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author | Campbell Barton <ideasman42@gmail.com> | 2013-01-10 08:46:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-01-10 08:46:51 +0400 |
commit | 70833509132b86198742ee1eec017e7869c328ee (patch) | |
tree | 932cd655573e83abc56c8a4c2840164152d0cbdb /source/blender/editors | |
parent | ceb9701507848865434557af4ec89ce9b6560446 (diff) |
fix for editmesh calculating normals twice when using the number-buttons.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_buttons.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index cc3885b5327..4ca0284d0e0 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -645,7 +645,6 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float } } } - EDBM_mesh_normals_update(em); } else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu = ob->data; |