diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-18 08:21:26 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-18 08:59:28 +0300 |
commit | 333cdbb41025db012239e0549a439515880aad9b (patch) | |
tree | 7f34b68d8d412bd69073eabee1ed01e2ded0437f /source/blender/editors | |
parent | 93e876c4f89909ff1e399d7f038aac134367b120 (diff) |
Cleanup: comment blocks
Diffstat (limited to 'source/blender/editors')
29 files changed, 83 insertions, 76 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index 67d0e969735..225bad1b35b 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -3667,7 +3667,7 @@ static bAnimChannelType ACF_NLAACTION = { ACHANNEL_ROLE_CHANNEL, /* role */ acf_nlaaction_color, /* backdrop color (NOTE: the backdrop handles this too, - * since it needs special hacks) */ + * since it needs special hacks). */ acf_nlaaction_backdrop, /* backdrop */ acf_generic_indention_flexible, /* indent level */ acf_generic_group_offset, diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index e8c17e10b17..de8e6bb1362 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -567,8 +567,8 @@ void draw_keyframe_shape(float x, size *= 0.85f; break; - case BEZT_KEYTYPE_MOVEHOLD: /* slightly smaller than normal keyframes - * (but by less than for breakdowns) */ + case BEZT_KEYTYPE_MOVEHOLD: /* Slightly smaller than normal keyframes + * (but by less than for breakdowns). */ size *= 0.925f; break; diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c index b64bccdf1ce..aedfc88e43f 100644 --- a/source/blender/editors/gpencil/annotate_paint.c +++ b/source/blender/editors/gpencil/annotate_paint.c @@ -1514,7 +1514,7 @@ static void gpencil_draw_eraser(bContext *UNUSED(C), int x, int y, void *p_ptr) y, p->radius, /* XXX Dashed shader gives bad results with sets of small segments currently, - * temp hack around the issue. :( */ + * temp hack around the issue. :( */ max_ii(8, p->radius / 2)); /* was fixed 40 */ immUnbindProgram(); diff --git a/source/blender/editors/gpencil/gpencil_brush.c b/source/blender/editors/gpencil/gpencil_brush.c index ef0ebd06d07..627e05393ff 100644 --- a/source/blender/editors/gpencil/gpencil_brush.c +++ b/source/blender/editors/gpencil/gpencil_brush.c @@ -190,8 +190,7 @@ static void gpsculpt_compute_lock_axis(tGP_BrushEditData *gso, break; } case GP_LOCKAXIS_CURSOR: { - /* compute a plane with cursor normal and position of the point - before do the sculpt */ + /* Compute a plane with cursor normal and position of the point before do the sculpt. */ const float scale[3] = {1.0f, 1.0f, 1.0f}; float plane_normal[3] = {0.0f, 0.0f, 1.0f}; float plane[4]; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index a12e9a357a7..aba01a6935f 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -2294,7 +2294,7 @@ static void gpencil_draw_eraser(bContext *UNUSED(C), int x, int y, void *p_ptr) y, p->radius, /* XXX Dashed shader gives bad results with sets of small segments currently, - * temp hack around the issue. :( */ + * temp hack around the issue. :( */ max_ii(8, p->radius / 2)); /* was fixed 40 */ immUnbindProgram(); diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c index 858415061b1..1dffa901c32 100644 --- a/source/blender/editors/gpencil/gpencil_utils.c +++ b/source/blender/editors/gpencil/gpencil_utils.c @@ -1644,7 +1644,7 @@ void ED_gpencil_brush_draw_eraser(Brush *brush, int x, int y) y, radius, /* XXX Dashed shader gives bad results with sets of small segments currently, - * temp hack around the issue. :( */ + * temp hack around the issue. :( */ max_ii(8, radius / 2)); /* was fixed 40 */ immUnbindProgram(); diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h index ac998cbcb71..6af8197aa8f 100644 --- a/source/blender/editors/include/ED_gpencil.h +++ b/source/blender/editors/include/ED_gpencil.h @@ -268,7 +268,7 @@ void ED_gpencil_update_color_uv(struct Main *bmain, struct Material *mat); * 1 - Hit in point A * 2 - Hit in point B * 3 - Hit in point A and B -*/ + */ int ED_gpencil_select_stroke_segment(struct