win->posy - sizey / 2;
rect.xmax = rect.xmin + sizex;
rect.ymax = rect.ymin + sizey;
diff --git a/source/blender/editors/screen/SConscript b/source/blender/editors/screen/SConscript
index 0e894a13d28..c0a14ce5377 100644
--- a/source/blender/editors/screen/SConscript
+++ b/source/blender/editors/screen/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index f30e0abb4f3..cde94ec46ee 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -235,8 +235,8 @@ static void region_draw_azone_icon(AZone *az)
static void draw_azone_plus(float x1, float y1, float x2, float y2)
{
- float width = 2.0f;
- float pad = 4.0f;
+ float width = 0.1f * U.widget_unit;
+ float pad = 0.2f * U.widget_unit;
glRectf((x1 + x2 - width) * 0.5f, y1 + pad, (x1 + x2 + width) * 0.5f, y2 - pad);
glRectf(x1 + pad, (y1 + y2 - width) * 0.5f, (x1 + x2 - width) * 0.5f, (y1 + y2 + width) * 0.5f);
@@ -395,47 +395,14 @@ void ED_area_overdraw(bContext *C)
}
-/* get scissor rect, checking overlapping regions */
-void region_scissor_winrct(ARegion *ar, rcti *winrct)
-{
- *winrct = ar->winrct;
-
- if (ELEM(ar->alignment, RGN_OVERLAP_LEFT, RGN_OVERLAP_RIGHT))
- return;
-
- while (ar->prev) {
- ar = ar->prev;
-
- if (BLI_rcti_isect(winrct, &ar->winrct, NULL)) {
- if (ar->flag & RGN_FLAG_HIDDEN) {
- /* pass */
- }
- else if (ar->alignment & RGN_SPLIT_PREV) {
- /* pass */
- }
- else if (ar->alignment == RGN_OVERLAP_LEFT) {
- winrct->xmin = ar->winrct.xmax + 1;
- }
- else if (ar->alignment == RGN_OVERLAP_RIGHT) {
- winrct->xmax = ar->winrct.xmin - 1;
- }
- else break;
- }
- }
-}
-
/* only exported for WM */
/* makes region ready for drawing, sets pixelspace */
void ED_region_set(const bContext *C, ARegion *ar)
{
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
- rcti winrct;
- /* checks other overlapping regions */
- region_scissor_winrct(ar, &winrct);
-
- ar->drawrct = winrct;
+ ar->drawrct = ar->winrct;
/* note; this sets state, so we can use wmOrtho and friends */
wmSubWindowScissorSet(win, ar->swinid, &ar->drawrct);
@@ -452,24 +419,20 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
ARegionType *at = ar->type;
- rcti winrct;
/* see BKE_spacedata_draw_locks() */
if (at->do_lock)
return;
- /* checks other overlapping regions */
- region_scissor_winrct(ar, &winrct);
-
/* if no partial draw rect set, full rect */
if (ar->drawrct.xmin == ar->drawrct.xmax)
- ar->drawrct = winrct;
+ ar->drawrct = ar->winrct;
else {
/* extra clip for safety (intersect the rects, could use API func) */
- ar->drawrct.xmin = max_ii(winrct.xmin, ar->drawrct.xmin);
- ar->drawrct.ymin = max_ii(winrct.ymin, ar->drawrct.ymin);
- ar->drawrct.xmax = min_ii(winrct.xmax, ar->drawrct.xmax);
- ar->drawrct.ymax = min_ii(winrct.ymax, ar->drawrct.ymax);
+ ar->drawrct.xmin = max_ii(ar->winrct.xmin, ar->drawrct.xmin);
+ ar->drawrct.ymin = max_ii(ar->winrct.ymin, ar->drawrct.ymin);
+ ar->drawrct.xmax = min_ii(ar->winrct.xmax, ar->drawrct.xmax);
+ ar->drawrct.ymax = min_ii(ar->winrct.ymax, ar->drawrct.ymax);
}
/* note; this sets state, so we can use wmOrtho and friends */
@@ -500,7 +463,7 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
uiFreeInactiveBlocks(C, &ar->uiblocks);
if (sa)
- region_draw_emboss(ar, &winrct);
+ region_draw_emboss(ar, &ar->winrct);
}
/* **********************************
@@ -627,8 +590,8 @@ static void area_azone_initialize(bScreen *screen, ScrArea *sa)
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
-#define AZONEPAD_EDGE 4
-#define AZONEPAD_ICON 9
+#define AZONEPAD_EDGE (0.2f * U.widget_unit)
+#define AZONEPAD_ICON (0.45f * U.widget_unit)
static void region_azone_edge(AZone *az, ARegion *ar)
{
switch (az->edge) {
@@ -720,8 +683,8 @@ static void region_azone_icon(ScrArea *sa, AZone *az, ARegion *ar)
}
}
-#define AZONEPAD_TAB_PLUSW 14
-#define AZONEPAD_TAB_PLUSH 14
+#define AZONEPAD_TAB_PLUSW (0.7f * U.widget_unit)
+#define AZONEPAD_TAB_PLUSH (0.7f * U.widget_unit)
/* region already made zero sized, in shape of edge */
static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
@@ -736,28 +699,28 @@ static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
switch (az->edge) {
case AE_TOP_TO_BOTTOMRIGHT:
if (ar->winrct.ymax == sa->totrct.ymin) add = 1; else add = 0;
- az->x1 = ar->winrct.xmax - 2.5 * AZONEPAD_TAB_PLUSW;
+ az->x1 = ar->winrct.xmax - 2.5f * AZONEPAD_TAB_PLUSW;
az->y1 = ar->winrct.ymax - add;
- az->x2 = ar->winrct.xmax - 1.5 * AZONEPAD_TAB_PLUSW;
+ az->x2 = ar->winrct.xmax - 1.5f * AZONEPAD_TAB_PLUSW;
az->y2 = ar->winrct.ymax - add + AZONEPAD_TAB_PLUSH;
break;
case AE_BOTTOM_TO_TOPLEFT:
- az->x1 = ar->winrct.xmax - 2.5 * AZONEPAD_TAB_PLUSW;
+ az->x1 = ar->winrct.xmax - 2.5f * AZONEPAD_TAB_PLUSW;
az->y1 = ar->winrct.ymin - AZONEPAD_TAB_PLUSH;
- az->x2 = ar->winrct.xmax - 1.5 * AZONEPAD_TAB_PLUSW;
+ az->x2 = ar->winrct.xmax - 1.5f * AZONEPAD_TAB_PLUSW;
az->y2 = ar->winrct.ymin;
break;
case AE_LEFT_TO_TOPRIGHT:
az->x1 = ar->winrct.xmin - AZONEPAD_TAB_PLUSH;
- az->y1 = ar->winrct.ymax - 2.5 * AZONEPAD_TAB_PLUSW;
+ az->y1 = ar->winrct.ymax - 2.5f * AZONEPAD_TAB_PLUSW;
az->x2 = ar->winrct.xmin;
- az->y2 = ar->winrct.ymax - 1.5 * AZONEPAD_TAB_PLUSW;
+ az->y2 = ar->winrct.ymax - 1.5f * AZONEPAD_TAB_PLUSW;
break;
case AE_RIGHT_TO_TOPLEFT:
az->x1 = ar->winrct.xmax - 1;
- az->y1 = ar->winrct.ymax - 2.5 * AZONEPAD_TAB_PLUSW;
+ az->y1 = ar->winrct.ymax - 2.5f * AZONEPAD_TAB_PLUSW;
az->x2 = ar->winrct.xmax - 1 + AZONEPAD_TAB_PLUSH;
- az->y2 = ar->winrct.ymax - 1.5 * AZONEPAD_TAB_PLUSW;
+ az->y2 = ar->winrct.ymax - 1.5f * AZONEPAD_TAB_PLUSW;
break;
}
/* rect needed for mouse pointer test */
@@ -765,8 +728,8 @@ static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
}
-#define AZONEPAD_TABW 18
-#define AZONEPAD_TABH 7
+#define AZONEPAD_TABW (0.9f * U.widget_unit)
+#define AZONEPAD_TABH (0.35f * U.widget_unit)
/* region already made zero sized, in shape of edge */
static void region_azone_tab(ScrArea *sa, AZone *az, ARegion *ar)
@@ -809,8 +772,8 @@ static void region_azone_tab(ScrArea *sa, AZone *az, ARegion *ar)
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
-#define AZONEPAD_TRIAW 16
-#define AZONEPAD_TRIAH 9
+#define AZONEPAD_TRIAW (0.8f * U.widget_unit)
+#define AZONEPAD_TRIAH (0.45f * U.widget_unit)
/* region already made zero sized, in shape of edge */
@@ -892,9 +855,9 @@ static void region_azone_add(ScrArea *sa, ARegion *ar, int alignment)
region_azone_initialize(sa, ar, AE_BOTTOM_TO_TOPLEFT);
else if (alignment == RGN_ALIGN_BOTTOM)
region_azone_initialize(sa, ar, AE_TOP_TO_BOTTOMRIGHT);
- else if (ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT))
+ else if (alignment == RGN_ALIGN_RIGHT)
region_azone_initialize(sa, ar, AE_LEFT_TO_TOPRIGHT);
- else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_OVERLAP_LEFT))
+ else if (alignment == RGN_ALIGN_LEFT)
region_azone_initialize(sa, ar, AE_RIGHT_TO_TOPLEFT);
}
@@ -909,7 +872,50 @@ static int rct_fits(rcti *rect, char dir, int size)
}
}
-static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int quad)
+/* *************************************************************** */
+
+/* ar should be overlapping */
+/* function checks if some overlapping region was defined before - on same place */
+static void region_overlap_fix(ARegion *ar)
+{
+ ARegion *ar1 = ar->prev;
+
+ /* find overlapping previous region on same place */
+ while (ar1) {
+ if (ar1->overlap) {
+ if ((ar1->alignment & RGN_SPLIT_PREV) == 0)
+ if (BLI_rcti_isect(&ar1->winrct, &ar->winrct, NULL))
+ break;
+ }
+ ar1 = ar1->prev;
+ }
+
+ /* translate */
+ if (ar1) {
+ int align1 = ar1->alignment & ~RGN_SPLIT_PREV;
+
+ if (align1 == RGN_ALIGN_LEFT) {
+ BLI_rcti_translate(&ar->winrct, ar1->winx, 0);
+ }
+ else if (align1 == RGN_ALIGN_RIGHT) {
+ BLI_rcti_translate(&ar->winrct, -ar1->winx, 0);
+ }
+ }
+
+}
+
+/* overlapping regions only in the following restricted cases */
+static int region_is_overlap(wmWindow *win, ScrArea *sa, ARegion *ar)
+{
+ if (U.uiflag2 & USER_REGION_OVERLAP)
+ if (WM_is_draw_triple(win))
+ if (ELEM5(sa->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_SEQ, SPACE_CLIP, SPACE_NODE))
+ if (ELEM3(ar->regiontype, RGN_TYPE_TOOLS, RGN_TYPE_UI, RGN_TYPE_TOOL_PROPS))
+ return 1;
+ return 0;
+}
+
+static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti *remainder, int quad)
{
rcti *remainder_prev = remainder;
int prefsizex, prefsizey;
@@ -928,6 +934,9 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
alignment = ar->alignment & ~RGN_SPLIT_PREV;
+ /* set here, assuming userpref switching forces to call this again */
+ ar->overlap = region_is_overlap(win, sa, ar);
+
/* clear state flags first */
ar->flag &= ~RGN_FLAG_TOO_SMALL;
/* user errors */
@@ -935,15 +944,15 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
alignment = RGN_ALIGN_NONE;
/* prefsize, for header we stick to exception */
- prefsizex = ar->sizex ? ar->sizex : ar->type->prefsizex;
+ prefsizex = ar->sizex > 1 ? ar->sizex : UI_DPI_FAC * ar->type->prefsizex;
if (ar->regiontype == RGN_TYPE_HEADER) {
- prefsizey = ar->type->prefsizey;
+ prefsizey = ED_area_headersize();
}
else if (ar->regiontype == RGN_TYPE_UI && sa->spacetype == SPACE_FILE) {
prefsizey = UI_UNIT_Y * 2 + (UI_UNIT_Y / 2);
}
else {
- prefsizey = ar->sizey ? ar->sizey : ar->type->prefsizey;
+ prefsizey = ar->sizey > 1 ? ar->sizey : UI_DPI_FAC * ar->type->prefsizey;
}
@@ -985,7 +994,7 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
}
}
}
- else if (ELEM4(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT, RGN_OVERLAP_LEFT, RGN_OVERLAP_RIGHT)) {
+ else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
if (rct_fits(remainder, 'h', prefsizex) < 0) {
ar->flag |= RGN_FLAG_TOO_SMALL;
@@ -998,14 +1007,14 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
ar->winrct = *remainder;
- if (ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT)) {
+ if (alignment == RGN_ALIGN_RIGHT) {
ar->winrct.xmin = ar->winrct.xmax - prefsizex + 1;
- if (alignment == RGN_ALIGN_RIGHT)
+ if (ar->overlap == 0)
remainder->xmax = ar->winrct.xmin - 1;
}
else {
ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
- if (alignment == RGN_ALIGN_LEFT)
+ if (ar->overlap == 0)
remainder->xmin = ar->winrct.xmax + 1;
}
}
@@ -1082,6 +1091,14 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
+ /* if region opened normally, we store this for hide/reveal usage */
+ if (ar->winx > 1) ar->sizex = ar->winx;
+ if (ar->winy > 1) ar->sizey = ar->winy;
+
+ /* exception for multiple aligned overlapping regions on same spot */
+ if (ar->overlap)
+ region_overlap_fix(ar);
+
/* set winrect for azones */
if (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
ar->winrct = *remainder;
@@ -1090,9 +1107,9 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
ar->winrct.ymin = ar->winrct.ymax;
else if (alignment == RGN_ALIGN_BOTTOM)
ar->winrct.ymax = ar->winrct.ymin;
- else if (ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT))
+ else if (alignment == RGN_ALIGN_RIGHT)
ar->winrct.xmin = ar->winrct.xmax;
- else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_OVERLAP_LEFT))
+ else if (alignment == RGN_ALIGN_LEFT)
ar->winrct.xmax = ar->winrct.xmin;
else /* prevent winrct to be valid */
ar->winrct.xmax = ar->winrct.xmin;
@@ -1121,12 +1138,12 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
region_azone_add(sa, ar, alignment);
}
- region_rect_recursive(sa, ar->next, remainder, quad);
+ region_rect_recursive(win, sa, ar->next, remainder, quad);
}
static void area_calc_totrct(ScrArea *sa, int sizex, int sizey)
{
- short rt = 0; // CLAMPIS(G.debug_value, 0, 16);
+ short rt = U.pixelsize > 1.0f ? 1 : 0;
if (sa->v1->vec.x > 0) sa->totrct.xmin = sa->v1->vec.x + 1 + rt;
else sa->totrct.xmin = sa->v1->vec.x;
@@ -1229,14 +1246,14 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
ar->type = BKE_regiontype_from_id(sa->type, ar->regiontype);
/* area sizes */
- area_calc_totrct(sa, win->sizex, win->sizey);
+ area_calc_totrct(sa, WM_window_pixels_x(win), WM_window_pixels_y(win));
/* clear all azones, add the area triange widgets */
area_azone_initialize(win->screen, sa);
/* region rect sizes */
rect = sa->totrct;
- region_rect_recursive(sa, sa->regionbase.first, &rect, 0);
+ region_rect_recursive(win, sa, sa->regionbase.first, &rect, 0);
/* default area handlers */
ed_default_handlers(wm, sa, &sa->handlers, sa->type->keymapflag);
@@ -1278,17 +1295,30 @@ void ED_region_init(bContext *C, ARegion *ar)
glLoadIdentity();
}
-void ED_region_toggle_hidden(bContext *C, ARegion *ar)
+/* for quick toggle, can skip fades */
+void region_toggle_hidden(bContext *C, ARegion *ar, int do_fade)
{
ScrArea *sa = CTX_wm_area(C);
-
+
ar->flag ^= RGN_FLAG_HIDDEN;
+
+ if (do_fade && ar->overlap) {
+ /* starts a timer, and in end calls the stuff below itself (region_sblend_invoke()) */
+ region_blend_start(C, sa, ar);
+ }
+ else {
+ if (ar->flag & RGN_FLAG_HIDDEN)
+ WM_event_remove_handlers(C, &ar->handlers);
+
+ ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
+ ED_area_tag_redraw(sa);
+ }
+}
- if (ar->flag & RGN_FLAG_HIDDEN)
- WM_event_remove_handlers(C, &ar->handlers);
-
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
- ED_area_tag_redraw(sa);
+/* exported to all editors, uses fading default */
+void ED_region_toggle_hidden(bContext *C, ARegion *ar)
+{
+ region_toggle_hidden(C, ar, 1);
}
/* sa2 to sa1, we swap spaces for fullscreen to keep all allocated data */
@@ -1441,7 +1471,7 @@ void ED_area_prevspace(bContext *C, ScrArea *sa)
{
SpaceLink *sl = (sa) ? sa->spacedata.first : CTX_wm_space_data(C);
- if (sl->next) {
+ if (sl && sl->next) {
/* workaround for case of double prevspace, render window
* with a file browser on top of it */
if (sl->next->spacetype == SPACE_FILE && sl->next->next)
@@ -1515,22 +1545,22 @@ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
{
ScrArea *sa = CTX_wm_area(C);
uiBut *but;
- int xco = 8;
+ int xco = 0.4 * U.widget_unit;
but = uiDefIconTextButC(block, ICONTEXTROW, 0, ICON_VIEW3D,
- editortype_pup(), xco, yco, UI_UNIT_X + 10, UI_UNIT_Y,
+ editortype_pup(), xco, yco, 1.5 * U.widget_unit, U.widget_unit,
&(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0,
TIP_("Display current editor type (click for a menu of available types)"));
uiButSetFunc(but, spacefunc, NULL, NULL);
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
- return xco + UI_UNIT_X + 14;
+ return xco + 1.7 * U.widget_unit;
}
int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
{
ScrArea *sa = CTX_wm_area(C);
- int xco = 8;
+ int xco = 0.4 * U.widget_unit;
uiBut *but;
if (!sa->full)
@@ -1541,14 +1571,14 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
if (sa->flag & HEADER_NO_PULLDOWN) {
but = uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
ICON_DISCLOSURE_TRI_RIGHT,
- xco, yco, UI_UNIT_X, UI_UNIT_Y - 2,
+ xco, yco, U.widget_unit, U.widget_unit*0.9,
&(sa->flag), 0, 0, 0, 0,
"Show pulldown menus");
}
else {
but = uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
ICON_DISCLOSURE_TRI_DOWN,
- xco, yco, UI_UNIT_X, UI_UNIT_Y - 2,
+ xco, yco, U.widget_unit, U.widget_unit*0.9,
&(sa->flag), 0, 0, 0, 0,
"Hide pulldown menus");
}
@@ -1557,7 +1587,7 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
uiBlockSetEmboss(block, UI_EMBOSS);
- return xco + UI_UNIT_X;
+ return xco + U.widget_unit;
}
/************************ standard UI regions ************************/
@@ -1565,14 +1595,14 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *context, int contextnr)
{
ScrArea *sa = CTX_wm_area(C);
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
uiBlock *block;
PanelType *pt;
Panel *panel;
View2D *v2d = &ar->v2d;
View2DScrollers *scrollers;
int x, y, xco, yco, w, em, triangle, open, newcontext = 0;
-
+
if (contextnr >= 0)
newcontext = UI_view2d_tab_set(v2d, contextnr);
@@ -1608,7 +1638,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
if (pt->draw_header && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
/* for enabled buttons */
panel->layout = uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
- triangle, UI_UNIT_Y + style->panelspace + 2, UI_UNIT_Y, 1, style);
+ triangle, (UI_UNIT_Y * 1.1f) + style->panelspace, UI_UNIT_Y, 1, style);
pt->draw_header(C, panel);
@@ -1653,8 +1683,18 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
uiEndPanels(C, ar, &x, &y);
/* clear */
- UI_ThemeClearColor((ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
- glClear(GL_COLOR_BUFFER_BIT);
+ if (ar->overlap) {
+ /* view should be in pixelspace */
+ UI_view2d_view_restore(C);
+ glEnable(GL_BLEND);
+ UI_ThemeColor4((ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
+ glRecti(0, 0, BLI_rcti_size_x(&ar->winrct), BLI_rcti_size_y(&ar->winrct));
+ glDisable(GL_BLEND);
+ }
+ else {
+ UI_ThemeClearColor((ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
/* before setting the view */
if (vertical) {
@@ -1663,7 +1703,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
v2d->keepofs &= ~(V2D_LOCKOFS_Y | V2D_KEEPOFS_X);
v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE;
v2d->scroll &= ~V2D_SCROLL_VERTICAL_HIDE;
-
+
/* ensure tot is set correctly, to keep views on bottons, with sliders */
y = min_ii(y, v2d->cur.ymin);
y = -y;
@@ -1684,8 +1724,8 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
y = -y;
}
- /* +V2D_SCROLL_HEIGHT is workaround to set the actual height */
- UI_view2d_totRect_set(v2d, x + V2D_SCROLL_WIDTH, y + V2D_SCROLL_HEIGHT);
+ /* +V2D_SCROLL_HEIGHT is workaround to set the actual height (needs to be int) */
+ UI_view2d_totRect_set(v2d, x + (int)V2D_SCROLL_WIDTH, y + (int)V2D_SCROLL_HEIGHT);
/* set the view */
UI_view2d_view_ortho(v2d);
@@ -1725,7 +1765,7 @@ void ED_region_panels_init(wmWindowManager *wm, ARegion *ar)
void ED_region_header(const bContext *C, ARegion *ar)
{
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
uiBlock *block;
uiLayout *layout;
HeaderType *ht;
@@ -1740,8 +1780,8 @@ void ED_region_header(const bContext *C, ARegion *ar)
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(&ar->v2d);
- xco = maxco = 8;
- yco = headery - 4;
+ xco = maxco = 0.4f * UI_UNIT_X;
+ yco = headery - floor(0.2f * UI_UNIT_Y);
/* draw all headers types */
for (ht = ar->type->headertypes.first; ht; ht = ht->next) {
@@ -1784,20 +1824,18 @@ void ED_region_header_init(ARegion *ar)
/* UI_UNIT_Y is defined as U variable now, depending dpi */
int ED_area_headersize(void)
{
- return UI_UNIT_Y + 6;
+ return (int)(1.3f * UI_UNIT_Y);
}
void ED_region_info_draw(ARegion *ar, const char *text, int block, float alpha)
{
- const int header_height = 18;
- uiStyle *style = UI_GetStyle();
+ const int header_height = UI_UNIT_Y;
+ uiStyle *style = UI_GetStyleDraw();
int fontid = style->widget.uifont_id;
rcti rect;
- BLF_size(fontid, 11.0f, 72);
-
/* background box */
- rect = ar->winrct;
+ ED_region_visible_rect(ar, &rect);
rect.xmin = 0;
rect.ymin = BLI_rcti_size_y(&ar->winrct) - header_height;
@@ -1881,3 +1919,32 @@ void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
}
glEnd();
}
+
+/* If the area has overlapping regions, it returns visible rect for Region *ar */
+/* rect gets returned in local region coordinates */
+void ED_region_visible_rect(ARegion *ar, rcti *rect)
+{
+ ARegion *arn = ar;
+
+ /* allow function to be called without area */
+ while (arn->prev)
+ arn = arn->prev;
+
+ *rect = ar->winrct;
+
+ /* check if a region overlaps with the current one */
+ for (; arn; arn = arn->next) {
+ if (ar != arn && arn->overlap) {
+ if (BLI_rcti_isect(rect, &arn->winrct, NULL)) {
+ /* overlap left */
+ if (rect->xmin == arn->winrct.xmin)
+ rect->xmin = arn->winrct.xmax;
+ /* overlap right */
+ if (rect->xmax == arn->winrct.xmax)
+ rect->xmax = arn->winrct.xmin;
+ }
+ }
+ }
+ BLI_rcti_translate(rect, -ar->winrct.xmin, -ar->winrct.ymin);
+}
+
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index ce2d045dc80..d3947432004 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -33,11 +33,13 @@
#include "MEM_guardedalloc.h"
+#include "DNA_userdef_types.h"
#include "DNA_vec_types.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
+#include "BKE_blender.h"
#include "BKE_colortools.h"
#include "BLI_math.h"
@@ -292,7 +294,10 @@ void setlinestyle(int nr)
else {
glEnable(GL_LINE_STIPPLE);
- glLineStipple(nr, 0xAAAA);
+ if (U.pixelsize > 1.0f)
+ glLineStipple(nr, 0xCCCC);
+ else
+ glLineStipple(nr, 0xAAAA);
}
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 60aad14efcf..f71d63e5fef 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -263,6 +263,9 @@ int scredge_is_horizontal(ScrEdge *se)
ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
{
ScrEdge *se;
+ int safety = U.widget_unit / 10;
+
+ if (safety < 2) safety = 2;
for (se = sc->edgebase.first; se; se = se->next) {
if (scredge_is_horizontal(se)) {
@@ -270,7 +273,7 @@ ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
min = MIN2(se->v1->vec.x, se->v2->vec.x);
max = MAX2(se->v1->vec.x, se->v2->vec.x);
- if (abs(my - se->v1->vec.y) <= 2 && mx >= min && mx <= max)
+ if (abs(my - se->v1->vec.y) <= safety && mx >= min && mx <= max)
return se;
}
else {
@@ -278,7 +281,7 @@ ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
min = MIN2(se->v1->vec.y, se->v2->vec.y);
max = MAX2(se->v1->vec.y, se->v2->vec.y);
- if (abs(mx - se->v1->vec.x) <= 2 && my >= min && my <= max)
+ if (abs(mx - se->v1->vec.x) <= safety && my >= min && my <= max)
return se;
}
}
@@ -428,9 +431,9 @@ bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name)
sc->winid = win->winid;
sv1 = screen_addvert(sc, 0, 0);
- sv2 = screen_addvert(sc, 0, win->sizey - 1);
- sv3 = screen_addvert(sc, win->sizex - 1, win->sizey - 1);
- sv4 = screen_addvert(sc, win->sizex - 1, 0);
+ sv2 = screen_addvert(sc, 0, WM_window_pixels_y(win) - 1);
+ sv3 = screen_addvert(sc, WM_window_pixels_x(win) - 1, WM_window_pixels_y(win) - 1);
+ sv4 = screen_addvert(sc, WM_window_pixels_x(win) - 1, 0);
screen_addedge(sc, sv1, sv2);
screen_addedge(sc, sv2, sv3);
@@ -628,7 +631,7 @@ static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
float facx, facy, tempf, min[2], max[2];
/* calculate size */
- min[0] = min[1] = 10000.0f;
+ min[0] = min[1] = 20000.0f;
max[0] = max[1] = 0.0f;
for (sv = sc->vertbase.first; sv; sv = sv->next) {
@@ -669,6 +672,29 @@ static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
CLAMP(sv->vec.y, 0, winsizey);
}
+
+ /* scale prefsizes of regions */
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ ARegion *ar;
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ ar->sizex = (int)((float)ar->sizex * facx);
+ ar->sizey = (int)((float)ar->sizey * facy);
+ ar->winx = (int)((float)ar->winx * facx);
+ ar->winy = (int)((float)ar->winy * facy);
+ }
+ if (sa->spacedata.first) {
+ SpaceLink *sl = sa->spacedata.first;
+ for (sl = sl->next; sl; sl = sl->next) {
+ for (ar = sl->regionbase.first; ar; ar = ar->next) {
+ ar->sizex = (int)((float)ar->sizex * facx);
+ ar->sizey = (int)((float)ar->sizey * facy);
+ ar->winx = (int)((float)ar->winx * facx);
+ ar->winy = (int)((float)ar->winy * facy);
+ }
+ }
+ }
+ }
}
/* test for collapsed areas. This could happen in some blender version... */
@@ -676,7 +702,7 @@ static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
/* make each window at least ED_area_headersize() high */
for (sa = sc->areabase.first; sa; sa = sa->next) {
- int headery = ED_area_headersize() + 1;
+ int headery = ED_area_headersize() + U.pixelsize;
if (sa->v1->vec.y + headery > sa->v2->vec.y) {
/* lower edge */
@@ -907,18 +933,18 @@ static void drawscredge_area(ScrArea *sa, int sizex, int sizey, int center)
short y1 = sa->v1->vec.y;
short x2 = sa->v3->vec.x;
short y2 = sa->v3->vec.y;
- short a, rt;
-
- rt = 0; // CLAMPIS(G.debug_value, 0, 16);
if (center == 0) {
- cpack(0x505050);
- for (a = -rt; a <= rt; a++)
- if (a != 0)
- drawscredge_area_draw(sizex, sizey, x1, y1, x2, y2, a);
+ if (U.pixelsize > 1.0f) {
+
+ glColor3ub(0x50, 0x50, 0x50);
+ glLineWidth(1.5f * U.pixelsize);
+ drawscredge_area_draw(sizex, sizey, x1, y1, x2, y2, 0);
+ glLineWidth(1.0f);
+ }
}
else {
- cpack(0x0);
+ glColor3ub(0, 0, 0);
drawscredge_area_draw(sizex, sizey, x1, y1, x2, y2, 0);
}
}
@@ -1002,10 +1028,10 @@ void ED_screen_draw(wmWindow *win)
if (sa->flag & AREA_FLAG_DRAWJOINFROM) sa1 = sa;
if (sa->flag & AREA_FLAG_DRAWJOINTO) sa2 = sa;
if (sa->flag & (AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V)) sa3 = sa;
- drawscredge_area(sa, win->sizex, win->sizey, 0);
+ drawscredge_area(sa, WM_window_pixels_x(win), WM_window_pixels_y(win), 0);
}
for (sa = win->screen->areabase.first; sa; sa = sa->next)
- drawscredge_area(sa, win->sizex, win->sizey, 1);
+ drawscredge_area(sa, WM_window_pixels_x(win), WM_window_pixels_y(win), 1);
/* blended join arrow */
if (sa1 && sa2) {
@@ -1078,20 +1104,20 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
rcti winrct;
winrct.xmin = 0;
- winrct.xmax = win->sizex - 1;
+ winrct.xmax = WM_window_pixels_x(win) - 1;
winrct.ymin = 0;
- winrct.ymax = win->sizey - 1;
+ winrct.ymax = WM_window_pixels_y(win) - 1;
+
+ /* header size depends on DPI, let's verify */
+ screen_refresh_headersizes();
- screen_test_scale(win->screen, win->sizex, win->sizey);
+ screen_test_scale(win->screen, WM_window_pixels_x(win), WM_window_pixels_y(win));
if (win->screen->mainwin == 0)
win->screen->mainwin = wm_subwindow_open(win, &winrct);
else
wm_subwindow_position(win, win->screen->mainwin, &winrct);
- /* header size depends on DPI, let's verify */
- screen_refresh_headersizes();
-
for (sa = win->screen->areabase.first; sa; sa = sa->next) {
/* set spacetype and region callbacks, calls init() */
/* sets subwindows for regions, adds handlers */
@@ -1142,6 +1168,9 @@ void ED_region_exit(bContext *C, ARegion *ar)
MEM_freeN(ar->headerstr);
ar->headerstr = NULL;
+ if (ar->regiontimer)
+ WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), ar->regiontimer);
+
CTX_wm_region_set(C, prevar);
}
@@ -1262,9 +1291,12 @@ void ED_screen_set_subwinactive(bContext *C, wmEvent *event)
break;
}
if (sa) {
+ /* make overlap active when mouse over */
for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (BLI_rcti_isect_pt_v(&ar->winrct, &event->x))
+ if (BLI_rcti_isect_pt_v(&ar->winrct, &event->x)) {
scr->subwinactive = ar->swinid;
+ break;
+ }
}
}
else
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index 86d99777e98..b811fc46188 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -35,10 +35,11 @@
struct wmWindow;
struct Scene;
-#define AZONESPOT 12
+#define AZONESPOT (0.6f * U.widget_unit)
/* area.c */
void area_copy_data(ScrArea *sa1, ScrArea *sa2, int swap_space);
+void region_toggle_hidden(bContext *C, ARegion *ar, int do_fade);
/* screen_edit.c */
ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2);
@@ -57,12 +58,16 @@ ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my);
struct AZone *is_in_area_actionzone(ScrArea *sa, const int xy[2]);
/* screen_context.c */
-int ed_screen_context(const bContext *C, const char *member, bContextDataResult *result);
+int ed_screen_context(const bContext *C, const char *member, bContextDataResult *result);
extern const char *screen_context_dir[]; /* doc access */
/* screendump.c */
-void SCREEN_OT_screenshot(struct wmOperatorType *ot);
-void SCREEN_OT_screencast(struct wmOperatorType *ot);
+void SCREEN_OT_screenshot(struct wmOperatorType *ot);
+void SCREEN_OT_screencast(struct wmOperatorType *ot);
+
+/* screen_ops.c */
+void region_blend_start(struct bContext *C, struct ScrArea *sa, struct ARegion *ar);
+
#endif /* __SCREEN_INTERN_H__ */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 67d4af916aa..a26f5e87090 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -140,9 +140,11 @@ static int screen_active_editable(bContext *C)
/* when mouse is over area-edge */
int ED_operator_screen_mainwinactive(bContext *C)
{
+ bScreen *screen;
if (CTX_wm_window(C) == NULL) return 0;
- if (CTX_wm_screen(C) == NULL) return 0;
- if (CTX_wm_screen(C)->subwinactive != CTX_wm_screen(C)->mainwin) return 0;
+ screen = CTX_wm_screen(C);
+ if (screen == NULL) return 0;
+ if (screen->subwinactive != screen->mainwin) return 0;
return 1;
}
@@ -965,7 +967,7 @@ typedef struct sAreaMoveData {
static void area_move_set_limits(bScreen *sc, int dir, int *bigger, int *smaller)
{
ScrArea *sa;
- int areaminy = ED_area_headersize() + 1;
+ int areaminy = ED_area_headersize() + U.pixelsize; // pixelsize is used as area divider
/* we check all areas and test for free space with MINSIZE */
*bigger = *smaller = 100000;
@@ -975,18 +977,18 @@ static void area_move_set_limits(bScreen *sc, int dir, int *bigger, int *smaller
int y1 = sa->v2->vec.y - sa->v1->vec.y - areaminy;
/* if top or down edge selected, test height */
- if (sa->v1->flag && sa->v4->flag)
+ if (sa->v1->editflag && sa->v4->editflag)
*bigger = min_ii(*bigger, y1);
- else if (sa->v2->flag && sa->v3->flag)
+ else if (sa->v2->editflag && sa->v3->editflag)
*smaller = min_ii(*smaller, y1);
}
else {
int x1 = sa->v4->vec.x - sa->v1->vec.x - AREAMINX;
/* if left or right edge selected, test width */
- if (sa->v1->flag && sa->v2->flag)
+ if (sa->v1->editflag && sa->v2->editflag)
*bigger = min_ii(*bigger, x1);
- else if (sa->v3->flag && sa->v4->flag)
+ else if (sa->v3->editflag && sa->v4->editflag)
*smaller = min_ii(*smaller, x1);
}
}
@@ -999,6 +1001,7 @@ static int area_move_init(bContext *C, wmOperator *op)
bScreen *sc = CTX_wm_screen(C);
ScrEdge *actedge;
sAreaMoveData *md;
+ ScrVert *v1;
int x, y;
/* required properties */
@@ -1017,7 +1020,9 @@ static int area_move_init(bContext *C, wmOperator *op)
else md->origval = actedge->v1->vec.x;
select_connected_scredge(sc, actedge);
- /* now all vertices with 'flag==1' are the ones that can be moved. */
+ /* now all vertices with 'flag==1' are the ones that can be moved. Move this to editflag */
+ for (v1 = sc->vertbase.first; v1; v1 = v1->next)
+ v1->editflag = v1->flag;
area_move_set_limits(sc, md->dir, &md->bigger, &md->smaller);
@@ -1036,27 +1041,27 @@ static void area_move_apply_do(bContext *C, int origval, int delta, int dir, int
delta = CLAMPIS(delta, -smaller, bigger);
for (v1 = sc->vertbase.first; v1; v1 = v1->next) {
- if (v1->flag) {
+ if (v1->editflag) {
/* that way a nice AREAGRID */
- if ((dir == 'v') && v1->vec.x > 0 && v1->vec.x < win->sizex - 1) {
+ if ((dir == 'v') && v1->vec.x > 0 && v1->vec.x < WM_window_pixels_x(win) - 1) {
v1->vec.x = origval + delta;
if (delta != bigger && delta != -smaller) v1->vec.x -= (v1->vec.x % AREAGRID);
}
- if ((dir == 'h') && v1->vec.y > 0 && v1->vec.y < win->sizey - 1) {
+ if ((dir == 'h') && v1->vec.y > 0 && v1->vec.y < WM_window_pixels_y(win) - 1) {
v1->vec.y = origval + delta;
v1->vec.y += AREAGRID - 1;
v1->vec.y -= (v1->vec.y % AREAGRID);
/* prevent too small top header */
- if (v1->vec.y > win->sizey - areaminy)
- v1->vec.y = win->sizey - areaminy;
+ if (v1->vec.y > WM_window_pixels_y(win) - areaminy)
+ v1->vec.y = WM_window_pixels_y(win) - areaminy;
}
}
}
for (sa = sc->areabase.first; sa; sa = sa->next) {
- if (sa->v1->flag || sa->v2->flag || sa->v3->flag || sa->v4->flag)
+ if (sa->v1->editflag || sa->v2->editflag || sa->v3->editflag || sa->v4->editflag)
ED_area_tag_redraw(sa);
}
@@ -1334,10 +1339,10 @@ static int area_split_apply(bContext *C, wmOperator *op)
/* select newly created edge, prepare for moving edge */
for (sv = sc->vertbase.first; sv; sv = sv->next)
- sv->flag = 0;
+ sv->editflag = 0;
- sd->nedge->v1->flag = 1;
- sd->nedge->v2->flag = 1;
+ sd->nedge->v1->editflag = 1;
+ sd->nedge->v2->editflag = 1;
if (dir == 'h') sd->origval = sd->nedge->v1->vec.y;
else sd->origval = sd->nedge->v1->vec.x;
@@ -1720,9 +1725,9 @@ static int region_scale_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* if not set we do now, otherwise it uses type */
if (rmd->ar->sizex == 0)
- rmd->ar->sizex = rmd->ar->type->prefsizex;
+ rmd->ar->sizex = rmd->ar->winx;
if (rmd->ar->sizey == 0)
- rmd->ar->sizey = rmd->ar->type->prefsizey;
+ rmd->ar->sizey = rmd->ar->winy;
/* now copy to regionmovedata */
if (rmd->edge == AE_LEFT_TO_TOPRIGHT || rmd->edge == AE_RIGHT_TO_TOPLEFT) {
@@ -1734,7 +1739,7 @@ static int region_scale_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* limit headers to standard height for now */
if (rmd->ar->regiontype == RGN_TYPE_HEADER)
- maxsize = rmd->ar->type->prefsizey;
+ maxsize = ED_area_headersize();
else
maxsize = 1000;
@@ -1786,7 +1791,7 @@ static void region_scale_validate_size(RegionMoveData *rmd)
static void region_scale_toggle_hidden(bContext *C, RegionMoveData *rmd)
{
- ED_region_toggle_hidden(C, rmd->ar);
+ region_toggle_hidden(C, rmd->ar, 0);
region_scale_validate_size(rmd);
}
@@ -2797,7 +2802,6 @@ static void SCREEN_OT_region_quadview(wmOperatorType *ot)
}
-
/* ************** region flip operator ***************************** */
/* flip a region alignment */
@@ -3413,6 +3417,7 @@ static void SCREEN_OT_back_to_previous(struct wmOperatorType *ot)
static int userpref_show_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
{
+ wmWindow *win = CTX_wm_window(C);
rcti rect;
int sizex, sizey;
@@ -3420,8 +3425,9 @@ static int userpref_show_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *ev
sizey = 480;
/* some magic to calculate postition */
- rect.xmin = event->x + CTX_wm_window(C)->posx - sizex / 2;
- rect.ymin = event->y + CTX_wm_window(C)->posy - sizey / 2;
+ /* pixelsize: mouse coords are in U.pixelsize units :/ */
+ rect.xmin = (event->x / U.pixelsize) + win->posx - sizex / 2;
+ rect.ymin = (event->y / U.pixelsize) + win->posy - sizey / 2;
rect.xmax = rect.xmin + sizex;
rect.ymax = rect.ymin + sizey;
@@ -3506,7 +3512,7 @@ static int scene_new_exec(bContext *C, wmOperator *op)
int type = RNA_enum_get(op->ptr, "type");
if (type == SCE_COPY_NEW) {
- newscene = BKE_scene_add("Scene");
+ newscene = BKE_scene_add(bmain, "Scene");
}
else { /* different kinds of copying */
newscene = BKE_scene_copy(scene, type);
@@ -3583,6 +3589,149 @@ static void SCENE_OT_delete(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/* ***************** region alpha blending ***************** */
+
+/* implementation note: a disapplearing region needs at least 1 last draw with 100% backbuffer
+ texture over it- then triple buffer will clear it entirely.
+ This because flag RGN_HIDDEN is set in end - region doesnt draw at all then */
+
+typedef struct RegionAlphaInfo {
+ ScrArea *sa;
+ ARegion *ar, *child_ar; /* other region */
+ int hidden;
+} RegionAlphaInfo;
+
+#define TIMEOUT 0.2f
+#define TIMESTEP 0.04f
+
+float ED_region_blend_factor(ARegion *ar)
+{
+ /* check parent too */
+ if (ar->regiontimer == NULL && (ar->alignment & RGN_SPLIT_PREV) && ar->prev) {
+ ar = ar->prev;
+ }
+
+ if (ar->regiontimer) {
+ RegionAlphaInfo *rgi = ar->regiontimer->customdata;
+ float alpha;
+
+ alpha = (float)ar->regiontimer->duration / TIMEOUT;
+ /* makes sure the blend out works 100% - without area redraws */
+ if (rgi->hidden) alpha = 0.9f - TIMESTEP - alpha;
+
+ CLAMP(alpha, 0.0f, 1.0f);
+ return alpha;
+ }
+ return 1.0f;
+}
+
+/* assumes region has running region-blend timer */
+static void region_blend_end(bContext *C, ARegion *ar, int is_running)
+{
+ RegionAlphaInfo *rgi = ar->regiontimer->customdata;
+
+ /* always send redraw */
+ ED_region_tag_redraw(ar);
+ if (rgi->child_ar)
+ ED_region_tag_redraw(rgi->child_ar);
+
+ /* if running timer was hiding, the flag toggle went wrong */
+ if (is_running) {
+ if (rgi->hidden)
+ rgi->ar->flag &= ~RGN_FLAG_HIDDEN;
+ }
+ else {
+ if (rgi->hidden) {
+ rgi->ar->flag |= rgi->hidden;
+ ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), rgi->sa);
+ }
+ /* area decoration needs redraw in end */
+ ED_area_tag_redraw(rgi->sa);
+ }
+ WM_event_remove_timer(CTX_wm_manager(C), NULL, ar->regiontimer); /* frees rgi */
+ ar->regiontimer = NULL;
+
+}
+/* assumes that *ar itself is not a splitted version from previous region */
+void region_blend_start(bContext *C, ScrArea *sa, ARegion *ar)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
+ RegionAlphaInfo *rgi;
+
+ /* end running timer */
+ if (ar->regiontimer) {
+
+ region_blend_end(C, ar, 1);
+ }
+ rgi = MEM_callocN(sizeof(RegionAlphaInfo), "RegionAlphaInfo");
+
+ rgi->hidden = ar->flag & RGN_FLAG_HIDDEN;
+ rgi->sa = sa;
+ rgi->ar = ar;
+ ar->flag &= ~RGN_FLAG_HIDDEN;
+
+ /* blend in, reinitialize regions because it got unhidden */
+ if (rgi->hidden == 0)
+ ED_area_initialize(wm, win, sa);
+ else
+ WM_event_remove_handlers(C, &ar->handlers);
+
+ if (ar->next) {
+ if (ar->next->alignment & RGN_SPLIT_PREV) {
+ rgi->child_ar = ar->next;
+ }
+ }
+
+ /* new timer */
+ ar->regiontimer = WM_event_add_timer(wm, win, TIMERREGION, TIMESTEP);
+ ar->regiontimer->customdata = rgi;
+
+}
+
+/* timer runs in win->handlers, so it cannot use context to find area/region */
+static int region_blend_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+ RegionAlphaInfo *rgi;
+ wmTimer *timer = event->customdata;
+
+ /* event type is TIMERREGION, but we better check */
+ if (event->type != TIMERREGION || timer == NULL)
+ return OPERATOR_PASS_THROUGH;
+
+ rgi = timer->customdata;
+
+ /* always send redraws */
+ ED_region_tag_redraw(rgi->ar);
+ if (rgi->child_ar)
+ ED_region_tag_redraw(rgi->child_ar);
+
+ /* end timer? */
+ if (rgi->ar->regiontimer->duration > (double)TIMEOUT) {
+ region_blend_end(C, rgi->ar, 0);
+ return (OPERATOR_FINISHED | OPERATOR_PASS_THROUGH);
+ }
+
+ return (OPERATOR_FINISHED | OPERATOR_PASS_THROUGH);
+}
+
+static void SCREEN_OT_region_blend(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Region Alpha";
+ ot->idname = "SCREEN_OT_region_blend";
+ ot->description = "Blend in and out overlapping region";
+
+ /* api callbacks */
+ ot->invoke = region_blend_invoke;
+
+ /* flags */
+ ot->flag = 0;
+
+ /* properties */
+}
+
+
/* **************** Assigning operatortypes to global list, adding handlers **************** */
@@ -3615,6 +3764,7 @@ void ED_operatortypes_screen(void)
WM_operatortype_append(SCREEN_OT_screenshot);
WM_operatortype_append(SCREEN_OT_screencast);
WM_operatortype_append(SCREEN_OT_userpref_show);
+ WM_operatortype_append(SCREEN_OT_region_blend);
/*frame changes*/
WM_operatortype_append(SCREEN_OT_frame_offset);
@@ -3717,6 +3867,7 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
/* standard timers */
WM_keymap_add_item(keymap, "SCREEN_OT_animation_step", TIMER0, KM_ANY, KM_ANY, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_region_blend", TIMERREGION, KM_ANY, KM_ANY, 0);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_screen_set", RIGHTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "delta", 1);
diff --git a/source/blender/editors/sculpt_paint/SConscript b/source/blender/editors/sculpt_paint/SConscript
index 21439e6c6b2..6767e06f65b 100644
--- a/source/blender/editors/sculpt_paint/SConscript
+++ b/source/blender/editors/sculpt_paint/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index bdd73cd6db3..36fe4715fc0 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -37,7 +37,6 @@
#include "BLI_bitmap.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
-#include "BLI_pbvh.h"
#include "BLI_utildefines.h"
#include "DNA_mesh_types.h"
@@ -45,6 +44,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BKE_pbvh.h"
#include "BKE_ccg.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 697d7c63d1f..9fe7fc1d3ac 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -38,8 +38,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
-#include "BLI_pbvh.h"
-
+#include "BKE_pbvh.h"
#include "BKE_ccg.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index cb4b6346c2a..e7d13bd080d 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -189,7 +189,7 @@ float paint_get_tex_pixel(Brush *br, float u, float v)
/* 3D Paint */
-static void imapaint_project(Object *ob, float model[][4], float proj[][4], const float co[3], float pco[4])
+static void imapaint_project(Object *ob, float model[4][4], float proj[4][4], const float co[3], float pco[4])
{
copy_v3_v3(pco, co);
pco[3] = 1.0f;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 94b00101dc2..9bbf99ff3cf 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -346,7 +346,7 @@ static void make_vertexcol(Object *ob) /* single ob */
if (me->edit_btmesh) return;
/* copies from shadedisplist to mcol */
- if (!me->mloopcol) {
+ if (!me->mloopcol && me->totloop) {
if (!me->mcol) {
CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
}
@@ -657,11 +657,11 @@ BLI_INLINE unsigned int mcol_sub(unsigned int col1, unsigned int col2, int fac)
cp = (unsigned char *)&col;
temp = cp1[0] - ((fac * cp2[0]) / 255);
- cp1[0] = (temp < 0) ? 0 : temp;
+ cp[0] = (temp < 0) ? 0 : temp;
temp = cp1[1] - ((fac * cp2[1]) / 255);
- cp1[1] = (temp < 0) ? 0 : temp;
+ cp[1] = (temp < 0) ? 0 : temp;
temp = cp1[2] - ((fac * cp2[2]) / 255);
- cp1[2] = (temp < 0) ? 0 : temp;
+ cp[2] = (temp < 0) ? 0 : temp;
cp[3] = 255;
return col;
@@ -851,12 +851,12 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
}
/* whats _dl mean? */
-static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float vert_nor[3],
+static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float co[3],
const float mval[2], const float brush_size_pressure)
{
float vertco[2];
- if (ED_view3d_project_float_global(vc->ar, vert_nor, vertco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
+ if (ED_view3d_project_float_global(vc->ar, co, vertco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
float delta[2];
float dist_squared;
@@ -873,24 +873,23 @@ static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float vert_n
}
static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc,
- float vpimat[][3], const float *vert_nor,
+ float vpimat[3][3], const DMCoNo *v_co_no,
const float mval[2],
const float brush_size_pressure, const float brush_alpha_pressure)
{
- float strength = calc_vp_strength_dl(vp, vc, vert_nor, mval, brush_size_pressure);
+ float strength = calc_vp_strength_dl(vp, vc, v_co_no->co, mval, brush_size_pressure);
if (strength > 0.0f) {
float alpha = brush_alpha_pressure * strength;
if (vp->flag & VP_NORMALS) {
float dvec[3];
- const float *no = vert_nor + 3;
/* transpose ! */
- dvec[2] = dot_v3v3(vpimat[2], no);
+ dvec[2] = dot_v3v3(vpimat[2], v_co_no->no);
if (dvec[2] > 0.0f) {
- dvec[0] = dot_v3v3(vpimat[0], no);
- dvec[1] = dot_v3v3(vpimat[1], no);
+ dvec[0] = dot_v3v3(vpimat[0], v_co_no->no);
+ dvec[1] = dot_v3v3(vpimat[1], v_co_no->no);
alpha *= dvec[2] / len_v3(dvec);
}
@@ -2038,7 +2037,7 @@ struct WPaintData {
int *indexar;
int vgroup_active;
int vgroup_mirror;
- float *vertexcosnos;
+ DMCoNo *vertexcosnos;
float wpimat[3][3];
/* variables for auto normalize */
@@ -2286,7 +2285,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
ml = me->mloop + mpoly->loopstart;
for (i = 0; i < mpoly->totloop; i++, ml++) {
unsigned int vidx = ml->v;
- const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos + 6 * vidx, mval, brush_size_pressure);
+ const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos[vidx].co, mval, brush_size_pressure);
if (fac > 0.0f) {
dw = dw_func(&me->dvert[vidx], wpi.vgroup_active);
paintweight += dw ? (dw->weight * fac) : 0.0f;
@@ -2312,7 +2311,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
unsigned int vidx = ml->v;
if (me->dvert[vidx].flag) {
- alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos + 6 * vidx,
+ alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, &wpd->vertexcosnos[vidx],
mval, brush_size_pressure, brush_alpha_pressure);
if (alpha) {
do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight);
@@ -2548,7 +2547,7 @@ typedef struct VPaintData {
ViewContext vc;
unsigned int paintcol;
int *indexar;
- float *vertexcosnos;
+ DMCoNo *vertexcosnos;
float vpimat[3][3];
/* modify 'me->mcol' directly, since the derived mesh is drawing from this array,
@@ -2647,13 +2646,12 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const fl
return 1;
}
-static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob,
+static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Mesh *me,
const unsigned int index, const float mval[2],
const float brush_size_pressure, const float brush_alpha_pressure)
{
ViewContext *vc = &vpd->vc;
Brush *brush = paint_brush(&vp->paint);
- Mesh *me = BKE_mesh_from_object(ob);
MPoly *mpoly = &me->mpoly[index];
MFace *mf;
MCol *mc;
@@ -2696,7 +2694,7 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob,
ml = me->mloop + mpoly->loopstart;
for (i = 0; i < mpoly->totloop; i++, ml++) {
alpha = calc_vp_alpha_dl(vp, vc, vpd->vpimat,
- vpd->vertexcosnos + 6 * ml->v, mval,
+ &vpd->vertexcosnos[ml->v], mval,
brush_size_pressure, brush_alpha_pressure);
if (alpha > 0.0f) {
const int alpha_i = (int)(alpha * 255.0f);
@@ -2787,7 +2785,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for (index = 0; index < totindex; index++) {
if (indexar[index] && indexar[index] <= me->totpoly) {
- vpaint_paint_poly(vp, vpd, ob, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure);
+ vpaint_paint_poly(vp, vpd, me, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index e2ed7776b7e..8325b47beab 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -40,7 +40,6 @@
#include "BLI_utildefines.h"
#include "BLI_dynstr.h"
#include "BLI_ghash.h"
-#include "BLI_pbvh.h"
#include "BLI_threads.h"
#include "BLI_rand.h"
@@ -51,6 +50,7 @@
#include "DNA_scene_types.h"
#include "DNA_brush_types.h"
+#include "BKE_pbvh.h"
#include "BKE_brush.h"
#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index acb906e4a91..44068122b89 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -38,7 +38,7 @@
#include "DNA_key_types.h"
#include "BLI_bitmap.h"
-#include "BLI_pbvh.h"
+#include "BKE_pbvh.h"
struct bContext;
struct Brush;
diff --git a/source/blender/editors/sound/SConscript b/source/blender/editors/sound/SConscript
index e17bccdadd9..1eaf9c2e945 100644
--- a/source/blender/editors/sound/SConscript
+++ b/source/blender/editors/sound/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_action/SConscript b/source/blender/editors/space_action/SConscript
index 0fee8ff68ab..abaf6154a42 100644
--- a/source/blender/editors/space_action/SConscript
+++ b/source/blender/editors/space_action/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_api/SConscript b/source/blender/editors/space_api/SConscript
index 9b818b074ba..a07be054011 100644
--- a/source/blender/editors/space_api/SConscript
+++ b/source/blender/editors/space_api/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_buttons/SConscript b/source/blender/editors/space_buttons/SConscript
index 92579b6dedf..5250a1264a4 100644
--- a/source/blender/editors/space_buttons/SConscript
+++ b/source/blender/editors/space_buttons/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index abfefba02b9..935b15f3cd8 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -358,7 +358,17 @@ static void template_texture_user_menu(bContext *C, uiLayout *layout, void *UNUS
}
/* create button */
- BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
+ if (user->prop) {
+ PointerRNA texptr = RNA_property_pointer_get(&user->ptr, user->prop);
+ Tex *tex = texptr.data;
+
+ if (tex)
+ BLI_snprintf(name, UI_MAX_NAME_STR, " %s - %s", user->name, tex->id.name + 2);
+ else
+ BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
+ }
+ else
+ BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
but = uiDefIconTextBut(block, BUT, 0, user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, "");
diff --git a/source/blender/editors/space_clip/SConscript b/source/blender/editors/space_clip/SConscript
index c9c82aea68e..2cbefee0170 100644
--- a/source/blender/editors/space_clip/SConscript
+++ b/source/blender/editors/space_clip/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c
index 969b0e25928..2cb6d8c9234 100644
--- a/source/blender/editors/space_clip/clip_buttons.c
+++ b/source/blender/editors/space_clip/clip_buttons.c
@@ -78,6 +78,7 @@ void ED_clip_buttons_register(ARegionType *art)
pt = MEM_callocN(sizeof(PanelType), "spacetype clip panel gpencil");
strcpy(pt->idname, "CLIP_PT_gpencil");
strcpy(pt->label, "Grease Pencil");
+ pt->draw_header = gpencil_panel_standard_header;
pt->draw = gpencil_panel_standard;
pt->flag |= PNL_DEFAULT_CLOSED;
pt->poll = clip_grease_pencil_panel_poll;
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 9cf389c4508..56f2998b047 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -103,11 +103,11 @@ static void draw_keyframe(int frame, int cfra, int sfra, float framelen, int wid
if (width == 1) {
glBegin(GL_LINES);
glVertex2i(x, 0);
- glVertex2i(x, height);
+ glVertex2i(x, height * UI_DPI_FAC);
glEnd();
}
else {
- glRecti(x, 0, x + width, height);
+ glRecti(x, 0, x + width, height * UI_DPI_FAC);
}
}
@@ -125,7 +125,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc
/* cache background */
glColor4ub(128, 128, 255, 64);
- glRecti(0, 0, ar->winx, 8);
+ glRecti(0, 0, ar->winx, 8 * UI_DPI_FAC);
/* cached segments -- could be usefu lto debug caching strategies */
BKE_movieclip_get_cache_segments(clip, &sc->user, &totseg, &points);
@@ -138,7 +138,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc
x1 = (points[a * 2] - sfra) / (efra - sfra + 1) * ar->winx;
x2 = (points[a * 2 + 1] - sfra + 1) / (efra - sfra + 1) * ar->winx;
- glRecti(x1, 0, x2, 8);
+ glRecti(x1, 0, x2, 8 * UI_DPI_FAC);
}
}
@@ -175,7 +175,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc
else
glColor4ub(255, 255, 0, 96);
- glRecti((i - sfra + clip->start_frame - 1) * framelen, 0, (i - sfra + clip->start_frame) * framelen, 4);
+ glRecti((i - sfra + clip->start_frame - 1) * framelen, 0, (i - sfra + clip->start_frame) * framelen, 4 * UI_DPI_FAC);
}
}
}
@@ -203,7 +203,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc
}
if (!ok)
- glRecti((i - sfra + clip->start_frame - 1) * framelen, 0, (i - sfra + clip->start_frame) * framelen, 8);
+ glRecti((i - sfra + clip->start_frame - 1) * framelen, 0, (i - sfra + clip->start_frame) * framelen, 8 * UI_DPI_FAC);
}
}
@@ -213,9 +213,9 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc
x = (sc->user.framenr - sfra) / (efra - sfra + 1) * ar->winx;
UI_ThemeColor(TH_CFRAME);
- glRecti(x, 0, x + ceilf(framelen), 8);
+ glRecti(x, 0, x + ceilf(framelen), 8 * UI_DPI_FAC);
- clip_draw_curfra_label(sc->user.framenr, x, 8.0f);
+ clip_draw_curfra_label(sc->user.framenr, x, 8.0f * UI_DPI_FAC);
/* solver keyframes */
glColor4ub(175, 255, 0, 255);
@@ -796,11 +796,11 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo
dy = 6.0f / height / sc->zoom;
side = get_shortest_pattern_side(marker);
- patdx = min_ff(dx * 2.0f / 3.0f, side / 6.0f);
- patdy = min_ff(dy * 2.0f / 3.0f, side * width / height / 6.0f);
+ patdx = min_ff(dx * 2.0f / 3.0f, side / 6.0f) * UI_DPI_FAC;
+ patdy = min_ff(dy * 2.0f / 3.0f, side * width / height / 6.0f) * UI_DPI_FAC;
- searchdx = min_ff(dx, (marker->search_max[0] - marker->search_min[0]) / 6.0f);
- searchdy = min_ff(dy, (marker->search_max[1] - marker->search_min[1]) / 6.0f);
+ searchdx = min_ff(dx, (marker->search_max[0] - marker->search_min[0]) / 6.0f) * UI_DPI_FAC;
+ searchdy = min_ff(dy, (marker->search_max[1] - marker->search_min[1]) / 6.0f) * UI_DPI_FAC;
px[0] = 1.0f / sc->zoom / width / sc->scale;
px[1] = 1.0f / sc->zoom / height / sc->scale;
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 1a62af39600..3088243d266 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -38,6 +38,7 @@
#include "BKE_movieclip.h"
#include "BKE_context.h"
#include "BKE_tracking.h"
+#include "BKE_library.h"
#include "DNA_mask_types.h"
#include "DNA_object_types.h" /* SELECT */
@@ -524,8 +525,7 @@ void ED_space_clip_set_clip(bContext *C, bScreen *screen, SpaceClip *sc, MovieCl
old_clip = sc->clip;
sc->clip = clip;
- if (sc->clip && sc->clip->id.us == 0)
- sc->clip->id.us = 1;
+ id_us_ensure_real((ID *)sc->clip);
if (screen && sc->view == SC_VIEW_CLIP) {
ScrArea *area;
@@ -561,9 +561,7 @@ void ED_space_clip_set_mask(bContext *C, SpaceClip *sc, Mask *mask)
{
sc->mask_info.mask = mask;
- if (sc->mask_info.mask && sc->mask_info.mask->id.us == 0) {
- sc->mask_info.mask->id.us = 1;
- }
+ id_us_ensure_real((ID *)sc->mask_info.mask);
if (C) {
WM_event_add_notifier(C, NC_MASK | NA_SELECTED, mask);
diff --git a/source/blender/editors/space_clip/clip_intern.h b/source/blender/editors/space_clip/clip_intern.h
index d33f77c1064..ac5cfbaed11 100644
--- a/source/blender/editors/space_clip/clip_intern.h
+++ b/source/blender/editors/space_clip/clip_intern.h
@@ -43,10 +43,10 @@ struct SpaceClip;
struct wmOperatorType;
/* channel heights */
-#define CHANNEL_FIRST -UI_UNIT_Y
-#define CHANNEL_HEIGHT UI_UNIT_Y
-#define CHANNEL_HEIGHT_HALF (UI_UNIT_Y / 2.0f)
-#define CHANNEL_SKIP 2
+#define CHANNEL_FIRST (-0.8f * U.widget_unit)
+#define CHANNEL_HEIGHT (0.8f * U.widget_unit)
+#define CHANNEL_HEIGHT_HALF (0.4f * U.widget_unit)
+#define CHANNEL_SKIP (0.1f * U.widget_unit)
#define CHANNEL_STEP (CHANNEL_HEIGHT + CHANNEL_SKIP)
#define CHANNEL_PAD 4
@@ -54,7 +54,7 @@ struct wmOperatorType;
/* extra padding for lengths (to go under scrollers) */
#define EXTRA_SCROLL_PAD 100.0f
-#define STRIP_HEIGHT_HALF 5
+#define STRIP_HEIGHT_HALF (0.25 * UI_UNIT_Y)
/* internal exports only */
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 77e2a1bb3d3..dc7b6d77c9e 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -246,7 +246,7 @@ static SpaceLink *clip_new(const bContext *C)
sc = MEM_callocN(sizeof(SpaceClip), "initclip");
sc->spacetype = SPACE_CLIP;
sc->flag = SC_SHOW_MARKER_PATTERN | SC_SHOW_TRACK_PATH | SC_MANUAL_CALIBRATION |
- SC_SHOW_GRAPH_TRACKS | SC_SHOW_GRAPH_FRAMES;
+ SC_SHOW_GRAPH_TRACKS | SC_SHOW_GRAPH_FRAMES | SC_SHOW_GPENCIL;
sc->zoom = 1.0f;
sc->path_length = 20;
sc->scopes.track_preview_height = 120;
@@ -592,9 +592,14 @@ static void clip_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_in", PADPLUSKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_out", PADMINUS, KM_PRESS, 0, 0);
+ /* ctrl now works as well, shift + numpad works as arrow keys on Windows */
+ RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_CTRL, 0)->ptr, "ratio", 8.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD4, KM_PRESS, KM_CTRL, 0)->ptr, "ratio", 4.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD2, KM_PRESS, KM_CTRL, 0)->ptr, "ratio", 2.0f);
RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 8.0f);
RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD4, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 4.0f);
RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD2, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 2.0f);
+
RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD1, KM_PRESS, 0, 0)->ptr, "ratio", 1.0f);
RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD2, KM_PRESS, 0, 0)->ptr, "ratio", 0.5f);
RNA_float_set(WM_keymap_add_item(keymap, "CLIP_OT_view_zoom_ratio", PAD4, KM_PRESS, 0, 0)->ptr, "ratio", 0.25f);
@@ -1146,14 +1151,18 @@ static void clip_main_area_draw(const bContext *C, ARegion *ar)
}
- /* Grease Pencil */
- clip_draw_grease_pencil((bContext *)C, 1);
+ if (sc->flag & SC_SHOW_GPENCIL) {
+ /* Grease Pencil */
+ clip_draw_grease_pencil((bContext *)C, TRUE);
+ }
/* reset view matrix */
UI_view2d_view_restore(C);
- /* draw Grease Pencil - screen space only */
- clip_draw_grease_pencil((bContext *)C, 0);
+ if (sc->flag & SC_SHOW_GPENCIL) {
+ /* draw Grease Pencil - screen space only */
+ clip_draw_grease_pencil((bContext *)C, FALSE);
+ }
}
static void clip_main_area_listener(ARegion *ar, wmNotifier *wmn)
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index a29524de36d..77662d8ac13 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -2025,7 +2025,7 @@ static void set_axis(Scene *scene, Object *ob, MovieClip *clip, MovieTrackingOb
if (!flip) {
float lmat[4][4], ilmat[4][4], rmat[3][3];
- BKE_object_rot_to_mat3(ob, rmat);
+ BKE_object_rot_to_mat3(ob, rmat, TRUE);
invert_m3(rmat);
mul_m4_m4m3(mat, mat, rmat);
diff --git a/source/blender/editors/space_console/SConscript b/source/blender/editors/space_console/SConscript
index f246f08d7ac..3e2c9d6dfdf 100644
--- a/source/blender/editors/space_console/SConscript
+++ b/source/blender/editors/space_console/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_console/console_draw.c b/source/blender/editors/space_console/console_draw.c
index a215b476094..22c260de1a1 100644
--- a/source/blender/editors/space_console/console_draw.c
+++ b/source/blender/editors/space_console/console_draw.c
@@ -50,7 +50,9 @@
#include "ED_datafiles.h"
#include "ED_types.h"
+#include "UI_interface.h"
#include "UI_resources.h"
+#include "UI_view2d.h"
#include "console_intern.h"
@@ -79,9 +81,9 @@ typedef struct ConsoleDrawContext {
int cwidth;
int lheight;
int console_width;
- int winx;
int ymin, ymax;
#if 0 /* used by textview, may use later */
+ int winx;
int *xy; // [2]
int *sel; // [2]
int *pos_pick; /* bottom of view == 0, top of file == combine chars, end of line is lower then start. */
@@ -111,15 +113,12 @@ void console_scrollback_prompt_end(struct SpaceConsole *sc, ConsoleLine *cl_dumm
}
#define CONSOLE_DRAW_MARGIN 4
-#define CONSOLE_DRAW_SCROLL 16
-
-
/* console textview callbacks */
static int console_textview_begin(TextViewContext *tvc)
{
SpaceConsole *sc = (SpaceConsole *)tvc->arg1;
- tvc->lheight = sc->lheight;
+ tvc->lheight = sc->lheight * UI_DPI_FAC;
tvc->sel_start = sc->sel_start;
tvc->sel_end = sc->sel_end;
@@ -195,7 +194,8 @@ static int console_textview_line_color(struct TextViewContext *tvc, unsigned cha
}
-static int console_textview_main__internal(struct SpaceConsole *sc, ARegion *ar, int draw, int mval[2], void **mouse_pick, int *pos_pick)
+static int console_textview_main__internal(struct SpaceConsole *sc, ARegion *ar, int draw,
+ int mval[2], void **mouse_pick, int *pos_pick)
{
ConsoleLine cl_dummy = {NULL};
int ret = 0;
@@ -217,10 +217,10 @@ static int console_textview_main__internal(struct SpaceConsole *sc, ARegion *ar,
/* view */
tvc.sel_start = sc->sel_start;
tvc.sel_end = sc->sel_end;
- tvc.lheight = sc->lheight;
+ tvc.lheight = sc->lheight * UI_DPI_FAC;
tvc.ymin = v2d->cur.ymin;
tvc.ymax = v2d->cur.ymax;
- tvc.winx = ar->winx;
+ tvc.winx = ar->winx - V2D_SCROLL_WIDTH;
console_scrollback_prompt_begin(sc, &cl_dummy);
ret = textview_draw(&tvc, draw, mval, mouse_pick, pos_pick);
@@ -242,13 +242,13 @@ int console_textview_height(struct SpaceConsole *sc, ARegion *ar)
return console_textview_main__internal(sc, ar, 0, mval, NULL, NULL);
}
-int console_char_pick(struct SpaceConsole *sc, ARegion *ar, int mval[2])
+int console_char_pick(struct SpaceConsole *sc, ARegion *ar, const int mval[2])
{
int pos_pick = 0;
void *mouse_pick = NULL;
int mval_clamp[2];
- mval_clamp[0] = CLAMPIS(mval[0], CONSOLE_DRAW_MARGIN, ar->winx - (CONSOLE_DRAW_SCROLL + CONSOLE_DRAW_MARGIN));
+ mval_clamp[0] = CLAMPIS(mval[0], CONSOLE_DRAW_MARGIN, ar->winx - CONSOLE_DRAW_MARGIN);
mval_clamp[1] = CLAMPIS(mval[1], CONSOLE_DRAW_MARGIN, ar->winy - CONSOLE_DRAW_MARGIN);
console_textview_main__internal(sc, ar, 0, mval_clamp, &mouse_pick, &pos_pick);
diff --git a/source/blender/editors/space_console/console_intern.h b/source/blender/editors/space_console/console_intern.h
index 3d30dcad710..1e79e4b9714 100644
--- a/source/blender/editors/space_console/console_intern.h
+++ b/source/blender/editors/space_console/console_intern.h
@@ -37,7 +37,7 @@ struct bContext;
/* console_draw.c */
void console_textview_main(struct SpaceConsole *sc, struct ARegion *ar);
int console_textview_height(struct SpaceConsole *sc, struct ARegion *ar); /* needed to calculate the scrollbar */
-int console_char_pick(struct SpaceConsole *sc, struct ARegion *ar, int mval[2]);
+int console_char_pick(struct SpaceConsole *sc, struct ARegion *ar, const int mval[2]);
void console_scrollback_prompt_begin(struct SpaceConsole *sc, ConsoleLine *cl_dummy);
void console_scrollback_prompt_end(struct SpaceConsole *sc, ConsoleLine *cl_dummy);
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c
index be8febdab23..eed269ff70f 100644
--- a/source/blender/editors/space_console/space_console.c
+++ b/source/blender/editors/space_console/space_console.c
@@ -174,7 +174,7 @@ static void id_drop_copy(wmDrag *drag, wmDropBox *drop)
ID *id = drag->poin;
/* copy drag path to properties */
- text = RNA_path_from_ID_python(id);
+ text = RNA_path_full_ID_py(id);
RNA_string_set(drop->ptr, "text", text);
MEM_freeN(text);
}
diff --git a/source/blender/editors/space_file/SConscript b/source/blender/editors/space_file/SConscript
index b387d489805..c3f8c6667f7 100644
--- a/source/blender/editors/space_file/SConscript
+++ b/source/blender/editors/space_file/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index a5647c06b92..5f1f9a3ab22 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -350,7 +350,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks)
#else
#ifdef __APPLE__
{
-#if (MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4)
+#if (MAC_OS_X_VERSION_MIN_REQUIRED <= 1040)
OSErr err = noErr;
int i;
const char *home;
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index be037a0d5ba..7cc322c06bb 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -533,7 +533,7 @@ static void file_ui_area_draw(const bContext *C, ARegion *ar)
{
float col[3];
/* clear */
- UI_GetThemeColor3fv(TH_PANEL, col);
+ UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
diff --git a/source/blender/editors/space_graph/SConscript b/source/blender/editors/space_graph/SConscript
index 83239a5480a..84ac27a8962 100644
--- a/source/blender/editors/space_graph/SConscript
+++ b/source/blender/editors/space_graph/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index f665b979559..256c90a1f1a 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -516,7 +516,7 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
*/
/* grid->dx represents the number of 'frames' between gridlines, but we divide by U.v2d_min_gridsize to get pixels-steps */
/* TODO: perhaps we should have 1.0 frames as upper limit so that curves don't get too distorted? */
- samplefreq = dx / U.v2d_min_gridsize;
+ samplefreq = dx / (U.v2d_min_gridsize * U.pixelsize);
if (samplefreq < 0.00001f) samplefreq = 0.00001f;
diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript
index 737da4aac74..6e7c5982d6e 100644
--- a/source/blender/editors/space_image/SConscript
+++ b/source/blender/editors/space_image/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 0a3db59096a..d02186e59dd 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -858,6 +858,7 @@ void image_buttons_register(ARegionType *art)
pt = MEM_callocN(sizeof(PanelType), "spacetype image panel gpencil");
strcpy(pt->idname, "IMAGE_PT_gpencil");
strcpy(pt->label, "Grease Pencil");
+ pt->draw_header = gpencil_panel_standard_header;
pt->draw = gpencil_panel_standard;
BLI_addtail(&art->paneltypes, pt);
}
diff --git a/source/blender/editors/space_image/image_edit.c b/source/blender/editors/space_image/image_edit.c
index c4e2230e7a7..34207e16f1c 100644
--- a/source/blender/editors/space_image/image_edit.c
+++ b/source/blender/editors/space_image/image_edit.c
@@ -40,6 +40,7 @@
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_tessmesh.h"
+#include "BKE_library.h"
#include "IMB_imbuf_types.h"
@@ -78,8 +79,7 @@ void ED_space_image_set(SpaceImage *sima, Scene *scene, Object *obedit, Image *i
if (sima->image)
BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_USER_NEW_IMAGE);
- if (sima->image && ID_REAL_USERS(sima->image) <= 0)
- sima->image->id.us = max_ii(sima->image->id.us, 0) + 1;
+ id_us_ensure_real((ID *)sima->image);
if (obedit)
WM_main_add_notifier(NC_GEOM | ND_DATA, obedit->data);
@@ -97,8 +97,7 @@ void ED_space_image_set_mask(bContext *C, SpaceImage *sima, Mask *mask)
sima->mask_info.mask = mask;
/* weak, but same as image/space */
- if (sima->mask_info.mask && ID_REAL_USERS(sima->mask_info.mask) <= 0)
- sima->mask_info.mask->id.us = max_ii(sima->mask_info.mask->id.us, 0) + 1;
+ id_us_ensure_real((ID *)sima->mask_info.mask);
if (C) {
WM_event_add_notifier(C, NC_MASK | NA_SELECTED, mask);
@@ -194,9 +193,7 @@ void ED_space_image_get_size_fl(SpaceImage *sima, float size[2])
void ED_space_image_get_aspect(SpaceImage *sima, float *aspx, float *aspy)
{
Image *ima = sima->image;
- if ((ima == NULL) || (ima->type == IMA_TYPE_R_RESULT) || (ima->type == IMA_TYPE_COMPOSITE) ||
- (ima->aspx == 0.0f || ima->aspy == 0.0f))
- {
+ if ((ima == NULL) || (ima->aspx == 0.0f || ima->aspy == 0.0f)) {
*aspx = *aspy = 1.0;
}
else {
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index ea696772957..b0e9f8bcf99 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -151,6 +151,7 @@ static SpaceLink *image_new(const bContext *UNUSED(C))
simage->spacetype = SPACE_IMAGE;
simage->zoom = 1.0f;
simage->lock = TRUE;
+ simage->flag = SI_SHOW_GPENCIL;
simage->iuser.ok = TRUE;
simage->iuser.fie_ima = 2;
@@ -292,9 +293,14 @@ static void image_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom", MOUSEZOOM, 0, 0, 0);
+ /* ctrl now works as well, shift + numpad works as arrow keys on Windows */
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_CTRL, 0)->ptr, "ratio", 8.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD4, KM_PRESS, KM_CTRL, 0)->ptr, "ratio", 4.0f);
+ RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD2, KM_PRESS, KM_CTRL, 0)->ptr, "ratio", 2.0f);
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 8.0f);
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD4, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 4.0f);
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD2, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 2.0f);
+
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD1, KM_PRESS, 0, 0)->ptr, "ratio", 1.0f);
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD2, KM_PRESS, 0, 0)->ptr, "ratio", 0.5f);
RNA_float_set(WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_ratio", PAD4, KM_PRESS, 0, 0)->ptr, "ratio", 0.25f);
@@ -669,16 +675,20 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
- /* Grease Pencil too (in addition to UV's) */
- draw_image_grease_pencil((bContext *)C, 1);
+ if (sima->flag & SI_SHOW_GPENCIL) {
+ /* Grease Pencil too (in addition to UV's) */
+ draw_image_grease_pencil((bContext *)C, TRUE);
+ }
/* sample line */
draw_image_sample_line(sima);
UI_view2d_view_restore(C);
- /* draw Grease Pencil - screen space only */
- draw_image_grease_pencil((bContext *)C, 0);
+ if (sima->flag & SI_SHOW_GPENCIL) {
+ /* draw Grease Pencil - screen space only */
+ draw_image_grease_pencil((bContext *)C, FALSE);
+ }
if (mask) {
int width, height;
diff --git a/source/blender/editors/space_info/SConscript b/source/blender/editors/space_info/SConscript
index e4746aefa0c..bacc28161d3 100644
--- a/source/blender/editors/space_info/SConscript
+++ b/source/blender/editors/space_info/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_info/info_draw.c b/source/blender/editors/space_info/info_draw.c
index 5830c4574df..54afc9a0849 100644
--- a/source/blender/editors/space_info/info_draw.c
+++ b/source/blender/editors/space_info/info_draw.c
@@ -56,6 +56,8 @@
#include "ED_types.h"
#include "UI_resources.h"
+#include "UI_interface.h"
+#include "UI_view2d.h"
#include "info_intern.h"
#include "../space_info/textview.h"
@@ -139,7 +141,7 @@ static int report_textview_begin(TextViewContext *tvc)
// SpaceConsole *sc = (SpaceConsole *)tvc->arg1;
ReportList *reports = (ReportList *)tvc->arg2;
- tvc->lheight = 14; //sc->lheight;
+ tvc->lheight = 14 * UI_DPI_FAC; //sc->lheight;
tvc->sel_start = 0;
tvc->sel_end = 0;
@@ -269,10 +271,10 @@ static int info_textview_main__internal(struct SpaceInfo *sinfo, ARegion *ar, Re
/* view */
tvc.sel_start = 0;
tvc.sel_end = 0;
- tvc.lheight = 14; //sc->lheight;
+ tvc.lheight = 14 * UI_DPI_FAC; //sc->lheight;
tvc.ymin = v2d->cur.ymin;
tvc.ymax = v2d->cur.ymax;
- tvc.winx = ar->winx;
+ tvc.winx = ar->winx - V2D_SCROLL_WIDTH;
ret = textview_draw(&tvc, draw, mval, mouse_pick, pos_pick);
diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c
index 48b5eaf7b44..e902a4ea6f4 100644
--- a/source/blender/editors/space_info/info_ops.c
+++ b/source/blender/editors/space_info/info_ops.c
@@ -40,7 +40,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_bpath.h"
+#include "BKE_bpath.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
@@ -204,7 +204,7 @@ static int make_paths_relative_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- BLI_bpath_relative_convert(bmain, bmain->name, op->reports);
+ BKE_bpath_relative_convert(bmain, bmain->name, op->reports);
/* redraw everything so any changed paths register */
WM_main_add_notifier(NC_WINDOW, NULL);
@@ -237,7 +237,7 @@ static int make_paths_absolute_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- BLI_bpath_absolute_convert(bmain, bmain->name, op->reports);
+ BKE_bpath_absolute_convert(bmain, bmain->name, op->reports);
/* redraw everything so any changed paths register */
WM_main_add_notifier(NC_WINDOW, NULL);
@@ -266,7 +266,7 @@ static int report_missing_files_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
/* run the missing file check */
- BLI_bpath_missing_files_check(bmain, op->reports);
+ BKE_bpath_missing_files_check(bmain, op->reports);
return OPERATOR_FINISHED;
}
@@ -291,7 +291,7 @@ static int find_missing_files_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
const char *searchpath = RNA_string_get_alloc(op->ptr, "filepath", NULL, 0);
- BLI_bpath_missing_files_find(bmain, searchpath, op->reports);
+ BKE_bpath_missing_files_find(bmain, searchpath, op->reports);
MEM_freeN((void *)searchpath);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_info/info_report.c b/source/blender/editors/space_info/info_report.c
index 049a50f89fc..023ffa50272 100644
--- a/source/blender/editors/space_info/info_report.c
+++ b/source/blender/editors/space_info/info_report.c
@@ -62,7 +62,7 @@ int info_report_mask(SpaceInfo *UNUSED(sinfo))
return report_mask;
#endif
- return RPT_DEBUG_ALL | RPT_INFO_ALL | RPT_OPERATOR_ALL | RPT_WARNING_ALL | RPT_ERROR_ALL;
+ return RPT_DEBUG_ALL | RPT_INFO_ALL | RPT_OPERATOR_ALL | RPT_PROPERTY_ALL | RPT_WARNING_ALL | RPT_ERROR_ALL;
}
// TODO, get this working again!