bGPDlayer *gpl, struct bGPDstroke *gps, struct bGPDspoint *pt, diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index f0d9c7ec069..e9914ce6f24 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -1277,8 +1277,8 @@ static int ui_drag_toggle_but_pushed_state(bContext *C, uiBut *but) } else { /* Assume icon identifies a unique state, for buttons that - * work though functions callbacks and don't have an boolean - * value that indicates the state. */ + * work though functions callbacks and don't have an boolean + * value that indicates the state. */ return but->icon + but->iconadd; } } diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index 9269d1139ae..7117115a0a1 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -704,7 +704,7 @@ void ui_draw_aligned_panel(uiStyle *style, const bool show_drag = (!is_subpanel && /* FIXME(campbell): currently no background means floating panel which can't be dragged. - * This may be changed in future. */ + * This may be changed in future. */ show_background); if (panel->paneltab) { diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index a5589fe2a80..32ec7910b36 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -4118,7 +4118,7 @@ static void widget_tab(uiWidgetColors *wcol, rcti *rect, int state, int roundbox const bool is_active = (state & UI_SELECT); /* Draw shaded outline - Disabled for now, - * seems incorrect and also looks nicer without it imho ;) */ + * seems incorrect and also looks nicer without it imho ;) */ //#define USE_TAB_SHADED_HIGHLIGHT uiWidgetBase wtb; diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 79bbf021829..fcad933e3c4 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -5904,19 +5904,28 @@ void MESH_OT_split(wmOperatorType *ot) * \{ */ enum { - SRT_VIEW_ZAXIS = 1, /* Use view Z (deep) axis. */ - SRT_VIEW_XAXIS, /* Use view X (left to right) axis. */ - SRT_CURSOR_DISTANCE, /* Use distance from element to 3D cursor. */ - SRT_MATERIAL, /* Face only: use mat number. */ - SRT_SELECTED, /* Move selected elements in first, without modifying - * relative order of selected and unselected elements. */ - SRT_RANDOMIZE, /* Randomize selected elements. */ - SRT_REVERSE, /* Reverse current order of selected elements. */ + /** Use view Z (deep) axis. */ + SRT_VIEW_ZAXIS = 1, + /** Use view X (left to right) axis. */ + SRT_VIEW_XAXIS, + /** Use distance from element to 3D cursor. */ + SRT_CURSOR_DISTANCE, + /** Face only: use mat number. */ + SRT_MATERIAL, + /** Move selected elements in first, without modifying + * relative order of selected and unselected elements. */ + SRT_SELECTED, + /** Randomize selected elements. */ + SRT_RANDOMIZE, + /** Reverse current order of selected elements. */ + SRT_REVERSE, }; typedef struct BMElemSort { - float srt; /* Sort factor */ - int org_idx; /* Original index of this element _in its mempool_ */ + /** Sort factor */ + float srt; + /** Original index of this element _in its mempool_ */ + int org_idx; } BMElemSort; static int bmelemsort_comp(const void *v1, const void *v2) diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c index 45eb66c228b..54143822b61 100644 --- a/source/blender/editors/metaball/mball_edit.c +++ b/source/blender/editors/metaball/mball_edit.c @@ -15,8 +15,6 @@ * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. - * - */ /** \file diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c index 986055dd88c..afa2c342452 100644 --- a/source/blender/editors/object/object_data_transfer.c +++ b/source/blender/editors/object/object_data_transfer.c @@ -67,8 +67,9 @@ static const EnumPropertyItem DT_layer_items[] = { #if 0 /* XXX For now, would like to finish/merge work from 2014 gsoc first. */ {DT_TYPE_SHAPEKEY, "SHAPEKEYS", 0, "Shapekey(s)", "Transfer active or all shape keys"}, #endif -#if 0 /* XXX When SkinModifier is enabled, - * it seems to erase its own CD_MVERT_SKIN layer from final DM :( */ +/* XXX When SkinModifier is enabled, + * it seems to erase its own CD_MVERT_SKIN layer from final DM :( */ +#if 0 {DT_TYPE_SKIN, "SKIN", 0, "Skin Weight", "Transfer skin weights"}, #endif {DT_TYPE_BWEIGHT_VERT, "BEVEL_WEIGHT_VERT", 0, "Bevel Weight", "Transfer bevel weights"}, diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index 9af0b64bde2..7ba57801ebe 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -965,7 +965,7 @@ float ED_vgroup_vert_weight(Object *ob, bDeformGroup *dg, int vertnum) void ED_vgroup_select_by_name(Object *ob, const char *name) { /* note: ob->actdef==0 signals on painting to create a new one, - * if a bone in posemode is selected */ + * if a bone in posemode is selected */ ob->actdef = defgroup_name_index(ob, name) + 1; } diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index 92eed9be2f5..b05dac83716 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -1060,13 +1060,13 @@ static bool copy_particle_systems_to_object(const bContext *C, return false; /* For remapping we need a valid DM. - * Because the modifiers are appended at the end it's safe to use - * the final DM of the object without particles. - * However, when evaluating the DM all the particle modifiers must be valid, - * i.e. have the psys assigned already. - * To break this hen/egg problem we create all psys separately first (to collect required customdata masks), - * then create the DM, then add them to the object and make the psys modifiers ... - */ + * Because the modifiers are appended at the end it's safe to use + * the final DM of the object without particles. + * However, when evaluating the DM all the particle modifiers must be valid, + * i.e. have the psys assigned already. + * To break this hen/egg problem we create all psys separately first (to collect required customdata masks), + * then create the DM, then add them to the object and make the psys modifiers ... + */ #define PSYS_FROM_FIRST (single_psys_from ? single_psys_from : ob_from->particlesystem.first) #define PSYS_FROM_NEXT(cur) (single_psys_from ? NULL : (cur)->next) totpsys = single_psys_from ? 1 : BLI_listbase_count(&ob_from->particlesystem); diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c index bfbca07d530..eda8ad4a787 100644 --- a/source/blender/editors/space_action/space_action.c +++ b/source/blender/editors/space_action/space_action.c @@ -607,8 +607,8 @@ static void action_listener(wmWindow *UNUSED(win), break; case NC_OBJECT: switch (wmn->data) { - case ND_BONE_SELECT: /* selection changed, so force refresh to flush - * (needs flag set to do syncing) */ + case ND_BONE_SELECT: /* Selection changed, so force refresh to flush + * (needs flag set to do syncing). */ case ND_BONE_ACTIVE: saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC; ED_area_tag_refresh(sa); diff --git a/source/blender/editors/space_clip/tracking_ops_plane.c b/source/blender/editors/space_clip/tracking_ops_plane.c index 238410da5e1..fc6a9ee1478 100644 --- a/source/blender/editors/space_clip/tracking_ops_plane.c +++ b/source/blender/editors/space_clip/tracking_ops_plane.c @@ -293,19 +293,19 @@ static int slide_plane_marker_modal(bContext *C, wmOperator *op, const wmEvent * data->corner[1] = data->previous_corner[1] + dy; /* - prev_edge - (Corner 3, current) <----------------------- (Corner 2, previous) - | ^ - | | - | | - | | - next_edge | | next_diag_edge - | | - | | - | | - v | - (Corner 0, next) -----------------------> (Corner 1, diagonal) - prev_diag_edge + * prev_edge + * (Corner 3, current) <----------------------- (Corner 2, previous) + * | ^ + * | | + * | | + * | | + * next_edge | | next_diag_edge + * | | + * | | + * | | + * v | + * (Corner 0, next) -----------------------> (Corner 1, diagonal) + * prev_diag_edge */ next_corner_index = (data->corner_index + 1) % 4; diff --git a/source/blender/editors/space_clip/tracking_ops_track.c b/source/blender/editors/space_clip/tracking_ops_track.c index d985e82fd1a..e7880331331 100644 --- a/source/blender/editors/space_clip/tracking_ops_track.c +++ b/source/blender/editors/space_clip/tracking_ops_track.c @@ -55,7 +55,7 @@ typedef struct TrackMarkersJob { int backwards; /* Backwards tracking flag */ MovieClip *clip; /* Clip which is tracking */ float delay; /* Delay in milliseconds to allow - * tracking at fixed FPS */ + * tracking at fixed FPS */ struct Main *main; struct Scene *scene; diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 21b0eefddbc..3c3656c97c0 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -2639,7 +2639,7 @@ static void filelist_readjob_do(const bool do_lib, /* Only thing we change in direntry here, so we need to free it first. */ MEM_freeN(entry->relpath); entry->relpath = BLI_strdup(dir + 2); /* + 2 to remove '//' - * added by BLI_path_rel to rel_subdir */ + * added by BLI_path_rel to rel_subdir. */ entry->name = BLI_strdup(fileentry_uiname(root, entry->relpath, entry->typeflag, dir)); /* Here we decide whether current filedirentry is to be listed too, or not. */ diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c index f14148abe86..a896968dadf 100644 --- a/source/blender/editors/space_file/fsmenu.c +++ b/source/blender/editors/space_file/fsmenu.c @@ -39,7 +39,7 @@ /* Need to include windows.h so _WIN32_IE is defined. */ # include <windows.h> /* For SHGetSpecialFolderPath, has to be done before BLI_winstuff - * because 'near' is disabled through BLI_windstuff. */ + * because 'near' is disabled through BLI_windstuff. */ # include <shlobj.h> # include "BLI_winstuff.h" #endif diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index eb9860bcd8f..36c3ec21d2a 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -320,8 +320,8 @@ static bool draw_fcurve_handles_check(SpaceGraph *sipo, FCurve *fcu) #endif /* group that curve belongs to is not editable */ ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) || - /* do not show handles if there is only 1 keyframe, - * otherwise they all clump together in an ugly ball */ + /* Do not show handles if there is only 1 keyframe, + * otherwise they all clump together in an ugly ball. */ (fcu->totvert <= 1)) { return false; } diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c index d03431468d8..8751fe5199d 100644 --- a/source/blender/editors/space_graph/space_graph.c +++ b/source/blender/editors/space_graph/space_graph.c @@ -599,8 +599,8 @@ static void graph_listener(wmWindow *UNUSED(win), break; case NC_SCENE: switch (wmn->data) { - case ND_OB_ACTIVE: /* selection changed, so force refresh to flush - * (needs flag set to do syncing) */ + case ND_OB_ACTIVE: /* Selection changed, so force refresh to flush + * (needs flag set to do syncing). */ case ND_OB_SELECT: sipo->runtime.flag |= SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC; ED_area_tag_refresh(sa); @@ -613,8 +613,8 @@ static void graph_listener(wmWindow *UNUSED(win), break; case NC_OBJECT: switch (wmn->data) { - case ND_BONE_SELECT: /* selection changed, so force refresh to flush - * (needs flag set to do syncing) */ + case ND_BONE_SELECT: /* Selection changed, so force refresh to flush + * (needs flag set to do syncing). */ case ND_BONE_ACTIVE: sipo->runtime.flag |= SIPO_RUNTIME_FLAG_NEED_CHAN_SYNC; ED_area_tag_refresh(sa); diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 628d487210a..5842d3b9c0d 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -1186,7 +1186,7 @@ static void sequencer_draw_borders(const SpaceSeq *sseq, const View2D *v2d, cons void sequencer_draw_maskedit(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq) { /* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not, - * for now just disable drawing since the strip frame will likely be offset */ + * for now just disable drawing since the strip frame will likely be offset */ // if (sc->mode == SC_MODE_MASKEDIT) if (0 && sseq->mainb == SEQ_DRAW_IMG_IMBUF) { diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 088b611a0e8..443c7ab9368 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -2037,8 +2037,8 @@ static bool ed_object_select_pick(bContext *C, } /* Set special modes for