@@ -77,7 +77,10 @@ static int report_replay_exec(bContext *C, wmOperator *UNUSED(op))
sc->type = CONSOLE_TYPE_PYTHON;
for (report = reports->list.last; report; report = report->prev) {
- if ((report->type & report_mask) && (report->type & RPT_OPERATOR_ALL) && (report->flag & SELECT)) {
+ if ((report->type & report_mask) &&
+ (report->type & RPT_OPERATOR_ALL | RPT_PROPERTY_ALL) &&
+ (report->flag & SELECT))
+ {
console_history_add_str(sc, report->message, 0);
WM_operator_name_call(C, "CONSOLE_OT_execute", WM_OP_EXEC_DEFAULT, NULL);
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index cba0a808d63..db9be22eedb 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -272,7 +272,7 @@ static void info_header_listener(ARegion *ar, wmNotifier *wmn)
static void recent_files_menu_draw(const bContext *UNUSED(C), Menu *menu)
{
struct RecentFile *recent;
- char file [FILE_MAX];
+ char file[FILE_MAX];
uiLayout *layout = menu->layout;
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN);
if (G.recent_files.first) {
diff --git a/source/blender/editors/space_info/textview.c b/source/blender/editors/space_info/textview.c
index f454b1dbe7d..e5f8d6553ed 100644
--- a/source/blender/editors/space_info/textview.c
+++ b/source/blender/editors/space_info/textview.c
@@ -45,7 +45,8 @@
static void console_font_begin(TextViewContext *sc)
{
- BLF_size(blf_mono_font, sc->lheight - 2, 72);
+ /* 0.875 is based on: 16 pixels lines get 14 pixel text */
+ BLF_size(blf_mono_font, 0.875 * sc->lheight, 72);
}
typedef struct ConsoleDrawContext {
@@ -61,7 +62,13 @@ typedef struct ConsoleDrawContext {
int draw;
} ConsoleDrawContext;
-static void console_draw_sel(int sel[2], int xy[2], int str_len_draw, int cwidth, int lheight)
+BLI_INLINE void console_step_sel(ConsoleDrawContext *cdc, const int step)
+{
+ cdc->sel[0] += step;
+ cdc->sel[1] += step;
+}
+
+static void console_draw_sel(const int sel[2], const int xy[2], const int str_len_draw, int cwidth, int lheight)
{
if (sel[0] <= str_len_draw && sel[1] >= 0) {
int sta = max_ii(sel[0], 0);
@@ -84,9 +91,9 @@ static void console_draw_sel(int sel[2], int xy[2], int str_len_draw, int cwidth
/* return 0 if the last line is off the screen
* should be able to use this for any string type */
-static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str_len, unsigned char *fg, unsigned char *bg)
+static int console_draw_string(ConsoleDrawContext *cdc, const char *str, const int str_len,
+ const unsigned char *fg, const unsigned char *bg)
{
-#define STEP_SEL(value) cdc->sel[0] += (value); cdc->sel[1] += (value)
int rct_ofs = cdc->lheight / 4;
int tot_lines = (str_len / cdc->console_width) + 1; /* total number of lines for wrapping */
int y_next = (str_len > cdc->console_width) ? cdc->xy[1] + cdc->lheight * tot_lines : cdc->xy[1] + cdc->lheight;
@@ -120,7 +127,7 @@ static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str
/* adjust selection even if not drawing */
if (cdc->sel[0] != cdc->sel[1]) {
- STEP_SEL(-(str_len + 1));
+ console_step_sel(cdc, -(str_len + 1));
}
return 1;
@@ -149,10 +156,10 @@ static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str
BLF_draw(mono, line_stride, str_len - initial_offset);
if (cdc->sel[0] != cdc->sel[1]) {
- STEP_SEL(-initial_offset);
+ console_step_sel(cdc, -initial_offset);
// glColor4ub(255, 0, 0, 96); // debug
console_draw_sel(cdc->sel, cdc->xy, str_len % cdc->console_width, cdc->cwidth, cdc->lheight);
- STEP_SEL(cdc->console_width);
+ console_step_sel(cdc, cdc->console_width);
glColor3ubv(fg);
}
@@ -167,7 +174,7 @@ static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str
if (cdc->sel[0] != cdc->sel[1]) {
// glColor4ub(0, 255, 0, 96); // debug
console_draw_sel(cdc->sel, cdc->xy, cdc->console_width, cdc->cwidth, cdc->lheight);
- STEP_SEL(cdc->console_width);
+ console_step_sel(cdc, cdc->console_width);
glColor3ubv(fg);
}
@@ -179,7 +186,7 @@ static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str
}
copy_v2_v2_int(cdc->sel, sel_orig);
- STEP_SEL(-(str_len + 1));
+ console_step_sel(cdc, -(str_len + 1));
}
else { /* simple, no wrap */
@@ -201,7 +208,7 @@ static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str
// glColor4ub(255, 255, 0, 96); // debug
console_draw_sel(isel, cdc->xy, str_len, cdc->cwidth, cdc->lheight);
- STEP_SEL(-(str_len + 1));
+ console_step_sel(cdc, -(str_len + 1));
}
cdc->xy[1] += cdc->lheight;
@@ -211,13 +218,11 @@ static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str
}
return 1;
-#undef STEP_SEL
}
#define CONSOLE_DRAW_MARGIN 4
-#define CONSOLE_DRAW_SCROLL 16
-int textview_draw(TextViewContext *tvc, int draw, int mval[2], void **mouse_pick, int *pos_pick)
+int textview_draw(TextViewContext *tvc, const int draw, int mval[2], void **mouse_pick, int *pos_pick)
{
ConsoleDrawContext cdc = {0};
@@ -241,9 +246,10 @@ int textview_draw(TextViewContext *tvc, int draw, int mval[2], void **mouse_pick
cdc.cwidth = (int)BLF_fixed_width(mono);
assert(cdc.cwidth > 0);
cdc.lheight = tvc->lheight;
- cdc.console_width = (tvc->winx - (CONSOLE_DRAW_SCROLL + CONSOLE_DRAW_MARGIN * 2) ) / cdc.cwidth;
+ /* note, scroll bar must be already subtracted () */
+ cdc.console_width = (tvc->winx - (CONSOLE_DRAW_MARGIN * 2) ) / cdc.cwidth;
CLAMP(cdc.console_width, 1, INT_MAX); /* avoid divide by zero on small windows */
- cdc.winx = tvc->winx - (CONSOLE_DRAW_MARGIN + CONSOLE_DRAW_SCROLL);
+ cdc.winx = tvc->winx - CONSOLE_DRAW_MARGIN;
cdc.ymin = tvc->ymin;
cdc.ymax = tvc->ymax;
cdc.xy = xy;
diff --git a/source/blender/editors/space_info/textview.h b/source/blender/editors/space_info/textview.h
index 33fbe556245..d0fab880dc3 100644
--- a/source/blender/editors/space_info/textview.h
+++ b/source/blender/editors/space_info/textview.h
@@ -54,7 +54,7 @@ typedef struct TextViewContext {
} TextViewContext;
-int textview_draw(struct TextViewContext *tvc, int draw, int mval[2], void **mouse_pick, int *pos_pick);
+int textview_draw(struct TextViewContext *tvc, const int draw, int mval[2], void **mouse_pick, int *pos_pick);
#define TVC_LINE_FG (1<<0)
#define TVC_LINE_BG (1<<1)
diff --git a/source/blender/editors/space_logic/SConscript b/source/blender/editors/space_logic/SConscript
index e63d88ea5de..e5a19b7f30b 100644
--- a/source/blender/editors/space_logic/SConscript
+++ b/source/blender/editors/space_logic/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 5a8a7cef119..00745062582 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -2270,11 +2270,11 @@ void logic_buttons(bContext *C, ARegion *ar)
/* ****************** Controllers ****************** */
- xco= 420; yco= -10; width= 300;
+ xco= 21 * U.widget_unit; yco= - U.widget_unit / 2; width= 15 * U.widget_unit;
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, UI_GetStyle());
row = uiLayoutRow(layout, TRUE);
- uiDefBlockBut(block, controller_menu, NULL, IFACE_("Controllers"), xco-10, yco, 300, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
+ uiDefBlockBut(block, controller_menu, NULL, IFACE_("Controllers"), xco - U.widget_unit / 2, yco, width, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
uiItemR(row, &logic_ptr, "show_controllers_selected_objects", 0, IFACE_("Sel"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_controllers_active_object", 0, IFACE_("Act"), ICON_NONE);
@@ -2301,7 +2301,7 @@ void logic_buttons(bContext *C, ARegion *ar)
uiItemR(split, &settings_ptr, "show_state_panel", UI_ITEM_R_NO_BG, "", ICON_DISCLOSURE_TRI_RIGHT);
row = uiLayoutRow(split, TRUE);
- uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, TIP_("Object name, click to show/hide controllers"));
+ uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco - U.widget_unit / 2), yco, (short)(width - 1.5f * U.widget_unit), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, TIP_("Object name, click to show/hide controllers"));
RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr);
uiLayoutSetContextPointer(row, "object", &object_ptr);
@@ -2377,11 +2377,11 @@ void logic_buttons(bContext *C, ARegion *ar)
/* ****************** Sensors ****************** */
- xco= 10; yco= -10; width= 340;
+ xco= U.widget_unit / 2; yco= -U.widget_unit / 2; width= 17 * U.widget_unit;
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, UI_GetStyle());
row = uiLayoutRow(layout, TRUE);
- uiDefBlockBut(block, sensor_menu, NULL, IFACE_("Sensors"), xco-10, yco, 300, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
+ uiDefBlockBut(block, sensor_menu, NULL, IFACE_("Sensors"), xco - U.widget_unit / 2, yco, 15 * U.widget_unit, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
uiItemR(row, &logic_ptr, "show_sensors_selected_objects", 0, IFACE_("Sel"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_sensors_active_object", 0, IFACE_("Act"), ICON_NONE);
@@ -2398,7 +2398,7 @@ void logic_buttons(bContext *C, ARegion *ar)
if ((ob->scavisflag & OB_VIS_SENS) == 0) continue;
row = uiLayoutRow(layout, TRUE);
- uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, TIP_("Object name, click to show/hide sensors"));
+ uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco - U.widget_unit / 2), yco, (short)(width - 1.5f * U.widget_unit), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, TIP_("Object name, click to show/hide sensors"));
RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr);
uiLayoutSetContextPointer(row, "object", &object_ptr);
@@ -2446,11 +2446,11 @@ void logic_buttons(bContext *C, ARegion *ar)
/* ****************** Actuators ****************** */
- xco= 800; yco= -10; width= 340;
+ xco= 40 * U.widget_unit; yco= -U.widget_unit / 2; width= 17 * U.widget_unit;
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, xco, yco, width, 20, UI_GetStyle());
row = uiLayoutRow(layout, TRUE);
- uiDefBlockBut(block, actuator_menu, NULL, IFACE_("Actuators"), xco-10, yco, 300, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
+ uiDefBlockBut(block, actuator_menu, NULL, IFACE_("Actuators"), xco - U.widget_unit / 2, yco, 15 * U.widget_unit, UI_UNIT_Y, ""); /* replace this with uiLayout stuff later */
uiItemR(row, &logic_ptr, "show_actuators_selected_objects", 0, IFACE_("Sel"), ICON_NONE);
uiItemR(row, &logic_ptr, "show_actuators_active_object", 0, IFACE_("Act"), ICON_NONE);
@@ -2469,7 +2469,7 @@ void logic_buttons(bContext *C, ARegion *ar)
}
row = uiLayoutRow(layout, TRUE);
- uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, TIP_("Object name, click to show/hide actuators"));
+ uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco - U.widget_unit / 2), yco, (short)(width - 1.5f * U.widget_unit), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, TIP_("Object name, click to show/hide actuators"));
RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr);
uiLayoutSetContextPointer(row, "object", &object_ptr);
@@ -2516,7 +2516,7 @@ void logic_buttons(bContext *C, ARegion *ar)
uiBlockLayoutResolve(block, NULL, &yco); /* stores final height in yco */
height = MIN2(height, yco);
- UI_view2d_totRect_set(&ar->v2d, 1150, height);
+ UI_view2d_totRect_set(&ar->v2d, 57.5f * U.widget_unit, height);
/* set the view */
UI_view2d_view_ortho(&ar->v2d);
diff --git a/source/blender/editors/space_nla/SConscript b/source/blender/editors/space_nla/SConscript
index ee010e6856f..18c6392eee9 100644
--- a/source/blender/editors/space_nla/SConscript
+++ b/source/blender/editors/space_nla/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index fd999bf2476..0c89e3ecbcf 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -632,7 +632,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
for (ale = anim_data->first; ale; ale = ale->next) {
const float yminc = (float)(y - NLACHANNEL_HEIGHT_HALF(snla));
const float ymaxc = (float)(y + NLACHANNEL_HEIGHT_HALF(snla));
- const float ydatac = (float)(y - 7);
+ const float ydatac = (float)(y - 0.35f * U.widget_unit);
/* check if visible */
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
@@ -716,7 +716,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
if (ale->id) {
/* special exception for textures */
if (GS(ale->id->name) == ID_TE) {
- offset = 14;
+ offset = 0.7f * U.widget_unit;
indent = 1;
}
/* special exception for nodetrees */
@@ -727,7 +727,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
case NTREE_SHADER:
{
/* same as for textures */
- offset = 14;
+ offset = 0.7f * U.widget_unit;
indent = 1;
}
break;
@@ -735,19 +735,19 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
case NTREE_TEXTURE:
{
/* even more */
- offset = 21;
+ offset = U.widget_unit;
indent = 1;
}
break;
default:
/* normal will do */
- offset = 14;
+ offset = 0.7f * U.widget_unit;
break;
}
}
else {
- offset = 14;
+ offset = 0.7f * U.widget_unit;
}
}
else {
@@ -779,7 +779,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
glColor4f(color[0], color[1], color[2], alpha);
}
- offset += 7 * indent;
+ offset += 0.35f * U.widget_unit * indent;
/* only on top two corners, to show that this channel sits on top of the preceding ones */
uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
@@ -797,7 +797,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
UI_ThemeColorShade(TH_HEADER, ((nonSolo == 0) ? 20 : -20));
indent += group;
- offset += 7 * indent;
+ offset += 0.35f * U.widget_unit * indent;
glBegin(GL_QUADS);
glVertex2f(x + offset, yminc);
glVertex2f(x + offset, ymaxc);
@@ -809,14 +809,14 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
/* draw expand/collapse triangle */
if (expand > 0) {
UI_icon_draw(x + offset, ydatac, expand);
- offset += 17;
+ offset += 0.85f * U.widget_unit;
}
/* draw special icon indicating certain data-types */
if (special > -1) {
/* for normal channels */
UI_icon_draw(x + offset, ydatac, special);
- offset += 17;
+ offset += 0.85f * U.widget_unit;
}
glDisable(GL_BLEND);
@@ -837,19 +837,19 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
/* draw protect 'lock' */
if (protect > -1) {
- offset = 16;
+ offset = 0.8f * U.widget_unit;
UI_icon_draw((float)(v2d->cur.xmax - offset), ydatac, protect);
}
/* draw mute 'eye' */
if (mute > -1) {
- offset += 16;
+ offset += 0.8f * U.widget_unit;
UI_icon_draw((float)(v2d->cur.xmax - offset), ydatac, mute);
}
/* draw NLA-action line 'status-icons' - only when there's an action */
if ((ale->type == ANIMTYPE_NLAACTION) && (ale->data)) {
- offset += 16;
+ offset += 0.8f * U.widget_unit;
/* now draw some indicator icons */
if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
@@ -862,7 +862,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
fdrawline((float)(v2d->cur.xmax - offset), yminc,
(float)(v2d->cur.xmax - offset), ymaxc);
- offset += 16;
+ offset += 0.8f * U.widget_unit;
/* 'tweaking action' indicator - not a button */
UI_icon_draw((float)(v2d->cur.xmax - offset), ydatac, ICON_EDIT);
@@ -870,10 +870,10 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
else {
/* XXX firstly draw a little rect to help identify that it's different from the toggles */
glBegin(GL_LINE_LOOP);
- glVertex2f((float)v2d->cur.xmax - offset - 1, y - 7);
- glVertex2f((float)v2d->cur.xmax - offset - 1, y + 9);
- glVertex2f((float)v2d->cur.xmax - 1, y + 9);
- glVertex2f((float)v2d->cur.xmax - 1, y - 7);
+ glVertex2f((float)v2d->cur.xmax - offset - 1, y - 0.35f * U.widget_unit);
+ glVertex2f((float)v2d->cur.xmax - offset - 1, y + 0.45f * U.widget_unit);
+ glVertex2f((float)v2d->cur.xmax - 1, y + 0.45f * U.widget_unit);
+ glVertex2f((float)v2d->cur.xmax - 1, y - 0.35f * U.widget_unit);
glEnd(); // GL_LINES
/* 'push down' icon for normal active-actions */
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index 996c6fb530f..3803f899ccc 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -52,6 +52,7 @@ set(SRC
node_relationships.c
node_select.c
node_templates.c
+ node_toolbar.c
node_view.c
space_node.c
diff --git a/source/blender/editors/space_node/SConscript b/source/blender/editors/space_node/SConscript
index 7e311b1329d..70837fa766a 100644
--- a/source/blender/editors/space_node/SConscript
+++ b/source/blender/editors/space_node/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 92edac356e6..f123bcdb94f 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -123,10 +123,10 @@ static void node_socket_button_string(const bContext *C, uiBlock *block,
float slen;
UI_ThemeColor(TH_TEXT);
- slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect_sqrt;
+ slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect; /* XXX, check for dpis */
while (slen > (width * 0.5f) && *ui_name) {
ui_name = BLI_str_find_next_char_utf8(ui_name, NULL);
- slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect_sqrt;
+ slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect;
}
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
@@ -208,7 +208,7 @@ static void node_socket_button_color(const bContext *C, uiBlock *block,
bt = uiDefButR(block, COLOR, B_NODE_EXEC, "",
x, y + 2, (labelw > 0 ? 40 : width), NODE_DY - 2,
- &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
+ &ptr, "default_value", -1, 0, 0, -1, -1, NULL);
if (node)
uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
@@ -229,19 +229,18 @@ static void node_draw_input_default(const bContext *C, uiBlock *block,
node_socket_button_label(C, block, ntree, node, sock, IFACE_(name), x, y, width);
}
-static void node_draw_output_default(const bContext *C, uiBlock *block,
+static void node_draw_output_default(const bContext *UNUSED(C), uiBlock *block,
bNodeTree *UNUSED(ntree), bNode *node, bNodeSocket *sock,
const char *name, int UNUSED(x), int UNUSED(y), int UNUSED(width))
{
- SpaceNode *snode = CTX_wm_space_node(C);
const char *ui_name = IFACE_(name);
float slen;
UI_ThemeColor(TH_TEXT);
- slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect_sqrt;
- while (slen > node->width && *ui_name) {
+ slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) ;
+ while (slen > NODE_WIDTH(node) && *ui_name) {
ui_name = BLI_str_find_next_char_utf8(ui_name, NULL);
- slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect_sqrt;
+ slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X);
}
if (*ui_name) {
@@ -509,14 +508,14 @@ static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode)
bNodeSocket *sock, *gsock;
float locx, locy;
rctf *rect = &gnode->totr;
- const float dpi_fac = UI_DPI_ICON_FAC;
+ const float dpi_fac = UI_DPI_FAC;
const float node_group_frame = NODE_GROUP_FRAME * dpi_fac;
const float group_header = 26 * dpi_fac;
int counter;
int dy;
/* get "global" coords */
- nodeToView(gnode, 0.0f, 0.0f, &locx, &locy);
+ node_to_view(gnode, 0.0f, 0.0f, &locx, &locy);
/* center them, is a bit of abuse of locx and locy though */
node_update_nodetree(C, ngroup, locx, locy);
@@ -688,7 +687,7 @@ static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket *
static void draw_group_socket(const bContext *C, SpaceNode *snode, bNodeTree *ntree, bNode *gnode,
bNodeSocket *sock, bNodeSocket *gsock, int index, int in_out)
{
- const float dpi_fac = UI_DPI_ICON_FAC;
+ const float dpi_fac = 1.0f;
bNodeTree *ngroup = (bNodeTree *)gnode->id;
bNodeSocketType *stype = ntreeGetSocketType(gsock ? gsock->type : sock->type);
uiBut *bt;
@@ -800,7 +799,7 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN
uiLayout *layout;
PointerRNA ptr;
rctf rect = gnode->totr;
- const float dpi_fac = UI_DPI_ICON_FAC;
+ const float dpi_fac = 1.0f;
const float node_group_frame = NODE_GROUP_FRAME * dpi_fac;
const float group_header = 26 * dpi_fac;
@@ -925,7 +924,7 @@ static void node_uifunc_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
*/
static void node_update_frame(const bContext *UNUSED(C), bNodeTree *ntree, bNode *node)
{
- const float margin = 30.0f;
+ const float margin = 1.5f * U.widget_unit;
NodeFrame *data = (NodeFrame *)node->storage;
int bbinit;
bNode *tnode;
@@ -933,8 +932,8 @@ static void node_update_frame(const bContext *UNUSED(C), bNodeTree *ntree, bNode
float xmax, ymax;
/* init rect from current frame size */
- nodeToView(node, node->offsetx, node->offsety, &rect.xmin, &rect.ymax);
- nodeToView(node, node->offsetx + node->width, node->offsety - node->height, &rect.xmax, &rect.ymin);
+ node_to_view(node, node->offsetx, node->offsety, &rect.xmin, &rect.ymax);
+ node_to_view(node, node->offsetx + node->width, node->offsety - node->height, &rect.xmax, &rect.ymin);
/* frame can be resized manually only if shrinking is disabled or no children are attached */
data->flag |= NODE_FRAME_RESIZEABLE;
@@ -963,8 +962,8 @@ static void node_update_frame(const bContext *UNUSED(C), bNodeTree *ntree, bNode
}
/* now adjust the frame size from view-space bounding box */
- nodeFromView(node, rect.xmin, rect.ymax, &node->offsetx, &node->offsety);
- nodeFromView(node, rect.xmax, rect.ymin, &xmax, &ymax);
+ node_from_view(node, rect.xmin, rect.ymax, &node->offsetx, &node->offsety);
+ node_from_view(node, rect.xmax, rect.ymin, &xmax, &ymax);
node->width = xmax - node->offsetx;
node->height = -ymax + node->offsety;
@@ -1101,7 +1100,7 @@ static void node_update_reroute(const bContext *UNUSED(C), bNodeTree *UNUSED(ntr
float size = NODE_REROUTE_SIZE;
/* get "global" coords */
- nodeToView(node, 0.0f, 0.0f, &locx, &locy);
+ node_to_view(node, 0.0f, 0.0f, &locx, &locy);
/* reroute node has exactly one input and one output, both in the same place */
nsock = node->outputs.first;
@@ -1351,7 +1350,7 @@ static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, Poin
uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
- node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr);
+ node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr);
}
static void node_shader_buts_tex_sky(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -3532,7 +3531,7 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
glDisable(GL_LINE_SMOOTH);
/* restore previuos linewidth */
- glLineWidth(linew);
+ glLineWidth(1.0f);
}
}
@@ -3618,7 +3617,7 @@ void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link,
glDisable(GL_LINE_SMOOTH);
/* restore previuos linewidth */
- glLineWidth(linew);
+ glLineWidth(1.0f);
}
#endif
diff --git a/source/blender/editors/space_node/node_add.c b/source/blender/editors/space_node/node_add.c
index 96ac716f383..18ce2c81716 100644
--- a/source/blender/editors/space_node/node_add.c
+++ b/source/blender/editors/space_node/node_add.c
@@ -76,10 +76,14 @@ bNode *node_add_node(SpaceNode *snode, Main *bmain, Scene *scene,
if (node) {
node_select(node);
+ /* node location is mapped */
+ locx /= UI_DPI_FAC;
+ locy /= UI_DPI_FAC;
+
gnode = node_tree_get_editgroup(snode->nodetree);
// arbitrary y offset of 60 so its visible
if (gnode) {
- nodeFromView(gnode, locx, locy + 60.0f, &node->locx, &node->locy);
+ node_from_view(gnode, locx, locy + 60.0f, &node->locx, &node->locy);
}
else {
node->locx = locx;
@@ -203,7 +207,7 @@ static bNodeSocketLink *add_reroute_do_socket_section(bContext *C, bNodeSocketLi
}
add_v2_v2(insert_point, socklink->point);
- ++num_links;
+ num_links++;
}
socklink = socklink->next;
}
@@ -215,7 +219,7 @@ static bNodeSocketLink *add_reroute_do_socket_section(bContext *C, bNodeSocketLi
mul_v2_fl(insert_point, 1.0f / num_links);
if (gnode) {
- nodeFromView(gnode, insert_point[0], insert_point[1], &reroute_node->locx, &reroute_node->locy);
+ node_from_view(gnode, insert_point[0], insert_point[1], &reroute_node->locx, &reroute_node->locy);
}
else {
reroute_node->locx = insert_point[0];
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index da077d93641..300328f5fd4 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -184,6 +184,7 @@ void node_buttons_register(ARegionType *art)
pt = MEM_callocN(sizeof(PanelType), "spacetype node panel gpencil");
strcpy(pt->idname, "NODE_PT_gpencil");
strcpy(pt->label, "Grease Pencil");
+ pt->draw_header = gpencil_panel_standard_header;
pt->draw = gpencil_panel_standard;
pt->poll = active_nodetree_poll;
BLI_addtail(&art->paneltypes, pt);
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 72461cfb2a8..e1d5e4200b8 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -278,6 +278,21 @@ static void node_uiblocks_init(const bContext *C, bNodeTree *ntree)
}
}
+void node_to_view(struct bNode *node, float x, float y, float *rx, float *ry)
+{
+ nodeToView(node, x, y, rx, ry);
+ *rx *= UI_DPI_FAC;
+ *ry *= UI_DPI_FAC;
+}
+
+void node_from_view(struct bNode *node, float x, float y, float *rx, float *ry)
+{
+ x /= UI_DPI_FAC;
+ y /= UI_DPI_FAC;
+ nodeFromView(node, x, y, rx, ry);
+}
+
+
/* based on settings in node, sets drawing rect info. each redraw! */
static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
{
@@ -289,7 +304,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
int buty;
/* get "global" coords */
- nodeToView(node, 0.0f, 0.0f, &locx, &locy);
+ node_to_view(node, 0.0f, 0.0f, &locx, &locy);
dy = locy;
/* header */
@@ -302,14 +317,14 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
/* output sockets */
for (nsock = node->outputs.first; nsock; nsock = nsock->next) {
if (!nodeSocketIsHidden(nsock)) {
- nsock->locx = locx + node->width;
+ nsock->locx = locx + NODE_WIDTH(node);
nsock->locy = dy - NODE_DYS;
dy -= NODE_DY;
}
}
node->prvr.xmin = locx + NODE_DYS;
- node->prvr.xmax = locx + node->width - NODE_DYS;
+ node->prvr.xmax = locx + NODE_WIDTH(node) - NODE_DYS;
/* preview rect? */
if (node->flag & NODE_PREVIEW) {
@@ -323,12 +338,13 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
node->prvr.ymax = dy;
if (aspect <= 1.0f)
- node->prvr.ymin = dy - aspect * (node->width - NODE_DY);
+ node->prvr.ymin = dy - aspect * (NODE_WIDTH(node) - NODE_DY);
else {
/* width correction of image */
- float dx = (node->width - NODE_DYS) - (node->width - NODE_DYS) / aspect;
+ /* XXX huh? (ton) */
+ float dx = (NODE_WIDTH(node) - NODE_DYS) - (NODE_WIDTH(node) - NODE_DYS) / aspect;
- node->prvr.ymin = dy - (node->width - NODE_DY);
+ node->prvr.ymin = dy - (NODE_WIDTH(node) - NODE_DY);
node->prvr.xmin += 0.5f * dx;
node->prvr.xmax -= 0.5f * dx;
@@ -343,7 +359,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
else {
float oldh = BLI_rctf_size_y(&node->prvr);
if (oldh == 0.0f)
- oldh = 0.6f * node->width - NODE_DY;
+ oldh = 0.6f * NODE_WIDTH(node) - NODE_DY;
dy -= NODE_DYS / 2;
node->prvr.ymax = dy;
node->prvr.ymin = dy - oldh;
@@ -357,21 +373,22 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
/* set this for uifunc() that don't use layout engine yet */
node->butr.xmin = 0;
- node->butr.xmax = node->width - 2 * NODE_DYS;
+ node->butr.xmax = NODE_WIDTH(node) - 2 * NODE_DYS;
node->butr.ymin = 0;
node->butr.ymax = 0;
RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
+
layout = uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
- locx + NODE_DYS, dy, node->butr.xmax, NODE_DY, UI_GetStyle());
+ locx + NODE_DYS, dy, node->butr.xmax, 0, UI_GetStyle());
uiLayoutSetContextPointer(layout, "node", &ptr);
node->typeinfo->uifunc(layout, (bContext *)C, &ptr);
uiBlockEndAlign(node->block);
uiBlockLayoutResolve(node->block, NULL, &buty);
-
+
dy = buty - NODE_DYS / 2;
}
@@ -389,7 +406,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
dy -= NODE_DYS / 2;
node->totr.xmin = locx;
- node->totr.xmax = locx + node->width;
+ node->totr.xmax = locx + NODE_WIDTH(node);
node->totr.ymax = locy;
node->totr.ymin = min_ff(dy, locy - 2 * NODE_DY);
@@ -412,7 +429,7 @@ static void node_update_hidden(bNode *node)
int totin = 0, totout = 0, tot;
/* get "global" coords */
- nodeToView(node, 0.0f, 0.0f, &locx, &locy);
+ node_to_view(node, 0.0f, 0.0f, &locx, &locy);
/* calculate minimal radius */
for (nsock = node->inputs.first; nsock; nsock = nsock->next)
@@ -700,7 +717,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
uiRoundBox(rct->xmin, rct->ymax - NODE_DY, rct->xmax, rct->ymax, BASIS_RAD);
/* show/hide icons */
- iconofs = rct->xmax - 7.0f;
+ iconofs = rct->xmax - 0.35f * U.widget_unit;
/* preview */
if (node->typeinfo->flag & NODE_PREVIEW) {
@@ -742,13 +759,13 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* XXX button uses a custom triangle draw below, so make it invisible without icon */
uiBlockSetEmboss(node->block, UI_EMBOSSN);
but = uiDefBut(node->block, TOGBUT, B_REDR, "",
- rct->xmin + 10.0f - but_size / 2, rct->ymax - NODE_DY / 2.0f - but_size / 2,
+ rct->xmin + 0.5f * U.widget_unit - but_size / 2, rct->ymax - NODE_DY / 2.0f - but_size / 2,
but_size, but_size, NULL, 0, 0, 0, 0, "");
uiButSetFunc(but, node_toggle_button_cb, node, (void *)"NODE_OT_hide_toggle");
uiBlockSetEmboss(node->block, UI_EMBOSS);
/* custom draw function for this button */
- UI_DrawTriIcon(rct->xmin + 10.0f, rct->ymax - NODE_DY / 2.0f, 'v');
+ UI_DrawTriIcon(rct->xmin + 0.5f * U.widget_unit, rct->ymax - NODE_DY / 2.0f, 'v');
}
/* this isn't doing anything for the label, so commenting out */
@@ -765,7 +782,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); /* XXX - don't print into self! */
uiDefBut(node->block, LABEL, 0, showname,
- (int)(rct->xmin + (NODE_MARGIN_X / snode->aspect_sqrt)), (int)(rct->ymax - NODE_DY),
+ (int)(rct->xmin + (NODE_MARGIN_X)), (int)(rct->ymax - NODE_DY),
(short)(iconofs - rct->xmin - 18.0f), (short)NODE_DY,
NULL, 0, 0, 0, 0, "");
@@ -808,8 +825,8 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
node_socket_circle_draw(ntree, sock, NODE_SOCKSIZE, sock->flag & SELECT);
node->typeinfo->drawinputfunc(C, node->block, ntree, node, sock, IFACE_(sock->name),
- sock->locx + (NODE_DYS / snode->aspect_sqrt), sock->locy - NODE_DYS,
- node->width - NODE_DY);
+ sock->locx + (NODE_DYS), sock->locy - NODE_DYS,
+ NODE_WIDTH(node) - NODE_DY);
}
/* socket outputs */
@@ -820,8 +837,8 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
node_socket_circle_draw(ntree, sock, NODE_SOCKSIZE, sock->flag & SELECT);
node->typeinfo->drawoutputfunc(C, node->block, ntree, node, sock, IFACE_(sock->name),
- sock->locx - node->width + (NODE_DYS / snode->aspect_sqrt), sock->locy - NODE_DYS,
- node->width - NODE_DY);
+ sock->locx - NODE_WIDTH(node) + (NODE_DYS), sock->locy - NODE_DYS,
+ NODE_WIDTH(node) - NODE_DY);
}
/* preview */
@@ -843,7 +860,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
rctf *rct = &node->totr;
float dx, centy = BLI_rctf_cent_y(rct);
float hiddenrad = BLI_rctf_size_y(rct) / 2.0f;
- float socket_size = NODE_SOCKSIZE * UI_DPI_ICON_FAC;
+ float socket_size = NODE_SOCKSIZE;
int color_id = node_get_colorid(node);
char showname[128]; /* 128 is used below */
@@ -920,7 +937,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); /* XXX - don't print into self! */
uiDefBut(node->block, LABEL, 0, showname,
- (int)(rct->xmin + (NODE_MARGIN_X / snode->aspect_sqrt)), (int)(centy - 10),
+ (int)(rct->xmin + (NODE_MARGIN_X)), (int)(centy - 10),
(short)(BLI_rctf_size_x(rct) - 18.0f - 12.0f), (short)NODE_DY,
NULL, 0, 0, 0, 0, "");
}
@@ -1011,7 +1028,7 @@ void node_update_nodetree(const bContext *C, bNodeTree *ntree, float offsetx, fl
/* update nodes front to back, so children sizes get updated before parents */
for (node = ntree->nodes.last; node; node = node->prev) {
- /* XXX little hack */
+ /* XXX little hack (not used anyore?) */
node->locx += offsetx;
node->locy += offsety;
@@ -1082,7 +1099,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
SpaceNode *snode = CTX_wm_space_node(C);
bNodeLinkDrag *nldrag;
LinkData *linkdata;
-
+
UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
@@ -1098,11 +1115,10 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
/* aspect+font, set each time */
snode->aspect = BLI_rctf_size_x(&v2d->cur) / (float)ar->winx;
- snode->aspect_sqrt = sqrtf(snode->aspect);
// XXX snode->curfont = uiSetCurFont_ext(snode->aspect);
/* grid */
- UI_view2d_multi_grid_draw(v2d, 25.0f, 5, 2);
+ UI_view2d_multi_grid_draw(v2d, U.widget_unit, 5, 2);
/* backdrop */
draw_nodespace_back_pix(C, ar, snode);
@@ -1156,16 +1172,22 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
- /* draw grease-pencil ('canvas' strokes) */
- if (snode->nodetree)
- draw_gpencil_view2d(C, 1);
+ if (snode->flag & SNODE_SHOW_GPENCIL) {
+ /* draw grease-pencil ('canvas' strokes) */
+ if (snode->nodetree) {
+ draw_gpencil_view2d(C, TRUE);
+ }
+ }
/* reset view matrix */
UI_view2d_view_restore(C);
- /* draw grease-pencil (screen strokes, and also paintbuffer) */
- if (snode->nodetree)
- draw_gpencil_view2d(C, 0);
+ if (snode->flag & SNODE_SHOW_GPENCIL) {
+ /* draw grease-pencil (screen strokes, and also paintbuffer) */
+ if (snode->nodetree) {
+ draw_gpencil_view2d(C, FALSE);
+ }
+ }
/* scrollers */
scrollers = UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index f757345bdcb..ae95d9ae074 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -874,8 +874,8 @@ static int node_resize_modal(bContext *C, wmOperator *op, wmEvent *event)
case MOUSEMOVE:
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &mx, &my);
- dx = mx - nsw->mxstart;
- dy = my - nsw->mystart;
+ dx = (mx - nsw->mxstart) / UI_DPI_FAC;
+ dy = (my - nsw->mystart) / UI_DPI_FAC;
if (node) {
if (node->flag & NODE_HIDDEN) {
@@ -894,8 +894,8 @@ static int node_resize_modal(bContext *C, wmOperator *op, wmEvent *event)
}
}
else {
- float widthmin = UI_DPI_FAC * node->typeinfo->minwidth;
- float widthmax = UI_DPI_FAC * node->typeinfo->maxwidth;
+ float widthmin = node->typeinfo->minwidth;
+ float widthmax = node->typeinfo->maxwidth;
if (nsw->directions & NODE_RESIZE_RIGHT) {
node->width = nsw->oldwidth + dx;
CLAMP(node->width, widthmin, widthmax);
@@ -1967,7 +1967,7 @@ static int node_clipboard_copy_exec(bContext *C, wmOperator *UNUSED(op))
/* get group node offset */
if (gnode)
- nodeToView(gnode, 0.0f, 0.0f, &gnode_x, &gnode_y);
+ node_to_view(gnode, 0.0f, 0.0f, &gnode_x, &gnode_y);
for (node = ntree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
@@ -2080,7 +2080,7 @@ static int node_clipboard_paste_exec(bContext *C, wmOperator *op)
/* get group node offset */
if (gnode) {
- nodeToView(gnode, 0.0f, 0.0f, &gnode_center[0], &gnode_center[1]);
+ node_to_view(gnode, 0.0f, 0.0f, &gnode_center[0], &gnode_center[1]);
}
else {
zero_v2(gnode_center);
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 45509e02226..e8dd1cf1528 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -48,6 +48,7 @@ struct bNode;
struct bNodeSocket;
struct bNodeLink;
struct Main;
+struct wmKeyConfig;
/* temp data to pass on to modal */
typedef struct bNodeLinkDrag {
@@ -63,6 +64,7 @@ typedef struct bNodeLinkDrag {
/* space_node.c */
ARegion *node_has_buttons_region(ScrArea *sa);
+ARegion *node_has_tools_region(ScrArea *sa);
/* node_header.c */
void node_menus_register(void);
@@ -81,14 +83,21 @@ void node_draw_nodetree(const struct bContext *C, struct ARegion *ar, struct Spa
void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d);
void node_set_cursor(struct wmWindow *win, struct SpaceNode *snode);
+ /* DPI scaled coords */
+void node_to_view(struct bNode *node, float x, float y, float *rx, float *ry);
+void node_from_view(struct bNode *node, float x, float y, float *rx, float *ry);
/* node_buttons.c */
void node_buttons_register(struct ARegionType *art);
void NODE_OT_properties(struct wmOperatorType *ot);
+/* node_toolbar.c */
+void node_toolbar_register(struct ARegionType *art);
+void NODE_OT_toolbar(struct wmOperatorType *ot);
+
/* node_ops.c */
void node_operatortypes(void);
-void node_keymap(wmKeyConfig *keyconf);
+void node_keymap(struct wmKeyConfig *keyconf);
/* node_select.c */
void node_select(struct bNode *node);
@@ -103,14 +112,14 @@ int node_select_same_type_np(struct SpaceNode *snode, int dir);
void node_select_single(struct bContext *C, struct bNode *node);
void NODE_OT_select(struct wmOperatorType *ot);
-void NODE_OT_select_all(wmOperatorType *ot);
-void NODE_OT_select_linked_to(wmOperatorType *ot);
-void NODE_OT_select_linked_from(wmOperatorType *ot);
+void NODE_OT_select_all(struct wmOperatorType *ot);
+void NODE_OT_select_linked_to(struct wmOperatorType *ot);
+void NODE_OT_select_linked_from(struct wmOperatorType *ot);
void NODE_OT_select_border(struct wmOperatorType *ot);
void NODE_OT_select_lasso(struct wmOperatorType *ot);
void NODE_OT_select_same_type(struct wmOperatorType *ot);
-void NODE_OT_select_same_type_next(wmOperatorType *ot);
-void NODE_OT_select_same_type_prev(wmOperatorType *ot);
+void NODE_OT_select_same_type_next(struct wmOperatorType *ot);
+void NODE_OT_select_same_type_prev(struct wmOperatorType *ot);
/* node_view.c */
void NODE_OT_view_all(struct wmOperatorType *ot);
@@ -118,14 +127,14 @@ void NODE_OT_view_selected(struct wmOperatorType *ot);
void NODE_OT_backimage_move(struct wmOperatorType *ot);
void NODE_OT_backimage_zoom(struct wmOperatorType *ot);
-void NODE_OT_backimage_sample(wmOperatorType *ot);
+void NODE_OT_backimage_sample(struct wmOperatorType *ot);
/* drawnode.c */
-void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link);
-void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3);
-int node_link_bezier_points(View2D * v2d, SpaceNode * snode, bNodeLink * link, float coord_array[][2], int resol);
+void node_draw_link(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link);
+void node_draw_link_bezier(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3);
+int node_link_bezier_points(struct View2D * v2d, struct SpaceNode * snode, struct bNodeLink * link, float coord_array[][2], int resol);
// void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 );
-void draw_nodespace_back_pix(const struct bContext *C, ARegion *ar, SpaceNode *snode);
+void draw_nodespace_back_pix(const struct bContext *C, struct ARegion *ar, struct SpaceNode *snode);
/* node_add.c */
@@ -167,10 +176,10 @@ void NODE_OT_link_viewer(struct wmOperatorType *ot);
/* node_edit.c */
void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype);
-void snode_notify(bContext *C, SpaceNode *snode);
-void snode_dag_update(bContext *C, SpaceNode *snode);
-void snode_set_context(SpaceNode *snode, Scene *scene);
-void snode_make_group_editable(SpaceNode *snode, bNode *gnode);
+void snode_notify(struct bContext *C, struct SpaceNode *snode);
+void snode_dag_update(struct bContext *C, struct SpaceNode *snode);
+void snode_set_context(struct SpaceNode *snode, Scene *scene);
+void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode);
bNode *node_tree_get_editgroup(bNodeTree *ntree);
void snode_update(struct SpaceNode *snode, struct bNode *node);
@@ -179,7 +188,7 @@ int composite_node_active(struct bContext *C);
int node_has_hidden_sockets(bNode *node);
void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set);
-int node_render_changed_exec(bContext *, wmOperator *);
+int node_render_changed_exec(bContext *, struct wmOperator *);
int node_find_indicated_socket(struct SpaceNode *snode, struct bNode **nodep, struct bNodeSocket **sockp, int in_out);
void NODE_OT_duplicate(struct wmOperatorType *ot);
@@ -212,13 +221,14 @@ extern const char *node_context_dir[];
// XXXXXX
-// XXX from BSE_node.h
-#define HIDDEN_RAD 15.0f
-#define BASIS_RAD 8.0f
+// nodes draw without dpi - the view zoom is flexible
+#define HIDDEN_RAD (0.75f * U.widget_unit)
+#define BASIS_RAD (0.4f * U.widget_unit)
#define NODE_DYS (U.widget_unit / 2)
#define NODE_DY U.widget_unit
-#define NODE_MARGIN_X 15
-#define NODE_SOCKSIZE 5
+#define NODE_WIDTH(node) (node->width * UI_DPI_FAC)
+#define NODE_MARGIN_X (0.75f * U.widget_unit)
+#define NODE_SOCKSIZE (0.25f * U.widget_unit)
#define NODE_LINK_RESOL 12
// XXX button events (butspace)
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 64e5f67a348..8adccd9e6c4 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -49,6 +49,7 @@
void node_operatortypes(void)
{
WM_operatortype_append(NODE_OT_properties);
+ WM_operatortype_append(NODE_OT_toolbar);
WM_operatortype_append(NODE_OT_select);
WM_operatortype_append(NODE_OT_select_all);
@@ -204,6 +205,7 @@ void node_keymap(struct wmKeyConfig *keyconf)
keymap = WM_keymap_find(keyconf, "Node Generic", SPACE_NODE, 0);
WM_keymap_add_item(keymap, "NODE_OT_properties", NKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_toolbar", TKEY, KM_PRESS, 0, 0);
/* Main Area only ----------------- */
keymap = WM_keymap_find(keyconf, "Node Editor", SPACE_NODE, 0);
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 23f4e948794..ca85415cb5a 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -30,6 +30,7 @@
#include "DNA_node_types.h"
#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
@@ -52,6 +53,8 @@
#include "ED_util.h"
+#include "node_intern.h"
+
/************************* Node Socket Manipulation **************************/
static void node_tag_recursive(bNode *node)
diff --git a/source/blender/editors/space_node/node_toolbar.c b/source/blender/editors/space_node/node_toolbar.c
new file mode 100644
index 00000000000..86da4009b17
--- /dev/null
+++ b/source/blender/editors/space_node/node_toolbar.c
@@ -0,0 +1,92 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2012 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Lukas Toenne
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_node/node_toolbar.c
+ * \ingroup nodes
+ */
+
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_context.h"
+#include "BKE_node.h"
+#include "BKE_screen.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+
+#include "ED_screen.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_intern.h" /* own include */
+
+
+/* ******************* node toolbar registration ************** */
+
+void node_toolbar_register(ARegionType *UNUSED(art))
+{
+}
+
+/* ********** operator to open/close toolshelf region */
+
+static int node_toolbar(bContext *C, wmOperator *UNUSED(op))
+{
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = node_has_tools_region(sa);
+
+ if (ar)
+ ED_region_toggle_hidden(C, ar);
+
+ return OPERATOR_FINISHED;
+}
+
+/* non-standard poll operator which doesn't care if there are any nodes */
+static int node_toolbar_poll(bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ return (sa && (sa->spacetype == SPACE_NODE));
+}
+
+void NODE_OT_toolbar(wmOperatorType *ot)
+{
+ ot->name = "Tool Shelf";
+ ot->description = "Toggles tool shelf display";
+ ot->idname = "NODE_OT_toolbar";
+
+ ot->exec = node_toolbar;
+ ot->poll = node_toolbar_poll;
+
+ /* flags */
+ ot->flag = 0;
+}
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index f7e0d51ea03..513f6b43e9a 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -85,6 +85,30 @@ ARegion *node_has_buttons_region(ScrArea *sa)
return arnew;
}
+ARegion *node_has_tools_region(ScrArea *sa)
+{
+ ARegion *ar, *arnew;
+
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_TOOLS);
+ if (ar) return ar;
+
+ /* add subdiv level; after header */
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
+
+ /* is error! */
+ if (ar == NULL) return NULL;
+
+ arnew = MEM_callocN(sizeof(ARegion), "node tools");
+
+ BLI_insertlinkafter(&sa->regionbase, ar, arnew);
+ arnew->regiontype = RGN_TYPE_TOOLS;
+ arnew->alignment = RGN_ALIGN_LEFT;
+
+ arnew->flag = RGN_FLAG_HIDDEN;
+
+ return arnew;
+}
+
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_new(const bContext *UNUSED(C))
@@ -95,6 +119,8 @@ static SpaceLink *node_new(const bContext *UNUSED(C))
snode = MEM_callocN(sizeof(SpaceNode), "initnode");
snode->spacetype = SPACE_NODE;
+ snode->flag = SNODE_SHOW_GPENCIL;
+
/* backdrop */
snode->zoom = 1.0f;
@@ -118,15 +144,12 @@ static SpaceLink *node_new(const bContext *UNUSED(C))
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_WINDOW;
- ar->v2d.tot.xmin = -256.0f;
- ar->v2d.tot.ymin = -256.0f;
- ar->v2d.tot.xmax = 768.0f;
- ar->v2d.tot.ymax = 768.0f;
+ ar->v2d.tot.xmin = -12.8f * U.widget_unit;
+ ar->v2d.tot.ymin = -12.8f * U.widget_unit;
+ ar->v2d.tot.xmax = 38.4f * U.widget_unit;
+ ar->v2d.tot.ymax = 38.4f * U.widget_unit;
- ar->v2d.cur.xmin = -256.0f;
- ar->v2d.cur.ymin = -256.0f;
- ar->v2d.cur.xmax = 768.0f;
- ar->v2d.cur.ymax = 768.0f;
+ ar->v2d.cur = ar->v2d.tot;
ar->v2d.min[0] = 1.0f;
ar->v2d.min[1] = 1.0f;
@@ -342,6 +365,22 @@ static void node_buttons_area_draw(const bContext *C, ARegion *ar)
ED_region_panels(C, ar, 1, NULL, -1);
}
+/* add handlers, stuff you only do once or on area/region changes */
+static void node_toolbar_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ wmKeyMap *keymap;
+
+ ED_region_panels_init(wm, ar);
+
+ keymap = WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+}
+
+static void node_toolbar_area_draw(const bContext *C, ARegion *ar)
+{
+ ED_region_panels(C, ar, 1, NULL, -1);
+}
+
static void node_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
{
SpaceNode *snode = sa->spacedata.first;
@@ -570,6 +609,19 @@ void ED_spacetype_node(void)
node_buttons_register(art);
+ /* regions: toolbar */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype view3d tools region");
+ art->regionid = RGN_TYPE_TOOLS;
+ art->prefsizex = 160; /* XXX */
+ art->prefsizey = 50; /* XXX */
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
+ art->listener = node_region_listener;
+ art->init = node_toolbar_area_init;
+ art->draw = node_toolbar_area_draw;
+ BLI_addhead(&st->regiontypes, art);
+
+ node_toolbar_register(art);
+
BKE_spacetype_register(st);
}
diff --git a/source/blender/editors/space_outliner/SConscript b/source/blender/editors/space_outliner/SConscript
index a6f2e3c2a5d..1bb71941a43 100644
--- a/source/blender/editors/space_outliner/SConscript
+++ b/source/blender/editors/space_outliner/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index d37cb4be8fa..33217e042e5 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -893,7 +893,7 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
struct DrawIconArg {
uiBlock *block;
ID *id;
- int xmax, x, y;
+ float xmax, x, y, xb, yb;
float alpha;
};
@@ -902,13 +902,11 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
/* restrict column clip... it has been coded by simply overdrawing, doesnt work for buttons */
if (arg->x >= arg->xmax) {
glEnable(GL_BLEND);
- UI_icon_draw_aspect(arg->x, arg->y, icon, 1.0f, arg->alpha);
+ UI_icon_draw_aspect(arg->x, arg->y, icon, 1.0f / UI_DPI_FAC, arg->alpha);
glDisable(GL_BLEND);
}
else {
- /* XXX investigate: button placement of icons is way different than UI_icon_draw? */
- float ufac = UI_UNIT_X / 20.0f;
- uiBut *but = uiDefIconBut(arg->block, LABEL, 0, icon, arg->x - 3.0f * ufac, arg->y, UI_UNIT_X - 4.0f * ufac, UI_UNIT_Y - 4.0f * ufac, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
+ uiBut *but = uiDefIconBut(arg->block, LABEL, 0, icon, arg->xb, arg->yb, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
if (arg->id)
uiButSetDragID(but, arg->id);
@@ -919,15 +917,24 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeStoreElem *tselem, TreeElement *te, float alpha)
{
struct DrawIconArg arg;
+ float aspect;
+
+ /* icons tiny bit away from text */
+ x -= 0.15f * UI_UNIT_Y;
/* make function calls a bit compacter */
arg.block = block;
arg.id = tselem->id;
arg.xmax = xmax;
- arg.x = x;
- arg.y = y;
+ arg.xb = x; /* for ui buttons */
+ arg.yb = y;
arg.alpha = alpha;
+ /* placement of icons, copied from interface_widgets.c */
+ aspect = (0.8f * UI_UNIT_Y) / ICON_DEFAULT_HEIGHT;
+ arg.x = x = x + 4.0f * aspect;
+ arg.y = y = y + 0.1f * UI_UNIT_Y;
+
if (tselem->type) {
switch (tselem->type) {
case TSE_ANIM_DATA:
@@ -989,6 +996,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
case eModifierType_Array:
UI_icon_draw(x, y, ICON_MOD_ARRAY); break;
case eModifierType_UVProject:
+ case eModifierType_UVWarp: /* TODO, get own icon */
UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break;
case eModifierType_Displace:
UI_icon_draw(x, y, ICON_MOD_DISPLACE); break;
@@ -1219,11 +1227,11 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
float ufac = UI_UNIT_X / 20.0f;
uiSetRoundBox(UI_CNR_ALL);
- glColor4ub(255, 255, 255, 100);
- uiRoundBox((float) *offsx - 0.5f * ufac,
- (float)ys - 1.0f * ufac,
- (float)*offsx + UI_UNIT_Y - 3.0f * ufac,
- (float)ys + UI_UNIT_Y - 3.0f * ufac,
+ glColor4ub(255, 255, 255, 128);
+ uiRoundBox((float) *offsx - 1.0f * ufac,
+ (float)ys + 1.0f * ufac,
+ (float)*offsx + UI_UNIT_X - 1.0f * ufac,
+ (float)ys + UI_UNIT_Y - 1.0f * ufac,
(float)UI_UNIT_Y / 2.0f - 2.0f * ufac);
glEnable(GL_BLEND); /* roundbox disables */
}
@@ -1270,6 +1278,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if (*starty + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && *starty <= ar->v2d.cur.ymax) {
int xmax = ar->v2d.cur.xmax;
+ unsigned char alpha = 128;
/* icons can be ui buts, we don't want it to overlap with restrict */
if ((soops->flag & SO_HIDE_RESTRICTCOLS) == 0)
@@ -1286,16 +1295,17 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
{
char col[4];
UI_GetThemeColorType4ubv(TH_MATCH, SPACE_OUTLINER, col);
- col[3] = 100;
+ col[3] = alpha;
glColor4ubv((GLubyte *)col);
glRecti(startx, *starty + 1, ar->v2d.cur.xmax, *starty + UI_UNIT_Y - 1);
}
/* colors for active/selected data */
if (tselem->type == 0) {
+
if (te->idcode == ID_SCE) {
if (tselem->id == (ID *)scene) {
- glColor4ub(255, 255, 255, 100);
+ glColor4ub(255, 255, 255, alpha);
active = 2;
}
}
@@ -1304,7 +1314,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if (group_select_flag(gr)) {
char col[4];
UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
- col[3] = 100;
+ col[3] = alpha;
glColor4ubv((GLubyte *)col);
active = 2;
@@ -1322,14 +1332,14 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if (ob == OBACT) {
if (ob->flag & SELECT) {
UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
- col[3] = 100;
+ col[3] = alpha;
}
active = 1; /* means it draws white text */
}
else if (ob->flag & SELECT) {
UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
- col[3] = 100;
+ col[3] = alpha;
}
glColor4ubv((GLubyte *)col);
@@ -1337,27 +1347,27 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
}
else if (scene->obedit && scene->obedit->data == tselem->id) {
- glColor4ub(255, 255, 255, 100);
+ glColor4ub(255, 255, 255, alpha);
active = 2;
}
else {
if (tree_element_active(C, scene, soops, te, 0)) {
- glColor4ub(220, 220, 255, 100);
+ glColor4ub(220, 220, 255, alpha);
active = 2;
}
}
}
else {
if (tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active = 2;
- glColor4ub(220, 220, 255, 100);
+ glColor4ub(220, 220, 255, alpha);
}
/* active circle */
if (active) {
uiSetRoundBox(UI_CNR_ALL);
- uiRoundBox((float)startx + UI_UNIT_Y - 1.5f * ufac,
- (float)*starty + 2.0f * ufac,
- (float)startx + 2.0f * UI_UNIT_Y - 4.0f * ufac,
+ uiRoundBox((float)startx + UI_UNIT_X - 1.0f * ufac,
+ (float)*starty + 1.0f * ufac,
+ (float)startx + 2.0f * UI_UNIT_X - 1.0f * ufac,
(float)*starty + UI_UNIT_Y - 1.0f * ufac,
UI_UNIT_Y / 2.0f - 2.0f * ufac);
glEnable(GL_BLEND); /* roundbox disables it */
@@ -1384,8 +1394,8 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
/* datatype icon */
if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
- // icons a bit higher
- tselem_draw_icon(block, xmax, (float)startx + offsx - 0.5f * ufac, (float)*starty + 2.0f * ufac, tselem, te, 1.0f);
+
+ tselem_draw_icon(block, xmax, (float)startx + offsx, (float)*starty, tselem, te, 1.0f);
offsx += UI_UNIT_X;
}
@@ -1425,12 +1435,15 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
/* divider */
UI_ThemeColorShade(TH_BACK, -40);
- glRecti(tempx - 10, *starty + 4, tempx - 8, *starty + UI_UNIT_Y - 4);
+ glRecti(tempx - 10.0f * ufac,
+ *starty + 4.0f * ufac,
+ tempx - 8.0f * ufac,
+ *starty + UI_UNIT_Y - 4.0f * ufac);
glEnable(GL_BLEND);
glPixelTransferf(GL_ALPHA_SCALE, 0.5);
- outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty + 2);
+ outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty);
glPixelTransferf(GL_ALPHA_SCALE, 1.0);
glDisable(GL_BLEND);
@@ -1625,7 +1638,7 @@ static void outliner_draw_restrictcols(ARegion *ar)
/* ****************************************************** */
/* Main Entrypoint - Draw contents of Outliner editor */
-
+
void draw_outliner(const bContext *C)
{
Main *mainvar = CTX_data_main(C);
@@ -1635,8 +1648,8 @@ void draw_outliner(const bContext *C)
SpaceOops *soops = CTX_wm_space_outliner(C);
uiBlock *block;
int sizey = 0, sizex = 0, sizex_rna = 0;
-
- outliner_build_tree(mainvar, scene, soops); // always
+
+ outliner_build_tree(mainvar, scene, soops); // always
/* get extents of data */
outliner_height(soops, &soops->tree, &sizey);
@@ -1709,7 +1722,7 @@ void draw_outliner(const bContext *C)
uiEndBlock(C, block);
uiDrawBlock(C, block);
-
+
/* clear flag that allows quick redraws */
soops->storeflag &= ~SO_TREESTORE_REDRAW;
}
diff --git a/source/blender/editors/space_script/SConscript b/source/blender/editors/space_script/SConscript
index c30e204f6f4..eff603a3e2d 100644
--- a/source/blender/editors/space_script/SConscript
+++ b/source/blender/editors/space_script/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_sequencer/SConscript b/source/blender/editors/space_sequencer/SConscript
index bc72786fc5f..060c7892bd1 100644
--- a/source/blender/editors/space_sequencer/SConscript
+++ b/source/blender/editors/space_sequencer/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_sequencer/sequencer_buttons.c b/source/blender/editors/space_sequencer/sequencer_buttons.c
index 7dbcabedccc..21128408a97 100644
--- a/source/blender/editors/space_sequencer/sequencer_buttons.c
+++ b/source/blender/editors/space_sequencer/sequencer_buttons.c
@@ -41,6 +41,7 @@
#include "ED_screen.h"
#include "ED_gpencil.h"
+#include "ED_sequencer.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -51,6 +52,14 @@
/* **************************** buttons ********************************* */
+static int sequencer_grease_pencil_panel_poll(const bContext *C, PanelType *UNUSED(pt))
+{
+ SpaceSeq *sseq = CTX_wm_space_seq(C);
+
+ /* don't show the gpencil if we are not showing the image */
+ return ED_space_sequencer_check_show_imbuf(sseq);
+}
+
void sequencer_buttons_register(ARegionType *art)
{
PanelType *pt;
@@ -58,7 +67,9 @@ void sequencer_buttons_register(ARegionType *art)
pt = MEM_callocN(sizeof(PanelType), "spacetype sequencer panel gpencil");
strcpy(pt->idname, "SEQUENCER_PT_gpencil");
strcpy(pt->label, N_("Grease Pencil"));
+ pt->draw_header = gpencil_panel_standard_header;
pt->draw = gpencil_panel_standard;
+ pt->poll = sequencer_grease_pencil_panel_poll;
BLI_addtail(&art->paneltypes, pt);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 1a84efa0b50..e3db9c23c41 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -62,6 +62,7 @@
#include "ED_gpencil.h"
#include "ED_markers.h"
#include "ED_mask.h"
+#include "ED_sequencer.h"
#include "ED_types.h"
#include "ED_space_api.h"
@@ -921,6 +922,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
GLuint last_texid;
unsigned char *display_buffer;
void *cache_handle = NULL;
+ const int is_imbuf = ED_space_sequencer_check_show_imbuf(sseq);
if (G.is_rendering == FALSE) {
/* stop all running jobs, except screen one. currently previews frustrate Render
@@ -1125,8 +1127,12 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
setlinestyle(0);
}
- /* draw grease-pencil (image aligned) */
- draw_gpencil_2dimage(C);
+ if (sseq->flag & SEQ_SHOW_GPENCIL) {
+ if (is_imbuf) {
+ /* draw grease-pencil (image aligned) */
+ draw_gpencil_2dimage(C);
+ }
+ }
if (!scope)
IMB_freeImBuf(ibuf);
@@ -1134,9 +1140,12 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* ortho at pixel level */
UI_view2d_view_restore(C);
- /* draw grease-pencil (screen aligned) */
- draw_gpencil_view2d(C, 0);
-
+ if (sseq->flag & SEQ_SHOW_GPENCIL) {
+ if (is_imbuf) {
+ /* draw grease-pencil (screen aligned) */
+ draw_gpencil_view2d(C, 0);
+ }
+ }
/* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not,
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index e7f77db3b9e..409f655bb79 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -496,6 +496,13 @@ int ED_space_sequencer_maskedit_poll(bContext *C)
return FALSE;
}
+/* are we displaying the seq output (not channels or histogram)*/
+int ED_space_sequencer_check_show_imbuf(SpaceSeq *sseq)
+{
+ return (ELEM(sseq->view, SEQ_VIEW_PREVIEW, SEQ_VIEW_SEQUENCE_PREVIEW) &&
+ ELEM(sseq->mainb, SEQ_DRAW_SEQUENCE, SEQ_DRAW_IMG_IMBUF));
+}
+
int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequence **selseq1, Sequence **selseq2, Sequence **selseq3, const char **error_str)
{
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index e8d47016608..d541e1d6c07 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -120,6 +120,8 @@ static SpaceLink *sequencer_new(const bContext *C)
sseq->chanshown = 0;
sseq->view = SEQ_VIEW_SEQUENCE;
sseq->mainb = SEQ_DRAW_IMG_IMBUF;
+ sseq->flag = SEQ_SHOW_GPENCIL;
+
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for sequencer");
diff --git a/source/blender/editors/space_text/SConscript b/source/blender/editors/space_text/SConscript
index 373564520c8..4b6d9fbd693 100644
--- a/source/blender/editors/space_text/SConscript
+++ b/source/blender/editors/space_text/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 46ab2d9e688..24f40dbbe2a 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -65,7 +65,7 @@
static void text_font_begin(SpaceText *st)
{
- BLF_size(mono, st->lheight, 72);
+ BLF_size(mono, st->lheight_dpi, 72);
}
static void text_font_end(SpaceText *UNUSED(st))
@@ -734,7 +734,7 @@ static int text_draw_wrapped(SpaceText *st, const char *str, int x, int y, int w
if (st->showsyntax && format) format_draw_color(format[a]);
x += text_font_draw_character_utf8(st, x, y, str + ma);
}
- y -= st->lheight + TXT_LINE_SPACING;
+ y -= st->lheight_dpi + TXT_LINE_SPACING;
x = basex;
lines++;
start = end; mstart = mend;
@@ -852,7 +852,7 @@ static void text_update_drawcache(SpaceText *st, ARegion *ar)
full_update |= drawcache->wordwrap != st->wordwrap; /* word-wrapping option was toggled */
full_update |= drawcache->showlinenrs != st->showlinenrs; /* word-wrapping option was toggled */
full_update |= drawcache->tabnumber != st->tabnumber; /* word-wrapping option was toggled */
- full_update |= drawcache->lheight != st->lheight; /* word-wrapping option was toggled */
+ full_update |= drawcache->lheight != st->lheight_dpi; /* word-wrapping option was toggled */
full_update |= drawcache->cwidth != st->cwidth; /* word-wrapping option was toggled */
full_update |= strncmp(drawcache->text_id, txt->id.name, MAX_ID_NAME); /* text datablock was changed */
@@ -928,7 +928,7 @@ static void text_update_drawcache(SpaceText *st, ARegion *ar)
/* store settings */
drawcache->winx = ar->winx;
drawcache->wordwrap = st->wordwrap;
- drawcache->lheight = st->lheight;
+ drawcache->lheight = st->lheight_dpi;
drawcache->cwidth = st->cwidth;
drawcache->showlinenrs = st->showlinenrs;
drawcache->tabnumber = st->tabnumber;
@@ -1237,9 +1237,9 @@ static void draw_documentation(SpaceText *st, ARegion *ar)
x += SUGG_LIST_WIDTH * st->cwidth + 50;
}
- /* top = */ /* UNUSED */ y = ar->winy - st->lheight * l - 2;
+ /* top = */ /* UNUSED */ y = ar->winy - st->lheight_dpi * l - 2;
boxw = DOC_WIDTH * st->cwidth + 20;
- boxh = (DOC_HEIGHT + 1) * st->lheight;
+ boxh = (DOC_HEIGHT + 1) * st->lheight_dpi;
/* Draw panel */
UI_ThemeColor(TH_BACK);
@@ -1271,7 +1271,7 @@ static void draw_documentation(SpaceText *st, ARegion *ar)
else if (*p == '\n') {
buf[i] = '\0';
if (lines >= 0) {
- y -= st->lheight;
+ y -= st->lheight_dpi;
text_draw(st, buf, 0, 0, 1, x + 4, y - 3, NULL);
}
i = 0; br = DOC_WIDTH; lines++;
@@ -1280,7 +1280,7 @@ static void draw_documentation(SpaceText *st, ARegion *ar)
if (i == DOC_WIDTH) { /* Reached the width, go to last break and wrap there */
buf[br] = '\0';
if (lines >= 0) {
- y -= st->lheight;
+ y -= st->lheight_dpi;
text_draw(st, buf, 0, 0, 1, x + 4, y - 3, NULL);
}
p -= i - br - 1; /* Rewind pointer to last break */
@@ -1326,10 +1326,10 @@ static void draw_suggestion_list(SpaceText *st, ARegion *ar)
else {
x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET - 4;
}
- y = ar->winy - st->lheight * l - 2;
+ y = ar->winy - st->lheight_dpi * l - 2;
boxw = SUGG_LIST_WIDTH * st->cwidth + 20;
- boxh = SUGG_LIST_SIZE * st->lheight + 8;
+ boxh = SUGG_LIST_SIZE * st->lheight_dpi + 8;
UI_ThemeColor(TH_SHADE1);
glRecti(x - 1, y + 1, x + boxw + 1, y - boxh - 1);
@@ -1341,7 +1341,7 @@ static void draw_suggestion_list(SpaceText *st, ARegion *ar)
for (i = 0; i < SUGG_LIST_SIZE && item; i++, item = item->next) {
- y -= st->lheight;
+ y -= st->lheight_dpi;
BLI_strncpy(str, item->name, SUGG_LIST_WIDTH);
@@ -1349,7 +1349,7 @@ static void draw_suggestion_list(SpaceText *st, ARegion *ar)
if (item == sel) {
UI_ThemeColor(TH_SHADE2);
- glRecti(x + 16, y - 3, x + 16 + w, y + st->lheight - 3);
+ glRecti(x + 16, y - 3, x + 16 + w, y + st->lheight_dpi - 3);
}
b = 1; /* b=1 color block, text is default. b=0 no block, color text */
switch (item->type) {
@@ -1376,7 +1376,7 @@ static void draw_cursor(SpaceText *st, ARegion *ar)
Text *text = st->text;
int vcurl, vcurc, vsell, vselc, hidden = 0;
int x, y, w, i;
- int lheight = st->lheight + TXT_LINE_SPACING;
+ int lheight = st->lheight_dpi + TXT_LINE_SPACING;
/* Draw the selection */
if (text->curl != text->sell || text->curc != text->selc) {
@@ -1399,9 +1399,9 @@ static void draw_cursor(SpaceText *st, ARegion *ar)
if (vcurl == vsell) {
y -= vcurl * lheight;
if (vcurc < vselc)
- glRecti(x + vcurc * st->cwidth - 1, y, x + vselc * st->cwidth, y - lheight + TXT_LINE_SPACING);
+ glRecti(x + vcurc * st->cwidth - 1, y, x + vselc * st->cwidth, y - lheight);
else
- glRecti(x + vselc * st->cwidth - 1, y, x + vcurc * st->cwidth, y - lheight + TXT_LINE_SPACING);
+ glRecti(x + vselc * st->cwidth - 1, y, x + vcurc * st->cwidth, y - lheight);
}
else {
int froml, fromc, tol, toc;
@@ -1420,7 +1420,7 @@ static void draw_cursor(SpaceText *st, ARegion *ar)
for (i = froml + 1; i < tol; i++)
glRecti(x - 4, y, ar->winx, y - lheight), y -= lheight;
- glRecti(x - 4, y, x + toc * st->cwidth, y - lheight + TXT_LINE_SPACING); y -= lheight;
+ glRecti(x - 4, y, x + toc * st->cwidth, y - lheight); y -= lheight;
}
}
else {
@@ -1445,11 +1445,11 @@ static void draw_cursor(SpaceText *st, ARegion *ar)
wrap_offset_in_line(st, ar, text->sell, text->selc, &offl, &offc);
y1 = ar->winy - 2 - (vsell - offl) * lheight;
- y2 = y1 - lheight * visible_lines + 1;
+ y2 = y1 - (lheight * visible_lines + TXT_LINE_SPACING);
}
else {
y1 = ar->winy - 2 - vsell * lheight;
- y2 = y1 - lheight + 1;
+ y2 = y1 - (lheight + TXT_LINE_SPACING);
}
if (!(y1 < 0 || y2 > ar->winy)) { /* check we need to draw */
@@ -1483,7 +1483,7 @@ static void draw_cursor(SpaceText *st, ARegion *ar)
}
else {
UI_ThemeColor(TH_HILITE);
- glRecti(x - 1, y, x + 1, y - lheight + TXT_LINE_SPACING);
+ glRecti(x - 1, y, x + 1, y - lheight);
}
}
}
@@ -1588,7 +1588,7 @@ static void draw_brackets(SpaceText *st, ARegion *ar)
UI_ThemeColor(TH_HILITE);
x = st->showlinenrs ? TXT_OFFSET + TEXTXLOC : TXT_OFFSET;
- y = ar->winy - st->lheight;
+ y = ar->winy - st->lheight_dpi;
/* draw opening bracket */
ch = startl->line[startc];
@@ -1598,8 +1598,8 @@ static void draw_brackets(SpaceText *st, ARegion *ar)
if (viewc >= 0) {
viewl = txt_get_span(text->lines.first, startl) - st->top + offl;
- text_font_draw_character(st, x + viewc * st->cwidth, y - viewl * (st->lheight + TXT_LINE_SPACING), ch);
- text_font_draw_character(st, x + viewc * st->cwidth + 1, y - viewl * (st->lheight + TXT_LINE_SPACING), ch);
+ text_font_draw_character(st, x + viewc * st->cwidth, y - viewl * (st->lheight_dpi + TXT_LINE_SPACING), ch);
+ text_font_draw_character(st, x + viewc * st->cwidth + 1, y - viewl * (st->lheight_dpi + TXT_LINE_SPACING), ch);
}
/* draw closing bracket */
@@ -1610,8 +1610,8 @@ static void draw_brackets(SpaceText *st, ARegion *ar)
if (viewc >= 0) {
viewl = txt_get_span(text->lines.first, endl) - st->top + offl;
- text_font_draw_character(st, x + viewc * st->cwidth, y - viewl * (st->lheight + TXT_LINE_SPACING), ch);
- text_font_draw_character(st, x + viewc * st->cwidth + 1, y - viewl * (st->lheight + TXT_LINE_SPACING), ch);
+ text_font_draw_character(st, x + viewc * st->cwidth, y - viewl * (st->lheight_dpi + TXT_LINE_SPACING), ch);
+ text_font_draw_character(st, x + viewc * st->cwidth + 1, y - viewl * (st->lheight_dpi + TXT_LINE_SPACING), ch);
}
}
@@ -1627,7 +1627,10 @@ void draw_text_main(SpaceText *st, ARegion *ar)
int wraplinecount = 0, wrap_skip = 0;
int margin_column_x;
- if (st->lheight) st->viewlines = (int)ar->winy / (st->lheight + TXT_LINE_SPACING);
+ /* dpi controlled line height and font size */
+ st->lheight_dpi = (U.widget_unit * st->lheight) / 20;
+
+ if (st->lheight_dpi) st->viewlines = (int)ar->winy / (st->lheight_dpi + TXT_LINE_SPACING);
else st->viewlines = 0;
/* if no text, nothing to do */
@@ -1686,7 +1689,7 @@ void draw_text_main(SpaceText *st, ARegion *ar)
st->linenrs_tot = 0; /* not used */
x = TXT_OFFSET;
}
- y = ar->winy - st->lheight;
+ y = ar->winy - st->lheight_dpi;
winx = ar->winx - TXT_SCROLL_WIDTH;
/* draw cursor */
@@ -1716,12 +1719,12 @@ void draw_text_main(SpaceText *st, ARegion *ar)
if (st->wordwrap) {
/* draw word wrapped text */
int lines = text_draw_wrapped(st, tmp->line, x, y, winx - x, tmp->format, wrap_skip);
- y -= lines * (st->lheight + TXT_LINE_SPACING);
+ y -= lines * (st->lheight_dpi + TXT_LINE_SPACING);
}
else {
/* draw unwrapped text */
text_draw(st, tmp->line, st->left, ar->winx / st->cwidth, 1, x, y, tmp->format);
- y -= st->lheight + TXT_LINE_SPACING;
+ y -= st->lheight_dpi + TXT_LINE_SPACING;
}
wrap_skip = 0;
diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h
index ea61644cee9..6d3b184f6cf 100644
--- a/source/blender/editors/space_text/text_intern.h
+++ b/source/blender/editors/space_text/text_intern.h
@@ -54,12 +54,11 @@ void text_scroll_to_cursor(struct SpaceText *st, struct ScrArea *sa);
void text_update_cursor_moved(struct bContext *C);
/* TXT_OFFSET used to be 35 when the scrollbar was on the left... */
-#define TXT_OFFSET 15
-#define TXT_SCROLL_WIDTH 20
-#define TXT_SCROLL_SPACE 2
-#define TXT_LINE_SPACING 4 /* space between lines */
-
-#define TEXTXLOC (st->cwidth * st->linenrs_tot)
+#define TXT_OFFSET ((int)(0.75f * U.widget_unit))
+#define TXT_SCROLL_WIDTH U.widget_unit
+#define TXT_SCROLL_SPACE ((int)(0.1f * U.widget_unit))
+#define TXT_LINE_SPACING ((int)(0.2f * U.widget_unit)) /* space between lines */
+#define TEXTXLOC (st->cwidth * st->linenrs_tot)
#define SUGG_LIST_SIZE 7
#define SUGG_LIST_WIDTH 20
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 5b7f92739ed..71044579df4 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -1131,21 +1131,20 @@ static int text_convert_whitespace_exec(bContext *C, wmOperator *op)
TextLine *tmp;
FlattenString fs;
size_t a, j;
- char *text_check_line, *new_line;
+ char *new_line;
int extra, number; //unknown for now
int type = RNA_enum_get(op->ptr, "type");
-
- tmp = text->lines.first;
-
+
/* first convert to all space, this make it a lot easier to convert to tabs
* because there is no mixtures of ' ' && '\t' */
- while (tmp) {
- text_check_line = tmp->line;
+ for (tmp = text->lines.first; tmp; tmp = tmp->next) {
+ const char *text_check_line = tmp->line;
+ const int text_check_line_len = tmp->len;
number = flatten_string(st, &fs, text_check_line) + 1;
flatten_string_free(&fs);
new_line = MEM_callocN(number, "Converted_Line");
j = 0;
- for (a = 0; a < strlen(text_check_line); a++) { //foreach char in line
+ for (a = 0; a < text_check_line_len; a++) { //foreach char in line
if (text_check_line[a] == '\t') { //checking for tabs
//get the number of spaces this tabs is showing
//i don't like doing it this way but will look into it later
@@ -1175,20 +1174,19 @@ static int text_convert_whitespace_exec(bContext *C, wmOperator *op)
tmp->line = new_line;
tmp->len = strlen(new_line);
tmp->format = NULL;
- tmp = tmp->next;
}
if (type == TO_TABS) { // Converting to tabs
//start over from the beginning
- tmp = text->lines.first;
- while (tmp) {
- text_check_line = tmp->line;
+ for (tmp = text->lines.first; tmp; tmp = tmp->next) {
+ const char *text_check_line = tmp->line;
+ const int text_check_line_len = tmp->len;
extra = 0;
- for (a = 0; a < strlen(text_check_line); a++) {
+ for (a = 0; a < text_check_line_len; a++) {
number = 0;
for (j = 0; j < (size_t)st->tabnumber; j++) {
- if ((a + j) <= strlen(text_check_line)) { //check to make sure we are not pass the end of the line
+ if ((a + j) <= text_check_line_len) { //check to make sure we are not pass the end of the line
if (text_check_line[a + j] != ' ') {
number = 1;
}
@@ -1201,12 +1199,12 @@ static int text_convert_whitespace_exec(bContext *C, wmOperator *op)
}
if (extra > 0) { //got tabs make malloc and do what you have to do