grease pencil - The grease pencil modes are not real modes, but a hack to make the interface - consistent, so need some tricks to keep UI synchronized */ + * The grease pencil modes are not real modes, but a hack to make the interface + * consistent, so need some tricks to keep UI synchronized */ // XXX: This stuff needs reviewing (Aligorith) if (false && (((oldbasact) && oldbasact->object->type == OB_GPENCIL) || (basact->object->type == OB_GPENCIL))) { diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 0738703d1b0..1b81ccec3ba 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1230,7 +1230,7 @@ static bool view3d_localview_init(const Depsgraph *depsgraph, if (local_view_bit == 0) { /* TODO(dfelinto): We can kick one of the other 3D views out of local view - specially if it is not being used. */ + * specially if it is not being used. */ BKE_report(reports, RPT_ERROR, "No more than 16 local views"); ok = false; } diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index a3b579342fe..3e58cecd42b 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -1186,10 +1186,10 @@ int getConstraintSpaceDimension(TransInfo *t) return n; /* - * Someone willing to do it cryptically could do the following instead: - * - * return t->con & (CON_AXIS0|CON_AXIS1|CON_AXIS2); - * - * Based on the assumptions that the axis flags are one after the other and start at 1 - */ + * Someone willing to do it cryptically could do the following instead: + * + * return t->con & (CON_AXIS0|CON_AXIS1|CON_AXIS2); + * + * Based on the assumptions that the axis flags are one after the other and start at 1 + */ } diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 18730d11091..eebb6382ccd 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -570,7 +570,7 @@ static void recalcData_nla(TransInfo *t) switch (snla->autosnap) { case SACTSNAP_FRAME: /* snap to nearest frame */ case SACTSNAP_STEP: /* frame step - this is basically the same, - * since we don't have any remapping going on */ + * since we don't have any remapping going on */ { tdn->h1[0] = floorf(tdn->h1[0] + 0.5f); tdn->h2[0] = floorf(tdn->h2[0] + 0.5f); @@ -579,7 +579,7 @@ static void recalcData_nla(TransInfo *t) case SACTSNAP_SECOND: /* snap to nearest second */ case SACTSNAP_TSTEP: /* second step - this is basically the same, - * since we don't have any remapping going on */ + * since we don't have any remapping going on */ { /* This case behaves differently from the rest, since lengths of strips * may not be multiples of a second. If we just naively resize adjust diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c index 0bc62b8b962..58762a933c9 100644 --- a/source/blender/editors/transform/transform_gizmo_3d.c +++ b/source/blender/editors/transform/transform_gizmo_3d.c @@ -116,7 +116,7 @@ static struct { /* Regular range */ {0.02f, 0.1f}, /* Use a different range because we flip the dot product, - * also the view aligned planes are harder to see so hiding early is preferred. */ + * also the view aligned planes are harder to see so hiding early is preferred. */ {0.175f, 0.25f}, }; diff --git a/source/blender/editors/undo/ed_undo.c b/source/blender/editors/undo/ed_undo.c index 08f1a13e0c2..a574b353c16 100644 --- a/source/blender/editors/undo/ed_undo.c +++ b/source/blender/editors/undo/ed_undo.c @@ -476,10 +476,10 @@ int ED_undo_operator_repeat(bContext *C, wmOperator *op) if ((WM_operator_repeat_check(C, op)) && (WM_operator_poll(C, op->type)) && /* note, undo/redo cant run if there are jobs active, - * check for screen jobs only so jobs like material/texture/world preview - * (which copy their data), wont stop redo, see [#29579]], - * - * note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */ + * check for screen jobs only so jobs like material/texture/world preview + * (which copy their data), wont stop redo, see [#29579]], + * + * note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */ (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY) == 0)) { int retval; |