- new_line = MEM_callocN(strlen(text_check_line) - (((st->tabnumber * extra) - extra) - 1), "Converted_Line");
+ new_line = MEM_callocN(text_check_line_len - (((st->tabnumber * extra) - extra) - 1), "Converted_Line");
extra = 0; //reuse vars
- for (a = 0; a < strlen(text_check_line); a++) {
+ for (a = 0; a < text_check_line_len; a++) {
number = 0;
for (j = 0; j < (size_t)st->tabnumber; j++) {
- if ((a + j) <= strlen(text_check_line)) { //check to make sure we are not pass the end of the line
+ if ((a + j) <= text_check_line_len) { //check to make sure we are not pass the end of the line
if (text_check_line[a + j] != ' ') {
number = 1;
}
@@ -1233,7 +1231,6 @@ static int text_convert_whitespace_exec(bContext *C, wmOperator *op)
tmp->len = strlen(new_line);
tmp->format = NULL;
}
- tmp = tmp->next;
}
}
@@ -2106,10 +2103,10 @@ static void text_scroll_apply(bContext *C, wmOperator *op, wmEvent *event)
if (!tsc->scrollbar) {
txtdelta[0] = -tsc->delta[0] / st->cwidth;
- txtdelta[1] = tsc->delta[1] / (st->lheight + TXT_LINE_SPACING);
+ txtdelta[1] = tsc->delta[1] / (st->lheight_dpi + TXT_LINE_SPACING);
tsc->delta[0] %= st->cwidth;
- tsc->delta[1] %= (st->lheight + TXT_LINE_SPACING);
+ tsc->delta[1] %= (st->lheight_dpi + TXT_LINE_SPACING);
}
else {
txtdelta[1] = -tsc->delta[1] * st->pix_per_line;
@@ -2204,7 +2201,7 @@ static int text_scroll_invoke(bContext *C, wmOperator *op, wmEvent *event)
tsc->old[1] = event->y;
/* Sensitivity of scroll set to 4pix per line/char */
tsc->delta[0] = (event->x - event->prevx) * st->cwidth / 4;
- tsc->delta[1] = (event->y - event->prevy) * st->lheight / 4;
+ tsc->delta[1] = (event->y - event->prevy) * st->lheight_dpi / 4;
tsc->first = 0;
tsc->scrollbar = 0;
text_scroll_apply(C, op, event);
@@ -2503,7 +2500,7 @@ static void text_cursor_set_to_pos(SpaceText *st, ARegion *ar, int x, int y, int
{
Text *text = st->text;
text_update_character_width(st);
- y = (ar->winy - 2 - y) / (st->lheight + TXT_LINE_SPACING);
+ y = (ar->winy - 2 - y) / (st->lheight_dpi + TXT_LINE_SPACING);
if (st->showlinenrs) x -= TXT_OFFSET + TEXTXLOC;
else x -= TXT_OFFSET;
diff --git a/source/blender/editors/space_text/text_python.c b/source/blender/editors/space_text/text_python.c
index 4c9b4b900cc..a06144b8260 100644
--- a/source/blender/editors/space_text/text_python.c
+++ b/source/blender/editors/space_text/text_python.c
@@ -36,7 +36,9 @@
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_text_types.h"
+#include "DNA_userdef_types.h"
+#include "BKE_blender.h"
#include "BKE_suggestions.h"
#include "BKE_text.h"
@@ -78,10 +80,10 @@ int text_do_suggest_select(SpaceText *st, ARegion *ar)
else {
x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET - 4;
}
- y = ar->winy - st->lheight * l - 2;
+ y = ar->winy - st->lheight_dpi * l - 2;
- w = SUGG_LIST_WIDTH * st->cwidth + 20;
- h = SUGG_LIST_SIZE * st->lheight + 8;
+ w = SUGG_LIST_WIDTH * st->cwidth + U.widget_unit;
+ h = SUGG_LIST_SIZE * st->lheight_dpi + 0.4f * U.widget_unit;
// XXX getmouseco_areawin(mval);
@@ -92,7 +94,7 @@ int text_do_suggest_select(SpaceText *st, ARegion *ar)
for (i = 0, item = first; i < *top && item->next; i++, item = item->next) ;
/* Work out the target item index in the visible list */
- tgti = (y - mval[1] - 4) / st->lheight;
+ tgti = (y - mval[1] - 4) / st->lheight_dpi;
if (tgti < 0 || tgti > SUGG_LIST_SIZE)
return 1;
diff --git a/source/blender/editors/space_time/SConscript b/source/blender/editors/space_time/SConscript
index c08339ba692..32f02bff008 100644
--- a/source/blender/editors/space_time/SConscript
+++ b/source/blender/editors/space_time/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_userpref/SConscript b/source/blender/editors/space_userpref/SConscript
index 5c52e6f4c41..d5aa9304364 100644
--- a/source/blender/editors/space_userpref/SConscript
+++ b/source/blender/editors/space_userpref/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript
index ffe35019960..578f06ada16 100644
--- a/source/blender/editors/space_view3d/SConscript
+++ b/source/blender/editors/space_view3d/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index beafee335d4..f37437b159d 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -637,7 +637,7 @@ static float co[16] = {
/* smat, imat = mat & imat to draw screenaligned */
-static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel *pchan, EditBone *ebone)
+static void draw_sphere_bone_dist(float smat[4][4], float imat[4][4], bPoseChannel *pchan, EditBone *ebone)
{
float head, tail, dist /*, length*/;
float *headvec, *tailvec, dirvec[3];
@@ -755,7 +755,7 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel
/* smat, imat = mat & imat to draw screenaligned */
-static void draw_sphere_bone_wire(float smat[][4], float imat[][4],
+static void draw_sphere_bone_wire(float smat[4][4], float imat[4][4],
int armflag, int boneflag, short constflag, unsigned int id,
bPoseChannel *pchan, EditBone *ebone)
{
@@ -1648,7 +1648,7 @@ static void draw_pose_dofs(Object *ob)
}
}
-static void bone_matrix_translate_y(float mat[][4], float y)
+static void bone_matrix_translate_y(float mat[4][4], float y)
{
float trans[3];
@@ -2069,7 +2069,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
}
/* in editmode, we don't store the bone matrix... */
-static void get_matrix_editbone(EditBone *eBone, float bmat[][4])
+static void get_matrix_editbone(EditBone *eBone, float bmat[4][4])
{
float delta[3];
float mat[3][3];
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 0ecde350b00..e36654323fd 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -415,14 +415,14 @@ static void draw_textured_end(void)
static DMDrawOption draw_tface__set_draw_legacy(MTFace *tface, int has_mcol, int matnr)
{
Material *ma = give_current_material(Gtexdraw.ob, matnr + 1);
- int validtexture = 0;
+ int invalidtexture = 0;
if (ma && (ma->game.flag & GEMAT_INVISIBLE))
return DM_DRAW_OPTION_SKIP;
- validtexture = set_draw_settings_cached(0, tface, ma, Gtexdraw);
+ invalidtexture = set_draw_settings_cached(0, tface, ma, Gtexdraw);
- if (tface && validtexture) {
+ if (tface && invalidtexture) {
glColor3ub(0xFF, 0x00, 0xFF);
return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
}
@@ -457,25 +457,14 @@ static DMDrawOption draw_mcol__set_draw_legacy(MTFace *UNUSED(tface), int has_mc
return DM_DRAW_OPTION_NO_MCOL;
}
-static DMDrawOption draw_tface__set_draw(MTFace *tface, int has_mcol, int matnr)
+static DMDrawOption draw_tface__set_draw(MTFace *UNUSED(tface), int UNUSED(has_mcol), int matnr)
{
Material *ma = give_current_material(Gtexdraw.ob, matnr + 1);
if (ma && (ma->game.flag & GEMAT_INVISIBLE)) return 0;
- if (tface && set_draw_settings_cached(0, tface, ma, Gtexdraw)) {
- return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
- }
- else if (tface && (tface->mode & TF_OBCOL)) {
- return DM_DRAW_OPTION_NO_MCOL; /* Don't set color */
- }
- else if (!has_mcol) {
- /* XXX: this return value looks wrong (and doesn't match comment) */
- return DM_DRAW_OPTION_NORMAL; /* Don't set color */
- }
- else {
- return DM_DRAW_OPTION_NORMAL; /* Set color from mcol */
- }
+ /* always use color from mcol, as set in update_tface_color_layer */
+ return DM_DRAW_OPTION_NORMAL;
}
static void update_tface_color_layer(DerivedMesh *dm)
@@ -517,11 +506,11 @@ static void update_tface_color_layer(DerivedMesh *dm)
finalCol[i * 4 + j].r = 255;
}
}
- else if (tface && (tface->mode & TF_OBCOL)) {
+ else if (ma && (ma->shade_flag & MA_OBCOLOR)) {
for (j = 0; j < 4; j++) {
- finalCol[i * 4 + j].b = FTOCHAR(Gtexdraw.obcol[0]);
- finalCol[i * 4 + j].g = FTOCHAR(Gtexdraw.obcol[1]);
- finalCol[i * 4 + j].r = FTOCHAR(Gtexdraw.obcol[2]);
+ finalCol[i * 4 + j].b = Gtexdraw.obcol[0];
+ finalCol[i * 4 + j].g = Gtexdraw.obcol[1];
+ finalCol[i * 4 + j].r = Gtexdraw.obcol[2];
}
}
else if (!mcol) {
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index f272cb61c26..fd1eb7852c1 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -622,7 +622,7 @@ static void draw_empty_image(Object *ob, const short dflag, const unsigned char
BKE_image_release_ibuf(ima, ibuf, NULL);
}
-static void circball_array_fill(float verts[CIRCLE_RESOL][3], const float cent[3], float rad, float tmat[][4])
+static void circball_array_fill(float verts[CIRCLE_RESOL][3], const float cent[3], float rad, float tmat[4][4])
{
float vx[3], vy[3];
float *viter = (float *)verts;
@@ -638,7 +638,7 @@ static void circball_array_fill(float verts[CIRCLE_RESOL][3], const float cent[3
}
}
-void drawcircball(int mode, const float cent[3], float rad, float tmat[][4])
+void drawcircball(int mode, const float cent[3], float rad, float tmat[4][4])
{
float verts[CIRCLE_RESOL][3];
@@ -739,7 +739,7 @@ void view3d_cached_text_draw_add(const float co[3],
memcpy(++vos, str, alloc_len);
}
-void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, float mat[][4])
+void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, float mat[4][4])
{
RegionView3D *rv3d = ar->regiondata;
ListBase *strings = &CachedText[CachedTextLevel - 1];
@@ -929,7 +929,7 @@ static void drawcube_size(const float size[3])
}
#endif
-static void drawshadbuflimits(Lamp *la, float mat[][4])
+static void drawshadbuflimits(Lamp *la, float mat[4][4])
{
float sta[3], end[3], lavec[3];
@@ -2854,7 +2854,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
}
}
- EDBM_index_arrays_init(em, 1, 1, 1);
+ EDBM_index_arrays_ensure(em, BM_VERT | BM_EDGE | BM_FACE);
if (dt > OB_WIRE) {
if (check_object_draw_texture(scene, v3d, dt)) {
@@ -3019,8 +3019,6 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
bglPolygonOffset(rv3d->dist, 0.0);
GPU_disable_material();
}
-
- EDBM_index_arrays_free(em);
}
/* Mesh drawing routines */
@@ -4689,9 +4687,11 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
if (!(point->flag & PEP_HIDE))
totkeys += point->totkey;
- if (edit->points && !(edit->points->keys->flag & PEK_USE_WCO))
- pd = pdata = MEM_callocN(totkeys * 3 * sizeof(float), "particle edit point data");
- cd = cdata = MEM_callocN(totkeys * (timed ? 4 : 3) * sizeof(float), "particle edit color data");
+ if (totkeys) {
+ if (edit->points && !(edit->points->keys->flag & PEK_USE_WCO))
+ pd = pdata = MEM_callocN(totkeys * 3 * sizeof(float), "particle edit point data");
+ cd = cdata = MEM_callocN(totkeys * (timed ? 4 : 3) * sizeof(float), "particle edit color data");
+ }
for (i = 0, point = edit->points; i < totpoint; i++, point++) {
if (point->flag & PEP_HIDE)
@@ -5462,10 +5462,10 @@ static void curve_draw_speed(Scene *scene, Object *ob)
#endif /* XXX old animation system stuff */
-static void draw_textcurs(float textcurs[4][2])
+static void draw_textcurs(RegionView3D *rv3d, float textcurs[4][2])
{
cpack(0);
-
+ bglPolygonOffset(rv3d->dist, -1.0);
set_inverted_drawing(1);
glBegin(GL_QUADS);
glVertex2fv(textcurs[0]);
@@ -5474,9 +5474,10 @@ static void draw_textcurs(float textcurs[4][2])
glVertex2fv(textcurs[3]);
glEnd();
set_inverted_drawing(0);
+ bglPolygonOffset(rv3d->dist, 0.0);
}
-static void drawspiral(const float cent[3], float rad, float tmat[][4], int start)
+static void drawspiral(const float cent[3], float rad, float tmat[4][4], int start)
{
float vec[3], vx[3], vy[3];
const float tot_inv = (1.0f / (float)CIRCLE_RESOL);
@@ -5565,7 +5566,7 @@ static void drawcircle_size(float size)
}
/* needs fixing if non-identity matrice used */
-static void drawtube(const float vec[3], float radius, float height, float tmat[][4])
+static void drawtube(const float vec[3], float radius, float height, float tmat[4][4])
{
float cur[3];
drawcircball(GL_LINE_LOOP, vec, radius, tmat);
@@ -5587,7 +5588,7 @@ static void drawtube(const float vec[3], float radius, float height, float tmat[
glEnd();
}
/* needs fixing if non-identity matrice used */
-static void drawcone(const float vec[3], float radius, float height, float tmat[][4])
+static void drawcone(const float vec[3], float radius, float height, float tmat[4][4])
{
float cur[3];
@@ -6394,7 +6395,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
case OB_FONT:
cu = ob->data;
if (cu->editfont) {
- draw_textcurs(cu->editfont->textcurs);
+ draw_textcurs(rv3d, cu->editfont->textcurs);
if (cu->flag & CU_FAST) {
cpack(0xFFFFFF);
@@ -7153,7 +7154,7 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
DerivedMesh *dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
- EDBM_index_arrays_init(em, 1, 1, 1);
+ EDBM_index_arrays_ensure(em, BM_VERT | BM_EDGE | BM_FACE);
bbs_mesh_solid_EM(em, scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE);
if (ts->selectmode & SCE_SELECT_FACE)
@@ -7179,8 +7180,6 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
bglPolygonOffset(rv3d->dist, 0.0);
dm->release(dm);
-
- EDBM_index_arrays_free(em);
}
else {
Mesh *me = ob->data;
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index ebb48960b80..70690e2dce7 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -38,6 +38,7 @@
#include "DNA_screen_types.h"
#include "DNA_smoke_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_property_types.h"
#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 1c31cd23e33..61649e105ee 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -117,7 +117,7 @@ ARegion *view3d_has_tools_region(ScrArea *sa)
BLI_insertlinkafter(&sa->regionbase, arhead, artool);
artool->regiontype = RGN_TYPE_TOOLS;
- artool->alignment = RGN_ALIGN_LEFT; //RGN_OVERLAP_LEFT;
+ artool->alignment = RGN_ALIGN_LEFT;
artool->flag = RGN_FLAG_HIDDEN;
}
@@ -261,14 +261,11 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->gridlines = 16;
v3d->gridsubdiv = 10;
v3d->drawtype = OB_SOLID;
+
+ v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
- v3d->gridflag |= V3D_SHOW_X;
- v3d->gridflag |= V3D_SHOW_Y;
- v3d->gridflag |= V3D_SHOW_FLOOR;
- v3d->gridflag &= ~V3D_SHOW_Z;
-
- v3d->flag |= V3D_SELECT_OUTLINE;
- v3d->flag2 |= V3D_SHOW_RECONSTRUCTION;
+ v3d->flag = V3D_SELECT_OUTLINE;
+ v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_GPENCIL;
v3d->lens = 35.0f;
v3d->near = 0.01f;
@@ -635,8 +632,7 @@ static void view3d_recalc_used_layers(ARegion *ar, wmNotifier *wmn, Scene *scene
static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
{
- bScreen *sc;
-
+
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
@@ -659,7 +655,8 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
case NC_SCENE:
switch (wmn->data) {
case ND_LAYER_CONTENT:
- view3d_recalc_used_layers(ar, wmn, wmn->reference);
+ if (wmn->reference)
+ view3d_recalc_used_layers(ar, wmn, wmn->reference);
ED_region_tag_redraw(ar);
break;
case ND_FRAME:
@@ -787,8 +784,10 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
case ND_SCREENSET:
/* screen was changed, need to update used layers due to NC_SCENE|ND_LAYER_CONTENT */
/* updates used layers only for View3D in active screen */
- sc = wmn->reference;
- view3d_recalc_used_layers(ar, wmn, sc->scene);
+ if (wmn->reference) {
+ bScreen *sc = wmn->reference;
+ view3d_recalc_used_layers(ar, wmn, sc->scene);
+ }
ED_region_tag_redraw(ar);
break;
}
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index bf14d915412..6a095a8d2b1 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -365,7 +365,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
if (block) { /* buttons */
uiBut *but;
int yi = 200;
- const int buth = 20 * UI_DPI_ICON_FAC;
+ const int buth = 20 * UI_DPI_FAC;
const int but_margin = 2;
const char *c;
@@ -439,7 +439,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
uiDefButR(block, NUM, 0, "Radius", 0, yi -= buth + but_margin, 200, buth,
&data_ptr, "radius", 0, 0.0, 100.0, 1, 3, NULL);
uiDefButR(block, NUM, 0, "Tilt", 0, yi -= buth + but_margin, 200, buth,
- &data_ptr, "tilt", 0, -M_PI * 2.0, M_PI * 2.0, 1, 3, NULL);
+ &data_ptr, "tilt", 0, -FLT_MAX, FLT_MAX, 1, 3, NULL);
}
else if (totcurvedata > 1) {
uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, IFACE_("Mean Weight:"),
@@ -450,7 +450,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
&(tfp->ve_median[C_RADIUS]), 0.0, 100.0, 1, 3, TIP_("Radius of curve control points"));
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, IFACE_("Mean Tilt:"),
0, yi -= buth + but_margin, 200, buth,
- &(tfp->ve_median[C_TILT]), -M_PI * 2.0, M_PI * 2.0, 1, 3,
+ &(tfp->ve_median[C_TILT]), -FLT_MAX, FLT_MAX, 1, 3,
TIP_("Tilt of curve control points"));
uiButSetUnitType(but, PROP_UNIT_ROTATION);
}
@@ -1260,6 +1260,7 @@ void view3d_buttons_register(ARegionType *art)
pt = MEM_callocN(sizeof(PanelType), "spacetype view3d panel gpencil");
strcpy(pt->idname, "VIEW3D_PT_gpencil");
strcpy(pt->label, "Grease Pencil");
+ pt->draw_header = gpencil_panel_standard_header;
pt->draw = gpencil_panel_standard;
BLI_addtail(&art->paneltypes, pt);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 51261f4c341..7475f65317a 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -217,7 +217,7 @@ void ED_view3d_clipping_enable(void)
}
}
-static int view3d_clipping_test(const float vec[3], float clip[][4])
+static int view3d_clipping_test(const float vec[3], float clip[6][4])
{
float view[3];
copy_v3_v3(view, vec);
@@ -563,41 +563,49 @@ static void drawfloor(Scene *scene, View3D *v3d, const char **grid_unit)
if (v3d->zbuf && scene->obedit) glDepthMask(1);
}
+
static void drawcursor(Scene *scene, ARegion *ar, View3D *v3d)
{
int co[2];
/* we don't want the clipping for cursor */
if (ED_view3d_project_int_global(ar, give_cursor(scene, v3d), co, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
+ const float f5 = 0.25f * U.widget_unit;
+ const float f10 = 0.5f * U.widget_unit;
+ const float f20 = U.widget_unit;
+
setlinestyle(0);
cpack(0xFF);
- circ((float)co[0], (float)co[1], 10.0);
- setlinestyle(4);
+ circ((float)co[0], (float)co[1], f10);
+ setlinestyle(4);
cpack(0xFFFFFF);
- circ((float)co[0], (float)co[1], 10.0);
+ circ((float)co[0], (float)co[1], f10);
setlinestyle(0);
cpack(0x0);
- sdrawline(co[0] - 20, co[1], co[0] - 5, co[1]);
- sdrawline(co[0] + 5, co[1], co[0] + 20, co[1]);
- sdrawline(co[0], co[1] - 20, co[0], co[1] - 5);
- sdrawline(co[0], co[1] + 5, co[0], co[1] + 20);
+ sdrawline(co[0] - f20, co[1], co[0] - f5, co[1]);
+ sdrawline(co[0] + f5, co[1], co[0] + f20, co[1]);
+ sdrawline(co[0], co[1] - f20, co[0], co[1] - f5);
+ sdrawline(co[0], co[1] + f5, co[0], co[1] + f20);
}
}
/* Draw a live substitute of the view icon, which is always shown
* colors copied from transform_manipulator.c, we should keep these matching. */
-static void draw_view_axis(RegionView3D *rv3d)
+static void draw_view_axis(RegionView3D *rv3d, rcti *rect)
{
const float k = U.rvisize; /* axis size */
const float toll = 0.5; /* used to see when view is quasi-orthogonal */
- const float start = k + 1.0f; /* axis center in screen coordinates, x=y */
+ float startx = k + 1.0f; /* axis center in screen coordinates, x=y */
+ float starty = k + 1.0f;
float ydisp = 0.0; /* vertical displacement to allow obj info text */
int bright = 25 * (float)U.rvibright + 5; /* axis alpha (rvibright has range 0-10) */
-
float vec[3];
float dx, dy;
+ startx += rect->xmin;
+ starty += rect->ymin;
+
/* thickness of lines is proportional to k */
glLineWidth(2);
@@ -613,12 +621,12 @@ static void draw_view_axis(RegionView3D *rv3d)
UI_ThemeColorShadeAlpha(TH_AXIS_X, 0, bright);
glBegin(GL_LINES);
- glVertex2f(start, start + ydisp);
- glVertex2f(start + dx, start + dy + ydisp);
+ glVertex2f(startx, starty + ydisp);
+ glVertex2f(startx + dx, starty + dy + ydisp);
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
- BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "x", 1);
+ BLF_draw_default_ascii(startx + dx + 2, starty + dy + ydisp + 2, 0.0f, "x", 1);
}
/* BLF_draw_default disables blending */
@@ -633,12 +641,12 @@ static void draw_view_axis(RegionView3D *rv3d)
UI_ThemeColorShadeAlpha(TH_AXIS_Y, 0, bright);
glBegin(GL_LINES);
- glVertex2f(start, start + ydisp);
- glVertex2f(start + dx, start + dy + ydisp);
+ glVertex2f(startx, starty + ydisp);
+ glVertex2f(startx + dx, starty + dy + ydisp);
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
- BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "y", 1);
+ BLF_draw_default_ascii(startx + dx + 2, starty + dy + ydisp + 2, 0.0f, "y", 1);
}
glEnable(GL_BLEND);
@@ -652,12 +660,12 @@ static void draw_view_axis(RegionView3D *rv3d)
UI_ThemeColorShadeAlpha(TH_AXIS_Z, 0, bright);
glBegin(GL_LINES);
- glVertex2f(start, start + ydisp);
- glVertex2f(start + dx, start + dy + ydisp);
+ glVertex2f(startx, starty + ydisp);
+ glVertex2f(startx + dx, starty + dy + ydisp);
glEnd();
if (fabsf(dx) > toll || fabsf(dy) > toll) {
- BLF_draw_default_ascii(start + dx + 2, start + dy + ydisp + 2, 0.0f, "z", 1);
+ BLF_draw_default_ascii(startx + dx + 2, starty + dy + ydisp + 2, 0.0f, "z", 1);
}
/* restore line-width */
@@ -770,7 +778,7 @@ static void draw_rotation_guide(RegionView3D *rv3d)
glDepthMask(1);
}
-static void draw_view_icon(RegionView3D *rv3d)
+static void draw_view_icon(RegionView3D *rv3d, rcti *rect)
{
BIFIconID icon;
@@ -785,7 +793,7 @@ static void draw_view_icon(RegionView3D *rv3d)
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- UI_icon_draw(5.0, 5.0, icon);
+ UI_icon_draw(5.0 + rect->xmin, 5.0 + rect->ymin, icon);
glDisable(GL_BLEND);
}
@@ -840,7 +848,7 @@ static const char *view3d_get_name(View3D *v3d, RegionView3D *rv3d)
return name;
}
-static void draw_viewport_name(ARegion *ar, View3D *v3d)
+static void draw_viewport_name(ARegion *ar, View3D *v3d, rcti *rect)
{
RegionView3D *rv3d = ar->regiondata;
const char *name = view3d_get_name(v3d, rv3d);
@@ -853,17 +861,17 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d)
if (name) {
UI_ThemeColor(TH_TEXT_HI);
- BLF_draw_default_ascii(22, ar->winy - 17, 0.0f, name, sizeof(tmpstr));
+ BLF_draw_default_ascii(U.widget_unit + rect->xmin, rect->ymax - U.widget_unit, 0.0f, name, sizeof(tmpstr));
}
}
/* draw info beside axes in bottom left-corner:
* framenum, object name, bone name (if available), marker name (if available)
*/
-static void draw_selected_name(Scene *scene, Object *ob)
+static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
{
char info[256], *markern;
- short offset = 30;
+ short offset = 30 + rect->xmin;
/* get name of marker on current frame (if available) */
markern = BKE_scene_find_marker_name(scene, CFRA);
@@ -946,9 +954,9 @@ static void draw_selected_name(Scene *scene, Object *ob)
}
if (U.uiflag & USER_SHOW_ROTVIEWICON)
- offset = 14 + (U.rvisize * 2);
+ offset = U.widget_unit + (U.rvisize * 2) + rect->xmin;
- BLF_draw_default(offset, 10, 0.0f, info, sizeof(info));
+ BLF_draw_default(offset, 0.5f * U.widget_unit, 0.0f, info, sizeof(info));
}
static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d,
@@ -1289,7 +1297,6 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
RegionView3D *rv3d = ar->regiondata;
struct Base *base = scene->basact;
int multisample_enabled;
- rcti winrct;
BLI_assert(ar->regiontype == RGN_TYPE_WINDOW);
@@ -1338,8 +1345,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
if (multisample_enabled)
glDisable(GL_MULTISAMPLE_ARB);
- region_scissor_winrct(ar, &winrct);
- glScissor(winrct.xmin, winrct.ymin, BLI_rcti_size_x(&winrct), BLI_rcti_size_y(&winrct));
+ glScissor(ar->winrct.xmin, ar->winrct.ymin, BLI_rcti_size_x(&ar->winrct), BLI_rcti_size_y(&ar->winrct));
glClearColor(0.0, 0.0, 0.0, 0.0);
if (v3d->zbuf) {
@@ -2165,7 +2171,9 @@ void draw_depth_gpencil(Scene *scene, ARegion *ar, View3D *v3d)
v3d->zbuf = TRUE;
glEnable(GL_DEPTH_TEST);
- draw_gpencil_view3d(scene, v3d, ar, 1);
+ if (v3d->flag2 & V3D_SHOW_GPENCIL) {
+ draw_gpencil_view3d(scene, v3d, ar, TRUE);
+ }
v3d->zbuf = zbuf;
@@ -2307,7 +2315,7 @@ typedef struct View3DShadow {
} View3DShadow;
static void gpu_render_lamp_update(Scene *scene, View3D *v3d, Object *ob, Object *par,
- float obmat[][4], ListBase *shadows)
+ float obmat[4][4], ListBase *shadows)
{
GPULamp *lamp;
Lamp *la = (Lamp *)ob->data;
@@ -2466,7 +2474,7 @@ CustomDataMask ED_view3d_screen_datamask(bScreen *screen)
return mask;
}
-void ED_view3d_update_viewmat(Scene *scene, View3D *v3d, ARegion *ar, float viewmat[][4], float winmat[][4])
+void ED_view3d_update_viewmat(Scene *scene, View3D *v3d, ARegion *ar, float viewmat[4][4], float winmat[4][4])
{
RegionView3D *rv3d = ar->regiondata;
@@ -2509,7 +2517,7 @@ void ED_view3d_update_viewmat(Scene *scene, View3D *v3d, ARegion *ar, float view
}
}
-static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar, float viewmat[][4], float winmat[][4])
+static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar, float viewmat[4][4], float winmat[4][4])
{
RegionView3D *rv3d = ar->regiondata;
@@ -2533,7 +2541,7 @@ void ED_view3d_draw_offscreen_init(Scene *scene, View3D *v3d)
* stuff like shadow buffers
*/
void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
- int winx, int winy, float viewmat[][4], float winmat[][4],
+ int winx, int winy, float viewmat[4][4], float winmat[4][4],
int do_bgpic, int colormanage_background)
{
RegionView3D *rv3d = ar->regiondata;
@@ -2645,9 +2653,11 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
}
/* must be before xray draw which clears the depth buffer */
- if (v3d->zbuf) glDisable(GL_DEPTH_TEST);
- draw_gpencil_view3d(scene, v3d, ar, 1);
- if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
+ if (v3d->flag2 & V3D_SHOW_GPENCIL) {
+ if (v3d->zbuf) glDisable(GL_DEPTH_TEST);
+ draw_gpencil_view3d(scene, v3d, ar, TRUE);
+ if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
+ }
/* transp and X-ray afterdraw stuff */
if (v3d->afterdraw_transp.first) view3d_draw_transp(scene, ar, v3d);
@@ -2671,8 +2681,11 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
/* draw grease-pencil stuff */
ED_region_pixelspace(ar);
- /* draw grease-pencil stuff - needed to get paint-buffer shown too (since it's 2D) */
- draw_gpencil_view3d(scene, v3d, ar, 0);
+
+ if (v3d->flag2 & V3D_SHOW_GPENCIL) {
+ /* draw grease-pencil stuff - needed to get paint-buffer shown too (since it's 2D) */
+ draw_gpencil_view3d(scene, v3d, ar, FALSE);
+ }
/* freeing the images again here could be done after the operator runs, leaving for now */
GPU_free_images_anim();
@@ -2748,7 +2761,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar,
/* creates own 3d views, used by the sequencer */
ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int width, int height,
- unsigned int flag, int drawtype, int draw_background,
+ unsigned int flag, int drawtype, int use_solid_tex, int draw_background,
int colormanage_background, char err_out[256])
{
View3D v3d = {NULL};
@@ -2765,6 +2778,9 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
v3d.drawtype = drawtype;
v3d.flag2 = V3D_RENDER_OVERRIDE;
+ if (use_solid_tex)
+ v3d.flag2 |= V3D_SOLID_TEX;
+
rv3d.persp = RV3D_CAMOB;
copy_m4_m4(rv3d.viewinv, v3d.camera->obmat);
@@ -2798,7 +2814,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
/* NOTE: the info that this uses is updated in ED_refresh_viewport_fps(),
* which currently gets called during SCREEN_OT_animation_step.
*/
-static void draw_viewport_fps(Scene *scene, ARegion *ar)
+static void draw_viewport_fps(Scene *scene, rcti *rect)
{
ScreenFrameRateInfo *fpsi = scene->fps_info;
float fps;
@@ -2843,7 +2859,7 @@ static void draw_viewport_fps(Scene *scene, ARegion *ar)
BLI_snprintf(printable, sizeof(printable), "fps: %i", (int)(fps + 0.5f));
}
- BLF_draw_default_ascii(22, ar->winy - 17, 0.0f, printable, sizeof(printable));
+ BLF_draw_default_ascii(rect->xmin + U.widget_unit, rect->ymax - U.widget_unit, 0.0f, printable, sizeof(printable));
}
static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const char **grid_unit);
@@ -3102,10 +3118,10 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const
// REEB_draw();
- if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
+ if (v3d->flag2 & V3D_SHOW_GPENCIL) {
/* must be before xray draw which clears the depth buffer */
if (v3d->zbuf) glDisable(GL_DEPTH_TEST);
- draw_gpencil_view3d(scene, v3d, ar, 1);
+ draw_gpencil_view3d(scene, v3d, ar, TRUE);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
}
@@ -3152,6 +3168,10 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ rcti rect;
+
+ /* local coordinate visible rect inside region, to accomodate overlapping ui */
+ ED_region_visible_rect(ar, &rect);
if (rv3d->persp == RV3D_CAMOB) {
drawviewborder(scene, ar, v3d);
@@ -3168,23 +3188,24 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
+ if (v3d->flag2 & V3D_SHOW_GPENCIL) {
+ /* draw grease-pencil stuff - needed to get paint-buffer shown too (since it's 2D) */
+ draw_gpencil_view3d(scene, v3d, ar, FALSE);
+ }
+
if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
Object *ob;
- /* draw grease-pencil stuff - needed to get paint-buffer shown too (since it's 2D) */
- // if (v3d->flag2 & V3D_DISPGP)
- draw_gpencil_view3d(scene, v3d, ar, 0);
-
drawcursor(scene, ar, v3d);
if (U.uiflag & USER_SHOW_ROTVIEWICON)
- draw_view_axis(rv3d);
+ draw_view_axis(rv3d, &rect);
else
- draw_view_icon(rv3d);
+ draw_view_icon(rv3d, &rect);
ob = OBACT;
if (U.uiflag & USER_DRAWVIEWINFO)
- draw_selected_name(scene, ob);
+ draw_selected_name(scene, ob, &rect);
}
if (rv3d->render_engine) {
@@ -3194,10 +3215,10 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_playing(wm)) {
- draw_viewport_fps(scene, ar);
+ draw_viewport_fps(scene, &rect);
}
else if (U.uiflag & USER_SHOW_VIEWPORTNAME) {
- draw_viewport_name(ar, v3d);
+ draw_viewport_name(ar, v3d, &rect);
}
if (grid_unit) { /* draw below the viewport name */
@@ -3208,7 +3229,8 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
- BLF_draw_default_ascii(22, ar->winy - (USER_SHOW_VIEWPORTNAME ? 40 : 20), 0.0f,
+ BLF_draw_default_ascii(rect.xmin + U.widget_unit,
+ rect.ymax - (USER_SHOW_VIEWPORTNAME ? 2 * U.widget_unit : U.widget_unit), 0.0f,
numstr[0] ? numstr : grid_unit, sizeof(numstr));
}
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index d45013c40d9..a1f0bf69497 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -96,7 +96,8 @@ int ED_view3d_camera_lock_check(View3D *v3d, RegionView3D *rv3d)
void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
{
if (ED_view3d_camera_lock_check(v3d, rv3d)) {
- rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs);
+ /* using a fallback dist is OK here since ED_view3d_from_object() compensates for it */
+ rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
}
}
@@ -431,8 +432,21 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
copy_v3_v3(vod->ofs, rv3d->ofs);
if (vod->use_dyn_ofs) {
- /* If there's no selection, lastofs is unmodified and last value since static */
- calculateTransformCenter(C, V3D_CENTROID, lastofs, NULL);
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = OBACT;
+
+ if (ob && ob->mode & OB_MODE_ALL_PAINT) {
+ /* transformation is disabled for painting modes, which will make it
+ * so previous offset is used. This is annoying when you open file
+ * saved with active object in painting mode
+ */
+ copy_v3_v3(lastofs, ob->obmat[3]);
+ }
+ else {
+ /* If there's no selection, lastofs is unmodified and last value since static */
+ calculateTransformCenter(C, V3D_CENTROID, lastofs, NULL);
+ }
+
negate_v3_v3(vod->dyn_ofs, lastofs);
}
else if (U.uiflag & USER_ZBUF_ORBIT) {
@@ -895,7 +909,7 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* changed since 2.4x, use the camera view */
if (vod->v3d->camera) {
- rv3d->dist = ED_view3d_offset_distance(vod->v3d->camera->obmat, rv3d->ofs);
+ rv3d->dist = ED_view3d_offset_distance(vod->v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
ED_view3d_from_object(vod->v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
}
@@ -1910,7 +1924,7 @@ static int viewzoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
viewzoom_exec(C, op);
}
else {
- if (event->type == MOUSEZOOM) {
+ if (event->type == MOUSEZOOM || event->type == MOUSEPAN) {
/* Bypass Zoom invert flag for track pads (pass FALSE always) */
if (U.uiflag & USER_ZOOM_HORIZ) {
@@ -3576,7 +3590,7 @@ static void calc_clipping_plane(float clip[6][4], BoundBox *clipbb)
}
}
-static void calc_local_clipping(float clip_local[][4], BoundBox *clipbb, float mat[][4])
+static void calc_local_clipping(float clip_local[6][4], BoundBox *clipbb, float mat[4][4])
{
BoundBox clipbb_local;
float imat[4][4];
@@ -3591,7 +3605,7 @@ static void calc_local_clipping(float clip_local[][4], BoundBox *clipbb, float m
calc_clipping_plane(clip_local, &clipbb_local);
}
-void ED_view3d_clipping_local(RegionView3D *rv3d, float mat[][4])
+void ED_view3d_clipping_local(RegionView3D *rv3d, float mat[4][4])
{
if (rv3d->rflag & RV3D_CLIPPING)
calc_local_clipping(rv3d->clip_local, rv3d->clipbb, mat);
@@ -3669,10 +3683,9 @@ static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
- float *fp = NULL;
+ float *fp = give_cursor(scene, v3d);
float mval_fl[2];
int flip;
- fp = give_cursor(scene, v3d);
flip = initgrabz(rv3d, fp[0], fp[1], fp[2]);
@@ -3977,16 +3990,28 @@ int ED_view3d_autodist_depth_seg(ARegion *ar, const int mval_sta[2], const int m
return (*depth == FLT_MAX) ? 0 : 1;
}
-float ED_view3d_offset_distance(float mat[4][4], float ofs[3]) {
+/* problem - ofs[3] can be on same location as camera itself.
+ * Blender needs proper dist value for zoom.
+ * use fallback_dist to override small values
+ */
+float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float fallback_dist)
+{
float pos[4] = {0.0f, 0.0f, 0.0f, 1.0f};
float dir[4] = {0.0f, 0.0f, 1.0f, 0.0f};
-
+ float dist;
+
mul_m4_v4(mat, pos);
add_v3_v3(pos, ofs);
mul_m4_v4(mat, dir);
normalize_v3(dir);
- return dot_v3v3(pos, dir);
+ dist = dot_v3v3(pos, dir);
+
+ if ((dist < FLT_EPSILON) && (fallback_dist != 0.0f)) {
+ dist = fallback_dist;
+ }
+
+ return dist;
}
/**
@@ -3997,7 +4022,7 @@ float ED_view3d_offset_distance(float mat[4][4], float ofs[3]) {
* \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
* \param dist The view distance from ofs, normally from RegionView3D.dist.
*/
-void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist)
+void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist)
{
/* Offset */
if (ofs)
@@ -4034,7 +4059,7 @@ void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist)
* \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
* \param dist The view distance from ofs, normally from RegionView3D.dist.
*/
-void ED_view3d_to_m4(float mat[][4], const float ofs[3], const float quat[4], const float dist)
+void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist)
{
float iviewquat[4] = {-quat[0], quat[1], quat[2], quat[3]};
float dvec[3] = {0.0f, 0.0f, dist};
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 5beeda9f220..f8a7cdde8a5 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -125,7 +125,7 @@ void drawaxes(float size, char drawtype);
void view3d_cached_text_draw_begin(void);
void view3d_cached_text_draw_add(const float co[3], const char *str, short xoffs, short flag, const unsigned char col[4]);
-void view3d_cached_text_draw_end(View3D * v3d, ARegion * ar, int depth_write, float mat[][4]);
+void view3d_cached_text_draw_end(View3D * v3d, ARegion * ar, int depth_write, float mat[4][4]);
enum {
V3D_CACHE_TEXT_ZBUF = (1 << 0),
@@ -172,7 +172,7 @@ void VIEW3D_OT_localview(struct wmOperatorType *ot);
void VIEW3D_OT_game_start(struct wmOperatorType *ot);
-int ED_view3d_boundbox_clip(RegionView3D * rv3d, float obmat[][4], struct BoundBox *bb);
+int ED_view3d_boundbox_clip(RegionView3D * rv3d, float obmat[4][4], struct BoundBox *bb);
void view3d_smooth_view(struct bContext *C, struct View3D *v3d, struct ARegion *ar, struct Object *, struct Object *,
float *ofs, float *quat, float *dist, float *lens);
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c
index 37607729d0d..a0b36e57d69 100644
--- a/source/blender/editors/space_view3d/view3d_iterators.c
+++ b/source/blender/editors/space_view3d/view3d_iterators.c
@@ -113,9 +113,8 @@ void mesh_foreachScreenVert(
ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
}
- EDBM_index_arrays_init(vc->em, 1, 0, 0);
+ EDBM_index_arrays_ensure(vc->em, BM_VERT);
dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data);
- EDBM_index_arrays_free(vc->em);
dm->release(dm);
}
@@ -172,9 +171,8 @@ void mesh_foreachScreenEdge(
ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
}
- EDBM_index_arrays_init(vc->em, 0, 1, 0);
+ EDBM_index_arrays_ensure(vc->em, BM_EDGE);
dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data);
- EDBM_index_arrays_free(vc->em);
dm->release(dm);
}
@@ -209,9 +207,8 @@ void mesh_foreachScreenFace(
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- EDBM_index_arrays_init(vc->em, 0, 0, 1);
+ EDBM_index_arrays_ensure(vc->em, BM_FACE);
dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data);
- EDBM_index_arrays_free(vc->em);
dm->release(dm);
}
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 6105b5e4eb5..4101ced616a 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -39,6 +39,10 @@
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
+#include "BKE_blender.h"
+#include "BKE_context.h"
+#include "BKE_main.h"
+
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
@@ -48,10 +52,75 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_screen.h"
#include "ED_transform.h"
#include "view3d_intern.h"
+/* ************************** copy paste ***************************** */
+
+static int view3d_copybuffer_exec(bContext *C, wmOperator *op)
+{
+ char str[FILE_MAX];
+
+ BKE_copybuffer_begin();
+
+ /* context, selection, could be generalized */
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
+ {
+ BKE_copybuffer_tag_ID(&ob->id);
+
+ }
+ CTX_DATA_END;
+
+ BLI_make_file_string("/", str, BLI_temporary_dir(), "copybuffer.blend");
+ BKE_copybuffer_save(str, op->reports);
+
+ return OPERATOR_FINISHED;
+}
+
+static void VIEW3D_OT_copybuffer(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name = "Copy Selection to Buffer";
+ ot->idname = "VIEW3D_OT_copybuffer";
+ ot->description = "Selected objects are saved in a temp file";
+
+ /* api callbacks */
+ ot->invoke = WM_operator_confirm;
+ ot->exec = view3d_copybuffer_exec;
+ ot->poll = ED_operator_view3d_active;
+}
+
+static int view3d_pastebuffer_exec(bContext *C, wmOperator *op)
+{
+ char str[FILE_MAX];
+
+ BLI_make_file_string("/", str, BLI_temporary_dir(), "copybuffer.blend");
+ BKE_copybuffer_paste(C, str, op->reports);
+
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static void VIEW3D_OT_pastebuffer(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name = "Paste Selection from Buffer";
+ ot->idname = "VIEW3D_OT_pastebuffer";
+ ot->description = "Contents of copy buffer gets pasted";
+
+ /* api callbacks */
+ ot->invoke = WM_operator_confirm;
+ ot->exec = view3d_pastebuffer_exec;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
/* ************************** registration **********************************/
@@ -97,6 +166,8 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_game_start);
WM_operatortype_append(VIEW3D_OT_fly);
WM_operatortype_append(VIEW3D_OT_layers);
+ WM_operatortype_append(VIEW3D_OT_copybuffer);
+ WM_operatortype_append(VIEW3D_OT_pastebuffer);
WM_operatortype_append(VIEW3D_OT_properties);
WM_operatortype_append(VIEW3D_OT_toolshelf);
@@ -117,13 +188,41 @@ void view3d_keymap(wmKeyConfig *keyconf)
wmKeyMapItem *kmi;
keymap = WM_keymap_find(keyconf, "3D View Generic", SPACE_VIEW3D, 0);
-
+
WM_keymap_add_item(keymap, "VIEW3D_OT_properties", NKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_toolshelf", TKEY, KM_PRESS, 0, 0);
/* only for region 3D window */
keymap = WM_keymap_find(keyconf, "3D View", SPACE_VIEW3D, 0);
-
+
+
+ /* NDOF: begin */
+ /* note: positioned here so keymaps show keyboard keys if assigned */
+ /* 3D mouse */
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit", NDOF_MOTION, 0, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_all", NDOF_MOTION, 0, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BACK, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BACK);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_LEFT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_LEFT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM);
+
+ /* 3D mouse align */
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ /* NDOF: end */
+
+
kmi = WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0);
RNA_boolean_set(kmi->ptr, "release_confirm", TRUE);
/*
@@ -153,6 +252,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEROTATE, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_move", MOUSEPAN, 0, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEZOOM, 0, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", MOUSEPAN, 0, KM_CTRL, 0);
/*numpad +/-*/
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", PADPLUSKEY, KM_PRESS, 0, 0)->ptr, "delta", 1);
@@ -170,6 +270,8 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_view_center_camera", HOMEKEY, KM_PRESS, 0, 0); /* only with camera view */
+ WM_keymap_add_item(keymap, "VIEW3D_OT_view_center_cursor", HOMEKEY, KM_PRESS, KM_ALT, 0);
+
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "center", FALSE); /* only without camera view */
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, KM_CTRL, 0);
@@ -226,29 +328,6 @@ void view3d_keymap(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM);
RNA_boolean_set(kmi->ptr, "align_active", TRUE);
-
- /* 3D mouse */
- WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit", NDOF_MOTION, 0, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_all", NDOF_MOTION, 0, 0, 0);
- WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BACK, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BACK);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_LEFT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_LEFT);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP);
- RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM);
-
- /* 3D mouse align */
- kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
- kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
- kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
- RNA_boolean_set(kmi->ptr, "align_active", TRUE);
WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0);
@@ -359,6 +438,13 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_menu(keymap, "VIEW3D_MT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
+#ifdef __APPLE__
+ WM_keymap_add_item(keymap, "VIEW3D_OT_copybuffer", CKEY, KM_PRESS, KM_OSKEY, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_pastebuffer", VKEY, KM_PRESS, KM_OSKEY, 0);
+#endif
+ WM_keymap_add_item(keymap, "VIEW3D_OT_copybuffer", CKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_pastebuffer", VKEY, KM_PRESS, KM_CTRL, 0);
+
/* context ops */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point");
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 7f1bbb22f24..f570ec38ae3 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -340,9 +340,8 @@ static void make_trans_verts(Object *obedit, float min[3], float max[3], int mod
}
if (transvmain && em->derivedCage) {
- EDBM_index_arrays_init(em, 1, 0, 0);
+ EDBM_index_arrays_ensure(em, BM_VERT);
em->derivedCage->foreachMappedVert(em->derivedCage, set_mapped_co, userdata);
- EDBM_index_arrays_free(em);
}
}
else if (obedit->type == OB_ARMATURE) {
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index ef15c1e734e..56ce9bda607 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -161,7 +161,7 @@ void view3d_smooth_view(bContext *C, View3D *v3d, ARegion *ar, Object *oldcamera
if (lens) sms.new_lens = *lens;
if (camera) {
- sms.new_dist = ED_view3d_offset_distance(camera->obmat, ofs);
+ sms.new_dist = ED_view3d_offset_distance(camera->obmat, ofs, VIEW3D_DIST_FALLBACK);
ED_view3d_from_object(camera, sms.new_ofs, sms.new_quat, &sms.new_dist, &sms.new_lens);
sms.to_camera = TRUE; /* restore view3d values in end */
}
@@ -186,7 +186,7 @@ void view3d_smooth_view(bContext *C, View3D *v3d, ARegion *ar, Object *oldcamera
/* original values */
if (oldcamera) {
- sms.orig_dist = ED_view3d_offset_distance(oldcamera->obmat, rv3d->ofs);
+ sms.orig_dist = ED_view3d_offset_distance(oldcamera->obmat, rv3d->ofs, 0.0f);
ED_view3d_from_object(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens);
}
else {
@@ -579,7 +579,7 @@ void ED_view3d_clipping_calc(BoundBox *bb, float planes[4][4], bglMats *mats, co
}
-int ED_view3d_boundbox_clip(RegionView3D *rv3d, float obmat[][4], BoundBox *bb)
+int ED_view3d_boundbox_clip(RegionView3D *rv3d, float obmat[4][4], BoundBox *bb)
{
/* return 1: draw */
@@ -1530,7 +1530,7 @@ float ED_view3d_pixel_size(RegionView3D *rv3d, const float co[3])
rv3d->persmat[0][3] * co[0] +
rv3d->persmat[1][3] * co[1] +
rv3d->persmat[2][3] * co[2])
- ) * rv3d->pixsize;
+ ) * rv3d->pixsize * U.pixelsize;
}
float ED_view3d_radius_to_persp_dist(const float angle, const float radius)
diff --git a/source/blender/editors/transform/SConscript b/source/blender/editors/transform/SConscript
index 9cf36a2d970..d579fd73db3 100644
--- a/source/blender/editors/transform/SConscript
+++ b/source/blender/editors/transform/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 6145fec7e51..65b29cf6475 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1585,14 +1585,17 @@ static void drawTransformView(const struct bContext *C, ARegion *UNUSED(ar), voi
/* just draw a little warning message in the top-right corner of the viewport to warn that autokeying is enabled */
static void drawAutoKeyWarning(TransInfo *UNUSED(t), ARegion *ar)
{
+ rcti rect;
const char printable[] = "Auto Keying On";
float printable_size[2];
int xco, yco;
+ ED_region_visible_rect(ar, &rect);
+
BLF_width_and_height_default(printable, &printable_size[0], &printable_size[1]);
- xco = ar->winx - (int)printable_size[0] - 10;
- yco = ar->winy - (int)printable_size[1] - 10;
+ xco = rect.xmax - (int)printable_size[0] - 10;
+ yco = rect.ymax - (int)printable_size[1] - 10;
/* warning text (to clarify meaning of overlays)
* - original color was red to match the icon, but that clashes badly with a less nasty border
@@ -2579,7 +2582,8 @@ int handleEventWarp(TransInfo *t, wmEvent *event)
int Warp(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
- float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
+ float vec[3], circumfac, dist, phi0, co, si, cursor[3], gcursor[3];
+ const float *curs;
int i;
char str[50];
@@ -2884,7 +2888,7 @@ BLI_INLINE int tx_vec_sign_flip(const float a[3], const float b[3])
}
/* smat is reference matrix, only scaled */
-static void TransMat3ToSize(float mat[][3], float smat[][3], float size[3])
+static void TransMat3ToSize(float mat[3][3], float smat[3][3], float size[3])
{
float vec[3];
@@ -4903,7 +4907,7 @@ static int createSlideVerts(TransInfo *t)
BMEdge *e, *e1;
BMVert *v, *v2, *first;
TransDataSlideVert *sv_array;
- BMBVHTree *btree = BMBVH_NewBVH(em, BMBVH_RESPECT_HIDDEN, NULL, NULL);
+ BMBVHTree *btree;
SmallHash table;
SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
View3D *v3d = NULL;
@@ -4915,6 +4919,7 @@ static int createSlideVerts(TransInfo *t)
float vec[3], vec2[3] /*, lastvec[3], size, dis=0.0, z */ /* UNUSED */;
float dir[3], maxdist, (*loop_dir)[3], *loop_maxdist;
int numsel, i, j, loop_nr, l_nr;
+ int use_btree_disp;
if (t->spacetype == SPACE_VIEW3D) {
/* background mode support */
@@ -4922,6 +4927,15 @@ static int createSlideVerts(TransInfo *t)
rv3d = t->ar ? t->ar->regiondata : NULL;
}
+ use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
+
+ if (use_btree_disp) {
+ btree = BMBVH_NewBVH(em, BMBVH_RESPECT_HIDDEN, NULL, NULL);
+ }
+ else {
+ btree = NULL;
+ }
+
sld->is_proportional = TRUE;
sld->curr_sv_index = 0;
sld->flipped_vtx = FALSE;
@@ -4955,7 +4969,8 @@ static int createSlideVerts(TransInfo *t)
if (numsel == 0 || numsel > 2) {
MEM_freeN(sld);
- BMBVH_FreeBVH(btree);
+ if (btree)
+ BMBVH_FreeBVH(btree);
return 0; /* invalid edge selection */
}
}
@@ -4965,7 +4980,8 @@ static int createSlideVerts(TransInfo *t)
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
if (!BM_edge_is_manifold(e)) {
MEM_freeN(sld);
- BMBVH_FreeBVH(btree);
+ if (btree)
+ BMBVH_FreeBVH(btree);
return 0; /* can only handle exactly 2 faces around each edge */
}
}
@@ -4985,7 +5001,8 @@ static int createSlideVerts(TransInfo *t)
if (!j) {
MEM_freeN(sld);
- BMBVH_FreeBVH(btree);
+ if (btree)
+ BMBVH_FreeBVH(btree);
return 0;
}
@@ -5140,9 +5157,7 @@ static int createSlideVerts(TransInfo *t)
continue;
/* This test is only relevant if object is not wire-drawn! See [#32068]. */
- if (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE &&
- !BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit))
- {
+ if (use_btree_disp && !BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit)) {
continue;
}
@@ -5244,10 +5259,15 @@ static int createSlideVerts(TransInfo *t)
t->customData = sld;
BLI_smallhash_release(&table);
- BMBVH_FreeBVH(btree);
+ if (btree) {
+ BMBVH_FreeBVH(btree);
+ }
MEM_freeN(loop_dir);
MEM_freeN(loop_maxdist);
-
+
+ /* arrays are dirty from copying faces: EDBM_index_arrays_free */
+ EDBM_update_generic(em, FALSE, TRUE);
+
return 1;
}
@@ -5419,6 +5439,9 @@ void freeSlideTempFaces(SlideData *sld)
BLI_smallhash_release(&sld->origfaces);
sld->origfaces_init = FALSE;
+
+ /* arrays are dirty from removing faces: EDBM_index_arrays_free */
+ EDBM_update_generic(sld->em, FALSE, TRUE);
}
}
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index bc959a772d6..08fe1e7676b 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -572,7 +572,7 @@ void flushTransTracking(TransInfo *t);
void flushTransMasking(TransInfo *t);
/*********************** exported from transform_manipulator.c ********** */
-int gimbal_axis(struct Object *ob, float gmat[][3]); /* return 0 when no gimbal for selection */
+int gimbal_axis(struct Object *ob, float gmat[3][3]); /* return 0 when no gimbal for selection */
int calc_manipulator_stats(const struct bContext *C);
/*********************** TransData Creation and General Handling *********** */
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 51efa2b0e40..7da47425370 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -113,6 +113,7 @@
#include "WM_types.h"
#include "UI_view2d.h"
+#include "UI_interface.h"
#include "RNA_access.h"
@@ -271,7 +272,7 @@ static void createTransTexspace(TransInfo *t)
copy_m3_m4(td->mtx, ob->obmat);
copy_m3_m4(td->axismtx, ob->obmat);
normalize_m3(td->axismtx);
- invert_m3_m3(td->smtx, td->mtx);
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
if (BKE_object_obdata_texspace_get(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) {
ob->dtx |= OB_TEXSPACE;
@@ -315,7 +316,7 @@ static void createTransEdge(TransInfo *t)
td = t->data = MEM_callocN(t->total * sizeof(TransData), "TransCrease");
copy_m3_m4(mtx, t->obedit->obmat);
- invert_m3_m3(smtx, mtx);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && (BM_elem_flag_test(eed, BM_ELEM_SELECT) || propmode)) {
@@ -552,7 +553,7 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
invert_m3_m3(td->ext->r_smtx, td->ext->r_mtx);
}
- invert_m3_m3(td->smtx, td->mtx);
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
/* exceptional case: rotate the pose bone which also applies transformation
* when a parentless bone has BONE_NO_LOCAL_LOCATION [] */
@@ -604,7 +605,7 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
/* only object matrix correction */
copy_m3_m3(td->mtx, omat);
- invert_m3_m3(td->smtx, td->mtx);
+ pseudoinverse_m3_m3(td->smtx, td->mtx, PSEUDOINVERSE_EPSILON);
}
}
@@ -1053,7 +1054,7 @@ static void createTransArmatureVerts(TransInfo *t)
if (!t->total) return;
copy_m3_m4(mtx, t->obedit->obmat);
- invert_m3_m3(smtx, mtx);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
td = t->data = MEM_callocN(t->total * sizeof(TransData), "TransEditBone");
@@ -1221,7 +1222,7 @@ static void createTransMBallVerts(TransInfo *t)
tx = t->ext = MEM_callocN(t->total * sizeof(TransDataExtension), "MetaElement_TransExtension");
copy_m3_m4(mtx, t->obedit->obmat);
- invert_m3_m3(smtx, mtx);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
for (ml = mb->editelems->first; ml; ml = ml->next) {
if (propmode || (ml->flag & SELECT)) {
@@ -1378,7 +1379,7 @@ static void createTransCurveVerts(TransInfo *t)
t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(Curve EditMode)");
copy_m3_m4(mtx, t->obedit->obmat);
- invert_m3_m3(smtx, mtx);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
td = t->data;
for (nu = nurbs->first; nu; nu = nu->next) {
@@ -1569,7 +1570,7 @@ static void createTransLatticeVerts(TransInfo *t)
t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(Lattice EditMode)");
copy_m3_m4(mtx, t->obedit->obmat);
- invert_m3_m3(smtx, mtx);
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
td = t->data;
bp = latt->def;
@@ -1769,7 +1770,7 @@ void flushTransParticles(TransInfo *t)
* but instead it's a depth-first search, fudged
* to report shortest distances. I have no idea how fast
* or slow this is. */
-static void editmesh_set_connectivity_distance(BMEditMesh *em, float mtx[][3], float *dists)
+static void editmesh_set_connectivity_distance(BMEditMesh *em, float mtx[3][3], float *dists)
{
BMVert **queue = NULL;
float *dqueue = NULL;
@@ -1927,7 +1928,7 @@ static void VertsToTransData(TransInfo *t, TransData *td, TransDataExtension *tx
}
else if (t->mode == TFM_SHRINKFATTEN) {
td->ext = tx;
- tx->isize[0] = BM_vert_calc_shell_factor(eve);
+ tx->isize[0] = BM_vert_calc_shell_factor_ex(eve, BM_ELEM_SELECT);
}
}
@@ -2051,7 +2052,9 @@ static void createTransEditVerts(TransInfo *t)
}
copy_m3_m4(mtx, t->obedit->obmat);
- invert_m3_m3(smtx, mtx);
+ /* we use a pseudoinverse so that when one of the axes is scaled to 0,
+ * matrix inversion still works and we can still moving along the other */
+ pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
if (propmode & T_PROP_CONNECTED) {
editmesh_set_connectivity_distance(em, mtx, dists);
@@ -2195,7 +2198,12 @@ void flushTransNodes(TransInfo *t)
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = t->data, td2d = t->data2d; a < t->total; a++, td++, td2d++) {
bNode *node = td->extra;
- add_v2_v2v2(&node->locx, td2d->loc, td2d->ih1);
+ float vec[2];
+
+ /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
+ add_v2_v2v2(vec, td2d->loc, td2d->ih1);
+ node->locx = vec[0] / UI_DPI_FAC;
+ node->locy = vec[1] / UI_DPI_FAC;
}
/* handle intersection with noodles */
@@ -5091,7 +5099,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* during cleanup - psy-fi */
freeSlideTempFaces(sld);
}
- EDBM_automerge(t->scene, t->obedit, 1);
+ EDBM_automerge(t->scene, t->obedit, TRUE);
}
else {
if (t->mode == TFM_EDGE_SLIDE) {
@@ -5592,7 +5600,8 @@ static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node)
/* hold original location */
float locxy[2] = {BLI_rctf_cent_x(&node->totr),
BLI_rctf_cent_y(&node->totr)};
-
+ float nodeloc[2];
+
copy_v2_v2(td2d->loc, locxy);
td2d->loc[2] = 0.0f;
td2d->loc2d = td2d->loc; /* current location */
@@ -5617,7 +5626,10 @@ static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node)
unit_m3(td->mtx);
unit_m3(td->smtx);
- sub_v2_v2v2(td2d->ih1, &node->locx, locxy);
+ /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
+ nodeloc[0] = UI_DPI_FAC * node->locx;
+ nodeloc[1] = UI_DPI_FAC * node->locy;
+ sub_v2_v2v2(td2d->ih1, nodeloc, locxy);
td->extra = node;
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 615bb786071..6d7ddd4e0ed 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1445,7 +1445,7 @@ void calculateCenter2D(TransInfo *t)
void calculateCenterCursor(TransInfo *t)
{
- float *cursor;
+ const float *cursor;
cursor = give_cursor(t->scene, t->view);
copy_v3_v3(t->center, cursor);
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 7e05fdae364..69569251d01 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -397,12 +397,13 @@ int handleMouseInput(TransInfo *t, MouseInput *mi, wmEvent *event)
* store the mouse position where the normal movement ended */
copy_v2_v2_int(mi->precision_mval, event->mval);
mi->precision = 1;
+ redraw = TREDRAW_HARD;
}
- else {
+ else if (event->val == KM_RELEASE) {
t->modifiers &= ~MOD_PRECISION;
mi->precision = 0;
+ redraw = TREDRAW_HARD;
}
- redraw = TREDRAW_HARD;
break;
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index a3f45acc02e..6b016bf4303 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -148,10 +148,8 @@ static void stats_pose(Scene *scene, RegionView3D *rv3d, bPoseChannel *pchan)
Bone *bone = pchan->bone;
if (bone) {
- if (bone->flag & BONE_TRANSFORM) {
- calc_tw_center(scene, pchan->pose_head);
- protectflag_to_drawflags(pchan->protectflag, &rv3d->twdrawflag);
- }
+ calc_tw_center(scene, pchan->pose_head);
+ protectflag_to_drawflags(pchan->protectflag, &rv3d->twdrawflag);
}
}
@@ -199,7 +197,7 @@ static int test_rotmode_euler(short rotmode)
return (ELEM(rotmode, ROT_MODE_AXISANGLE, ROT_MODE_QUAT)) ? 0 : 1;
}
-int gimbal_axis(Object *ob, float gmat[][3])
+int gimbal_axis(Object *ob, float gmat[3][3])
{
if (ob) {
if (ob->mode & OB_MODE_POSE) {
@@ -361,18 +359,35 @@ int calc_manipulator_stats(const bContext *C)
else if (obedit->type == OB_ARMATURE) {
bArmature *arm = obedit->data;
EditBone *ebo;
- for (ebo = arm->edbo->first; ebo; ebo = ebo->next) {
- if (EBONE_VISIBLE(arm, ebo)) {
- if (ebo->flag & BONE_TIPSEL) {
- calc_tw_center(scene, ebo->tail);
- totsel++;
- }
- if (ebo->flag & BONE_ROOTSEL) {
- calc_tw_center(scene, ebo->head);
- totsel++;
- }
- if (ebo->flag & BONE_SELECTED) {
- stats_editbone(rv3d, ebo);
+
+ if ((v3d->around == V3D_ACTIVE) && (ebo = arm->act_edbone)) {
+ /* doesn't check selection or visibility intentionally */
+ if (ebo->flag & BONE_TIPSEL) {
+ calc_tw_center(scene, ebo->tail);
+ totsel++;
+ }
+ if ((ebo->flag & BONE_ROOTSEL) ||
+ ((ebo->flag & BONE_TIPSEL) == FALSE)) /* ensure we get at least one point */
+ {
+ calc_tw_center(scene, ebo->head);
+ totsel++;
+ }
+ stats_editbone(rv3d, ebo);
+ }
+ else {
+ for (ebo = arm->edbo->first; ebo; ebo = ebo->next) {
+ if (EBONE_VISIBLE(arm, ebo)) {
+ if (ebo->flag & BONE_TIPSEL) {
+ calc_tw_center(scene, ebo->tail);
+ totsel++;
+ }
+ if (ebo->flag & BONE_ROOTSEL) {
+ calc_tw_center(scene, ebo->head);
+ totsel++;
+ }
+ if (ebo->flag & BONE_SELECTED) {
+ stats_editbone(rv3d, ebo);
+ }
}
}
}
@@ -480,17 +495,35 @@ int calc_manipulator_stats(const bContext *C)
else if (ob && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
int mode = TFM_ROTATION; // mislead counting bones... bah. We don't know the manipulator mode, could be mixed
+ int ok = FALSE;
if ((ob->lay & v3d->lay) == 0) return 0;
- totsel = count_set_pose_transflags(&mode, 0, ob);
-
- if (totsel) {
- /* use channels to get stats */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if ((v3d->around == V3D_ACTIVE) && (pchan = BKE_pose_channel_active(ob))) {
+ /* doesn't check selection or visibility intentionally */
+ Bone *bone = pchan->bone;
+ if (bone) {
stats_pose(scene, rv3d, pchan);
+ totsel = 1;
+ ok = TRUE;
+ }
+ }
+ else {
+ totsel = count_set_pose_transflags(&mode, 0, ob);
+
+ if (totsel) {
+ /* use channels to get stats */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ Bone *bone = pchan->bone;
+ if (bone && (bone->flag & BONE_TRANSFORM)) {
+ stats_pose(scene, rv3d, pchan);
+ }
+ }
+ ok = TRUE;
}
+ }
+ if (ok) {
mul_v3_fl(scene->twcent, 1.0f / (float)totsel); // centroid!
mul_m4_v3(ob->obmat, scene->twcent);
mul_m4_v3(ob->obmat, scene->twmin);
@@ -552,8 +585,9 @@ int calc_manipulator_stats(const bContext *C)
switch (v3d->twmode) {
case V3D_MANIP_GLOBAL:
+ {
break; /* nothing to do */
-
+ }
case V3D_MANIP_GIMBAL:
{
float mat[3][3];
@@ -562,28 +596,43 @@ int calc_manipulator_stats(const bContext *C)
break;
}
/* if not gimbal, fall through to normal */
+ /* pass through */
}
case V3D_MANIP_NORMAL:
+ {
if (obedit || ob->mode & OB_MODE_POSE) {
float mat[3][3];
ED_getTransformOrientationMatrix(C, mat, (v3d->around == V3D_ACTIVE));
copy_m4_m3(rv3d->twmat, mat);
break;
}
- /* no break we define 'normal' as 'local' in Object mode */
+ /* no break we define 'normal' as 'local' in Object mode */
+ /* pass through */
+ }
case V3D_MANIP_LOCAL:
+ {
+ if (ob->mode & OB_MODE_POSE) {
+ /* each bone moves on its own local axis, but to avoid confusion,
+ * use the active pones axis for display [#33575], this works as expected on a single bone
+ * and users who select many bones will understand whats going on and what local means
+ * when they start transforming */
+ float mat[3][3];
+ ED_getTransformOrientationMatrix(C, mat, (v3d->around == V3D_ACTIVE));
+ copy_m4_m3(rv3d->twmat, mat);
+ break;
+ }
copy_m4_m4(rv3d->twmat, ob->obmat);
normalize_m4(rv3d->twmat);
break;
-
+ }
case V3D_MANIP_VIEW:
{
float mat[3][3];
copy_m3_m4(mat, rv3d->viewinv);
normalize_m3(mat);
copy_m4_m3(rv3d->twmat, mat);
+ break;
}
- break;
default: /* V3D_MANIP_CUSTOM */
{
float mat[3][3];
@@ -638,7 +687,7 @@ static void test_manipulator_axis(const bContext *C)
/* ******************** DRAWING STUFFIES *********** */
-static float screen_aligned(RegionView3D *rv3d, float mat[][4])
+static float screen_aligned(RegionView3D *rv3d, float mat[4][4])
{
glTranslatef(mat[3][0], mat[3][1], mat[3][2]);
@@ -826,7 +875,7 @@ static void draw_manipulator_axes(View3D *v3d, RegionView3D *rv3d, int colcode,
}
}
-static void preOrthoFront(int ortho, float twmat[][4], int axis)
+static void preOrthoFront(int ortho, float twmat[4][4], int axis)
{
if (ortho == 0) {
float omat[4][4];
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 70e4d4cd027..c9c4f7e2c7b 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -43,6 +43,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_curve.h"
#include "BKE_context.h"
@@ -437,7 +438,7 @@ int BIF_countTransformOrientation(const bContext *C)
return count;
}
-void applyTransformOrientation(const bContext *C, float mat[3][3], char *name)
+void applyTransformOrientation(const bContext *C, float mat[3][3], char name[MAX_NAME])
{
TransformOrientation *ts;
View3D *v3d = CTX_wm_view3d(C);
@@ -448,8 +449,9 @@ void applyTransformOrientation(const bContext *C, float mat[3][3], char *name)
for (i = 0, ts = CTX_data_scene(C)->transform_spaces.first; ts; ts = ts->next, i++) {
if (selected_index == i) {
- if (name)
- strcpy(name, ts->name);
+ if (name) {
+ BLI_strncpy(name, ts->name, MAX_NAME);
+ }
copy_m3_m3(mat, ts->mat);
break;
@@ -737,7 +739,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
}
- if (normal[0] != 0 || normal[1] != 0 || normal[2] != 0) {
+ if (!is_zero_v3(normal)) {
result = ORIENTATION_NORMAL;
}
}
@@ -760,29 +762,45 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
else if (obedit->type == OB_ARMATURE) {
bArmature *arm = obedit->data;
EditBone *ebone;
+ int ok = FALSE;
- for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
- if (arm->layer & ebone->layer) {
- if (ebone->flag & BONE_SELECTED) {
- float tmat[3][3];
- float vec[3];
- sub_v3_v3v3(vec, ebone->tail, ebone->head);
- normalize_v3(vec);
- add_v3_v3(normal, vec);
-
- vec_roll_to_mat3(vec, ebone->roll, tmat);
- add_v3_v3(plane, tmat[2]);
+ /* grr,.but better then duplicate code */
+#define EBONE_CALC_NORMAL_PLANE { \
+ float tmat[3][3]; \
+ float vec[3]; \
+ sub_v3_v3v3(vec, ebone->tail, ebone->head); \
+ normalize_v3(vec); \
+ add_v3_v3(normal, vec); \
+ \
+ vec_roll_to_mat3(vec, ebone->roll, tmat); \
+ add_v3_v3(plane, tmat[2]); \
+ } (void)0
+
+
+ if (activeOnly && (ebone = arm->act_edbone)) {
+ EBONE_CALC_NORMAL_PLANE;
+ ok = TRUE;
+ }
+ else {
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & BONE_SELECTED) {
+ EBONE_CALC_NORMAL_PLANE;
+ ok = TRUE;
+ }
}
}
}
- normalize_v3(normal);
- normalize_v3(plane);
+ if (ok) {
+ normalize_v3(normal);
+ normalize_v3(plane);
- if (plane[0] != 0 || plane[1] != 0 || plane[2] != 0) {
- result = ORIENTATION_EDGE;
+ if (!is_zero_v3(plane)) {
+ result = ORIENTATION_EDGE;
+ }
}
-
+#undef EBONE_CALC_NORMAL_PLANE
}
/* Vectors from edges don't need the special transpose inverse multiplication */
@@ -798,19 +816,32 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
else if (ob && (ob->mode & OB_MODE_POSE)) {
bArmature *arm = ob->data;
bPoseChannel *pchan;
- int totsel;
-
- totsel = count_bone_select(arm, &arm->bonebase, 1);
- if (totsel) {
- float imat[3][3], mat[3][3];
-
- /* use channels to get stats */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone && pchan->bone->flag & BONE_TRANSFORM) {
- add_v3_v3(normal, pchan->pose_mat[2]);
- add_v3_v3(plane, pchan->pose_mat[1]);
+ float imat[3][3], mat[3][3];
+ int ok = FALSE;
+
+ if (activeOnly && (pchan = BKE_pose_channel_active(ob))) {
+ add_v3_v3(normal, pchan->pose_mat[2]);
+ add_v3_v3(plane, pchan->pose_mat[1]);
+ ok = TRUE;
+ }
+ else {
+ int totsel;
+
+ totsel = count_bone_select(arm, &arm->bonebase, 1);
+ if (totsel) {
+ /* use channels to get stats */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->bone && pchan->bone->flag & BONE_TRANSFORM) {
+ add_v3_v3(normal, pchan->pose_mat[2]);
+ add_v3_v3(plane, pchan->pose_mat[1]);
+ }
}
+ ok = TRUE;
}
+ }
+
+ /* use for both active & all */
+ if (ok) {
negate_v3(plane);
/* we need the transpose of the inverse for a normal... */
@@ -851,7 +882,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
return result;
}
-void ED_getTransformOrientationMatrix(const bContext *C, float orientation_mat[][3], int activeOnly)
+void ED_getTransformOrientationMatrix(const bContext *C, float orientation_mat[3][3], int activeOnly)
{
float normal[3] = {0.0, 0.0, 0.0};
float plane[3] = {0.0, 0.0, 0.0};
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 2d95e2ecdc6..5577619901a 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -1141,7 +1141,7 @@ static void TargetSnapClosest(TransInfo *t)
}
}
-static int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], short v2no[3], float obmat[][4], float timat[][3],
+static int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], short v2no[3], float obmat[4][4], float timat[3][3],
const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3], const float mval[2],
float r_loc[3], float r_no[3], int *r_dist, float *r_depth)
{
@@ -1228,7 +1228,7 @@ static int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], sh
return retval;
}
-static int snapVertex(ARegion *ar, float vco[3], short vno[3], float obmat[][4], float timat[][3],
+static int snapVertex(ARegion *ar, float vco[3], short vno[3], float obmat[4][4], float timat[3][3],
const float ray_start[3], const float ray_start_local[3], const float ray_normal_local[3], const float mval[2],
float r_loc[3], float r_no[3], int *r_dist, float *r_depth)
{
@@ -1276,7 +1276,7 @@ static int snapVertex(ARegion *ar, float vco[3], short vno[3], float obmat[][4],
return retval;
}
-static int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float obmat[][4],
+static int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float obmat[4][4],
const float ray_start[3], const float ray_normal[3], const float mval[2],
float r_loc[3], float *UNUSED(r_no), int *r_dist, float *r_depth)
{
@@ -1339,7 +1339,7 @@ static int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm
return retval;
}
-static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, BMEditMesh *em, float obmat[][4],
+static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, BMEditMesh *em, float obmat[4][4],
const float ray_start[3], const float ray_normal[3], const float mval[2],
float r_loc[3], float r_no[3], int *r_dist, float *r_depth)
{
@@ -1417,7 +1417,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL) {
index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
- EDBM_index_arrays_init(em, 1, 0, 0);
+ EDBM_index_arrays_ensure(em, BM_VERT);
}
for (i = 0; i < totvert; i++) {
@@ -1452,9 +1452,6 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
}
}
- if (em != NULL) {
- EDBM_index_arrays_free(em);
- }
break;
}
case SCE_SNAP_MODE_EDGE:
@@ -1468,7 +1465,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL) {
index_array = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
- EDBM_index_arrays_init(em, 0, 1, 0);
+ EDBM_index_arrays_ensure(em, BM_EDGE);
}
for (i = 0; i < totedge; i++) {
@@ -1505,9 +1502,6 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
}
}
- if (em != NULL) {
- EDBM_index_arrays_free(em);
- }
break;
}
}
@@ -1517,7 +1511,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
return retval;
}
-static int snapObject(Scene *scene, ARegion *ar, Object *ob, int editobject, float obmat[][4],
+static int snapObject(Scene *scene, ARegion *ar, Object *ob, int editobject, float obmat[4][4],
const float ray_start[3], const float ray_normal[3], const float mval[2],
float r_loc[3], float r_no[3], int *r_dist, float *r_depth)
{
@@ -1670,7 +1664,7 @@ static void addDepthPeel(ListBase *depth_peels, float depth, float p[3], float n
peel->flag = 0;
}
-static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4],
+static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[4][4],
const float ray_start[3], const float ray_normal[3], const float UNUSED(mval[2]),
ListBase *depth_peels)
{
diff --git a/source/blender/editors/util/SConscript b/source/blender/editors/util/SConscript
index 74879e54850..1c1a8e46dd7 100644
--- a/source/blender/editors/util/SConscript
+++ b/source/blender/editors/util/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/uvedit/SConscript b/source/blender/editors/uvedit/SConscript
index d236b18a8fd..01316680d5d 100644
--- a/source/blender/editors/uvedit/SConscript
+++ b/source/blender/editors/uvedit/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 9c2c300c530..607640090aa 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -60,48 +60,49 @@
#include "ED_uvedit.h"
#include "UI_resources.h"
+#include "UI_interface.h"
+#include "UI_view2d.h"
#include "uvedit_intern.h"
void draw_image_cursor(SpaceImage *sima, ARegion *ar)
{
- float zoomx, zoomy, w, h;
- int width, height;
+ float zoom[2], x_fac, y_fac;
- ED_space_image_get_size(sima, &width, &height);
- ED_space_image_get_zoom(sima, ar, &zoomx, &zoomy);
+ UI_view2d_getscale_inverse(&ar->v2d, &zoom[0], &zoom[1]);
- w = zoomx * width / 256.0f;
- h = zoomy * height / 256.0f;
+ mul_v2_fl(zoom, 256.0f * UI_DPI_FAC);
+ x_fac = zoom[0];
+ y_fac = zoom[1];
cpack(0xFFFFFF);
glTranslatef(sima->cursor[0], sima->cursor[1], 0.0);
- fdrawline(-0.05f / w, 0, 0, 0.05f / h);
- fdrawline(0, 0.05f / h, 0.05f / w, 0.0f);
- fdrawline(0.05f / w, 0.0f, 0.0f, -0.05f / h);
- fdrawline(0.0f, -0.05f / h, -0.05f / w, 0.0f);
+ fdrawline(-0.05f * x_fac, 0, 0, 0.05f * y_fac);
+ fdrawline(0, 0.05f * y_fac, 0.05f * x_fac, 0.0f);
+ fdrawline(0.05f * x_fac, 0.0f, 0.0f, -0.05f * y_fac);
+ fdrawline(0.0f, -0.05f * y_fac, -0.05f * x_fac, 0.0f);
setlinestyle(4);
cpack(0xFF);
- fdrawline(-0.05f / w, 0.0f, 0.0f, 0.05f / h);
- fdrawline(0.0f, 0.05f / h, 0.05f / w, 0.0f);
- fdrawline(0.05f / w, 0.0f, 0.0f, -0.05f / h);
- fdrawline(0.0f, -0.05f / h, -0.05f / w, 0.0f);
+ fdrawline(-0.05f * x_fac, 0.0f, 0.0f, 0.05f * y_fac);
+ fdrawline(0.0f, 0.05f * y_fac, 0.05f * x_fac, 0.0f);
+ fdrawline(0.05f * x_fac, 0.0f, 0.0f, -0.05f * y_fac);
+ fdrawline(0.0f, -0.05f * y_fac, -0.05f * x_fac, 0.0f);
setlinestyle(0.0f);
cpack(0x0);
- fdrawline(-0.020f / w, 0.0f, -0.1f / w, 0.0f);
- fdrawline(0.1f / w, 0.0f, 0.020f / w, 0.0f);
- fdrawline(0.0f, -0.020f / h, 0.0f, -0.1f / h);
- fdrawline(0.0f, 0.1f / h, 0.0f, 0.020f / h);
+ fdrawline(-0.020f * x_fac, 0.0f, -0.1f * x_fac, 0.0f);
+ fdrawline(0.1f * x_fac, 0.0f, 0.020f * x_fac, 0.0f);
+ fdrawline(0.0f, -0.020f * y_fac, 0.0f, -0.1f * y_fac);
+ fdrawline(0.0f, 0.1f * y_fac, 0.0f, 0.020f * y_fac);
setlinestyle(1);
cpack(0xFFFFFF);
- fdrawline(-0.020f / w, 0.0f, -0.1f / w, 0.0f);
- fdrawline(0.1f / w, 0.0f, 0.020f / w, 0.0f);
- fdrawline(0.0f, -0.020f / h, 0.0f, -0.1f / h);
- fdrawline(0.0f, 0.1f / h, 0.0f, 0.020f / h);
+ fdrawline(-0.020f * x_fac, 0.0f, -0.1f * x_fac, 0.0f);
+ fdrawline(0.1f * x_fac, 0.0f, 0.020f * x_fac, 0.0f);
+ fdrawline(0.0f, -0.020f * y_fac, 0.0f, -0.1f * y_fac);
+ fdrawline(0.0f, 0.1f * y_fac, 0.0f, 0.020f * y_fac);
glTranslatef(-sima->cursor[0], -sima->cursor[1], 0.0);
setlinestyle(0);
@@ -169,10 +170,8 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
MTexPoly *tf;
MLoopUV *luv;
Image *ima = sima->image;
- BLI_array_declare(tf_uv);
- BLI_array_declare(tf_uvorig);
- float aspx, aspy, col[4], (*tf_uv)[2] = NULL, (*tf_uvorig)[2] = NULL;
- int i, j, nverts;
+ float aspx, aspy, col[4];
+ int i;
ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
@@ -182,20 +181,14 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
float totarea = 0.0f, totuvarea = 0.0f, areadiff, uvarea, area;
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
+ const int efa_len = efa->len;
+ float (*tf_uv)[2] = BLI_array_alloca(tf_uv, efa_len);
+ float (*tf_uvorig)[2] = BLI_array_alloca(tf_uvorig, efa_len);
tf = CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_MTEXPOLY);
-
- BLI_array_empty(tf_uv);
- BLI_array_empty(tf_uvorig);
- BLI_array_grow_items(tf_uv, efa->len);
- BLI_array_grow_items(tf_uvorig, efa->len);
- i = 0;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
-
copy_v2_v2(tf_uvorig[i], luv->uv);
-
- i++;
}
uv_poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
@@ -232,20 +225,15 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
else {
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- area = BM_face_calc_area(efa) / totarea;
+ const int efa_len = efa->len;
+ float (*tf_uv)[2] = BLI_array_alloca(tf_uv, efa_len);
+ float (*tf_uvorig)[2] = BLI_array_alloca(tf_uvorig, efa_len);
- BLI_array_empty(tf_uv);
- BLI_array_empty(tf_uvorig);
- BLI_array_grow_items(tf_uv, efa->len);
- BLI_array_grow_items(tf_uvorig, efa->len);
+ area = BM_face_calc_area(efa) / totarea;
- i = 0;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
-
copy_v2_v2(tf_uvorig[i], luv->uv);
-
- i++;
}
uv_poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
@@ -276,18 +264,9 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
}
case SI_UVDT_STRETCH_ANGLE:
{
- float *uvang = NULL;
- float *ang = NULL;
- float (*av)[3] = NULL; /* use for 2d and 3d angle vectors */
- float (*auv)[2] = NULL;
float a;
- BLI_array_declare(uvang);
- BLI_array_declare(ang);
- BLI_array_declare(av);
- BLI_array_declare(auv);
-
- col[3] = 0.5; /* hard coded alpha, not that nice */
+ col[3] = 0.5f; /* hard coded alpha, not that nice */
glShadeModel(GL_SMOOTH);
@@ -295,44 +274,40 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
tf = CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_MTEXPOLY);
if (uvedit_face_visible_test(scene, ima, efa, tf)) {
- nverts = efa->len;
+ const int efa_len = efa->len;
+ float (*tf_uv)[2] = BLI_array_alloca(tf_uv, efa_len);
+ float (*tf_uvorig)[2] = BLI_array_alloca(tf_uvorig, efa_len);
+ float *uvang = BLI_array_alloca(uvang, efa_len);
+ float *ang = BLI_array_alloca(ang, efa_len);
+ float (*av)[3] = BLI_array_alloca(av, efa_len); /* use for 2d and 3d angle vectors */
+ float (*auv)[2] = BLI_array_alloca(auv, efa_len);
+ int j;
+
BM_elem_flag_enable(efa, BM_ELEM_TAG);
- BLI_array_empty(tf_uv);
- BLI_array_empty(tf_uvorig);
- BLI_array_empty(uvang);
- BLI_array_empty(ang);
- BLI_array_empty(av);
- BLI_array_empty(auv);
- BLI_array_grow_items(tf_uv, nverts);
- BLI_array_grow_items(tf_uvorig, nverts);
- BLI_array_grow_items(uvang, nverts);
- BLI_array_grow_items(ang, nverts);
- BLI_array_grow_items(av, nverts);
- BLI_array_grow_items(auv, nverts);
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(tf_uvorig[i], luv->uv);
}
- uv_poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, nverts);
+ uv_poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa_len);
- j = nverts - 1;
+ j = efa_len - 1;
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
sub_v2_v2v2(auv[i], tf_uv[j], tf_uv[i]); normalize_v2(auv[i]);
sub_v3_v3v3(av[i], l->prev->v->co, l->v->co); normalize_v3(av[i]);
j = i;
}
- for (i = 0; i < nverts; i++) {
+ for (i = 0; i < efa_len; i++) {
#if 0
/* Simple but slow, better reuse normalized vectors
* (Not ported to bmesh, copied for reference) */
uvang1 = RAD2DEG(angle_v2v2v2(tf_uv[3], tf_uv[0], tf_uv[1]));
ang1 = RAD2DEG(angle_v3v3v3(efa->v4->co, efa->v1->co, efa->v2->co));
#endif
- uvang[i] = angle_normalized_v2v2(auv[i], auv[(i + 1) % nverts]);
- ang[i] = angle_normalized_v3v3(av[i], av[(i + 1) % nverts]);
+ uvang[i] = angle_normalized_v2v2(auv[i], auv[(i + 1) % efa_len]);
+ ang[i] = angle_normalized_v3v3(av[i], av[(i + 1) % efa_len]);
}
glBegin(GL_POLYGON);
@@ -354,17 +329,9 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
glShadeModel(GL_FLAT);
- BLI_array_free(uvang);
- BLI_array_free(ang);
- BLI_array_free(av);
- BLI_array_free(auv);
-
break;
}
}
-
- BLI_array_free(tf_uv);
- BLI_array_free(tf_uvorig);
}
static void draw_uvs_other(Scene *scene, Object *obedit, Image *curimage)
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index b42875f20c2..27bbba11e75 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -51,7 +51,7 @@ int uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
/* geometric utilities */
float uv_poly_area(float uv[][2], int len);
-void uv_poly_copy_aspect(float uv_orig [][2], float uv[][2], float aspx, float aspy, int len);
+void uv_poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len);
void uv_poly_center(struct BMEditMesh *em, struct BMFace *f, float r_cent[2]);
/* find nearest */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index a384c777aab..4336eb02752 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -999,8 +999,8 @@ static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit
int a, looking, nverts, starttotf, select;
/* setup */
- EDBM_index_arrays_init(em, 0, 0, 1);
- vmap = EDBM_uv_vert_map_create(em, 0, 0, limit);
+ EDBM_index_arrays_ensure(em, BM_FACE);
+ vmap = EDBM_uv_vert_map_create(em, 0, limit);
BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
@@ -1091,7 +1091,6 @@ static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit
/* cleanup */
EDBM_uv_vert_map_free(vmap);
- EDBM_index_arrays_free(em);
return (select) ? 1 : -1;
}
@@ -1111,8 +1110,8 @@ static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, const float
unsigned int a;
char *flag;
- EDBM_index_arrays_init(em, 0, 0, 1); /* we can use this too */
- vmap = EDBM_uv_vert_map_create(em, 1, 1, limit);
+ EDBM_index_arrays_ensure(em, BM_FACE); /* we can use this too */
+ vmap = EDBM_uv_vert_map_create(em, 1, limit);
if (vmap == NULL)
return;
@@ -1270,7 +1269,6 @@ static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, const float
MEM_freeN(stack);
MEM_freeN(flag);
EDBM_uv_vert_map_free(vmap);
- EDBM_index_arrays_free(em);
}
/* WATCH IT: this returns first selected UV,
@@ -2608,8 +2606,8 @@ static void uv_faces_do_sticky(SpaceImage *sima, Scene *scene, Object *obedit, s
uvedit_pixel_to_float(sima, limit, 0.05);
- EDBM_index_arrays_init(em, 0, 0, 1);
- vmap = EDBM_uv_vert_map_create(em, 0, 0, limit);
+ EDBM_index_arrays_ensure(em, BM_FACE);
+ vmap = EDBM_uv_vert_map_create(em, 0, limit);
/* verts are numbered above in make_uv_vert_map_EM, make sure this stays true! */
if (vmap == NULL) {
@@ -2662,7 +2660,6 @@ static void uv_faces_do_sticky(SpaceImage *sima, Scene *scene, Object *obedit, s
}
}
}
- EDBM_index_arrays_free(em);
EDBM_uv_vert_map_free(vmap);
}
@@ -3795,8 +3792,8 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
}
/* This code sets editvert->tmp.l to the index. This will be useful later on. */
- EDBM_index_arrays_init(em, 0, 0, 1);
- vmap = EDBM_uv_vert_map_create(em, 0, 0, limit);
+ EDBM_index_arrays_ensure(em, BM_FACE);
+ vmap = EDBM_uv_vert_map_create(em, 0, limit);
BM_ITER_MESH (editedge, &iter, bm, BM_EDGES_OF_MESH) {
/* flags to determine if we uv is separated from first editface match */
@@ -3875,7 +3872,6 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
me->drawflag |= ME_DRAWSEAMS;
EDBM_uv_vert_map_free(vmap);
- EDBM_index_arrays_free(em);
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 4ca642690c4..bd50857c8b8 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -72,7 +72,7 @@
/* ********************** smart stitch operator *********************** */
-/* object that stores display data for previewing before accepting stitching */
+/* object that stores display data for previewing before confirming stitching */
typedef struct StitchPreviewer {
/* here we'll store the preview triangle indices of the mesh */
float *preview_polys;
@@ -87,7 +87,7 @@ typedef struct StitchPreviewer {
unsigned int num_stitchable;
unsigned int num_unstitchable;
unsigned int preview_uvs;
- /* ...and here we'll store the triangles*/
+ /* ...and here we'll store the static island triangles*/
float *static_tris;
unsigned int num_static_tris;
} StitchPreviewer;
@@ -124,9 +124,13 @@ typedef struct UvEdge {
unsigned int uv1;
unsigned int uv2;
/* general use flag (Used to check if edge is boundary here, and propagates to adjacency elements) */
- char flag;
- /* element that guarantees element->face has the face on element->tfindex and element->tfindex+1 is the second uv */
+ unsigned char flag;
+ /* element that guarantees element->face has the edge on element->tfindex and element->tfindex+1 is the second uv */
UvElement *element;
+ /* next uv edge with the same exact vertices as this one.. Calculated at startup to save time */
+ struct UvEdge *next;
+ /* point to first of common edges. Needed for iteration */
+ struct UvEdge *first;
} UvEdge;
@@ -156,19 +160,26 @@ typedef struct StitchState {
float *normals;
/* edge storage */
UvEdge *edges;
+ /* hash for quick lookup of edges */
+ GHash *edge_hash;
/* count of separate uvs and edges */
- int total_boundary_edges;
+ int total_separate_edges;
int total_separate_uvs;
/* hold selection related information */
- UvElement **selection_stack;
+ void **selection_stack;
int selection_size;
/* island that stays in place */
int static_island;
/* store number of primitives per face so that we can allocate the active island buffer later */
unsigned int *tris_per_island;
+ /* vert or edge mode used for stitching */
+ char mode;
+ /* handle for drawing */
void *draw_handle;
+ /* preview data */
+ StitchPreviewer *stitch_preview;
} StitchState;
typedef struct PreviewPosition {
@@ -176,7 +187,7 @@ typedef struct PreviewPosition {
int polycount_position;
} PreviewPosition;
/*
- * defines for UvElement flags
+ * defines for UvElement/UcEdge flags
*/
#define STITCH_SELECTED 1
#define STITCH_STITCHABLE 2
@@ -186,83 +197,79 @@ typedef struct PreviewPosition {
#define STITCH_NO_PREVIEW -1
-/* previewer stuff (see uvedit_intern.h for more info) */
-static StitchPreviewer *_stitch_preview;
+enum StitchModes {
+ STITCH_VERT,
+ STITCH_EDGE
+};
/* constructor */
static StitchPreviewer *stitch_preview_init(void)
{
- _stitch_preview = MEM_mallocN(sizeof(StitchPreviewer), "stitch_previewer");
- _stitch_preview->preview_polys = NULL;
- _stitch_preview->preview_stitchable = NULL;
- _stitch_preview->preview_unstitchable = NULL;
- _stitch_preview->uvs_per_polygon = NULL;
+ StitchPreviewer *stitch_preview;
- _stitch_preview->preview_uvs = 0;
- _stitch_preview->num_polys = 0;
- _stitch_preview->num_stitchable = 0;
- _stitch_preview->num_unstitchable = 0;
+ stitch_preview = MEM_mallocN(sizeof(StitchPreviewer), "stitch_previewer");
+ stitch_preview->preview_polys = NULL;
+ stitch_preview->preview_stitchable = NULL;
+ stitch_preview->preview_unstitchable = NULL;
+ stitch_preview->uvs_per_polygon = NULL;
- _stitch_preview->static_tris = NULL;
+ stitch_preview->preview_uvs = 0;
+ stitch_preview->num_polys = 0;
+ stitch_preview->num_stitchable = 0;
+ stitch_preview->num_unstitchable = 0;
- _stitch_preview->num_static_tris = 0;
+ stitch_preview->static_tris = NULL;
- return _stitch_preview;
+ stitch_preview->num_static_tris = 0;
+
+ return stitch_preview;
}
/* destructor...yeah this should be C++ :) */
-static void stitch_preview_delete(void)
+static void stitch_preview_delete(StitchPreviewer *stitch_preview)
{
- if (_stitch_preview) {
- if (_stitch_preview->preview_polys) {
- MEM_freeN(_stitch_preview->preview_polys);
- _stitch_preview->preview_polys = NULL;
+ if (stitch_preview) {
+ if (stitch_preview->preview_polys) {
+ MEM_freeN(stitch_preview->preview_polys);
+ stitch_preview->preview_polys = NULL;
}
- if (_stitch_preview->uvs_per_polygon) {
- MEM_freeN(_stitch_preview->uvs_per_polygon);
- _stitch_preview->uvs_per_polygon = NULL;
+ if (stitch_preview->uvs_per_polygon) {
+ MEM_freeN(stitch_preview->uvs_per_polygon);
+ stitch_preview->uvs_per_polygon = NULL;
}
- if (_stitch_preview->preview_stitchable) {
- MEM_freeN(_stitch_preview->preview_stitchable);
- _stitch_preview->preview_stitchable = NULL;
+ if (stitch_preview->preview_stitchable) {
+ MEM_freeN(stitch_preview->preview_stitchable);
+ stitch_preview->preview_stitchable = NULL;
}
- if (_stitch_preview->preview_unstitchable) {
- MEM_freeN(_stitch_preview->preview_unstitchable);
- _stitch_preview->preview_unstitchable = NULL;
+ if (stitch_preview->preview_unstitchable) {
+ MEM_freeN(stitch_preview->preview_unstitchable);
+ stitch_preview->preview_unstitchable = NULL;
}
- if (_stitch_preview->static_tris) {
- MEM_freeN(_stitch_preview->static_tris);
- _stitch_preview->static_tris = NULL;
+ if (stitch_preview->static_tris) {
+ MEM_freeN(stitch_preview->static_tris);
+ stitch_preview->static_tris = NULL;
}
-
- MEM_freeN(_stitch_preview);
- _stitch_preview = NULL;
+ MEM_freeN(stitch_preview);
}
}
-
-/* "getter method" */
-static StitchPreviewer *uv_get_stitch_previewer(void)
-{
- return _stitch_preview;
-}
-
#define HEADER_LENGTH 256
/* This function updates the header of the UV editor when the stitch tool updates its settings */
-static void stitch_update_header(StitchState *stitch_state, bContext *C)
+static void stitch_update_header(StitchState *state, bContext *C)
{
- static char str[] = "(S)nap %s, (M)idpoints %s, (L)imit %.2f (Alt Wheel adjust) %s, Switch (I)sland, shift select vertices";
+ static char str[] = "Mode(TAB) %s, (S)nap %s, (M)idpoints %s, (L)imit %.2f (Alt Wheel adjust) %s, Switch (I)sland, shift select vertices";
char msg[HEADER_LENGTH];
ScrArea *sa = CTX_wm_area(C);
if (sa) {
BLI_snprintf(msg, HEADER_LENGTH, str,
- stitch_state->snap_islands ? "On" : "Off",
- stitch_state->midpoints ? "On" : "Off",
- stitch_state->limit_dist,
- stitch_state->use_limit ? "On" : "Off");
+ state->mode == STITCH_VERT ? "Vertex" : "Edge",
+ state->snap_islands ? "On" : "Off",
+ state->midpoints ? "On" : "Off",
+ state->limit_dist,
+ state->use_limit ? "On" : "Off");
ED_area_headerprint(sa, msg);
}
@@ -292,30 +299,29 @@ static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2])
uv[1] = uv_rotation_result[1] + medianPoint[1];
}
+/* check if two uvelements are stitchable. This should only operate on -different- separate UvElements */
static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
{
float limit;
- int do_limit;
if (element_iter == element) {
return 0;
}
limit = state->limit_dist;
- do_limit = state->use_limit;
- if (do_limit) {
- MLoopUV *luv_orig, *luv_iter;
- BMLoop *l_orig, *l_iter;
+ if (state->use_limit) {
+ MLoopUV *luv, *luv_iter;
+ BMLoop *l;
- l_orig = element->l;
- luv_orig = CustomData_bmesh_get(&state->em->bm->ldata, l_orig->head.data, CD_MLOOPUV);
- l_iter = element_iter->l;
- luv_iter = CustomData_bmesh_get(&state->em->bm->ldata, l_iter->head.data, CD_MLOOPUV);
+ l = element->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ l = element_iter->l;
+ luv_iter = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
- if (fabsf(luv_orig->uv[0] - luv_iter->uv[0]) < limit &&
- fabsf(luv_orig->uv[1] - luv_iter->uv[1]) < limit)
+ if (fabsf(luv->uv[0] - luv_iter->uv[0]) < limit &&
+ fabsf(luv->uv[1] - luv_iter->uv[1]) < limit)
{
return 1;
}
@@ -328,6 +334,46 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it
}
}
+static int stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state)
+{
+ float limit;
+
+ if (edge_iter == edge) {
+ return 0;
+ }
+
+ limit = state->limit_dist;
+
+ if (state->use_limit) {
+ BMLoop *l;
+ MLoopUV *luv_orig1, *luv_iter1;
+ MLoopUV *luv_orig2, *luv_iter2;
+
+ l = state->uvs[edge->uv1]->l;
+ luv_orig1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ l = state->uvs[edge_iter->uv1]->l;
+ luv_iter1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ l = state->uvs[edge->uv2]->l;
+ luv_orig2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ l = state->uvs[edge_iter->uv2]->l;
+ luv_iter2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (fabsf(luv_orig1->uv[0] - luv_iter1->uv[0]) < limit &&
+ fabsf(luv_orig1->uv[1] - luv_iter1->uv[1]) < limit &&
+ fabsf(luv_orig2->uv[0] - luv_iter2->uv[0]) < limit &&
+ fabsf(luv_orig2->uv[1] - luv_iter2->uv[1]) < limit)
+ {
+ return 1;
+ }
+ else {
+ return 0;
+ }
+ }
+ else {
+ return 1;
+ }
+}
static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
{
@@ -341,6 +387,17 @@ static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *elem
}
+static int stitch_check_edges_state_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state)
+{
+ if ((state->snap_islands && edge->element->island == edge_iter->element->island) ||
+ (!state->midpoints && edge->element->island == edge_iter->element->island))
+ {
+ return 0;
+ }
+
+ return stitch_check_edges_stitchable(edge, edge_iter, state);
+}
+
/* calculate snapping for islands */
static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition *preview_position, StitchPreviewer *preview, IslandStitchData *island_stitch_data, int final)
{
@@ -378,7 +435,7 @@ static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition
}
else {
- int face_preview_pos = preview_position[BM_elem_index_get(element->face)].data_position;
+ int face_preview_pos = preview_position[BM_elem_index_get(element->l->f)].data_position;
stitch_uv_rotate(island_stitch_data[i].rotation, island_stitch_data[i].medianPoint,
preview->preview_polys + face_preview_pos + 2 * element->tfindex);
@@ -414,9 +471,14 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
l2 = element2->l;
luv2 = CustomData_bmesh_get(&state->em->bm->ldata, l2->head.data, CD_MLOOPUV);
- index1 = uvfinal_map[element1 - state->element_map->buf];
- index2 = uvfinal_map[element2 - state->element_map->buf];
-
+ if (state->mode == STITCH_VERT) {
+ index1 = uvfinal_map[element1 - state->element_map->buf];
+ index2 = uvfinal_map[element2 - state->element_map->buf];
+ }
+ else {
+ index1 = edge->uv1;
+ index2 = edge->uv2;
+ }
/* the idea here is to take the directions of the edges and find the rotation between final and initial
* direction. This, using inner and outer vector products, gives the angle. Directions are differences so... */
uv1[0] = luv2->uv[0] - luv1->uv[0];
@@ -461,7 +523,10 @@ static void stitch_island_calculate_vert_rotation(UvElement *element, StitchStat
if (element_iter->separate && stitch_check_uvs_state_stitchable(element, element_iter, state)) {
int index_tmp1, index_tmp2;
float normal[2];
- /* easily possible*/
+
+ /* only calculate rotation against static island uv verts */
+ if (!state->midpoints && element_iter->island != state->static_island)
+ continue;
index_tmp1 = element_iter - state->element_map->buf;
index_tmp1 = state->map[index_tmp1];
@@ -482,34 +547,114 @@ static void stitch_island_calculate_vert_rotation(UvElement *element, StitchStat
}
-static void stitch_state_delete(StitchState *stitch_state)
+static void state_delete(StitchState *state)
{
- if (stitch_state) {
- if (stitch_state->element_map) {
- EDBM_uv_element_map_free(stitch_state->element_map);
+ if (state) {
+ if (state->element_map) {
+ EDBM_uv_element_map_free(state->element_map);
+ }
+ if (state->uvs) {
+ MEM_freeN(state->uvs);
+ }
+ if (state->selection_stack) {
+ MEM_freeN(state->selection_stack);
}
- if (stitch_state->uvs) {
- MEM_freeN(stitch_state->uvs);
+ if (state->tris_per_island) {
+ MEM_freeN(state->tris_per_island);
}
- if (stitch_state->selection_stack) {
- MEM_freeN(stitch_state->selection_stack);
+ if (state->map) {
+ MEM_freeN(state->map);
}
- if (stitch_state->tris_per_island) {
- MEM_freeN(stitch_state->tris_per_island);
+ if (state->normals) {
+ MEM_freeN(state->normals);
}
- if (stitch_state->map) {
- MEM_freeN(stitch_state->map);
+ if (state->edges) {
+ MEM_freeN(state->edges);
}
- if (stitch_state->normals) {
- MEM_freeN(stitch_state->normals);
+ if (state->stitch_preview) {
+ stitch_preview_delete(state->stitch_preview);
}
- if (stitch_state->edges) {
- MEM_freeN(stitch_state->edges);
+ if (state->edge_hash) {
+ BLI_ghash_free(state->edge_hash, NULL, NULL);
}
- MEM_freeN(stitch_state);
+ MEM_freeN(state);
}
}
+static void stitch_uv_edge_generate_linked_edges(GHash *edge_hash, StitchState *state)
+{
+ UvEdge *edges = state->edges;
+ int *map = state->map;
+ UvElementMap *element_map = state->element_map;
+ UvElement *first_element = element_map->buf;
+ int i;
+
+ for (i = 0; i < state->total_separate_edges; i++) {
+ UvEdge *edge = edges + i;
+
+ if (edge->first)
+ continue;
+
+ /* only boundary edges can be stitched. Yes. Sorry about that :p */
+ if (edge->flag & STITCH_BOUNDARY) {
+ UvElement *element1 = state->uvs[edge->uv1];
+ UvElement *element2 = state->uvs[edge->uv2];
+
+ /* Now iterate through all faces and try to find edges sharing the same vertices */
+ UvElement *iter1 = element_map->vert[BM_elem_index_get(element1->l->v)];
+ UvEdge *last_set = edge;
+ int elemindex2 = BM_elem_index_get(element2->l->v);
+
+ edge->first = edge;
+
+ for (; iter1; iter1 = iter1->next) {
+ UvElement *iter2 = NULL;
+
+ /* check to see if other vertex of edge belongs to same vertex as */
+ if (BM_elem_index_get(iter1->l->next->v) == elemindex2)
+ iter2 = ED_uv_element_get(element_map, iter1->l->f, iter1->l->next);
+ else if (BM_elem_index_get(iter1->l->prev->v) == elemindex2)
+ iter2 = ED_uv_element_get(element_map, iter1->l->f, iter1->l->prev);
+
+ if (iter2) {
+ int index1 = map[iter1 - first_element];
+ int index2 = map[iter2 - first_element];
+
+ /* make certain we do not have the same edge! */
+ if (state->uvs[index2] != element2 && state->uvs[index1] != element1) {
+ UvEdge edgetmp;
+ UvEdge *edge2;
+
+
+ /* make sure the indices are well behaved */
+ if (index1 < index2) {
+ edgetmp.uv1 = index1;
+ edgetmp.uv2 = index2;
+ }
+ else {
+ edgetmp.uv1 = index2;
+ edgetmp.uv2 = index1;
+ }
+
+ /* get the edge from the hash */
+ edge2 = BLI_ghash_lookup(edge_hash, &edgetmp);
+
+ /* here I am taking care of non manifold case, assuming more than two matching edges.
+ * I am not too sure we want this though */
+ last_set->next = edge2;
+ last_set = edge2;
+ /* set first, similarly to uv elements. Now we can iterate among common edges easily */
+ edge2->first = edge;
+ }
+ }
+ }
+ }
+ else {
+ /* so stitchability code works */
+ edge->first = edge;
+ }
+ }
+}
/* checks for remote uvs that may be stitched with a certain uv, flags them if stitchable. */
@@ -526,9 +671,6 @@ static void determine_uv_stitchability(UvElement *element, StitchState *state, I
for (; element_iter; element_iter = element_iter->next) {
if (element_iter->separate) {
- if (element_iter == element) {
- continue;
- }
if (stitch_check_uvs_stitchable(element, element_iter, state)) {
island_stitch_data[element_iter->island].stitchableCandidate = 1;
island_stitch_data[element->island].stitchableCandidate = 1;
@@ -538,6 +680,19 @@ static void determine_uv_stitchability(UvElement *element, StitchState *state, I
}
}
+static void determine_uv_edge_stitchability(UvEdge *edge, StitchState *state, IslandStitchData *island_stitch_data)
+{
+ UvEdge *edge_iter = edge->first;
+
+ for (; edge_iter; edge_iter = edge_iter->next) {
+ if (stitch_check_edges_stitchable(edge, edge_iter, state)) {
+ island_stitch_data[edge_iter->element->island].stitchableCandidate = 1;
+ island_stitch_data[edge->element->island].stitchableCandidate = 1;
+ edge->flag |= STITCH_STITCHABLE_CANDIDATE;
+ }
+ }
+}
+
/* set preview buffer position of UV face in editface->tmp.l */
static void stitch_set_face_preview_buffer_position(BMFace *efa, StitchPreviewer *preview, PreviewPosition *preview_position)
@@ -555,7 +710,7 @@ static void stitch_set_face_preview_buffer_position(BMFace *efa, StitchPreviewer
/* setup face preview for all coincident uvs and their faces */
static void stitch_setup_face_preview_for_uv_group(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data,
PreviewPosition *preview_position) {
- StitchPreviewer *preview = uv_get_stitch_previewer();
+ StitchPreviewer *preview = state->stitch_preview;
/* static island does not change so returning immediately */
if (state->snap_islands && !state->midpoints && state->static_island == element->island)
@@ -566,17 +721,17 @@ static void stitch_setup_face_preview_for_uv_group(UvElement *element, StitchSta
}
do {
- stitch_set_face_preview_buffer_position(element->face, preview, preview_position);
+ stitch_set_face_preview_buffer_position(element->l->f, preview, preview_position);
element = element->next;
} while (element && !element->separate);
}
/* checks if uvs are indeed stitchable and registers so that they can be shown in preview */
-static void stitch_validate_stichability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data,
+static void stitch_validate_uv_stichability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data,
PreviewPosition *preview_position) {
UvElement *element_iter;
- StitchPreviewer *preview;
+ StitchPreviewer *preview = state->stitch_preview;
int vert_index;
BMLoop *l;
@@ -584,7 +739,6 @@ static void stitch_validate_stichability(UvElement *element, StitchState *state,
vert_index = BM_elem_index_get(l->v);
- preview = uv_get_stitch_previewer();
element_iter = state->element_map->vert[vert_index];
for (; element_iter; element_iter = element_iter->next) {
@@ -608,6 +762,72 @@ static void stitch_validate_stichability(UvElement *element, StitchState *state,
}
}
+
+static void stitch_validate_edge_stichability(UvEdge *edge, StitchState *state, IslandStitchData *island_stitch_data,
+ PreviewPosition *preview_position) {
+ UvEdge *edge_iter = edge->first;
+ StitchPreviewer *preview = state->stitch_preview;
+
+ for (; edge_iter; edge_iter = edge_iter->next) {
+ if (edge_iter == edge)
+ continue;
+ if (stitch_check_edges_state_stitchable(edge, edge_iter, state)) {
+ if ((edge_iter->element->island == state->static_island) || (edge->element->island == state->static_island)) {
+ edge->flag |= STITCH_STITCHABLE;
+ preview->num_stitchable++;
+ stitch_setup_face_preview_for_uv_group(state->uvs[edge->uv1], state, island_stitch_data, preview_position);
+ stitch_setup_face_preview_for_uv_group(state->uvs[edge->uv2], state, island_stitch_data, preview_position);
+ return;
+ }
+ }
+ }
+
+ /* this can happen if the uvs to be stitched are not on a stitchable island */
+ if (!(edge->flag & STITCH_STITCHABLE)) {
+ preview->num_unstitchable++;
+ }
+}
+
+
+static void stitch_propagate_uv_final_position (UvElement *element, int index, PreviewPosition *preview_position, UVVertAverage *final_position, StitchState *state, char final, Scene* scene)
+{
+ StitchPreviewer *preview = state->stitch_preview;
+
+ if (element->flag & STITCH_STITCHABLE) {
+ UvElement *element_iter = element;
+ /* propagate to coincident uvs */
+ do {
+ BMLoop *l;
+ MLoopUV *luv;
+
+ l = element_iter->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ element_iter->flag |= STITCH_PROCESSED;
+ /* either flush to preview or to the MTFace, if final */
+ if (final) {
+ copy_v2_v2(luv->uv, final_position[index].uv);
+
+ uvedit_uv_select_enable(state->em, scene, l, FALSE);
+ }
+ else {
+ int face_preview_pos = preview_position[BM_elem_index_get(element_iter->l->f)].data_position;
+ if (face_preview_pos != STITCH_NO_PREVIEW) {
+ copy_v2_v2(preview->preview_polys + face_preview_pos + 2 * element_iter->tfindex,
+ final_position[index].uv);
+ }
+ }
+
+ /* end of calculations, keep only the selection flag */
+ if ( (!state->snap_islands) || ((!state->midpoints) && (element_iter->island == state->static_island))) {
+ element_iter->flag &= STITCH_SELECTED;
+ }
+
+ element_iter = element_iter->next;
+ } while (element_iter && !element_iter->separate);
+ }
+}
+
/* main processing function. It calculates preview and final positions. */
static int stitch_process_data(StitchState *state, Scene *scene, int final)
{
@@ -618,6 +838,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
BMFace *efa;
BMIter iter;
UVVertAverage *final_position;
+
char stitch_midpoints = state->midpoints;
/* used to map uv indices to uvaverage indices for selection */
unsigned int *uvfinal_map;
@@ -625,8 +846,8 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
PreviewPosition *preview_position;
/* cleanup previous preview */
- stitch_preview_delete();
- preview = stitch_preview_init();
+ stitch_preview_delete(state->stitch_preview);
+ preview = state->stitch_preview = stitch_preview_init();
if (preview == NULL)
return 0;
@@ -649,8 +870,14 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
*****************************************/
for (i = 0; i < state->selection_size; i++) {
- UvElement *element = state->selection_stack[i];
- determine_uv_stitchability(element, state, island_stitch_data);
+ if (state->mode == STITCH_VERT) {
+ UvElement *element = (UvElement *)state->selection_stack[i];
+ determine_uv_stitchability(element, state, island_stitch_data);
+ }
+ else {
+ UvEdge *edge = (UvEdge *)state->selection_stack[i];
+ determine_uv_edge_stitchability(edge, state, island_stitch_data);
+ }
}
/* set static island to one that is added for preview */
@@ -664,14 +891,26 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
for (i = 0; i < state->selection_size; i++) {
- UvElement *element = state->selection_stack[i];
- if (element->flag & STITCH_STITCHABLE_CANDIDATE) {
- element->flag &= ~STITCH_STITCHABLE_CANDIDATE;
- stitch_validate_stichability(element, state, island_stitch_data, preview_position);
+ if (state->mode == STITCH_VERT) {
+ UvElement *element = (UvElement *)state->selection_stack[i];
+ if (element->flag & STITCH_STITCHABLE_CANDIDATE) {
+ element->flag &= ~STITCH_STITCHABLE_CANDIDATE;
+ stitch_validate_uv_stichability(element, state, island_stitch_data, preview_position);
+ }
+ else {
+ /* add to preview for unstitchable */
+ preview->num_unstitchable++;
+ }
}
else {
- /* add to preview for unstitchable */
- preview->num_unstitchable++;
+ UvEdge *edge = (UvEdge *)state->selection_stack[i];
+ if (edge->flag & STITCH_STITCHABLE_CANDIDATE) {
+ edge->flag &= ~STITCH_STITCHABLE_CANDIDATE;
+ stitch_validate_edge_stichability(edge, state, island_stitch_data, preview_position);
+ }
+ else {
+ preview->num_unstitchable++;
+ }
}
}
@@ -686,7 +925,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
numOfIslandUVs = getNumOfIslandUvs(state->element_map, i);
element = &state->element_map->buf[state->element_map->islandIndices[i]];
for (j = 0; j < numOfIslandUVs; j++, element++) {
- stitch_set_face_preview_buffer_position(element->face, preview, preview_position);
+ stitch_set_face_preview_buffer_position(element->l->f, preview, preview_position);
}
}
}
@@ -701,11 +940,12 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
MLoopUV *luv;
unsigned int buffer_index = 0;
int stitchBufferIndex = 0, unstitchBufferIndex = 0;
+ int preview_size = (state->mode == STITCH_VERT) ? 2 : 4;
/* initialize the preview buffers */
preview->preview_polys = (float *)MEM_mallocN(preview->preview_uvs * sizeof(float) * 2, "tri_uv_stitch_prev");
preview->uvs_per_polygon = MEM_mallocN(preview->num_polys * sizeof(*preview->uvs_per_polygon), "tri_uv_stitch_prev");
- preview->preview_stitchable = (float *)MEM_mallocN(preview->num_stitchable * sizeof(float) * 2, "stitch_preview_stichable_data");
- preview->preview_unstitchable = (float *)MEM_mallocN(preview->num_unstitchable * sizeof(float) * 2, "stitch_preview_unstichable_data");
+ preview->preview_stitchable = (float *)MEM_mallocN(preview->num_stitchable * sizeof(float) * preview_size, "stitch_preview_stichable_data");
+ preview->preview_unstitchable = (float *)MEM_mallocN(preview->num_unstitchable * sizeof(float) * preview_size, "stitch_preview_unstichable_data");
preview->static_tris = (float *)MEM_mallocN(state->tris_per_island[state->static_island] * sizeof(float) * 6, "static_island_preview_tris");
@@ -715,7 +955,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
return 0;
}
- /* copy data from MTFaces to the preview display buffers */
+ /* copy data from MLoopUVs to the preview display buffers */
BM_ITER_MESH (efa, &iter, state->em->bm, BM_FACES_OF_MESH) {
/* just to test if face was added for processing. uvs of inselected vertices will return NULL */
UvElement *element = ED_uv_element_get(state->element_map, efa, BM_FACE_FIRST_LOOP(efa));
@@ -757,22 +997,56 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
/* fill the appropriate preview buffers */
- for (i = 0; i < state->total_separate_uvs; i++) {
- UvElement *element = (UvElement *)state->uvs[i];
- if (element->flag & STITCH_STITCHABLE) {
- l = element->l;
- luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (state->mode == STITCH_VERT) {
+ for (i = 0; i < state->total_separate_uvs; i++) {
+ UvElement *element = (UvElement *)state->uvs[i];
+ if (element->flag & STITCH_STITCHABLE) {
+ l = element->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ copy_v2_v2(&preview->preview_stitchable[stitchBufferIndex * 2], luv->uv);
- copy_v2_v2(&preview->preview_stitchable[stitchBufferIndex * 2], luv->uv);
+ stitchBufferIndex++;
+ }
+ else if (element->flag & STITCH_SELECTED) {
+ l = element->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
- stitchBufferIndex++;
+ copy_v2_v2(&preview->preview_unstitchable[unstitchBufferIndex * 2], luv->uv);
+ unstitchBufferIndex++;
+ }
}
- else if (element->flag & STITCH_SELECTED) {
- l = element->l;
- luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ }
+ else {
+ for (i = 0; i < state->total_separate_edges; i++) {
+ UvEdge *edge = state->edges + i;
+ UvElement *element1 = state->uvs[edge->uv1];
+ UvElement *element2 = state->uvs[edge->uv2];
+
+ if (edge->flag & STITCH_STITCHABLE) {
+ l = element1->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ copy_v2_v2(&preview->preview_stitchable[stitchBufferIndex * 4], luv->uv);
+
+ l = element2->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ copy_v2_v2(&preview->preview_stitchable[stitchBufferIndex * 4 + 2], luv->uv);
- copy_v2_v2(&preview->preview_unstitchable[unstitchBufferIndex * 2], luv->uv);
- unstitchBufferIndex++;
+ stitchBufferIndex++;
+ BLI_assert(stitchBufferIndex <= preview->num_stitchable);
+ }
+ else if (edge->flag & STITCH_SELECTED) {
+ l = element1->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ copy_v2_v2(&preview->preview_unstitchable[unstitchBufferIndex * 4], luv->uv);
+
+ l = element2->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ copy_v2_v2(&preview->preview_unstitchable[unstitchBufferIndex * 4 + 2], luv->uv);
+
+ unstitchBufferIndex++;
+ BLI_assert(unstitchBufferIndex <= preview->num_unstitchable);
+ }
}
}
}
@@ -781,141 +1055,218 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
* Here we calculate the final coordinates of the uvs *
******************************************************/
- final_position = MEM_callocN(state->selection_size * sizeof(*final_position), "stitch_uv_average");
- uvfinal_map = MEM_mallocN(state->element_map->totalUVs * sizeof(*uvfinal_map), "stitch_uv_final_map");
+ if (state->mode == STITCH_VERT) {
+ final_position = MEM_callocN(state->selection_size * sizeof(*final_position), "stitch_uv_average");
+ uvfinal_map = MEM_mallocN(state->element_map->totalUVs * sizeof(*uvfinal_map), "stitch_uv_final_map");
+ }
+ else {
+ final_position = MEM_callocN(state->total_separate_uvs * sizeof(*final_position), "stitch_uv_average");
+ }
/* first pass, calculate final position for stitchable uvs of the static island */
for (i = 0; i < state->selection_size; i++) {
- UvElement *element = state->selection_stack[i];
- if (element->flag & STITCH_STITCHABLE) {
- BMLoop *l;
- MLoopUV *luv;
- UvElement *element_iter;
+ if (state->mode == STITCH_VERT) {
+ UvElement *element = state->selection_stack[i];
- l = element->l;
- luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (element->flag & STITCH_STITCHABLE) {
+ BMLoop *l;
+ MLoopUV *luv;
+ UvElement *element_iter;
+ l = element->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
- uvfinal_map[element - state->element_map->buf] = i;
+ uvfinal_map[element - state->element_map->buf] = i;
- copy_v2_v2(final_position[i].uv, luv->uv);
- final_position[i].count = 1;
+ copy_v2_v2(final_position[i].uv, luv->uv);
+ final_position[i].count = 1;
- if (state->snap_islands && element->island == state->static_island && !stitch_midpoints)
- continue;
+ if (state->snap_islands && element->island == state->static_island && !stitch_midpoints)
+ continue;
- element_iter = state->element_map->vert[BM_elem_index_get(l->v)];
+ element_iter = state->element_map->vert[BM_elem_index_get(l->v)];
+
+ for ( ; element_iter; element_iter = element_iter->next) {
+ if (element_iter->separate) {
+ if (stitch_check_uvs_state_stitchable(element, element_iter, state)) {
+ l = element_iter->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (stitch_midpoints) {
+ add_v2_v2(final_position[i].uv, luv->uv);
+ final_position[i].count++;
+ }
+ else if (element_iter->island == state->static_island) {
+ /* if multiple uvs on the static island exist,
+ * last checked remains. to disambiguate we need to limit or use
+ * edge stitch */
+ copy_v2_v2(final_position[i].uv, luv->uv);
+ }
+ }
+ }
+ }
+ }
+ if (stitch_midpoints) {
+ final_position[i].uv[0] /= final_position[i].count;
+ final_position[i].uv[1] /= final_position[i].count;
+ }
+ }
+ else {
+ UvEdge *edge = state->selection_stack[i];
+
+ if (edge->flag & STITCH_STITCHABLE) {
+ MLoopUV *luv2, *luv1;
+ BMLoop *l;
+ UvEdge *edge_iter;
+
+ l = state->uvs[edge->uv1]->l;
+ luv1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ l = state->uvs[edge->uv2]->l;
+ luv2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ copy_v2_v2(final_position[edge->uv1].uv, luv1->uv);
+ copy_v2_v2(final_position[edge->uv2].uv, luv2->uv);
+ final_position[edge->uv1].count = 1;
+ final_position[edge->uv2].count = 1;
+
+ state->uvs[edge->uv1]->flag |= STITCH_STITCHABLE;
+ state->uvs[edge->uv2]->flag |= STITCH_STITCHABLE;
+
+ if (state->snap_islands && edge->element->island == state->static_island && !stitch_midpoints)
+ continue;
+
+ for (edge_iter = edge->first; edge_iter; edge_iter = edge_iter->next) {
+ if (stitch_check_edges_state_stitchable (edge, edge_iter, state)) {
+ l = state->uvs[edge_iter->uv1]->l;
+ luv1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ l = state->uvs[edge_iter->uv2]->l;
+ luv2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
- for ( ; element_iter; element_iter = element_iter->next) {
- if (element_iter->separate) {
- if (stitch_check_uvs_state_stitchable(element, element_iter, state)) {
- l = element_iter->l;
- luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
if (stitch_midpoints) {
- add_v2_v2(final_position[i].uv, luv->uv);
- final_position[i].count++;
+ add_v2_v2(final_position[edge->uv1].uv, luv1->uv);
+ final_position[edge->uv1].count++;
+ add_v2_v2(final_position[edge->uv2].uv, luv2->uv);
+ final_position[edge->uv2].count++;
}
- else if (element_iter->island == state->static_island) {
- /* if multiple uvs on the static island exist,
- * last checked remains. to disambiguate we need to limit or use
- * edge stitch */
- copy_v2_v2(final_position[i].uv, luv->uv);
+ else if (edge_iter->element->island == state->static_island) {
+ copy_v2_v2(final_position[edge->uv1].uv, luv1->uv);
+ copy_v2_v2(final_position[edge->uv2].uv, luv2->uv);
}
}
}
}
}
- if (stitch_midpoints) {
- final_position[i].uv[0] /= final_position[i].count;
- final_position[i].uv[1] /= final_position[i].count;
- }
}
/* second pass, calculate island rotation and translation before modifying any uvs */
if (state->snap_islands) {
- for (i = 0; i < state->selection_size; i++) {
- UvElement *element = state->selection_stack[i];
- if (element->flag & STITCH_STITCHABLE) {
- BMLoop *l;
- MLoopUV *luv;
+ if (state->mode == STITCH_VERT) {
+ for (i = 0; i < state->selection_size; i++) {
+ UvElement *element = state->selection_stack[i];
- l = element->l;
- luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (element->flag & STITCH_STITCHABLE) {
+ BMLoop *l;
+ MLoopUV *luv;
- /* accumulate each islands' translation from stitchable elements. it is important to do here
- * because in final pass MTFaces get modified and result is zero. */
- island_stitch_data[element->island].translation[0] += final_position[i].uv[0] - luv->uv[0];
- island_stitch_data[element->island].translation[1] += final_position[i].uv[1] - luv->uv[1];
- island_stitch_data[element->island].medianPoint[0] += luv->uv[0];
- island_stitch_data[element->island].medianPoint[1] += luv->uv[1];
- island_stitch_data[element->island].numOfElements++;
- }
- }
+ l = element->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
- /* only calculate rotation when an edge has been fully selected */
- for (i = 0; i < state->total_boundary_edges; i++) {
- UvEdge *edge = state->edges + i;
- if ((state->uvs[edge->uv1]->flag & STITCH_STITCHABLE) && (state->uvs[edge->uv2]->flag & STITCH_STITCHABLE)) {
- stitch_island_calculate_edge_rotation(edge, state, final_position, uvfinal_map, island_stitch_data);
- island_stitch_data[state->uvs[edge->uv1]->island].use_edge_rotation = TRUE;
+ /* accumulate each islands' translation from stitchable elements. it is important to do here
+ * because in final pass MTFaces get modified and result is zero. */
+ island_stitch_data[element->island].translation[0] += final_position[i].uv[0] - luv->uv[0];
+ island_stitch_data[element->island].translation[1] += final_position[i].uv[1] - luv->uv[1];
+ island_stitch_data[element->island].medianPoint[0] += luv->uv[0];
+ island_stitch_data[element->island].medianPoint[1] += luv->uv[1];
+ island_stitch_data[element->island].numOfElements++;
+ }
}
- }
- /* clear seams of stitched edges */
- if (final && state->clear_seams) {
- for (i = 0; i < state->total_boundary_edges; i++) {
+ /* only calculate rotation when an edge has been fully selected */
+ for (i = 0; i < state->total_separate_edges; i++) {
UvEdge *edge = state->edges + i;
- if ((state->uvs[edge->uv1]->flag & STITCH_STITCHABLE) && (state->uvs[edge->uv2]->flag & STITCH_STITCHABLE))
- BM_elem_flag_disable(edge->element->l->e, BM_ELEM_SEAM);
+ if ((edge->flag & STITCH_BOUNDARY) && (state->uvs[edge->uv1]->flag & STITCH_STITCHABLE) && (state->uvs[edge->uv2]->flag & STITCH_STITCHABLE)) {
+ stitch_island_calculate_edge_rotation(edge, state, final_position, uvfinal_map, island_stitch_data);
+ island_stitch_data[state->uvs[edge->uv1]->island].use_edge_rotation = TRUE;
+ }
}
- }
- for (i = 0; i < state->selection_size; i++) {
- UvElement *element = state->selection_stack[i];
- if (!island_stitch_data[element->island].use_edge_rotation) {
- if (element->flag & STITCH_STITCHABLE) {
- stitch_island_calculate_vert_rotation(element, state, island_stitch_data);
+ /* clear seams of stitched edges */
+ if (final && state->clear_seams) {
+ for (i = 0; i < state->total_separate_edges; i++) {
+ UvEdge *edge = state->edges + i;
+ if ((state->uvs[edge->uv1]->flag & STITCH_STITCHABLE) && (state->uvs[edge->uv2]->flag & STITCH_STITCHABLE))
+ BM_elem_flag_disable(edge->element->l->e, BM_ELEM_SEAM);
+ }
+ }
+
+ for (i = 0; i < state->selection_size; i++) {
+ UvElement *element = state->selection_stack[i];
+ if (!island_stitch_data[element->island].use_edge_rotation) {
+ if (element->flag & STITCH_STITCHABLE) {
+ stitch_island_calculate_vert_rotation(element, state, island_stitch_data);
+ }
}
}
}
+ else {
+ for (i = 0; i < state->total_separate_uvs; i++) {
+ UvElement *element = state->uvs[i];
- }
+ if (stitch_midpoints) {
+ final_position[i].uv[0] /= final_position[i].count;
+ final_position[i].uv[1] /= final_position[i].count;
+ }
- /* third pass, propagate changes to coincident uvs */
- for (i = 0; i < state->selection_size; i++) {
- UvElement *element = state->selection_stack[i];
- if (element->flag & STITCH_STITCHABLE) {
- UvElement *element_iter = element;
- /* propagate to coincident uvs */
- do {
- BMLoop *l;
- MLoopUV *luv;
+ if (element->flag & STITCH_STITCHABLE) {
+ BMLoop *l;
+ MLoopUV *luv;
- l = element_iter->l;
- luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
+ l = element->l;
+ luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
- element_iter->flag |= STITCH_PROCESSED;
- /* either flush to preview or to the MTFace, if final */
- if (final) {
- copy_v2_v2(luv->uv, final_position[i].uv);
+ /* accumulate each islands' translation from stitchable elements. it is important to do here
+ * because in final pass MTFaces get modified and result is zero. */
+ island_stitch_data[element->island].translation[0] += final_position[i].uv[0] - luv->uv[0];
+ island_stitch_data[element->island].translation[1] += final_position[i].uv[1] - luv->uv[1];
+ island_stitch_data[element->island].medianPoint[0] += luv->uv[0];
+ island_stitch_data[element->island].medianPoint[1] += luv->uv[1];
+ island_stitch_data[element->island].numOfElements++;
+ }
+ }
+
+ for (i = 0; i < state->selection_size; i++) {
+ UvEdge *edge = state->selection_stack[i];
- uvedit_uv_select_enable(state->em, scene, l, FALSE);
+ if (edge->flag & STITCH_STITCHABLE) {
+ stitch_island_calculate_edge_rotation(edge, state, final_position, NULL, island_stitch_data);
+ island_stitch_data[state->uvs[edge->uv1]->island].use_edge_rotation = TRUE;
}
- else {
- int face_preview_pos = preview_position[BM_elem_index_get(element_iter->face)].data_position;
- if (face_preview_pos != STITCH_NO_PREVIEW) {
- copy_v2_v2(preview->preview_polys + face_preview_pos + 2 * element_iter->tfindex,
- final_position[i].uv);
+ }
+
+ /* clear seams of stitched edges */
+ if (final && state->clear_seams) {
+ for (i = 0; i < state->selection_size; i++) {
+ UvEdge *edge = state->selection_stack[i];
+ if (edge->flag & STITCH_STITCHABLE) {
+ BM_elem_flag_disable(edge->element->l->e, BM_ELEM_SEAM);
}
}
+ }
+ }
+ }
- /* end of calculations, keep only the selection flag */
- if ( (!state->snap_islands) || ((!stitch_midpoints) && (element_iter->island == state->static_island))) {
- element_iter->flag &= STITCH_SELECTED;
- }
+ /* third pass, propagate changes to coincident uvs */
+ for (i = 0; i < state->selection_size; i++) {
+ if (state->mode == STITCH_VERT) {
+ UvElement *element = state->selection_stack[i];
- element_iter = element_iter->next;
- } while (element_iter && !element_iter->separate);
+ stitch_propagate_uv_final_position (element, i, preview_position, final_position, state, final, scene);
+ } else {
+ UvEdge *edge = state->selection_stack[i];
+
+ stitch_propagate_uv_final_position (state->uvs[edge->uv1], edge->uv1, preview_position, final_position, state, final, scene);
+ stitch_propagate_uv_final_position (state->uvs[edge->uv2], edge->uv2, preview_position, final_position, state, final, scene);
+
+ edge->flag &= (STITCH_SELECTED | STITCH_BOUNDARY);
}
}
@@ -925,7 +1276,9 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
MEM_freeN(final_position);
- MEM_freeN(uvfinal_map);
+ if (state->mode == STITCH_VERT) {
+ MEM_freeN(uvfinal_map);
+ }
MEM_freeN(island_stitch_data);
MEM_freeN(preview_position);
@@ -937,8 +1290,8 @@ static unsigned int uv_edge_hash(const void *key)
{
UvEdge *edge = (UvEdge *)key;
return
- BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv2)) +
- BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv1));
+ BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv2)) +
+ BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv1));
}
static int uv_edge_compare(const void *a, const void *b)
@@ -952,13 +1305,41 @@ static int uv_edge_compare(const void *a, const void *b)
return 1;
}
+/* select all common edges */
+static void stitch_select_edge(UvEdge *edge, StitchState *state, int always_select)
+{
+ UvEdge *eiter;
+ UvEdge **selection_stack = (UvEdge **)state->selection_stack;
+
+ for (eiter = edge->first; eiter; eiter = eiter->next) {
+ if (eiter->flag & STITCH_SELECTED) {
+ int i;
+ if (always_select)
+ continue;
+
+ eiter->flag &= ~STITCH_SELECTED;
+ for (i = 0; i < state->selection_size; i++) {
+ if (selection_stack[i] == eiter) {
+ (state->selection_size)--;
+ selection_stack[i] = selection_stack[state->selection_size];
+ break;
+ }
+ }
+ }
+ else {
+ eiter->flag |= STITCH_SELECTED;
+ selection_stack[state->selection_size++] = eiter;
+ }
+ }
+}
+
/* Select all common uvs */
static void stitch_select_uv(UvElement *element, StitchState *state, int always_select)
{
BMLoop *l;
UvElement *element_iter;
- UvElement **selection_stack = state->selection_stack;
+ UvElement **selection_stack = (UvElement **)state->selection_stack;
l = element->l;
@@ -989,6 +1370,55 @@ static void stitch_select_uv(UvElement *element, StitchState *state, int always_
}
}
+static void stitch_switch_selection_mode(StitchState *state)
+{
+ void **old_selection_stack = state->selection_stack;
+ int old_selection_size = state->selection_size;
+ state->selection_size = 0;
+
+ if (state->mode == STITCH_VERT) {
+ int i;
+ state->selection_stack = MEM_mallocN(state->total_separate_edges*sizeof(*state->selection_stack),
+ "stitch_new_edge_selection_stack");
+
+ /* check if both elements of an edge are selected */
+ for (i = 0; i < state->total_separate_edges; i++) {
+ UvEdge *edge = state->edges + i;
+ UvElement *element1 = state->uvs[edge->uv1];
+ UvElement *element2 = state->uvs[edge->uv2];
+
+ if ((element1->flag & STITCH_SELECTED) && (element2->flag & STITCH_SELECTED))
+ stitch_select_edge(edge, state, TRUE);
+ }
+
+ /* unselect selected uvelements */
+ for (i = 0; i < old_selection_size; i++) {
+ UvElement *element = old_selection_stack[i];
+
+ element->flag &= ~STITCH_SELECTED;
+ }
+ state->mode = STITCH_EDGE;
+ }
+ else {
+ int i;
+ state->selection_stack = MEM_mallocN(state->total_separate_uvs*sizeof(*state->selection_stack),
+ "stitch_new_vert_selection_stack");
+
+ for (i = 0; i < old_selection_size; i++) {
+ UvEdge *edge = old_selection_stack[i];
+ UvElement *element1 = state->uvs[edge->uv1];
+ UvElement *element2 = state->uvs[edge->uv2];
+
+ stitch_select_uv(element1, state, TRUE);
+ stitch_select_uv(element2, state, TRUE);
+
+ edge->flag &= ~STITCH_SELECTED;
+ }
+ state->mode = STITCH_VERT;
+ }
+ MEM_freeN(old_selection_stack);
+}
+
static void stitch_calculate_edge_normal(BMEditMesh *em, UvEdge *edge, float *normal)
{
BMLoop *l1 = edge->element->l;
@@ -1007,11 +1437,12 @@ static void stitch_calculate_edge_normal(BMEditMesh *em, UvEdge *edge, float *no
normalize_v2(normal);
}
-static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *UNUSED(arg))
+static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *arg)
{
int i, index = 0;
float pointsize = UI_GetThemeValuef(TH_VERTEX_SIZE);
- StitchPreviewer *stitch_preview = uv_get_stitch_previewer();
+ StitchState *state = (StitchState *)arg;
+ StitchPreviewer *stitch_preview = state->stitch_preview;
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
glEnableClientState(GL_VERTEX_ARRAY);
@@ -1042,24 +1473,58 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *UN
glDisable(GL_BLEND);
/* draw vert preview */
- glPointSize(pointsize * 2.0f);
- UI_ThemeColor4(TH_STITCH_PREVIEW_STITCHABLE);
- glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_stitchable);
- glDrawArrays(GL_POINTS, 0, stitch_preview->num_stitchable);
+ if (state->mode == STITCH_VERT) {
+ glPointSize(pointsize * 2.0f);
+ UI_ThemeColor4(TH_STITCH_PREVIEW_STITCHABLE);
+ glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_stitchable);
+ glDrawArrays(GL_POINTS, 0, stitch_preview->num_stitchable);
+
+ UI_ThemeColor4(TH_STITCH_PREVIEW_UNSTITCHABLE);
+ glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_unstitchable);
+ glDrawArrays(GL_POINTS, 0, stitch_preview->num_unstitchable);
+ }
+ else {
+ UI_ThemeColor4(TH_STITCH_PREVIEW_STITCHABLE);
+ glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_stitchable);
+ glDrawArrays(GL_LINES, 0, 2*stitch_preview->num_stitchable);
- UI_ThemeColor4(TH_STITCH_PREVIEW_UNSTITCHABLE);
- glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_unstitchable);
- glDrawArrays(GL_POINTS, 0, stitch_preview->num_unstitchable);
+ UI_ThemeColor4(TH_STITCH_PREVIEW_UNSTITCHABLE);
+ glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_unstitchable);
+ glDrawArrays(GL_LINES, 0, 2*stitch_preview->num_unstitchable);
+ }
glPopClientAttrib();
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glPointSize(1.0);
+}
+
+static UvEdge *uv_edge_get (BMLoop *l, StitchState *state)
+{
+ UvEdge tmp_edge;
+
+ UvElement *element1 = ED_uv_element_get(state->element_map, l->f, l);
+ UvElement *element2 = ED_uv_element_get(state->element_map, l->f, l->next);
+
+ int uv1 = state->map[element1 - state->element_map->buf];
+ int uv2 = state->map[element2 - state->element_map->buf];
+
+ if (uv1 < uv2) {
+ tmp_edge.uv1 = uv1;
+ tmp_edge.uv2 = uv2;
+ }
+ else {
+ tmp_edge.uv1 = uv2;
+ tmp_edge.uv2 = uv1;
+ }
+
+ return BLI_ghash_lookup(state->edge_hash, &tmp_edge);
}
static int stitch_init(bContext *C, wmOperator *op)
{
/* for fast edge lookup... */
- GHash *edgeHash;
+ GHash *edge_hash;
/* ...and actual edge storage */
UvEdge *edges;
int total_edges;
@@ -1097,21 +1562,41 @@ static int stitch_init(bContext *C, wmOperator *op)
state->static_island = RNA_int_get(op->ptr, "static_island");
state->midpoints = RNA_boolean_get(op->ptr, "midpoint_snap");
state->clear_seams = RNA_boolean_get(op->ptr, "clear_seams");
- state->draw_handle = ED_region_draw_cb_activate(ar->type, stitch_draw, NULL, REGION_DRAW_POST_VIEW);
+ if (RNA_struct_property_is_set(op->ptr, "mode")) {
+ state->mode = RNA_enum_get(op->ptr, "mode");
+ }
+ else {
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_VERTEX)
+ state->mode = STITCH_VERT;
+ else
+ state->mode = STITCH_EDGE;
+ }
+ else {
+ if (ts->uv_selectmode & UV_SELECT_VERTEX) {
+ state->mode = STITCH_VERT;
+ }
+ else {
+ state->mode = STITCH_EDGE;
+ }
+ }
+ }
+
+ state->draw_handle = ED_region_draw_cb_activate(ar->type, stitch_draw, state, REGION_DRAW_POST_VIEW);
/* in uv synch selection, all uv's are visible */
if (ts->uv_flag & UV_SYNC_SELECTION) {
- state->element_map = EDBM_uv_element_map_create(state->em, 0, 1);
+ state->element_map = EDBM_uv_element_map_create(state->em, FALSE, TRUE);
}
else {
- state->element_map = EDBM_uv_element_map_create(state->em, 1, 1);
+ state->element_map = EDBM_uv_element_map_create(state->em, TRUE, TRUE);
}
if (!state->element_map) {
- stitch_state_delete(state);
+ state_delete(state);
return 0;
}
/* Entirely possible if redoing last operator that static island is bigger than total number of islands.
- * This ensures we get no hang in the island checking code in stitch_process_data. */
+ * This ensures we get no hang in the island checking code in stitch_stitch_process_data. */
state->static_island %= state->element_map->totalIslands;
/* Count 'unique' uvs */
@@ -1121,22 +1606,21 @@ static int stitch_init(bContext *C, wmOperator *op)
}
}
+ /* explicitly set preview to NULL, to avoid deleting an invalid pointer on stitch_process_data */
+ state->stitch_preview = NULL;
/* Allocate the unique uv buffers */
state->uvs = MEM_mallocN(sizeof(*state->uvs) * counter, "uv_stitch_unique_uvs");
/* internal uvs need no normals but it is hard and slow to keep a map of
* normals only for boundary uvs, so allocating for all uvs */
state->normals = MEM_callocN(sizeof(*state->normals) * counter * 2, "uv_stitch_normals");
state->total_separate_uvs = counter;
- /* we can at most have totalUVs edges or uvs selected. Actually they are less, considering we store only
- * unique uvs for processing but I am accounting for all bizarre cases, especially for edges, this way */
- state->selection_stack = MEM_mallocN(sizeof(*state->selection_stack) * counter, "uv_stitch_selection_stack");
state->map = map = MEM_mallocN(sizeof(*map) * state->element_map->totalUVs, "uv_stitch_unique_map");
/* Allocate the edge stack */
- edgeHash = BLI_ghash_new(uv_edge_hash, uv_edge_compare, "stitch_edge_hash");
+ edge_hash = BLI_ghash_new(uv_edge_hash, uv_edge_compare, "stitch_edge_hash");
all_edges = MEM_mallocN(sizeof(*all_edges) * state->element_map->totalUVs, "stitch_all_edges");
- if (!state->selection_stack || !state->uvs || !map || !edgeHash || !all_edges) {
- stitch_state_delete(state);
+ if (!state->uvs || !map || !edge_hash || !all_edges) {
+ state_delete(state);
return 0;
}
@@ -1169,6 +1653,8 @@ static int stitch_init(bContext *C, wmOperator *op)
offset1 = map[itmp1];
offset2 = map[itmp2];
+ all_edges[counter].next = NULL;
+ all_edges[counter].first = NULL;
all_edges[counter].flag = 0;
all_edges[counter].element = element;
/* using an order policy, sort uvs according to address space. This avoids
@@ -1182,12 +1668,12 @@ static int stitch_init(bContext *C, wmOperator *op)
all_edges[counter].uv2 = offset1;
}
- if (BLI_ghash_haskey(edgeHash, &all_edges[counter])) {
- char *flag = BLI_ghash_lookup(edgeHash, &all_edges[counter]);
- *flag = 0;
+ if (BLI_ghash_haskey(edge_hash, &all_edges[counter])) {
+ UvEdge *edge = BLI_ghash_lookup(edge_hash, &all_edges[counter]);
+ edge->flag = 0;
}
else {
- BLI_ghash_insert(edgeHash, &all_edges[counter], &(all_edges[counter].flag));
+ BLI_ghash_insert(edge_hash, &all_edges[counter], &all_edges[counter]);
all_edges[counter].flag = STITCH_BOUNDARY;
}
counter++;
@@ -1195,55 +1681,55 @@ static int stitch_init(bContext *C, wmOperator *op)
}
- ghi = BLI_ghashIterator_new(edgeHash);
- total_edges = 0;
- /* fill the edges with data */
- for (; !BLI_ghashIterator_isDone(ghi); BLI_ghashIterator_step(ghi)) {
- UvEdge *edge = ((UvEdge *)BLI_ghashIterator_getKey(ghi));
- if (edge->flag & STITCH_BOUNDARY) {
- total_edges++;
- }
- }
+ ghi = BLI_ghashIterator_new(edge_hash);
+ total_edges = BLI_ghash_size(edge_hash);
state->edges = edges = MEM_mallocN(sizeof(*edges) * total_edges, "stitch_edges");
- if (!ghi || !edges) {
- MEM_freeN(all_edges);
- stitch_state_delete(state);
+
+ /* I assume any system will be able to at least allocate an iterator :p */
+ if (!edges) {
+ BLI_ghashIterator_free(ghi);
+ state_delete(state);
return 0;
}
- state->total_boundary_edges = total_edges;
+ state->total_separate_edges = total_edges;
/* fill the edges with data */
- for (i = 0, BLI_ghashIterator_init(ghi, edgeHash); !BLI_ghashIterator_isDone(ghi); BLI_ghashIterator_step(ghi)) {
- UvEdge *edge = ((UvEdge *)BLI_ghashIterator_getKey(ghi));
- if (edge->flag & STITCH_BOUNDARY) {
- edges[i++] = *((UvEdge *)BLI_ghashIterator_getKey(ghi));
- }
+ for (i = 0, BLI_ghashIterator_init(ghi, edge_hash); !BLI_ghashIterator_isDone(ghi); BLI_ghashIterator_step(ghi)) {
+ edges[i++] = *((UvEdge *)BLI_ghashIterator_getKey(ghi));
}
/* cleanup temporary stuff */
BLI_ghashIterator_free(ghi);
MEM_freeN(all_edges);
- /* refill hash with new pointers to cleanup duplicates */
- BLI_ghash_free(edgeHash, NULL, NULL);
+ BLI_ghash_free(edge_hash, NULL, NULL);
+
+ /* refill an edge hash to create edge connnectivity data */
+ state->edge_hash = edge_hash = BLI_ghash_new(uv_edge_hash, uv_edge_compare, "stitch_edge_hash");
+ for (i = 0; i < total_edges; i++) {
+ BLI_ghash_insert(edge_hash, edges + i, edges + i);
+ }
+ stitch_uv_edge_generate_linked_edges(edge_hash, state);
/***** calculate 2D normals for boundary uvs *****/
/* we use boundary edges to calculate 2D normals.
* to disambiguate the direction of the normal, we also need
* a point "inside" the island, that can be provided by
- * the opposite uv for a quad, or the next uv for a triangle. */
+ * the winding of the polygon (assuming counter-clockwise flow). */
for (i = 0; i < total_edges; i++) {
float normal[2];
- stitch_calculate_edge_normal(em, edges + i, normal);
+ if (edges[i].flag & STITCH_BOUNDARY) {
+ stitch_calculate_edge_normal(em, edges + i, normal);
- add_v2_v2(state->normals + edges[i].uv1 * 2, normal);
- add_v2_v2(state->normals + edges[i].uv2 * 2, normal);
+ add_v2_v2(state->normals + edges[i].uv1 * 2, normal);
+ add_v2_v2(state->normals + edges[i].uv2 * 2, normal);
- normalize_v2(state->normals + edges[i].uv1 * 2);
- normalize_v2(state->normals + edges[i].uv2 * 2);
+ normalize_v2(state->normals + edges[i].uv1 * 2);
+ normalize_v2(state->normals + edges[i].uv2 * 2);
+ }
}
@@ -1255,31 +1741,89 @@ static int stitch_init(bContext *C, wmOperator *op)
if (RNA_struct_property_is_set(op->ptr, "selection")) {
int faceIndex, elementIndex;
UvElement *element;
+ enum StitchModes stored_mode = RNA_enum_get(op->ptr, "stored_mode");
- EDBM_index_arrays_init(em, 0, 0, 1);
+ EDBM_index_arrays_ensure(em, BM_FACE);
- RNA_BEGIN (op->ptr, itemptr, "selection")
- {
- faceIndex = RNA_int_get(&itemptr, "face_index");
- elementIndex = RNA_int_get(&itemptr, "element_index");
- efa = EDBM_face_at_index(em, faceIndex);
- element = ED_uv_element_get(state->element_map, efa, BM_iter_at_index(NULL, BM_LOOPS_OF_FACE, efa, elementIndex));
- stitch_select_uv(element, state, 1);
+ if (stored_mode == STITCH_VERT) {
+ state->selection_stack = MEM_mallocN(sizeof(*state->selection_stack) * state->total_separate_uvs, "uv_stitch_selection_stack");
+
+ RNA_BEGIN (op->ptr, itemptr, "selection")
+ {
+ faceIndex = RNA_int_get(&itemptr, "face_index");
+ elementIndex = RNA_int_get(&itemptr, "element_index");
+ efa = EDBM_face_at_index(em, faceIndex);
+ element = ED_uv_element_get(state->element_map, efa, BM_iter_at_index(NULL, BM_LOOPS_OF_FACE, efa, elementIndex));
+ stitch_select_uv(element, state, 1);
+ }
+ RNA_END;
}
- RNA_END;
+ else {
+ state->selection_stack = MEM_mallocN(sizeof(*state->selection_stack) * state->total_separate_edges, "uv_stitch_selection_stack");
+
+ RNA_BEGIN (op->ptr, itemptr, "selection")
+ {
+ UvEdge tmp_edge, *edge;
+ int uv1, uv2;
+ faceIndex = RNA_int_get(&itemptr, "face_index");
+ elementIndex = RNA_int_get(&itemptr, "element_index");
+ efa = EDBM_face_at_index(em, faceIndex);
+ element = ED_uv_element_get(state->element_map, efa, BM_iter_at_index(NULL, BM_LOOPS_OF_FACE, efa, elementIndex));
+ uv1 = map[element - state->element_map->buf];
+
+ element = ED_uv_element_get(state->element_map, efa, BM_iter_at_index(NULL, BM_LOOPS_OF_FACE, efa, (elementIndex + 1) % efa->len));
+ uv2 = map[element - state->element_map->buf];
+
+ if (uv1 < uv2) {
+ tmp_edge.uv1 = uv1;
+ tmp_edge.uv2 = uv2;
+ }
+ else {
+ tmp_edge.uv1 = uv2;
+ tmp_edge.uv2 = uv1;
+ }
+
+ edge = BLI_ghash_lookup(edge_hash, &tmp_edge);
- EDBM_index_arrays_free(em);
+ stitch_select_edge(edge, state, TRUE);
+ }
+ RNA_END;
+ }
+ /* if user has switched the operator mode after operation, we need to convert
+ * the stored format */
+ if (state->mode != stored_mode) {
+ state->mode = stored_mode;
+ stitch_switch_selection_mode(state);
+ }
/* Clear the selection */
RNA_collection_clear(op->ptr, "selection");
}
else {
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
- if (uvedit_uv_select_test(em, scene, l)) {
- UvElement *element = ED_uv_element_get(state->element_map, efa, l);
- if (element) {
- stitch_select_uv(element, state, 1);
+ if (state->mode == STITCH_VERT) {
+ state->selection_stack = MEM_mallocN(sizeof(*state->selection_stack) * state->total_separate_uvs, "uv_stitch_selection_stack");
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+ if (uvedit_uv_select_test(em, scene, l)) {
+ UvElement *element = ED_uv_element_get(state->element_map, efa, l);
+ if (element) {
+ stitch_select_uv(element, state, 1);
+ }
+ }
+ }
+ }
+ }
+ else {
+ state->selection_stack = MEM_mallocN(sizeof(*state->selection_stack) * state->total_separate_edges, "uv_stitch_selection_stack");
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+ if (uvedit_edge_select_test(em, scene, l)) {
+ UvEdge *edge = uv_edge_get(l, state);
+ if (edge) {
+ stitch_select_edge(edge, state, TRUE);
+ }
}
}
}
@@ -1302,8 +1846,9 @@ static int stitch_init(bContext *C, wmOperator *op)
}
}
- if (!stitch_process_data(state, scene, 0)) {
- stitch_state_delete(state);
+ if (!stitch_process_data(state, scene, FALSE)) {
+
+ state_delete(state);
return 0;
}
@@ -1324,7 +1869,7 @@ static int stitch_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
static void stitch_exit(bContext *C, wmOperator *op, int finished)
{
- StitchState *stitch_state;
+ StitchState *state;
Scene *scene;
SpaceImage *sima;
ScrArea *sa = CTX_wm_area(C);
@@ -1334,45 +1879,48 @@ static void stitch_exit(bContext *C, wmOperator *op, int finished)
obedit = CTX_data_edit_object(C);
sima = CTX_wm_space_image(C);
- stitch_state = (StitchState *)op->customdata;
+ state = (StitchState *)op->customdata;
if (finished) {
int i;
- RNA_float_set(op->ptr, "limit", stitch_state->limit_dist);
- RNA_boolean_set(op->ptr, "use_limit", stitch_state->use_limit);
- RNA_boolean_set(op->ptr, "snap_islands", stitch_state->snap_islands);
- RNA_int_set(op->ptr, "static_island", stitch_state->static_island);
- RNA_boolean_set(op->ptr, "midpoint_snap", stitch_state->midpoints);
+ RNA_float_set(op->ptr, "limit", state->limit_dist);
+ RNA_boolean_set(op->ptr, "use_limit", state->use_limit);
+ RNA_boolean_set(op->ptr, "snap_islands", state->snap_islands);
+ RNA_int_set(op->ptr, "static_island", state->static_island);
+ RNA_boolean_set(op->ptr, "midpoint_snap", state->midpoints);
+ RNA_enum_set(op->ptr, "mode", state->mode);
+ RNA_enum_set(op->ptr, "stored_mode", state->mode);
/* Store selection for re-execution of stitch */
- for (i = 0; i < stitch_state->selection_size; i++) {
+ for (i = 0; i < state->selection_size; i++) {
+ UvElement *element;
PointerRNA itemptr;
- UvElement *element = stitch_state->selection_stack[i];
-
+ if (state->mode == STITCH_VERT) {
+ element = state->selection_stack[i];
+ }
+ else {
+ element = ((UvEdge *)state->selection_stack[i])->element;
+ }
RNA_collection_add(op->ptr, "selection", &itemptr);
- RNA_int_set(&itemptr, "face_index", BM_elem_index_get(element->face));
-
+ RNA_int_set(&itemptr, "face_index", BM_elem_index_get(element->l->f));
RNA_int_set(&itemptr, "element_index", element->tfindex);
}
-
uvedit_live_unwrap_update(sima, scene, obedit);
}
if (sa)
ED_area_headerprint(sa, NULL);
- ED_region_draw_cb_exit(CTX_wm_region(C)->type, stitch_state->draw_handle);
+ ED_region_draw_cb_exit(CTX_wm_region(C)->type, state->draw_handle);
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
- stitch_state_delete(stitch_state);
+ state_delete(state);
op->customdata = NULL;
-
- stitch_preview_delete();
}
@@ -1398,7 +1946,7 @@ static int stitch_exec(bContext *C, wmOperator *op)
}
}
-static void stitch_select(bContext *C, Scene *scene, wmEvent *event, StitchState *stitch_state)
+static void stitch_select(bContext *C, Scene *scene, wmEvent *event, StitchState *state)
{
/* add uv under mouse to processed uv's */
float co[2];
@@ -1407,42 +1955,53 @@ static void stitch_select(bContext *C, Scene *scene, wmEvent *event, StitchState
Image *ima = CTX_data_edit_image(C);
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
- uv_find_nearest_vert(scene, ima, stitch_state->em, co, NULL, &hit);
- if (hit.efa) {
- /* Add vertex to selection, deselect all common uv's of vert other
- * than selected and update the preview. This behavior was decided so that
- * you can do stuff like deselect the opposite stitchable vertex and the initial still gets deselected */
+ if (state->mode == STITCH_VERT) {
+ uv_find_nearest_vert(scene, ima, state->em, co, NULL, &hit);
+
+ if (hit.efa) {
+ /* Add vertex to selection, deselect all common uv's of vert other
+ * than selected and update the preview. This behavior was decided so that
+ * you can do stuff like deselect the opposite stitchable vertex and the initial still gets deselected */
- /* This works due to setting of tmp in find nearest uv vert */
- UvElement *element = ED_uv_element_get(stitch_state->element_map, hit.efa, hit.l);
- stitch_select_uv(element, stitch_state, 0);
+ /* This works due to setting of tmp in find nearest uv vert */
+ UvElement *element = ED_uv_element_get(state->element_map, hit.efa, hit.l);
+ stitch_select_uv(element, state, FALSE);
+ }
+ }
+ else {
+ uv_find_nearest_edge(scene, ima, state->em, co, &hit);
+
+ if (hit.efa) {
+ UvEdge *edge = uv_edge_get(hit.l, state);
+ stitch_select_edge(edge, state, FALSE);
+ }
}
}
static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
{
- StitchState *stitch_state;
+ StitchState *state;
Scene *scene = CTX_data_scene(C);
- stitch_state = (StitchState *)op->customdata;
+ state = (StitchState *)op->customdata;
switch (event->type) {
case MIDDLEMOUSE:
return OPERATOR_PASS_THROUGH;
- /* Cancel */
+ /* Cancel */
case ESCKEY:
return stitch_cancel(C, op);
case LEFTMOUSE:
if (event->shift && (U.flag & USER_LMOUSESELECT)) {
- if (event->val == KM_RELEASE) {
- stitch_select(C, scene, event, stitch_state);
+ if (event->val == KM_PRESS) {
+ stitch_select(C, scene, event, state);
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
}
@@ -1451,7 +2010,7 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
case PADENTER:
case RETKEY:
if (event->val == KM_PRESS) {
- if (stitch_process_data(stitch_state, scene, 1)) {
+ if (stitch_process_data(state, scene, TRUE)) {
stitch_exit(C, op, 1);
return OPERATOR_FINISHED;
}
@@ -1462,12 +2021,12 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
else {
return OPERATOR_PASS_THROUGH;
}
- /* Increase limit */
+ /* Increase limit */
case PADPLUSKEY:
case WHEELUPMOUSE:
if (event->val == KM_PRESS && event->alt) {
- stitch_state->limit_dist += 0.01f;
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ state->limit_dist += 0.01f;
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
break;
@@ -1475,13 +2034,13 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
else {
return OPERATOR_PASS_THROUGH;
}
- /* Decrease limit */
+ /* Decrease limit */
case PADMINUS:
case WHEELDOWNMOUSE:
if (event->val == KM_PRESS && event->alt) {
- stitch_state->limit_dist -= 0.01f;
- stitch_state->limit_dist = MAX2(0.01f, stitch_state->limit_dist);
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ state->limit_dist -= 0.01f;
+ state->limit_dist = MAX2(0.01f, state->limit_dist);
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
break;
@@ -1490,11 +2049,11 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_PASS_THROUGH;
}
- /* Use Limit (Default off)*/
+ /* Use Limit (Default off)*/
case LKEY:
if (event->val == KM_PRESS) {
- stitch_state->use_limit = !stitch_state->use_limit;
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ state->use_limit = !state->use_limit;
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
break;
@@ -1503,10 +2062,10 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
case IKEY:
if (event->val == KM_PRESS) {
- stitch_state->static_island++;
- stitch_state->static_island %= stitch_state->element_map->totalIslands;
+ state->static_island++;
+ state->static_island %= state->element_map->totalIslands;
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
break;
@@ -1515,33 +2074,33 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
case MKEY:
if (event->val == KM_PRESS) {
- stitch_state->midpoints = !stitch_state->midpoints;
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ state->midpoints = !state->midpoints;
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
}
break;
- /* Select geometry*/
+ /* Select geometry*/
case RIGHTMOUSE:
if (!event->shift) {
return stitch_cancel(C, op);
}
- if (event->val == KM_RELEASE && !(U.flag & USER_LMOUSESELECT)) {
- stitch_select(C, scene, event, stitch_state);
+ if (event->val == KM_PRESS && !(U.flag & USER_LMOUSESELECT)) {
+ stitch_select(C, scene, event, state);
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
break;
}
return OPERATOR_RUNNING_MODAL;
- /* snap islands on/off */
+ /* snap islands on/off */
case SKEY:
if (event->val == KM_PRESS) {
- stitch_state->snap_islands = !stitch_state->snap_islands;
- if (!stitch_process_data(stitch_state, scene, 0)) {
+ state->snap_islands = !state->snap_islands;
+ if (!stitch_process_data(state, scene, FALSE)) {
return stitch_cancel(C, op);
}
break;
@@ -1550,12 +2109,23 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
+ /* switch between edge/vertex mode */
+ case TABKEY:
+ if (event->val == KM_PRESS) {
+ stitch_switch_selection_mode(state);
+
+ if (!stitch_process_data(state, scene, FALSE)) {
+ return stitch_cancel(C, op);
+ }
+ }
+ break;
+
default:
return OPERATOR_RUNNING_MODAL;
}
/* if updated settings, renew feedback message */
- stitch_update_header(stitch_state, C);
+ stitch_update_header(state, C);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_RUNNING_MODAL;
}
@@ -1564,6 +2134,12 @@ void UV_OT_stitch(wmOperatorType *ot)
{
PropertyRNA *prop;
+ static EnumPropertyItem stitch_modes[] = {
+ {STITCH_VERT, "VERTEX", 0, "Vertex", ""},
+ {STITCH_EDGE, "EDGE", 0, "Edge", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
/* identifiers */
ot->name = "Stitch";
ot->description = "Stitch selected UV vertices by proximity";
@@ -1590,6 +2166,11 @@ void UV_OT_stitch(wmOperatorType *ot)
"UVs are stitched at midpoint instead of at static island");
RNA_def_boolean(ot->srna, "clear_seams", 1, "Clear Seams",
"Clear seams of stitched edges");
+ RNA_def_enum(ot->srna, "mode", stitch_modes, STITCH_VERT, "Operation Mode",
+ "Use vertex or edge stitching");
+ prop = RNA_def_enum(ot->srna, "stored_mode", stitch_modes, STITCH_VERT, "Stored Operation Mode",
+ "Use vertex or edge stitching");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
prop = RNA_def_collection_runtime(ot->srna, "selection", &RNA_SelectedUvElement, "Selection", "");
/* Selection should not be editable or viewed in toolbar */
RNA_def_property_flag(prop, PROP_HIDDEN);
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 1f3f21967f4..2ca711a4a6a 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -87,6 +87,24 @@
#include "uvedit_intern.h"
#include "uvedit_parametrizer.h"
+static void modifier_unwrap_state(Object *obedit, Scene *scene, short *use_subsurf)
+{
+ ModifierData *md;
+ short subsurf = scene->toolsettings->uvcalc_flag & UVCALC_USESUBSURF;
+
+ md = obedit->modifiers.first;
+
+ /* subsurf will take the modifier settings only if modifier is first or right after mirror */
+ if (subsurf) {
+ if (md && md->type == eModifierType_Subsurf)
+ subsurf = TRUE;
+ else
+ subsurf = FALSE;
+ }
+
+ *use_subsurf = subsurf;
+}
+
static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
{
Main *bmain = CTX_data_main(C);
@@ -379,6 +397,9 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, Object *ob, B
MEdge *edge;
int i;
+ /* pointers to modifier data for unwrap control */
+ ModifierData *md;
+ SubsurfModifierData *smd_real;
/* modifier initialization data, will control what type of subdivision will happen*/
SubsurfModifierData smd = {{0}};
/* Used to hold subsurfed Mesh */
@@ -409,8 +430,11 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, Object *ob, B
}
/* number of subdivisions to perform */
- smd.levels = scene->toolsettings->uv_subsurf_level;
- smd.subdivType = ME_CC_SUBSURF;
+ md = ob->modifiers.first;
+ smd_real = (SubsurfModifierData *)md;
+
+ smd.levels = smd_real->levels;
+ smd.subdivType = smd_real->subdivType;
initialDerived = CDDM_from_editbmesh(em, FALSE, FALSE);
derivedMesh = subsurf_make_derived_from_derived(initialDerived, &smd,
@@ -434,7 +458,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, Object *ob, B
faceMap = MEM_mallocN(numOfFaces * sizeof(BMFace *), "unwrap_edit_face_map");
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
- EDBM_index_arrays_init(em, 0, 1, 1);
+ EDBM_index_arrays_ensure(em, BM_EDGE | BM_FACE);
/* map subsurfed faces to original editFaces */
for (i = 0; i < numOfFaces; i++)
@@ -445,12 +469,10 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, Object *ob, B
/* map subsurfed edges to original editEdges */
for (i = 0; i < numOfEdges; i++) {
/* not all edges correspond to an old edge */
- edgeMap[i] = (origEdgeIndices[i] != -1) ?
+ edgeMap[i] = (origEdgeIndices[i] != ORIGINDEX_NONE) ?
EDBM_edge_at_index(em, origEdgeIndices[i]) : NULL;
}
- EDBM_index_arrays_free(em);
-
/* Prepare and feed faces to the solver */
for (i = 0; i < numOfFaces; i++) {
ParamKey key, vkeys[4];
@@ -815,16 +837,18 @@ void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
BMEditMesh *em = BMEdit_FromObject(obedit);
short abf = scene->toolsettings->unwrapper == 0;
short fillholes = scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
- short use_subsurf = scene->toolsettings->uvcalc_flag & UVCALC_USESUBSURF;
+ short use_subsurf;
+
+ modifier_unwrap_state(obedit, scene, &use_subsurf);
if (!ED_uvedit_test(obedit)) {
return;
}
if (use_subsurf)
- liveHandle = construct_param_handle_subsurfed(scene, obedit, em, fillholes, 0, 1);
+ liveHandle = construct_param_handle_subsurfed(scene, obedit, em, fillholes, FALSE, TRUE);
else
- liveHandle = construct_param_handle(scene, obedit, em, 0, fillholes, 0, 1);
+ liveHandle = construct_param_handle(scene, obedit, em, FALSE, fillholes, FALSE, TRUE);
param_lscm_begin(liveHandle, PARAM_TRUE, abf);
}
@@ -871,16 +895,18 @@ void ED_uvedit_live_unwrap(Scene *scene, Object *obedit)
static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result,
Object *ob, BMEditMesh *em)
{
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- float min[3], max[3], *cursx;
int around = (v3d) ? v3d->around : V3D_CENTER;
/* only operates on the edit object - this is all that's needed now */
switch (around) {
case V3D_CENTER: /* bounding box center */
+ {
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ float min[3], max[3];
+
INIT_MINMAX(min, max);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
@@ -892,22 +918,23 @@ static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result,
}
mid_v3_v3v3(result, min, max);
break;
-
+ }
case V3D_CURSOR: /* cursor center */
- cursx = give_cursor(scene, v3d);
+ {
+ const float *curs = give_cursor(scene, v3d);
/* shift to objects world */
- sub_v3_v3v3(result, cursx, ob->obmat[3]);
+ sub_v3_v3v3(result, curs, ob->obmat[3]);
break;
-
+ }
case V3D_LOCAL: /* object center */
case V3D_CENTROID: /* multiple objects centers, only one object here*/
default:
- result[0] = result[1] = result[2] = 0.0;
+ zero_v3(result);
break;
}
}
-static void uv_map_rotation_matrix(float result[][4], RegionView3D *rv3d, Object *ob,
+static void uv_map_rotation_matrix(float result[4][4], RegionView3D *rv3d, Object *ob,
float upangledeg, float sideangledeg, float radius)
{
float rotup[4][4], rotside[4][4], viewmatrix[4][4], rotobj[4][4];
@@ -1139,12 +1166,14 @@ void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel)
const short fill_holes = scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
const short correct_aspect = !(scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT);
- const short use_subsurf = scene->toolsettings->uvcalc_flag & UVCALC_USESUBSURF;
+ short use_subsurf;
+
+ modifier_unwrap_state(obedit, scene, &use_subsurf);
if (use_subsurf)
handle = construct_param_handle_subsurfed(scene, obedit, em, fill_holes, sel, correct_aspect);
else
- handle = construct_param_handle(scene, obedit, em, 0, fill_holes, sel, correct_aspect);
+ handle = construct_param_handle(scene, obedit, em, FALSE, fill_holes, sel, correct_aspect);
param_lscm_begin(handle, PARAM_FALSE, scene->toolsettings->unwrapper == 0);
param_lscm_solve(handle);
@@ -1167,7 +1196,7 @@ static int unwrap_exec(bContext *C, wmOperator *op)
int fill_holes = RNA_boolean_get(op->ptr, "fill_holes");
int correct_aspect = RNA_boolean_get(op->ptr, "correct_aspect");
int use_subsurf = RNA_boolean_get(op->ptr, "use_subsurf_data");
- int subsurf_level = RNA_int_get(op->ptr, "uv_subsurf_level");
+ short use_subsurf_final;
float obsize[3];
short implicit = 0;
@@ -1197,8 +1226,6 @@ static int unwrap_exec(bContext *C, wmOperator *op)
else
RNA_float_set(op->ptr, "margin", scene->toolsettings->uvcalc_margin);
- scene->toolsettings->uv_subsurf_level = subsurf_level;
-
if (fill_holes) scene->toolsettings->uvcalc_flag |= UVCALC_FILLHOLES;
else scene->toolsettings->uvcalc_flag &= ~UVCALC_FILLHOLES;
@@ -1208,6 +1235,12 @@ static int unwrap_exec(bContext *C, wmOperator *op)
if (use_subsurf) scene->toolsettings->uvcalc_flag |= UVCALC_USESUBSURF;
else scene->toolsettings->uvcalc_flag &= ~UVCALC_USESUBSURF;
+ /* double up the check here but better keep ED_unwrap_lscm interface simple and not
+ * pass operator for warning append */
+ modifier_unwrap_state(obedit, scene, &use_subsurf_final);
+ if (use_subsurf != use_subsurf_final)
+ BKE_report(op->reports, RPT_INFO, "Subsurf modifier needs to be first to work with unwrap");
+
/* execute unwrap */
ED_unwrap_lscm(scene, obedit, TRUE);
@@ -1242,10 +1275,8 @@ void UV_OT_unwrap(wmOperatorType *ot)
"Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry");
RNA_def_boolean(ot->srna, "correct_aspect", 1, "Correct Aspect",
"Map UVs taking image aspect ratio into account");
- RNA_def_boolean(ot->srna, "use_subsurf_data", 0, "Use Subsurf Data",
+ RNA_def_boolean(ot->srna, "use_subsurf_data", 0, "Use Subsurf Modifier",
"Map UVs taking vertex position after subsurf into account");
- RNA_def_int(ot->srna, "uv_subsurf_level", 1, 1, 6, "Subsurf Target",
- "Number of times to subdivide before calculating UVs", 1, 6);
RNA_def_float_factor(ot->srna, "margin", 0.001f, 0.0f, 1.0f, "Margin", "Space between islands", 0.0f, 1.0f);
}
@@ -1413,8 +1444,7 @@ static void uv_map_mirror(BMEditMesh *em, BMFace *efa, MTexPoly *UNUSED(tf))
BMLoop *l;
BMIter liter;
MLoopUV *luv;
- float **uvs = NULL;
- BLI_array_fixedstack_declare(uvs, BM_DEFAULT_NGON_STACK_SIZE, efa->len, __func__);
+ float **uvs = BLI_array_alloca(uvs, efa->len);
float dx;
int i, mi;
@@ -1436,8 +1466,6 @@ static void uv_map_mirror(BMEditMesh *em, BMFace *efa, MTexPoly *UNUSED(tf))
if (dx > 0.5f) uvs[i][0] += 1.0f;
}
}
-
- BLI_array_fixedstack_free(uvs);
}
static int sphere_project_exec(bContext *C, wmOperator *op)